46using namespace Qt::StringLiterals;
48#define TINYGLTF_NO_STB_IMAGE
49#define TINYGLTF_NO_STB_IMAGE_WRITE
54 , mLayerName( layer->name() )
56 , mEnableProfile( context.
flags() &
Qgis::RenderContextFlag::RecordProfile )
72 mLayerBoundingVolume = layer->
dataProvider()->boundingVolume();
75 mRenderTileBorders = mRenderer->isTileBorderRenderingEnabled();
79 mPreparationTime = timer.elapsed();
88 if ( !mIndex.isValid() )
91 std::unique_ptr< QgsScopedRuntimeProfile > profile;
94 profile = std::make_unique< QgsScopedRuntimeProfile >( mLayerName, u
"rendering"_s,
layerId() );
95 if ( mPreparationTime > 0 )
99 std::unique_ptr< QgsScopedRuntimeProfile > preparingProfile;
100 if ( mEnableProfile )
102 preparingProfile = std::make_unique< QgsScopedRuntimeProfile >( QObject::tr(
"Preparing render" ), u
"rendering"_s );
109 QPainter *painter = rc->
painter();
114 if ( !mClippingRegions.empty() )
116 bool needsPainterClipPath =
false;
118 if ( needsPainterClipPath )
119 rc->
painter()->setClipPath( path, Qt::IntersectClip );
122 mElapsedTimer.start();
126 mRenderer->startRender( context );
128 preparingProfile.reset();
129 std::unique_ptr< QgsScopedRuntimeProfile > renderingProfile;
130 if ( mEnableProfile )
132 renderingProfile = std::make_unique< QgsScopedRuntimeProfile >( QObject::tr(
"Rendering" ), u
"rendering"_s );
135 const bool result = renderTiles( context );
136 mRenderer->stopRender( context );
163 const double maximumErrorPixels = context->
convertToPainterUnits( mRenderer->maximumScreenError(), mRenderer->maximumScreenErrorUnit() );
165 const double mapYCenter = 0.5 * ( mapExtent.
yMinimum() + mapExtent.
yMaximum() );
166 const double mapXCenter = 0.5 * ( mapExtent.
xMinimum() + mapExtent.
xMaximum() );
168 double mapMetersPerPixel = 0;
173 catch ( QgsCsException & )
176 QgsDebugError( u
"An error occurred while calculating length"_s );
179 const double maximumErrorInMeters = maximumErrorPixels * mapMetersPerPixel;
181 QgsTiledSceneRequest request;
185 const QVector< QgsVector3D > corners = QgsBox3D( mapExtent, -10000, 10000 ).corners();
192 for (
int i = 0; i < 8; ++i )
194 const QgsVector3D &corner = corners[i];
195 x.append( corner.
x() );
196 y.append( corner.
y() );
197 z.append( corner.
z() );
201 const auto minMaxX = std::minmax_element( x.constBegin(), x.constEnd() );
202 const auto minMaxY = std::minmax_element( y.constBegin(), y.constEnd() );
203 const auto minMaxZ = std::minmax_element( z.constBegin(), z.constEnd() );
214 auto tileIsVisibleInMap = [mapExtent,
this](
const QgsTiledSceneTile &tile ) ->
bool {
219 const QgsGeometry tileGeometry( tile.boundingVolume().as2DGeometry( mSceneToMapTransform ) );
220 return tileGeometry.intersects( mapExtent );
223 QgsTiledSceneRequest request = createBaseRequest();
224 QVector< long long > tileIds = mIndex.getTiles( request );
225 while ( !tileIds.empty() )
230 const long long tileId = tileIds.first();
233 const QgsTiledSceneTile tile = mIndex.getTile( tileId );
234 if ( !tile.
isValid() || !tileIsVisibleInMap( tile ) )
237 switch ( mIndex.childAvailability( tileId ) )
242 renderTile( tile, context );
248 if ( mIndex.fetchHierarchy( tileId,
feedback() ) )
251 const QVector< long long > newTileIdsToRender = mIndex.getTiles( request );
252 tileIds.append( newTileIdsToRender );
255 const QgsTiledSceneTile tile = mIndex.getTile( tileId );
263 renderTile( tile, context );
277 std::sort( mPrimitiveData.begin(), mPrimitiveData.end(), [](
const PrimitiveData &a,
const PrimitiveData &b ) {
279 if ( qgsDoubleNear( a.z, b.z, 0.001 ) )
282 if ( a.type == PrimitiveType::Line )
284 else if ( b.type == PrimitiveType::Line )
289 for (
const PrimitiveData &data : std::as_const( mPrimitiveData ) )
293 case PrimitiveType::Line:
294 mRenderer->renderLine( context, data.coordinates );
297 case PrimitiveType::Triangle:
301 context.
