16#ifndef QGSPHONGTEXTUREDMATERIALSETTINGS_H
17#define QGSPHONGTEXTUREDMATERIALSETTINGS_H
41 QString
type()
const override;
57 QColor ambient()
const {
return mAmbient; }
88 double textureRotation()
const;
94 double opacity()
const {
return mOpacity; }
97 void setAmbient(
const QColor &ambient ) { mAmbient = ambient; }
100 void setSpecular(
const QColor &specular ) { mSpecular = specular; }
136 return mAmbient == other.mAmbient && mSpecular == other.mSpecular && mShininess == other.mShininess && mOpacity == other.mOpacity && mDiffuseTexturePath == other.mDiffuseTexturePath && mTextureScale == other.mTextureScale && mTextureRotation == other.mTextureRotation &&
dataDefinedProperties() == other.
dataDefinedProperties();
140 QColor mAmbient { QColor::fromRgbF( 0.1f, 0.1f, 0.1f, 1.0f ) };
141 QColor mSpecular { QColor::fromRgbF( 1.0f, 1.0f, 1.0f, 1.0f ) };
142 double mShininess = 0.0;
143 double mOpacity = 1.0;
144 QString mDiffuseTexturePath;
145 double mTextureScale { 1.0f };
146 double mTextureRotation { 0.0f };
virtual void writeXml(QDomElement &element, const QgsReadWriteContext &) const
Writes settings to a DOM element.
virtual QMap< QString, QString > toExportParameters() const =0
Returns the parameters to be exported to .mtl file.
virtual void readXml(const QDomElement &element, const QgsReadWriteContext &)
Reads settings from a DOM element.
virtual void addParametersToEffect(Qt3DRender::QEffect *effect, const QgsMaterialContext &materialContext) const =0
Adds parameters from the material to a destination effect.
virtual QString type() const =0
Returns the unique type name for the material.
virtual QgsMaterial * toMaterial(QgsMaterialSettingsRenderingTechnique technique, const QgsMaterialContext &context) const =0
Creates a new QgsMaterial object representing the material settings.
QgsPropertyCollection dataDefinedProperties() const
Returns the symbol material property collection, used for data defined overrides.
void setShininess(double shininess)
Sets shininess of the surface.
QgsPhongTexturedMaterialSettings()=default
bool requiresTextureCoordinates() const
Returns true if the material requires texture coordinates to be generated during triangulation....
void setTextureRotation(double rotation)
Sets the texture rotation in degrees.
void setSpecular(const QColor &specular)
Sets specular color component.
void setDiffuseTexturePath(const QString &path)
Sets the path of the diffuse texture.
QString diffuseTexturePath() const
Returns the diffuse texture path.
QColor specular() const
Returns specular color component.
void setTextureScale(double scale)
Sets the texture scale The texture scale changes the size of the displayed texture in the 3D scene If...
void setAmbient(const QColor &ambient)
Sets ambient color component.
double shininess() const
Returns shininess of the surface.
double opacity() const
Returns the opacity of the surface.
void setOpacity(double opacity)
Sets opacity of the surface.
bool operator==(const QgsPhongTexturedMaterialSettings &other) const
double textureScale() const
Returns the texture scale The texture scale changes the size of the displayed texture in the 3D scene...
The class is used as a container of context for various read/write operations on other objects.
QgsMaterialSettingsRenderingTechnique
Material rendering techniques 3.