35#include <Qt3DExtras/QDiffuseMapMaterial>
36#include <Qt3DExtras/QPhongMaterial>
37#include <Qt3DRender/QAbstractTextureImage>
38#include <Qt3DRender/QCullFace>
39#include <Qt3DRender/QEffect>
40#include <Qt3DRender/QGeometryRenderer>
41#include <Qt3DRender/QTechnique>
42#include <Qt3DRender/QTexture>
47class QgsPolygon3DSymbolHandler :
public QgsFeature3DHandler
50 QgsPolygon3DSymbolHandler(
const QgsPolygon3DSymbol *symbol,
const QgsFeatureIds &selectedIds )
51 : mSymbol( static_cast<QgsPolygon3DSymbol *>( symbol->clone() ) )
52 , mSelectedIds( selectedIds ) {}
54 bool prepare(
const Qgs3DRenderContext &context, QSet<QString> &attributeNames,
const QgsBox3D &chunkExtent )
override;
55 void processFeature(
const QgsFeature &f,
const Qgs3DRenderContext &context )
override;
56 void finalize( Qt3DCore::QEntity *parent,
const Qgs3DRenderContext &context )
override;
62 std::unique_ptr<QgsTessellator> tessellator;
63 QVector<QgsFeatureId> triangleIndexFids;
64 QVector<uint> triangleIndexStartingIndices;
65 QByteArray materialDataDefined;
68 void processPolygon(
const QgsPolygon *poly,
QgsFeatureId fid,
float offset,
float extrusionHeight,
const Qgs3DRenderContext &context, PolygonData &out );
69 void processMaterialDatadefined( uint verticesCount,
const QgsExpressionContext &context, PolygonData &out );
70 void makeEntity( Qt3DCore::QEntity *parent,
const Qgs3DRenderContext &context, PolygonData &out,
bool selected );
71 QgsMaterial *material(
const QgsPolygon3DSymbol *symbol,
bool isSelected,
const Qgs3DRenderContext &context )
const;
74 std::unique_ptr<QgsPolygon3DSymbol> mSymbol;
78 PolygonData outNormal;
79 PolygonData outSelected;
81 QgsLineVertexData outEdges;
84 bool mWasClippedToExtent =
false;
88bool QgsPolygon3DSymbolHandler::prepare(
const Qgs3DRenderContext &context, QSet<QString> &attributeNames,
const QgsBox3D &chunkExtent )
90 mChunkOrigin = chunkExtent.
center();
91 mChunkOrigin.
setZ( 0. );
92 mChunkExtent = chunkExtent;
94 outEdges.withAdjacency =
true;
95 outEdges.init( mSymbol->altitudeClamping(), mSymbol->altitudeBinding(), 0, context, mChunkOrigin );
99 auto tessellator = std::make_unique<QgsTessellator>();
100 tessellator->setOrigin( mChunkOrigin );
101 tessellator->setAddNormals(
true );
102 tessellator->setInvertNormals( mSymbol->invertNormals() );
103 tessellator->setBackFacesEnabled( mSymbol->addBackFaces() );
104 tessellator->setOutputZUp(
true );
105 tessellator->setExtrusionFaces( mSymbol->extrusionFaces() );
106 tessellator->setTextureRotation( texturedMaterialSettings ?
static_cast<float>( texturedMaterialSettings->
textureRotation() ) : 0.f );
108 tessellator->setOutputZUp(
true );
110 outNormal.tessellator = std::move( tessellator );
112 tessellator = std::make_unique<QgsTessellator>();
113 tessellator->setOrigin( mChunkOrigin );
114 tessellator->setAddNormals(
true );
115 tessellator->setInvertNormals( mSymbol->invertNormals() );
116 tessellator->setBackFacesEnabled( mSymbol->addBackFaces() );
117 tessellator->setOutputZUp(
true );
118 tessellator->setExtrusionFaces( mSymbol->extrusionFaces() );
119 tessellator->setTextureRotation( texturedMaterialSettings ?
static_cast<float>( texturedMaterialSettings->
textureRotation() ) : 0.f );
121 tessellator->setOutputZUp(
true );
123 outSelected.tessellator = std::move( tessellator );
125 QSet<QString> attrs = mSymbol->dataDefinedProperties().referencedFields( context.
expressionContext() );
126 attributeNames.unite( attrs );
127 attrs = mSymbol->materialSettings()->dataDefinedProperties().referencedFields( context.