setTextureCoordinates( data.textureCoords[0], data.textureCoords[1], data.textureCoords[2], data.textureCoords[3], data.textureCoords[4], data.textureCoords[5] );
303 mRenderer->renderTriangle( context, data.coordinates );
308 if ( mRenderTileBorders )
310 QPainter *painter = renderContext()->painter();
311 for (
const TileDetails &tile : std::as_const( mTileDetails ) )
315 if ( tile.hasContent )
317 brush = QBrush( QColor( 0, 0, 255, 10 ) );
318 pen = QPen( QColor( 0, 0, 255, 150 ) );
322 brush = QBrush( QColor( 255, 0, 255, 10 ) );
323 pen = QPen( QColor( 255, 0, 255, 150 ) );
326 painter->setPen( pen );
327 painter->setBrush( brush );
328 painter->drawPolygon( tile.boundary );
331 format.
setColor( QColor( 255, 0, 0 ) );
345 const bool hasContent = renderTileContent( tile, context );
347 if ( mRenderTileBorders )
349 const QgsTiledSceneBoundingVolume &volume = tile.
boundingVolume();
352 std::unique_ptr< QgsAbstractGeometry > volumeGeometry( volume.
as2DGeometry( mSceneToMapTransform ) );
355 QPolygonF volumePolygon = polygon->exteriorRing()->asQPolygonF();
359 .erase( std::remove_if( volumePolygon.begin(), volumePolygon.end(), [](
const QPointF point ) { return !std::isfinite( point.x() ) || !std::isfinite( point.y() ); } ), volumePolygon.end() );
361 QPointF *ptr = volumePolygon.data();
362 for (
int i = 0; i < volumePolygon.size(); ++i, ++ptr )
368 details.boundary = volumePolygon;
369 details.hasContent = hasContent;
370 details.id = QString::number( tile.
id() );
371 mTileDetails.append( details );
374 catch ( QgsCsException & )
383 const QString contentUri = tile.
resources().value( u
"content"_s ).toString();
384 if ( contentUri.isEmpty() )
387 const QByteArray tileContent = mIndex.retrieveContent( contentUri,
feedback() );
394 const auto &format = tile.
metadata().value( u
"contentFormat"_s ).value<QString>();
395 if ( format ==
"quantizedmesh"_L1 )
399 QgsQuantizedMeshTile qmTile( tileContent );
400 qmTile.removeDegenerateTriangles();
401 tinygltf::Model model = qmTile.toGltf();
402 renderModel( model, QgsVector3D(), std::nullopt, tile, context );
405 catch ( QgsQuantizedMeshParsingException &ex )
407 QgsDebugError( u
"Failed to parse tile from '%1'"_s.arg( contentUri ) );
411 else if ( format ==
"cesiumtiles"_L1 )
414 if ( contents.isEmpty() )
419 for (
int i = 0; i < contents.size(); ++i )
421 const QgsCesiumUtils::TileContents &content = contents[i];
422 if ( content.
gltf.isEmpty() )
425 tinygltf::Model innerModel;
427 QString gltfWarnings;
428 const bool res = QgsGltfUtils::loadGltfModel( content.
gltf, innerModel, &gltfErrors, &gltfWarnings );
429 if ( !gltfErrors.isEmpty() )
431 if ( !
mErrors.contains( gltfErrors ) )
433 QgsDebugError( u
"Error raised reading %1: %2"_s.arg( contentUri, gltfErrors ) );
435 if ( !gltfWarnings.isEmpty() )
437 QgsDebugError( u
"Warnings raised reading %1: %2"_s.arg( contentUri, gltfWarnings ) );
441 QgsDebugMsgLevel( u
"renderTileContent: failed to load glTF model for entry %1"_s.arg( i + 1 ), 2 );
450 else if ( format ==
"draco"_L1 )
452 QgsGltfUtils::I3SNodeContext i3sContext;
455 tinygltf::Model model;
457 if ( !QgsGltfUtils::loadDracoModel( tileContent, i3sContext, model, &
errors ) )
465 renderModel( model, QgsVector3D(), std::nullopt, tile, context );
473void QgsTiledSceneLayerRenderer::renderModel(
477 const QString contentUri = tile.
resources().value( u
"content"_s ).toString();
480 const QgsVector3D tileTranslationEcef = centerOffset + QgsGltfUtils::extractTileTranslation( model, gltfUpAxis );
483 const QgsMatrix4x4 tileTransform = tile.
