QGIS API Documentation 4.3.0-Master (58212645307)
Loading...
Searching...
No Matches
qgsmaprendererjob.cpp
Go to the documentation of this file.
1/***************************************************************************
2 qgsmaprendererjob.cpp
3 --------------------------------------
4 Date : December 2013
5 Copyright : (C) 2013 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#include "qgsmaprendererjob.h"
17
18#include <memory>
19
20#include "qgselevationmap.h"
21#include "qgsexception.h"
24#include "qgsgeos.h"
25#include "qgslabelingengine.h"
26#include "qgslogger.h"
27#include "qgsmaplayer.h"
30#include "qgsmaplayerrenderer.h"
31#include "qgsmaplayerstyle.h"
33#include "qgsmaprenderercache.h"
34#include "qgsmeshlayer.h"
36#include "qgsmessagelog.h"
37#include "qgspainting.h"
38#include "qgspallabeling.h"
39#include "qgsrasterlabeling.h"
40#include "qgsrasterlayer.h"
41#include "qgsrasterrenderer.h"
42#include "qgsrendercontext.h"
44#include "qgsruntimeprofiler.h"
46#include "qgssettingstree.h"
49#include "qgsvectorlayerutils.h"
50
51#include <QElapsedTimer>
52#include <QPainter>
53#include <QPicture>
54#include <QString>
55#include <QTimer>
56
57#include "moc_qgsmaprendererjob.cpp"
58
59using namespace Qt::StringLiterals;
60
62const QgsSettingsEntryString *QgsMapRendererJob::settingsMaskBackend = new QgsSettingsEntryString( u"mask-backend"_s, QgsSettingsTree::sTreeMap, QString(), u"Backend engine to use for selective masking"_s );
63
65
66const QString QgsMapRendererJob::LABEL_CACHE_ID = u"_labels_"_s;
67const QString QgsMapRendererJob::ELEVATION_MAP_CACHE_PREFIX = u"_elevation_map_"_s;
68const QString QgsMapRendererJob::LABEL_PREVIEW_CACHE_ID = u"_preview_labels_"_s;
69
70LayerRenderJob &LayerRenderJob::operator=( LayerRenderJob &&other )
71{
72 if ( &other == this )
73 return *this;
74
75 mContext = std::move( other.mContext );
76
77 img = other.img;
78 other.img = nullptr;
79
80 renderer = other.renderer;
81 other.renderer = nullptr;
82
83 previewRenderImage = other.previewRenderImage;
84 other.previewRenderImage = nullptr;
85
86 imageInitialized = other.imageInitialized;
87 previewRenderImageInitialized = other.previewRenderImageInitialized;
88
89 blendMode = other.blendMode;
90 opacity = other.opacity;
91 cached = other.cached;
92 layer = other.layer;
93 renderAboveLabels = other.renderAboveLabels;
94 completed = other.completed;
95 renderingTime = other.renderingTime;
96 estimatedRenderingTime = other.estimatedRenderingTime;
97 errors = other.errors;
98 layerId = other.layerId;
99
100 maskPaintDevice = std::move( other.maskPaintDevice );
101
102 firstPassJob = other.firstPassJob;
103 other.firstPassJob = nullptr;
104
105 picture = std::move( other.picture );
106
107 maskJobs = other.maskJobs;
108
109 maskRequiresLayerRasterization = other.maskRequiresLayerRasterization;
110
111 elevationMap = other.elevationMap;
112 maskPainter = std::move( other.maskPainter );
113
114 return *this;
115}
116
117LayerRenderJob::LayerRenderJob( LayerRenderJob &&other )
118 : imageInitialized( other.imageInitialized )
119 , previewRenderImageInitialized( other.previewRenderImageInitialized )
120 , blendMode( other.blendMode )
121 , opacity( other.opacity )
122 , cached( other.cached )
123 , renderAboveLabels( other.renderAboveLabels )
124 , layer( other.layer )
125 , completed( other.completed )
126 , renderingTime( other.renderingTime )
127 , estimatedRenderingTime( other.estimatedRenderingTime )
128 , errors( other.errors )
129 , layerId( other.layerId )
130 , maskPainter( nullptr ) // should this be other.maskPainter??