expressionContext() );
128 attributeNames.unite( attrs );
134 std::unique_ptr<QgsPolygon> polyClone( poly->
clone() );
136 const uint oldVerticesCount = out.tessellator->dataVerticesCount();
137 if ( mSymbol->edgesEnabled() )
146 if ( mWasClippedToExtent )
151 const QVector< QgsPointXY > extentPoints {
152 { mChunkExtent.xMinimum(), mChunkExtent.yMinimum() },
153 { mChunkExtent.xMaximum(), mChunkExtent.yMinimum() },
154 { mChunkExtent.xMaximum(), mChunkExtent.yMaximum() },
155 { mChunkExtent.xMinimum(), mChunkExtent.yMaximum() },
156 { mChunkExtent.xMinimum(), mChunkExtent.yMinimum() }
158 auto extentLinestring = std::make_unique<QgsLineString>( extentPoints );
162 cleanedExteriorRingGeometry = exteriorRingGeometry.
difference(
QgsGeometry( extentLinestring.release() ) );
170 outEdges.addLineString( *line, offset );
175 for (
int i = 0; i < mline->numGeometries(); ++i )
178 outEdges.addLineString( *line, offset );
184 for (
int i = 0; i < polyClone->numInteriorRings(); ++i )
185 outEdges.addLineString( *
static_cast<const QgsLineString *
>( polyClone->interiorRing( i ) ), offset );
187 if ( extrusionHeight != 0.f )
193 outEdges.addLineString( *line, extrusionHeight + offset );
194 outEdges.addVerticalLines( *line, extrusionHeight, offset );
199 for (
int i = 0; i < mline->numGeometries(); ++i )
202 outEdges.addLineString( *line, extrusionHeight + offset );
203 outEdges.addVerticalLines( *line, extrusionHeight, offset );
209 for (
int i = 0; i < polyClone->numInteriorRings(); ++i )
212 outEdges.addLineString( *interior, extrusionHeight + offset );
213 outEdges.addVerticalLines( *interior, extrusionHeight, offset );
220 Q_ASSERT( out.tessellator->dataVerticesCount() % 3 == 0 );
221 const uint startingTriangleIndex =
static_cast<uint
>( out.tessellator->dataVerticesCount() / 3 );
222 out.triangleIndexStartingIndices.append( startingTriangleIndex );
223 out.triangleIndexFids.append( fid );
224 out.tessellator->addPolygon( *polyClone, extrusionHeight );
225 if ( !out.tessellator->error().isEmpty() )
230 if ( mSymbol->materialSettings()->dataDefinedProperties().hasActiveProperties() )
231 processMaterialDatadefined( out.tessellator->dataVerticesCount() - oldVerticesCount, context.
expressionContext(), out );
234void QgsPolygon3DSymbolHandler::processMaterialDatadefined( uint verticesCount,
const QgsExpressionContext &context, QgsPolygon3DSymbolHandler::PolygonData &out )
236 const QByteArray bytes = mSymbol->materialSettings()->dataDefinedVertexColorsAsByte( context );
237 out.materialDataDefined.append( bytes.repeated( verticesCount ) );
245 PolygonData &out = mSelectedIds.contains( f.
id() ) ? outSelected : outNormal;
248 mWasClippedToExtent = clipGeometryIfTooLarge( geom );
266 float offset = mSymbol->offset();
267 float extrusionHeight = mSymbol->extrusionHeight();
270 if ( hasDDExtrusion )
275 processPolygon( poly, f.
id(), offset, extrusionHeight, context, out );
279 for (
int i = 0; i < mpoly->numGeometries(); ++i )
281 const QgsPolygon *poly = mpoly->polygonN( i );
282 processPolygon( poly, f.
id(), offset, extrusionHeight, context, out );
287 for (
int i = 0; i < gc->numGeometries(); ++i )
293 processPolygon( poly, f.
id(), offset, extrusionHeight, context, out );
299 for (
int i = 0; i < polySurface->numPatches(); ++i )
301 const QgsPolygon *poly = polySurface->patchN( i );
302 processPolygon( poly, f.