transform() ? *tile.
transform() : QgsMatrix4x4();
484 const QVector<QgsGltfUtils::InstancedPrimitive> instancedPrimitives =
QgsCesiumUtils::resolveInstancing( model, tileInstancing, gltfUpAxis, tileTransform, centerOffset );
485 bool wholeTileUsesInstancing = tileInstancing.has_value();
487 bool sceneOk =
false;
488 const std::size_t sceneIndex = QgsGltfUtils::sourceSceneForModel( model, sceneOk );
491 const QString error = QObject::tr(
"No scenes found in model" );
493 QgsDebugError( u
"Error raised reading %1: %2"_s.arg( contentUri, error ) );
501 if ( !wholeTileUsesInstancing )
503 const tinygltf::Scene &scene = model.scenes[sceneIndex];
505 std::function< void(
int nodeIndex,
const QMatrix4x4 &transform ) > traverseNode;
506 traverseNode = [&model, &context, &tileTranslationEcef, &tile, &contentUri, &gltfUpAxis, &traverseNode,
this](
int nodeIndex,
const QMatrix4x4 &parentTransform ) {
507 const tinygltf::Node &gltfNode = model.nodes[nodeIndex];
508 std::unique_ptr< QMatrix4x4 > gltfLocalTransform = QgsGltfUtils::parseNodeTransform( gltfNode );
510 if ( !parentTransform.isIdentity() )
512 if ( gltfLocalTransform )
513 *gltfLocalTransform = parentTransform * *gltfLocalTransform;
516 gltfLocalTransform = std::make_unique<QMatrix4x4>( parentTransform );
520 if ( gltfNode.mesh >= 0 )
523 if ( gltfNode.extensions.find(
"EXT_mesh_gpu_instancing" ) == gltfNode.extensions.end() )
525 const tinygltf::Mesh &mesh = model.meshes[gltfNode.mesh];
527 for (
const tinygltf::Primitive &primitive : mesh.primitives )
529 if ( context.renderContext().renderingStopped() )
532 renderPrimitive( model, primitive, tile, tileTranslationEcef, gltfLocalTransform.get(), gltfUpAxis, contentUri, context );
537 for (
int childNode : gltfNode.children )
539 traverseNode( childNode, gltfLocalTransform ? *gltfLocalTransform : QMatrix4x4() );
543 for (
int nodeIndex : scene.nodes )
545 traverseNode( nodeIndex, QMatrix4x4() );
553 for (
const QgsGltfUtils::InstancedPrimitive &entry : instancedPrimitives )
555 if ( entry.meshIndex < 0 || entry.meshIndex >=
static_cast<int>( model.meshes.size() ) )
557 const tinygltf::Mesh &mesh = model.meshes[entry.meshIndex];
558 if ( entry.primitiveIndex < 0 || entry.primitiveIndex >=
static_cast<int>( mesh.primitives.size() ) )
560 const tinygltf::Primitive &primitive = mesh.primitives[entry.primitiveIndex];
562 for (
const QMatrix4x4 &instanceMatrix : entry.instanceTransforms )
564 if ( context.renderContext().renderingStopped() )
569 renderPrimitive( model, primitive, tile, tileTranslationEcef, &instanceMatrix,
Qgis::Axis::Z, contentUri, context );
574void QgsTiledSceneLayerRenderer::renderPrimitive(
575 const tinygltf::Model &model,
576 const tinygltf::Primitive &primitive,
579 const QMatrix4x4 *gltfLocalTransform,
581 const QString &contentUri,
585 switch ( primitive.mode )
587 case TINYGLTF_MODE_TRIANGLES:
589 renderTrianglePrimitive( model, primitive, tile, tileTranslationEcef, gltfLocalTransform, gltfUpAxis, contentUri, context );
592 case TINYGLTF_MODE_LINE:
594 renderLinePrimitive( model, primitive, tile, tileTranslationEcef, gltfLocalTransform, gltfUpAxis, contentUri, context );
597 case TINYGLTF_MODE_POINTS:
598 if ( !mWarnedPrimitiveTypes.contains( TINYGLTF_MODE_POINTS ) )
600 mErrors << QObject::tr(
"Point objects in tiled scenes are not supported" );
601 mWarnedPrimitiveTypes.insert( TINYGLTF_MODE_POINTS );
605 case TINYGLTF_MODE_LINE_LOOP:
606 if ( !mWarnedPrimitiveTypes.contains( TINYGLTF_MODE_LINE_LOOP ) )
608 mErrors << QObject::tr(
"Line loops in tiled scenes are not supported" );
609 mWarnedPrimitiveTypes.insert( TINYGLTF_MODE_LINE_LOOP );
613 case TINYGLTF_MODE_LINE_STRIP:
614 if ( !mWarnedPrimitiveTypes.contains( TINYGLTF_MODE_LINE_STRIP ) )
616 mErrors << QObject::tr(
"Line strips in tiled scenes are not supported" );
617 mWarnedPrimitiveTypes.insert( TINYGLTF_MODE_LINE_STRIP );
621 case TINYGLTF_MODE_TRIANGLE_STRIP:
622 if ( !mWarnedPrimitiveTypes.contains( TINYGLTF_MODE_TRIANGLE_STRIP ) )
624 mErrors << QObject::tr(
"Triangular strips in tiled scenes are not supported" );
625 mWarnedPrimitiveTypes.insert( TINYGLTF_MODE_TRIANGLE_STRIP );
629 case TINYGLTF_MODE_TRIANGLE_FAN:
630 if ( !mWarnedPrimitiveTypes.contains( TINYGLTF_MODE_TRIANGLE_FAN ) )
632 mErrors << QObject::tr(
"Triangular fans in tiled scenes are not supported" );
633 mWarnedPrimitiveTypes.insert( TINYGLTF_MODE_TRIANGLE_FAN );
638 if ( !mWarnedPrimitiveTypes.contains( primitive.mode ) )
640 mErrors << QObject::tr(
"Primitive type %1 in tiled scenes are not supported" ).arg( primitive.mode );
641 mWarnedPrimitiveTypes.insert( primitive.mode );
647void QgsTiledSceneLayerRenderer::renderTrianglePrimitive(
648 const tinygltf::Model &model,
649 const tinygltf::Primitive &primitive,
652 const QMatrix4x4 *gltfLocalTransform,
654 const QString &contentUri,
658 auto posIt = primitive.attributes.find(
"POSITION" );
659 if ( posIt == primitive.attributes.end() )
661 mErrors << QObject::tr(
"Could not find POSITION attribute for primitive" );
664 int positionAccessorIndex = posIt->second;
670 accessorToMapCoordinates( model, positionAccessorIndex, tile.
transform() ? *tile.
transform() : QgsMatrix4x4(), &mSceneToMapTransform, tileTranslationEcef, gltfLocalTransform, gltfUpAxis, x, y, z );
677 QVector< float > texturePointX;
678 QVector< float > texturePointY;
679 QPair< int, int > textureId { -1, -1 };
680 if ( needsTextures && primitive.material != -1 )
682 const tinygltf::Material &material = model.materials[primitive.material];
683 const tinygltf::PbrMetallicRoughness &pbr = material.pbrMetallicRoughness;
685 if ( pbr.baseColorTexture.index >= 0 &&
static_cast< int >( model.textures.size() ) > pbr.baseColorTexture.index )
687 const tinygltf::Texture &tex = model.textures[pbr.baseColorTexture.index];
690 if ( tex.source >= 0 )
692 switch ( QgsGltfUtils::imageResourceType( model, tex.source ) )
694 case QgsGltfUtils::ResourceType::Embedded:
695 textureImage = QgsGltfUtils::extractEmbeddedImage( model, tex.source );
698 case QgsGltfUtils::ResourceType::Linked:
700 const QString linkedPath = QgsGltfUtils::linkedImagePath( model, tex.source );
701 const QString textureUri = QUrl( contentUri ).resolved( linkedPath ).toString();
702 const QByteArray rep = mIndex.retrieveContent( textureUri,
feedback() );
703 if ( !rep.isEmpty() )
705 textureImage = QImage::fromData( rep );
712 if ( !textureImage.isNull() )
714 auto texIt = primitive.attributes.find(
"TEXCOORD_0" );
715 if ( texIt != primitive.attributes.end() )
717 QgsGltfUtils::extractTextureCoordinates( model, texIt->second, texturePointX, texturePointY );
720 textureId = qMakePair( mCurrentModelId, pbr.baseColorTexture.index );
731 auto needTriangle = [&outputRect](
const QPolygonF &triangle ) ->
bool {
return triangle.boundingRect().intersects( outputRect ); };
733 const bool useTexture = !textureImage.isNull();
734 bool hasStoredTexture =
false;
736 QVector< PrimitiveData > thisTileTriangleData;
738 if ( primitive.indices == -1 )
740 Q_ASSERT( x.size() % 3 == 0 );
742 thisTileTriangleData.reserve( x.size() );
743 for (
int i = 0; i < x.size(); i += 3 )
749 data.type = PrimitiveType::Triangle;
750 data.textureId = textureId;
753 data.textureCoords[0] = texturePointX[i];
754 data.textureCoords[1] = texturePointY[i];
755 data.textureCoords[2] = texturePointX[i + 1];
756 data.textureCoords[3] = texturePointY[i + 1];