131 , maskRequiresLayerRasterization( other.maskRequiresLayerRasterization )
132 , maskJobs( other.maskJobs )
133{
134 mContext = std::move( other.mContext );
135
136 img = other.img;
137 other.img = nullptr;
138
139 previewRenderImage = other.previewRenderImage;
140 other.previewRenderImage = nullptr;
141
142 renderer = other.renderer;
143 other.renderer = nullptr;
144
145 elevationMap = other.elevationMap;
146 other.elevationMap = nullptr;
147
148 maskPaintDevice = std::move( other.maskPaintDevice );
149
150 firstPassJob = other.firstPassJob;
151 other.firstPassJob = nullptr;
152
153 picture = std::move( other.picture );
154}
155
156bool LayerRenderJob::imageCanBeComposed() const
157{
158 if ( imageInitialized )
159 {
160 if ( renderer )
161 {
162 return renderer->isReadyToCompose();
163 }
164 else
165 {
166 return true;
167 }
168 }
169 else
170 {
171 return false;
172 }
173}
174
176 : mSettings( settings )
177 , mRenderedItemResults( std::make_unique< QgsRenderedItemResults >( settings.extent() ) )
178 , mLabelingEngineFeedback( new QgsLabelingEngineFeedback( this ) )
179{}
180
182
184{
185 if ( mSettings.hasValidSettings() )
186 startPrivate();
187 else
188 {
189 mErrors.append( QgsMapRendererJob::Error( QString(), tr( "Invalid map settings" ) ) );
190 emit finished();
191 }
192}
193
195{
197}
198
200{
201 return mRenderedItemResults.release();
202}
203
205 : QgsMapRendererJob( settings )
206{}
207
208
210{
211 return mErrors;
212}
213
215{
216 mCache = cache;
217}
218
220{
221 return mLabelingEngineFeedback;
222}
223
224QHash<QgsMapLayer *, int> QgsMapRendererJob::perLayerRenderingTime() const
225{
226 QHash<QgsMapLayer *, int> result;
227 for ( auto it = mPerLayerRenderingTime.constBegin(); it != mPerLayerRenderingTime.constEnd(); ++it )
228 {
229 if ( auto &&lKey = it.key() )
230 result.insert( lKey, it.value() );
231 }
232 return result;
233}
234
235void QgsMapRendererJob::setLayerRenderingTimeHints( const QHash<QString, int> &hints )
236{
238}
239
241{
242 return mSettings;
243}
244
246{
247 bool canCache = mCache;
248
249 // calculate which layers will be labeled
250 QSet< QgsMapLayer * > labeledLayers;
251 const QList<QgsMapLayer *> layers = mSettings.layers();
252 for ( QgsMapLayer *ml : layers )
253 {
255 labeledLayers << ml;
256
257 switch ( ml->type() )
258 {
260 {
261 QgsVectorLayer *vl = qobject_cast< QgsVectorLayer *>( ml );
262 if ( vl->labelsEnabled() && vl->labeling()->requiresAdvancedEffects() )
263 {
264 canCache = false;
265 }
266 break;
267 }
268
270 {
271 QgsMeshLayer *l = qobject_cast< QgsMeshLayer *>( ml );
272 if ( l->labelsEnabled() && l->labeling()->requiresAdvancedEffects() )
273 {
274 canCache = false;
275 }
276 break;
277 }
278
280 {
281 QgsRasterLayer *l = qobject_cast< QgsRasterLayer *>( ml );
282 if ( l->labelsEnabled() && l->labeling()->requiresAdvancedEffects() )
283 {
284 canCache = false;
285 }
286 break;
287 }
288
290 {
291 // TODO -- add detection of advanced labeling effects for vector tile layers
292 break;
293 }
294
300 break;
301 }
302
303 if ( !canCache )
304 break;
305 }
306
307 if ( mCache && mCache->hasCacheImage( LABEL_CACHE_ID ) )
308 {
309 // we may need to clear label cache and re-register labeled features - check for that here
310
311 // can we reuse the cached label solution?