id(), offset, extrusionHeight, context, out );
306 qWarning() <<
"not a polygon";
311void QgsPolygon3DSymbolHandler::finalize( Qt3DCore::QEntity *parent,
const Qgs3DRenderContext &context )
314 makeEntity( parent, context, outNormal,
false );
315 makeEntity( parent, context, outSelected,
true );
317 mZMin = std::min( outNormal.tessellator->zMinimum(), outSelected.tessellator->zMinimum() );
318 mZMax = std::max( outNormal.tessellator->zMaximum(), outSelected.tessellator->zMaximum() );
321 if ( mSymbol->edgesEnabled() && !outEdges.indexes.isEmpty() && !mHighlightingEnabled )
323 QgsLineMaterial *mat =
new QgsLineMaterial;
324 mat->setLineColor( mSymbol->edgeColor() );
325 mat->setLineWidth( mSymbol->edgeWidth() );
327 Qt3DCore::QEntity *entity =
new Qt3DCore::QEntity;
328 entity->setObjectName( parent->objectName() +
"_EDGES" );
331 Qt3DRender::QGeometryRenderer *renderer =
new Qt3DRender::QGeometryRenderer;
332 renderer->setPrimitiveType( Qt3DRender::QGeometryRenderer::LineStripAdjacency );
333 renderer->setGeometry( outEdges.createGeometry( entity ) );
334 renderer->setVertexCount( outEdges.indexes.count() );
335 renderer->setPrimitiveRestartEnabled(
true );
336 renderer->setRestartIndexValue( 0 );
339 QgsGeoTransform *tr =
new QgsGeoTransform;
340 tr->setGeoTranslation( mChunkOrigin );
343 entity->addComponent( renderer );
344 entity->addComponent( mat );
345 entity->addComponent( tr );
346 entity->setParent( parent );
351void QgsPolygon3DSymbolHandler::makeEntity( Qt3DCore::QEntity *parent,
const Qgs3DRenderContext &context, PolygonData &polyData,
bool selected )
353 if ( polyData.tessellator->dataVerticesCount() == 0 )
356 QgsMaterial *mat = material( mSymbol.get(), selected, context );
359 const QByteArray data(
reinterpret_cast<const char *
>( polyData.tessellator->data().constData() ),
static_cast<int>( polyData.tessellator->data().count() *
sizeof(
float ) ) );
360 const int nVerts = data.count() / polyData.tessellator->stride();
366 geometry->
setData( data, nVerts, polyData.triangleIndexFids, polyData.triangleIndexStartingIndices );
368 if ( mSymbol->materialSettings()->dataDefinedProperties().hasActiveProperties() )
369 mSymbol->materialSettings()->applyDataDefinedToGeometry( geometry, nVerts, polyData.materialDataDefined );
371 Qt3DRender::QGeometryRenderer *renderer =
new Qt3DRender::QGeometryRenderer;
372 renderer->setGeometry( geometry );
375 QgsGeoTransform *tr =
new QgsGeoTransform;
376 tr->setGeoTranslation( mChunkOrigin );
379 Qt3DCore::QEntity *entity =
new Qt3DCore::QEntity;
380 entity->setObjectName( parent->objectName() +
"_CHUNK_MESH" );
381 entity->addComponent( renderer );
382 entity->addComponent( mat );
383 entity->addComponent( tr );
384 entity->setParent( parent );
396 const auto techniques = material->effect()->techniques();
397 for (
auto tit = techniques.constBegin(); tit != techniques.constEnd(); ++tit )
399 auto renderPasses = ( *tit )->renderPasses();
400 for (
auto rpit = renderPasses.begin(); rpit != renderPasses.end(); ++rpit )
402 Qt3DRender::QCullFace *cullFace =
new Qt3DRender::QCullFace;
404 ( *rpit )->addRenderState( cullFace );
416 const bool dataDefined = mSymbol->materialSettings()->dataDefinedProperties().hasActiveProperties();
418 applyCullingMode( symbol->
cullingMode(), material );
426namespace Qgs3DSymbolImpl
430 QgsFeature3DHandler *handlerForPolygon3DSymbol( QgsVectorLayer *layer,
const QgsAbstract3DSymbol *symbol )
432 const QgsPolygon3DSymbol *polygonSymbol =
dynamic_cast<const QgsPolygon3DSymbol *
>( symbol );
433 if ( !polygonSymbol )
Rendering context for preparation of 3D entities.
QColor selectionColor() const
Returns color used for selected features.
QgsExpressionContext & expressionContext()
Gets the expression context.
@ Main3DRenderer
Renderer for normal entities.
static const char * PROP_NAME_3D_RENDERER_FLAG
Qt property name to hold the 3D geometry renderer flag.
CullingMode
Triangle culling mode.
static Qt3DRender::QCullFace::CullingMode qt3DcullingMode(Qgs3DTypes::CullingMode mode)
Converts Qgs3DTypes::CullingMode mode into its Qt3D equivalent.
static void clampAltitudes(QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint ¢roid, float offset, const Qgs3DRenderContext &context)
Clamps altitude of vertices of a linestring according to the settings.