757 data.textureCoords[4] = texturePointX[i + 2];
758 data.textureCoords[5] = texturePointY[i + 2];
760 data.coordinates = QVector<QPointF> { QPointF( x[i], y[i] ), QPointF( x[i + 1], y[i + 1] ), QPointF( x[i + 2], y[i + 2] ), QPointF( x[i], y[i] ) };
761 data.z = ( z[i] + z[i + 1] + z[i + 2] ) / 3;
762 if ( needTriangle( data.coordinates ) )
764 thisTileTriangleData.push_back( data );
765 if ( !hasStoredTexture && !textureImage.isNull() )
768 mTextures.insert( textureId, textureImage.copy() );
769 hasStoredTexture =
true;
776 const tinygltf::Accessor &primitiveAccessor = model.accessors[primitive.indices];
777 const tinygltf::BufferView &bvPrimitive = model.bufferViews[primitiveAccessor.bufferView];
778 const tinygltf::Buffer &bPrimitive = model.buffers[bvPrimitive.buffer];
781 ( primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT
782 || primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT
783 || primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE )
784 && primitiveAccessor.type == TINYGLTF_TYPE_SCALAR
787 const char *primitivePtr =
reinterpret_cast< const char *
>( bPrimitive.data.data() ) + bvPrimitive.byteOffset + primitiveAccessor.byteOffset;
789 thisTileTriangleData.reserve( primitiveAccessor.count / 3 );
790 for ( std::size_t i = 0; i < primitiveAccessor.count / 3; i++ )
795 unsigned int index1 = 0;
796 unsigned int index2 = 0;
797 unsigned int index3 = 0;
800 data.type = PrimitiveType::Triangle;
801 data.textureId = textureId;
803 if ( primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT )
805 const unsigned short *usPtrPrimitive =
reinterpret_cast< const unsigned short *
>( primitivePtr );
806 if ( bvPrimitive.byteStride )
807 primitivePtr += bvPrimitive.byteStride;
809 primitivePtr += 3 *
sizeof(
unsigned short );
811 index1 = usPtrPrimitive[0];
812 index2 = usPtrPrimitive[1];
813 index3 = usPtrPrimitive[2];
815 else if ( primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE )
817 const unsigned char *usPtrPrimitive =
reinterpret_cast< const unsigned char *
>( primitivePtr );
818 if ( bvPrimitive.byteStride )
819 primitivePtr += bvPrimitive.byteStride;
821 primitivePtr += 3 *
sizeof(
unsigned char );
823 index1 = usPtrPrimitive[0];
824 index2 = usPtrPrimitive[1];
825 index3 = usPtrPrimitive[2];
829 const unsigned int *uintPtrPrimitive =
reinterpret_cast< const unsigned int *
>( primitivePtr );
830 if ( bvPrimitive.byteStride )
831 primitivePtr += bvPrimitive.byteStride;
833 primitivePtr += 3 *
sizeof(
unsigned int );
835 index1 = uintPtrPrimitive[0];
836 index2 = uintPtrPrimitive[1];
837 index3 = uintPtrPrimitive[2];
842 data.textureCoords[0] = texturePointX[index1];
843 data.textureCoords[1] = texturePointY[index1];
844 data.textureCoords[2] = texturePointX[index2];
845 data.textureCoords[3] = texturePointY[index2];
846 data.textureCoords[4] = texturePointX[index3];
847 data.textureCoords[5] = texturePointY[index3];
850 data.coordinates = { QVector<QPointF> { QPointF( x[index1], y[index1] ), QPointF( x[index2], y[index2] ), QPointF( x[index3], y[index3] ), QPointF( x[index1], y[index1] ) } };
851 data.z = ( z[index1] + z[index2] + z[index3] ) / 3;
852 if ( needTriangle( data.coordinates ) )
854 thisTileTriangleData.push_back( data );
855 if ( !hasStoredTexture && !textureImage.isNull() )
858 mTextures.insert( textureId, textureImage.copy() );
859 hasStoredTexture =
true;
872 std::sort( thisTileTriangleData.begin(), thisTileTriangleData.end(), [](
const PrimitiveData &a,
const PrimitiveData &b ) { return a.z < b.z; } );
874 for (
const PrimitiveData &data : std::as_const( thisTileTriangleData ) )
876 if ( useTexture && data.textureId.first >= 0 )
879 context.