312 const QList< QgsMapLayer * > labelDependentLayers = mCache->dependentLayers( LABEL_CACHE_ID );
313 bool canUseCache = canCache && QSet< QgsMapLayer * >( labelDependentLayers.begin(), labelDependentLayers.end() ) == labeledLayers;
314 if ( !canUseCache )
315 {
316 // no - participating layers have changed
317 mCache->clearCacheImage( LABEL_CACHE_ID );
318 }
319 }
320 return canCache;
321}
322
324{
325 const QList<QgsMapLayer *> layers = mSettings.layers();
326 for ( QgsMapLayer *ml : layers )
327 {
329 continue;
330
331 switch ( ml->type() )
332 {
334 {
335 QgsVectorLayer *vl = qobject_cast< QgsVectorLayer *>( ml );
337 {
338 return true;
339 }
340 break;
341 }
342
344 {
345 QgsMeshLayer *l = qobject_cast< QgsMeshLayer *>( ml );
347 {
348 return true;
349 }
350 break;
351 }
352
354 {
355 QgsRasterLayer *l = qobject_cast< QgsRasterLayer *>( ml );
357 {
358 return true;
359 }
360 break;
361 }
362
364 {
365 // TODO -- add detection of advanced labeling effects for vector tile layers
366 break;
367 }
368
374 break;
375 }
376 }
377
378 return false;
379}
380
381bool QgsMapRendererJob::reprojectToLayerExtent( const QgsMapLayer *ml, const QgsCoordinateTransform &ct, QgsRectangle &extent, QgsRectangle &r2 )
382{
383 bool res = true;
384 // we can safely use ballpark transforms without bothering the user here -- at the likely scale of layer extents there
385 // won't be an appreciable difference, and we aren't actually transforming any rendered points here anyway (just the layer extent)
386 QgsCoordinateTransform approxTransform = ct;
387 approxTransform.setBallparkTransformsAreAppropriate( true );
388
389 try
390 {
391#ifdef QGISDEBUG
392 // QgsLogger::debug<QgsRectangle>("Getting extent of canvas in layers CS. Canvas is ", extent, __FILE__, __FUNCTION__, __LINE__);
393#endif
394 // Split the extent into two if the source CRS is
395 // geographic and the extent crosses the split in
396 // geographic coordinates (usually +/- 180 degrees,
397 // and is assumed to be so here), and draw each
398 // extent separately.
399 static const double SPLIT_COORD = 180.0;
400
401 if ( ml->crs().isGeographic() )
402 {
403 if ( ml->type() == Qgis::LayerType::Vector && !approxTransform.destinationCrs().isGeographic() )
404 {
405 // if we transform from a projected coordinate system check
406 // check if transforming back roughly returns the input
407 // extend - otherwise render the world.
408 QgsRectangle extent1 = approxTransform.transformBoundingBox( extent, Qgis::TransformDirection::Reverse );
409 QgsRectangle extent2 = approxTransform.transformBoundingBox( extent1, Qgis::TransformDirection::Forward );
410
412 u"\n0:%1 %2x%3\n1:%4\n2:%5 %6x%7 (w:%8 h:%9)"_s.arg( extent.toString() )
413 .arg( extent.width() )
414 .arg( extent.height() )
415 .arg( extent1.toString(), extent2.toString() )
416 .arg( extent2.width() )
417 .arg( extent2.height() )
418 .arg( std::fabs( 1.0 - extent2.width() / extent.width() ) )
419 .arg( std::fabs( 1.0 - extent2.height() / extent.height() ) ),
420 3
421 );
422
423 // can differ by a maximum of up to 20% of height/width
424 if ( qgsDoubleNear( extent2.xMinimum(), extent.xMinimum(), extent.width() * 0.2 )
425 && qgsDoubleNear( extent2.xMaximum(), extent.xMaximum(), extent.width() * 0.2 )
426 && qgsDoubleNear( extent2.yMinimum(), extent.yMinimum(), extent.height() * 0.2 )
427 && qgsDoubleNear( extent2.yMaximum(), extent.yMaximum(), extent.height() * 0.2 ) )
428 {
429 extent = extent1;
430 }
431 else
432 {
433 extent = QgsRectangle( -180.0, -90.0, 180.0, 90.0 );
434 res = false;
435 }
436 }
437 else
438 {
439 // Note: ll = lower left point
440 QgsPointXY ll = approxTransform.transform( extent.xMinimum(), extent.yMinimum(), Qgis::TransformDirection::Reverse );
441
442 // and ur = upper right point
443 QgsPointXY ur = approxTransform.transform( extent.xMaximum(), extent.yMaximum(), Qgis::TransformDirection::Reverse );
444
445 QgsDebugMsgLevel( u"in:%1 (ll:%2 ur:%3)"_s.arg( extent.toString(), ll.toString(), ur.toString() ), 4 );
446
447 extent = approxTransform.transformBoundingBox( extent, Qgis::TransformDirection::Reverse );
448
449 QgsDebugMsgLevel( u"out:%1 (w:%2 h:%3)"_s.arg( extent.toString() ).arg( extent.width() ).arg( extent.height() ), 4 );
450
451 if ( ll.x() > ur.x() )
452 {
453 // the coordinates projected in reverse order than what one would expect.