@ ExtrusionHeight
Extrusion height (zero means no extrusion).
@ Height
Height (altitude).
Abstract base class for all geometries.
virtual const QgsAbstractGeometry * simplifiedTypeRef() const
Returns a reference to the simplest lossless representation of this geometry, e.g.
virtual QgsAbstractGeometry * segmentize(double tolerance=M_PI/180., SegmentationToleranceType toleranceType=MaximumAngle) const
Returns a version of the geometry without curves.
Qgis::WkbType wkbType() const
Returns the WKB type of the geometry.
virtual QgsAbstractGeometry * clone() const =0
Clones the geometry by performing a deep copy.
virtual QgsMaterial * toMaterial(QgsMaterialSettingsRenderingTechnique technique, const QgsMaterialContext &context) const =0
Creates a new QgsMaterial object representing the material settings.
double valueAsDouble(int key, const QgsExpressionContext &context, double defaultValue=0.0, bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as a double.
A 3-dimensional box composed of x, y, z coordinates.
QgsVector3D center() const
Returns the center of the box as a vector.
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
The feature class encapsulates a single feature including its unique ID, geometry and a list of field...
A geometry is the spatial representation of a feature.
QgsGeometry difference(const QgsGeometry &geometry, const QgsGeometryParameters ¶meters=QgsGeometryParameters()) const
Returns a geometry representing the points making up this geometry that do not make up other.
const QgsAbstractGeometry * constGet() const
Returns a non-modifiable (const) reference to the underlying abstract geometry primitive.
bool isEmpty() const
Returns true if the geometry is empty (eg a linestring with no vertices, or a collection with no geom...
bool convertGeometryCollectionToSubclass(Qgis::GeometryType geomType)
Converts geometry collection to a the desired geometry type subclass (multi-point,...
Line string geometry type, with support for z-dimension and m-values.
Context settings for a material.
void setIsSelected(bool isSelected)
Sets whether the material should represent a selected state.
void setSelectionColor(const QColor &color)
Sets the color for representing materials in a selected state.
void setIsHighlighted(bool isHighlighted)
Sets whether the material should represent a highlighted state.
Base class for all materials used within QGIS 3D views.
static void logMessage(const QString &message, const QString &tag=QString(), Qgis::MessageLevel level=Qgis::MessageLevel::Warning, bool notifyUser=true, const char *file=__builtin_FILE(), const char *function=__builtin_FUNCTION(), int line=__builtin_LINE())
Adds a message to the log instance (and creates it if necessary).
Multi line string geometry collection.
Multi polygon geometry collection.
A Phong shading model with diffuse texture map.
bool requiresTextureCoordinates() const
Returns true if the material requires texture coordinates to be generated during triangulation....
double textureRotation() const
Returns the texture rotation, in degrees.
3D symbol that draws polygon geometries as planar polygons, optionally extruded (with added walls).
QgsAbstractMaterialSettings * materialSettings() const
Returns material settings used for shading of the symbol.
Qgs3DTypes::CullingMode cullingMode() const
Returns front/back culling mode.
QgsPolygon * clone() const override
Clones the geometry by performing a deep copy.
Polyhedral surface geometry type.
A grouped map of multiple QgsProperty objects, each referenced by an integer key value.
bool isActive(int key) const final
Returns true if the collection contains an active property with the specified key.
Qt3DRender::QGeometry subclass that represents polygons tessellated into 3D geometry.
void setData(const QByteArray &vertexBufferData, int vertexCount, const QVector< QgsFeatureId > &triangleIndexFids, const QVector< uint > &triangleIndexStartingIndices)
Initializes vertex buffer (and other members) from data that were already tessellated.
void setZ(double z)
Sets Z coordinate.
Q_INVOKABLE const QgsFeatureIds & selectedFeatureIds() const
Returns a list of the selected features IDs in this layer.
static Q_INVOKABLE bool isCurvedType(Qgis::WkbType type)
Returns true if the WKB type is a curved type or can contain curved geometries.
static Qgis::WkbType flatType(Qgis::WkbType type)
Returns the flat type for a WKB type.
@ Triangles
Triangle based rendering (default).
@ TrianglesDataDefined
Triangle based rendering with possibility of datadefined color.
T qgsgeometry_cast(QgsAbstractGeometry *geom)
QSet< QgsFeatureId > QgsFeatureIds
qint64 QgsFeatureId
64 bit feature ids negative numbers are used for uncommitted/newly added features