setTextureCoordinates( data.textureCoords[0], data.textureCoords[1], data.textureCoords[2], data.textureCoords[3], data.textureCoords[4], data.textureCoords[5] );
881 mRenderer->renderTriangle( context, data.coordinates );
886 mPrimitiveData.append( thisTileTriangleData );
897void QgsTiledSceneLayerRenderer::renderLinePrimitive(
898 const tinygltf::Model &model,
899 const tinygltf::Primitive &primitive,
902 const QMatrix4x4 *gltfLocalTransform,
908 auto posIt = primitive.attributes.find(
"POSITION" );
909 if ( posIt == primitive.attributes.end() )
911 mErrors << QObject::tr(
"Could not find POSITION attribute for primitive" );
914 int positionAccessorIndex = posIt->second;
920 accessorToMapCoordinates( model, positionAccessorIndex, tile.
transform() ? *tile.
transform() : QgsMatrix4x4(), &mSceneToMapTransform, tileTranslationEcef, gltfLocalTransform, gltfUpAxis, x, y, z );
925 auto needLine = [&outputRect](
const QPolygonF &line ) ->
bool {
return line.boundingRect().intersects( outputRect ); };
927 QVector< PrimitiveData > thisTileLineData;
929 if ( primitive.indices == -1 )
931 Q_ASSERT( x.size() % 2 == 0 );
933 thisTileLineData.reserve( x.size() );
934 for (
int i = 0; i < x.size(); i += 2 )
940 data.type = PrimitiveType::Line;
941 data.coordinates = QVector<QPointF> { QPointF( x[i], y[i] ), QPointF( x[i + 1], y[i + 1] ) };
943 data.z = std::max( z[i], z[i + 1] );
944 if ( needLine( data.coordinates ) )
946 thisTileLineData.push_back( data );
952 const tinygltf::Accessor &primitiveAccessor = model.accessors[primitive.indices];
953 const tinygltf::BufferView &bvPrimitive = model.bufferViews[primitiveAccessor.bufferView];
954 const tinygltf::Buffer &bPrimitive = model.buffers[bvPrimitive.buffer];
957 ( primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT
958 || primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT
959 || primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE )
960 && primitiveAccessor.type == TINYGLTF_TYPE_SCALAR
963 const char *primitivePtr =
reinterpret_cast< const char *
>( bPrimitive.data.data() ) + bvPrimitive.byteOffset + primitiveAccessor.byteOffset;
965 thisTileLineData.reserve( primitiveAccessor.count / 2 );
966 for ( std::size_t i = 0; i < primitiveAccessor.count / 2; i++ )
971 unsigned int index1 = 0;
972 unsigned int index2 = 0;
975 data.type = PrimitiveType::Line;
977 if ( primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT )
979 const unsigned short *usPtrPrimitive =
reinterpret_cast< const unsigned short *
>( primitivePtr );
980 if ( bvPrimitive.byteStride )
981 primitivePtr += bvPrimitive.byteStride;
983 primitivePtr += 2 *
sizeof(
unsigned short );
985 index1 = usPtrPrimitive[0];
986 index2 = usPtrPrimitive[1];
988 else if ( primitiveAccessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE )
990 const unsigned char *usPtrPrimitive =
reinterpret_cast< const unsigned char *
>( primitivePtr );
991 if ( bvPrimitive.byteStride )
992 primitivePtr += bvPrimitive.byteStride;
994 primitivePtr += 2 *
sizeof(
unsigned char );
996 index1 = usPtrPrimitive[0];
997 index2 = usPtrPrimitive[1];
1001 const unsigned int *uintPtrPrimitive =
reinterpret_cast< const unsigned int *
>( primitivePtr );
1002 if ( bvPrimitive.byteStride )
1003 primitivePtr += bvPrimitive.byteStride;
1005 primitivePtr += 2 *
sizeof(
unsigned int );
1007 index1 = uintPtrPrimitive[0];
1008 index2 = uintPtrPrimitive[1];
1011 data.coordinates = { QVector<QPointF> { QPointF( x[index1], y[index1] ), QPointF( x[index2], y[index2] ) } };
1013 data.z = std::max( z[index1], z[index2] );
1014 if ( needLine( data.coordinates ) )
1016 thisTileLineData.push_back( data );
1028 std::sort( thisTileLineData.begin(), thisTileLineData.end(), [](
const PrimitiveData &a,
const PrimitiveData &b ) { return a.z < b.z; } );
1030 for (
const PrimitiveData &data : std::as_const( thisTileLineData ) )
1032 mRenderer->renderLine( context, data.coordinates );
1037 mPrimitiveData.append( thisTileLineData );
Provides global constants and enumerations for use throughout the application.