454 // we are probably looking at an area that includes longitude of 180 degrees.
455 // we need to take into account coordinates from two intervals: (-180,x1) and (x2,180)
456 // so let's use (-180,180). This hopefully does not add too much overhead. It is
457 // more straightforward than rendering with two separate extents and more consistent
458 // for rendering, labeling and caching as everything is rendered just in one go
459 extent.setXMinimum( -SPLIT_COORD );
460 extent.setXMaximum( SPLIT_COORD );
461 res = false;
462 }
463 }
464
465 // TODO: the above rule still does not help if using a projection that covers the whole
466 // world. E.g. with EPSG:3857 the longitude spectrum -180 to +180 is mapped to approx.
467 // -2e7 to +2e7. Converting extent from -5e7 to +5e7 is transformed as -90 to +90,
468 // but in fact the extent should cover the whole world.
469 }
470 else // can't cross 180
471 {
472 if ( approxTransform.destinationCrs().isGeographic() && ( extent.xMinimum() <= -180 || extent.xMaximum() >= 180 || extent.yMinimum() <= -90 || extent.yMaximum() >= 90 ) )
473 // Use unlimited rectangle because otherwise we may end up transforming wrong coordinates.
474 // E.g. longitude -200 to +160 would be understood as +40 to +160 due to periodicity.
475 // We could try to clamp coords to (-180,180) for lon resp. (-90,90) for lat,
476 // but this seems like a safer choice.
477 {
478 extent = QgsRectangle( std::numeric_limits<double>::lowest(), std::numeric_limits<double>::lowest(), std::numeric_limits<double>::max(), std::numeric_limits<double>::max() );
479 res = false;
480 }
481 else
482 extent = approxTransform.transformBoundingBox( extent, Qgis::TransformDirection::Reverse );
483 }
484 }
485 catch ( QgsCsException &e )
486 {
487 QgsDebugError( u"Transform error caught: %1"_s.arg( e.what() ) );
488 extent = QgsRectangle( std::numeric_limits<double>::lowest(), std::numeric_limits<double>::lowest(), std::numeric_limits<double>::max(), std::numeric_limits<double>::max() );
489 r2 = QgsRectangle( std::numeric_limits<double>::lowest(), std::numeric_limits<double>::lowest(), std::numeric_limits<double>::max(), std::numeric_limits<double>::max() );
490 res = false;
491 }
492
493 return res;
494}
495
496QImage *QgsMapRendererJob::allocateImage( QString layerId )
497{
498 QImage *image = new QImage( mSettings.deviceOutputSize(), mSettings.outputImageFormat() );
499 image->setDevicePixelRatio( static_cast<qreal>( mSettings.devicePixelRatio() ) );
500 image->setDotsPerMeterX( 1000 * mSettings.outputDpi() / 25.4 );
501 image->setDotsPerMeterY( 1000 * mSettings.outputDpi() / 25.4 );
502 if ( image->isNull() )
503 {
504 mErrors.append( Error( layerId, tr( "Insufficient memory for image %1x%2" ).arg( mSettings.outputSize().width() ).arg( mSettings.outputSize().height() ) ) );
505 delete image;
506 return nullptr;
507 }
508 return image;
509}
510
511QgsElevationMap *QgsMapRendererJob::allocateElevationMap( QString layerId )
512{
513 auto elevationMap = std::make_unique<QgsElevationMap>( mSettings.deviceOutputSize(), mSettings.devicePixelRatio() );
514 if ( !elevationMap->isValid() )
515 {
516 mErrors.append( Error( layerId, tr( "Insufficient memory for elevation map %1x%2" ).arg( mSettings.outputSize().width() ).arg( mSettings.outputSize().height() ) ) );
517 return nullptr;
518 }
519 return elevationMap.release();
520}
521
522QPainter *QgsMapRendererJob::allocateImageAndPainter( QString layerId, QImage *&image, const QgsRenderContext *context )
523{
524 QPainter *painter = nullptr;
525 image = allocateImage( layerId );
526 if ( image )
527 {
528 painter = new QPainter( image );
529 context->setPainterFlagsUsingContext( painter );
530 }
