QGIS API Documentation 4.1.0-Master (31622b25bb0)
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qgsphongtexturedmaterialsettings.h
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1/***************************************************************************
2 qgsphongtexturedmaterialsettings.h
3 --------------------------------------
4 Date : August 2020
5 Copyright : (C) 2020 by Nyall Dawson
6 Email : nyall dot dawson at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGSPHONGTEXTUREDMATERIALSETTINGS_H
17#define QGSPHONGTEXTUREDMATERIALSETTINGS_H
18
19#include <optional>
20
21#include "qgis_core.h"
23
24#include <QColor>
25
26class QgsMaterial;
27class QDomElement;
28
39{
40 public:
42
43 QString type() const override;
44
49
54
56 bool equals( const QgsAbstractMaterialSettings *other ) const override;
57
59 QColor ambient() const { return mAmbient; }
61 QColor specular() const { return mSpecular; }
63 double shininess() const { return mShininess; }
64
70 QString diffuseTexturePath() const { return mDiffuseTexturePath; }
71
77 double textureScale() const { return mTextureScale; }
78
79 bool requiresTextureCoordinates() const override;
80
84 double textureRotation() const;
85
90 double opacity() const { return mOpacity; }
91
93 void setAmbient( const QColor &ambient ) { mAmbient = ambient; }
94
96 void setSpecular( const QColor &specular ) { mSpecular = specular; }
98 void setShininess( double shininess ) { mShininess = shininess; }
99
104 void setDiffuseTexturePath( const QString &path )
105 {
106 mDiffuseTexturePath = path;
107 mTextureAverageColor.reset();
108 }
109
115 void setTextureScale( double scale ) { mTextureScale = scale; }
116
118 void setTextureRotation( double rotation ) { mTextureRotation = rotation; }
119
124 void setOpacity( double opacity ) { mOpacity = opacity; }
125
138 QColor averageColor() const override;
139
155 void setColorsFromBase( const QColor &baseColor, float metallic );
156
171 void setColorsFromBase( const QColor &baseColor ) override;
172
173 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
174 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
175
176 // TODO c++20 - replace with = default
178 {
179 return mAmbient == other.mAmbient
180 && mSpecular == other.mSpecular
181 && mShininess == other.mShininess
182 && mOpacity == other.mOpacity
183 && mDiffuseTexturePath == other.mDiffuseTexturePath
184 && mTextureScale == other.mTextureScale
185 && mTextureRotation == other.mTextureRotation
187 }
188
189 private:
190 QColor textureAverageColor() const;
191
192 private:
193 QColor mAmbient { QColor::fromRgbF( 0.1f, 0.1f, 0.1f, 1.0f ) };
194 QColor mSpecular { QColor::fromRgbF( 1.0f, 1.0f, 1.0f, 1.0f ) };
195 double mShininess = 0.0;
196 double mOpacity = 1.0;
197 QString mDiffuseTexturePath;
198 double mTextureScale { 1.0f };
199 double mTextureRotation { 0.0f };
200 mutable std::optional<QColor> mTextureAverageColor;
201};
202
203
204#endif // QGSPHONGTEXTUREDMATERIALSETTINGS_H
MaterialRenderingTechnique
Material rendering techniques.
Definition qgis.h:4342
Abstract base class for material settings.
virtual void writeXml(QDomElement &element, const QgsReadWriteContext &) const
Writes settings to a DOM element.
virtual void readXml(const QDomElement &element, const QgsReadWriteContext &)
Reads settings from a DOM element.
virtual QColor averageColor() const =0
Returns an approximate color representing the blended material color.
virtual QString type() const =0
Returns the unique type name for the material.
virtual void setColorsFromBase(const QColor &baseColor)=0
Decomposes a base color into the material's color components, and sets the material's colors accordin...
QgsPropertyCollection dataDefinedProperties() const
Returns the symbol material property collection, used for data defined overrides.
virtual bool requiresTextureCoordinates() const
Returns true if the material requires texture coordinates to be generated during triangulation.
Base class for all materials used within QGIS 3D views.
Definition qgsmaterial.h:40
void setShininess(double shininess)
Sets shininess of the surface.
static bool supportsTechnique(Qgis::MaterialRenderingTechnique technique)
Returns true if the specified technique is supported by the Phong material.
bool equals(const QgsAbstractMaterialSettings *other) const override
Returns true if this settings exactly matches an other settings.
void setTextureRotation(double rotation)
Sets the texture rotation in degrees.
void setSpecular(const QColor &specular)
Sets specular color component.
void setDiffuseTexturePath(const QString &path)
Sets the path of the diffuse texture.
QString diffuseTexturePath() const
Returns the diffuse texture path.
QColor specular() const
Returns specular color component.
void setTextureScale(double scale)
Sets the texture scale The texture scale changes the size of the displayed texture in the 3D scene If...
void setAmbient(const QColor &ambient)
Sets ambient color component.
double shininess() const
Returns shininess of the surface.
double opacity() const
Returns the opacity of the surface.
QgsPhongTexturedMaterialSettings * clone() const override
Clones the material settings.
void setOpacity(double opacity)
Sets opacity of the surface.
static QgsAbstractMaterialSettings * create()
Returns a new instance of QgsPhongTexturedMaterialSettings.
bool operator==(const QgsPhongTexturedMaterialSettings &other) const
double textureScale() const
Returns the texture scale The texture scale changes the size of the displayed texture in the 3D scene...
QColor ambient() const
Returns ambient color component.
A container for the context for various read/write operations on objects.
#define SIP_FACTORY
Definition qgis_sip.h:83