QFlags< MapLayerRendererFlag > MapLayerRendererFlags
Flags which control how map layer renderers behave.
@ RendersLines
Renderer can render line primitives.
@ RequiresTextures
Renderer requires textures.
@ ForceRasterRender
Layer should always be rendered as a raster image.
@ RendersTriangles
Renderer can render triangle primitives.
@ Available
Tile children are already available.
@ NeedFetching
Tile has children, but they are not yet available and must be fetched.
@ NoChildren
Tile is known to have no children.
@ VectorTile
Vector tile layer. Added in QGIS 3.14.
@ RenderPartialOutputOverPreviousCachedImage
When rendering temporary in-progress preview renders, these preview renders can be drawn over any pre...
@ RenderPartialOutputs
The renderer benefits from rendering temporary in-progress preview renders. These are temporary resul...
@ VerticalCenter
Center align.
@ Additive
When tile is refined its content should be used alongside its children simultaneously.
@ Replacement
When tile is refined then its children should be used in place of itself.
@ Reverse
Reverse/inverse transform (from destination to source).
static QgsRuntimeProfiler * profiler()
Returns the application runtime profiler.
static QVector< QgsGltfUtils::InstancedPrimitive > resolveInstancing(const tinygltf::Model &model, const std::optional< TileI3dmData > &tileInstancing, Qgis::Axis gltfUpAxis, const QgsMatrix4x4 &tileTransform, const QgsVector3D &rtcCenter)
Resolves instancing from either i3dm data or EXT_mesh_gpu_instancing.
static QVector< QgsCesiumUtils::TileContents > extractTileContent(const QByteArray &tileContent, const QString &baseUri=QString())
Parses tile content and returns a list of TileContents.
virtual QgsCoordinateReferenceSystem crs() const =0
Returns the coordinate system for the data source.
double measureLine(const QVector< QgsPointXY > &points) const
Measures the length of a line with multiple segments.
Base class for feedback objects to be used for cancellation of something running in a worker thread.
static QPainterPath calculatePainterClipRegion(const QList< QgsMapClippingRegion > ®ions, const QgsRenderContext &context, Qgis::LayerType layerType, bool &shouldClip)
Returns a QPainterPath representing the intersection of clipping regions from context which should be...
static QList< QgsMapClippingRegion > collectClippingRegionsForLayer(const QgsRenderContext &context, const QgsMapLayer *layer)
Collects the list of map clipping regions from a context which apply to a map layer.
bool mReadyToCompose
The flag must be set to false in renderer's constructor if wants to use the smarter map redraws funct...
static constexpr int MAX_TIME_TO_USE_CACHED_PREVIEW_IMAGE
Maximum time (in ms) to allow display of a previously cached preview image while rendering layers,...
QString layerId() const
Gets access to the ID of the layer rendered by this class.
QgsRenderContext * renderContext()
Returns the render context associated with the renderer.
QStringList errors() const
Returns list of errors (problems) that happened during the rendering.
QgsMapLayerRenderer(const QString &layerID, QgsRenderContext *context=nullptr)
Constructor for QgsMapLayerRenderer, with the associated layerID and render context.
void transformInPlace(double &x, double &y) const
Transforms map coordinates to device coordinates.
static QgsOrientedBox3D fromBox3D(const QgsBox3D &box)
Constructs an oriented box from an axis-aligned bounding box.
A rectangle specified with double values.
Contains information about the context of a rendering operation.
double convertToPainterUnits(double size, Qgis::RenderUnit unit, const QgsMapUnitScale &scale=QgsMapUnitScale(), Qgis::RenderSubcomponentProperty property=Qgis::RenderSubcomponentProperty::Generic) const
Converts a size from the specified units to painter units (pixels).
const QgsDistanceArea & distanceArea() const
A general purpose distance and area calculator, capable of performing ellipsoid based calculations.
QPainter * painter()
Returns the destination QPainter for the render operation.
void setPainterFlagsUsingContext(QPainter *painter=nullptr) const
Sets relevant flags on a destination painter, using the flags and settings currently defined for the ...
QgsCoordinateTransformContext transformContext() const
Returns the context's coordinate transform context, which stores various information regarding which ...
QSize outputSize() const
Returns the size of the resulting rendered image, in pixels.
QgsRectangle mapExtent() const
Returns the original extent of the map being rendered.
const QgsMapToPixel & mapToPixel() const
Returns the context's map to pixel transform, which transforms between map coordinates and device coo...
void setPainter(QPainter *p)
Sets the destination QPainter for the render operation.
bool renderingStopped() const
Returns true if the rendering operation has been stopped and any ongoing rendering should be canceled...