531 return painter;
532}
533
534QgsMapRendererJob::PictureAndPainter QgsMapRendererJob::allocatePictureAndPainter( const QgsRenderContext *context )
535{
536 auto picture = std::make_unique<QPicture>();
537 QPainter *painter = new QPainter( picture.get() );
538 context->setPainterFlagsUsingContext( painter );
539 return { std::move( picture ), painter };
540}
541
542std::vector<LayerRenderJob> QgsMapRendererJob::prepareJobs( QPainter *painter, QgsLabelingEngine *labelingEngine2, bool deferredPainterSet )
543{
544 std::vector< LayerRenderJob > layerJobs;
545
546 // render all layers in the stack, starting at the base
547 QListIterator<QgsMapLayer *> li( mSettings.layers() );
548 li.toBack();
549
550 if ( mCache )
551 {
552 bool cacheValid = mCache->updateParameters( mSettings.visibleExtent(), mSettings.mapToPixel() );
553 Q_UNUSED( cacheValid )
554 QgsDebugMsgLevel( u"CACHE VALID: %1"_s.arg( cacheValid ), 4 );
555 }
556
557 bool requiresLabelRedraw = !( mCache && mCache->hasCacheImage( LABEL_CACHE_ID ) );
558
559 while ( li.hasPrevious() )
560 {
561 QgsMapLayer *ml = li.previous();
562
564 u"layer %1: minscale:%2 maxscale:%3 scaledepvis:%4 blendmode:%5 isValid:%6"_s.arg( ml->name() )
565 .arg( ml->minimumScale() )
566 .arg( ml->maximumScale() )
567 .arg( ml->hasScaleBasedVisibility() )
568 .arg( ml->blendMode() )
569 .arg( ml->isValid() ),
570 3
571 );
572
573 if ( !ml->isValid() )
574 {
575 QgsDebugMsgLevel( u"Invalid Layer skipped"_s, 3 );
576 mErrors.append( Error( ml->id(), QString( "Layer %1 is invalid, skipped" ).arg( ml->name() ) ) );
577 continue;
578 }
579
580 if ( !ml->isInScaleRange( mSettings.scale() ) ) //|| mOverview )
581 {
582 QgsDebugMsgLevel( u"Layer not rendered because it is not within the defined visibility scale range"_s, 3 );
583 continue;
584 }
585
586 if ( mSettings.isTemporal() && ml->temporalProperties() && !ml->temporalProperties()->isVisibleInTemporalRange( mSettings.temporalRange() ) )
587 {
588 QgsDebugMsgLevel( u"Layer not rendered because it is not visible within the map's time range"_s, 3 );
589 continue;
590 }
591
592 if ( !mSettings.zRange().isInfinite() && ml->elevationProperties() && !ml->elevationProperties()->isVisibleInZRange( mSettings.zRange(), ml ) )
593 {
594 QgsDebugMsgLevel( u"Layer not rendered because it is not visible within the map's z range"_s, 3 );
595 continue;
596 }
597
598 QgsRectangle r1 = mSettings.visibleExtent(), r2;
599 r1.grow( mSettings.extentBuffer() );
600 QgsCoordinateTransform ct;
601
602 ct = mSettings.layerTransform( ml );
603 bool haveExtentInLayerCrs = true;
604 if ( ct.isValid() )
605 {
606 haveExtentInLayerCrs = reprojectToLayerExtent( ml, ct, r1, r2 );
607 }
608 QgsDebugMsgLevel( "extent: " + r1.toString(), 3 );
609 if ( !r1.isFinite() || !r2.isFinite() )
610 {
611 mErrors.append( Error( ml->id(), tr( "There was a problem transforming the layer's extent. Layer skipped." ) ) );
612 continue;
613 }
614
615 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( ml );
616
617 // Force render of layers that are being edited
618 // or if there's a labeling engine that needs the layer to register features
619 if ( mCache )
620 {
621 const bool requiresLabeling = ( labelingEngine2 && QgsPalLabeling::staticWillUseLayer( ml ) ) && requiresLabelRedraw;
622 if ( ( vl && vl->isEditable() ) || requiresLabeling )
623 {
624 mCache->clearCacheImage( ml->id() );
625 }
626 }
627
628 layerJobs.emplace_back( LayerRenderJob() );
629 LayerRenderJob &job = layerJobs.back();
630 job.layer = ml;
631 job.layerId = ml->id();
632 job.renderAboveLabels = ml->customProperty( u"rendering/renderAboveLabels"_s ).toBool();
633 job.estimatedRenderingTime = mLayerRenderingTimeHints.value( ml->id(), 0 );