QPainter * previewRenderPainter()
Returns the const destination QPainter for temporary in-progress preview renders.
QgsCoordinateTransform coordinateTransform() const
Returns the current coordinate transform for the context.
void record(const QString &name, double time, const QString &group="startup", const QString &id=QString())
Manually adds a profile event with the given name and total time (in seconds).
Scoped object for saving and restoring a QPainter object's state.
Scoped object for setting the current thread name.
void setEnabled(bool enabled)
Sets whether the text buffer will be drawn.
Container for all settings relating to text rendering.
void setColor(const QColor &color)
Sets the color that text will be rendered in.
QgsTextBufferSettings & buffer()
Returns a reference to the text buffer settings.
static void drawText(const QRectF &rect, double rotation, Qgis::TextHorizontalAlignment alignment, const QStringList &textLines, QgsRenderContext &context, const QgsTextFormat &format, bool drawAsOutlines=true, Qgis::TextVerticalAlignment vAlignment=Qgis::TextVerticalAlignment::Top, Qgis::TextRendererFlags flags=Qgis::TextRendererFlags(), Qgis::TextLayoutMode mode=Qgis::TextLayoutMode::Rectangle)
Draws text within a rectangle using the specified settings.
QgsAbstractGeometry * as2DGeometry(const QgsCoordinateTransform &transform=QgsCoordinateTransform(), Qgis::TransformDirection direction=Qgis::TransformDirection::Forward) const
Returns a new geometry representing the 2-dimensional X/Y center slice of the volume.
virtual const QgsCoordinateReferenceSystem sceneCrs() const =0
Returns the original coordinate reference system for the tiled scene data.
bool forceRasterRender() const override
Returns true if the renderer must be rendered to a raster paint device (e.g.
QgsTiledSceneLayerRenderer(QgsTiledSceneLayer *layer, QgsRenderContext &context)
Ctor.
QgsFeedback * feedback() const override
Access to feedback object of the layer renderer (may be nullptr).
bool render() override
Do the rendering (based on data stored in the class).
~QgsTiledSceneLayerRenderer() override
Qgis::MapLayerRendererFlags flags() const override
Returns flags which control how the map layer rendering behaves.
Represents a map layer supporting display of tiled scene objects.
QgsTiledSceneDataProvider * dataProvider() override
Returns the layer's data provider, it may be nullptr.
QgsTiledSceneRenderer * renderer()
Returns the 2D renderer for the tiled scene.
Encapsulates the render context for a 2D tiled scene rendering operation.
void setTextureImage(const QImage &image)
Sets the current texture image.
QgsRenderContext & renderContext()
Returns a reference to the context's render context.
void setTextureCoordinates(float textureX1, float textureY1, float textureX2, float textureY2, float textureX3, float textureY3)
Sets the current texture coordinates.
virtual QgsTiledSceneRenderer * clone() const =0
Create a deep copy of this renderer.
Tiled scene data request.
void setParentTileId(long long id)
Sets the parent tile id, if filtering is to be limited to children of a specific tile.
void setFilterBox(const QgsOrientedBox3D &box)
Sets the box from which data will be taken.
void setFeedback(QgsFeedback *feedback)
Attach a feedback object that can be queried regularly by the request to check if it should be cancel...
void setRequiredGeometricError(double error)
Sets the required geometric error threshold for the returned tiles, in meters.
Represents an individual tile from a tiled scene data source.
bool isValid() const
Returns true if the tile is a valid tile (i.e.
Qgis::TileRefinementProcess refinementProcess() const
Returns the tile's refinement process.
QVariantMap resources() const
Returns the resources attached to the tile.
const QgsTiledSceneBoundingVolume & boundingVolume() const
Returns the bounding volume for the tile.
QVariantMap metadata() const
Returns additional metadata attached to the tile.
long long id() const
Returns the tile's unique ID.
const QgsMatrix4x4 * transform() const
Returns the tile's transform.
A 3D vector (similar to QVector3D) with the difference that it uses double precision instead of singl...
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
double x() const
Returns X coordinate.
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference).
T qgsgeometry_cast(QgsAbstractGeometry *geom)
#define QgsDebugMsgLevel(str, level)
#define QgsDebugError(str)
QgsVector3D rtcCenter
Center position of relative-to-center coordinates (when used).
QByteArray gltf
GLTF binary content.
std::optional< TileI3dmData > instancing
Optional instancing data, populated for i3dm tiles.