634
635 job.setContext( std::make_unique< QgsRenderContext >( QgsRenderContext::fromMapSettings( mSettings ) ) );
636 if ( !ml->customProperty( u"_noset_layer_expression_context"_s ).toBool() )
637 job.context()->expressionContext().appendScope( QgsExpressionContextUtils::layerScope( ml ) );
638 job.context()->setPainter( painter );
639 job.context()->setLabelingEngine( labelingEngine2 );
640 job.context()->setLabelSink( labelSink() );
641 job.context()->setCoordinateTransform( ct );
642 job.context()->setExtent( r1 );
643
644 // Also check geographic, see: https://github.com/qgis/QGIS/issues/45200
645 if ( !haveExtentInLayerCrs || ( ct.isValid() && ( ct.sourceCrs().isGeographic() != ct.destinationCrs().isGeographic() ) ) )
646 job.context()->setFlag( Qgis::RenderContextFlag::ApplyClipAfterReprojection, true );
647
648 if ( mFeatureFilterProvider )
649 {
650 job.context()->setFeatureFilterProvider( mFeatureFilterProvider );
651 }
652
653 QgsMapLayerStyleOverride styleOverride( ml );
654 if ( mSettings.layerStyleOverrides().contains( ml->id() ) )
655 styleOverride.setOverrideStyle( mSettings.layerStyleOverrides().value( ml->id() ) );
656
657 job.blendMode = ml->blendMode();
658
659 if ( ml->type() == Qgis::LayerType::Raster )
660 {
661 // raster layers are abnormal wrt opacity handling -- opacity is sometimes handled directly within the raster layer renderer
662 QgsRasterLayer *rl = qobject_cast< QgsRasterLayer * >( ml );
664 {
665 job.opacity = 1.0;
666 }
667 else
668 {
669 job.opacity = ml->opacity();
670 }
671 }
672 else
673 {
674 job.opacity = ml->opacity();
675 }
676
677 const QgsElevationShadingRenderer shadingRenderer = mSettings.elevationShadingRenderer();
678
679 // if we can use the cache, let's do it and avoid rendering!
680 const bool canUseCache = mSettings.rasterizedRenderingPolicy() == Qgis::RasterizedRenderingPolicy::Default && mCache;
681 if ( canUseCache && mCache->hasCacheImage( ml->id() ) )
682 {
683 job.cached = true;
684 job.imageInitialized = true;
685 job.img = new QImage( mCache->cacheImage( ml->id() ) );
686 if ( shadingRenderer.isActive() && ml->elevationProperties() && ml->elevationProperties()->hasElevation() && mCache->hasCacheImage( ELEVATION_MAP_CACHE_PREFIX + ml->id() ) )
687 job.elevationMap = new QgsElevationMap( mCache->cacheImage( ELEVATION_MAP_CACHE_PREFIX + ml->id() ) );
688 job.img->setDevicePixelRatio( static_cast<qreal>( mSettings.devicePixelRatio() ) );
689 job.renderer = nullptr;
690 job.context()->setPainter( nullptr );
691 mLayersRedrawnFromCache.append( ml->id() );
692 continue;
693 }
694
695 QElapsedTimer layerTime;
696 layerTime.start();
697 job.renderer = ml->createMapRenderer( *( job.context() ) );
698 if ( job.renderer )
699 {
700 job.renderer->setLayerRenderingTimeHint( job.estimatedRenderingTime );
701 job.context()->setFeedback( job.renderer->feedback() );
702
703 if ( job.renderer->flags().testFlag( Qgis::MapLayerRendererFlag::AffectsLabeling ) )
704 {
705 mAdditionalLabelLayers.append( ml );
706 }
707 }
708
709 // If we are drawing with an alternative blending mode then we need to render to a separate image
710 // before compositing this on the map. This effectively flattens the layer and prevents
711 // blending occurring between objects on the layer
712 if ( canUseCache || ( !painter && !deferredPainterSet ) || ( job.renderer && job.renderer->forceRasterRender() ) )
713 {
714 // Flattened image for drawing when a blending mode is set
715 job.context()->setPainter( allocateImageAndPainter( ml->id(), job.img, job.context() ) );
716 if ( !job.img )
717 {
718 delete job.renderer;
719 job.renderer = nullptr;
720 layerJobs.pop_back();
721 continue;
722 }
723 }
724
725 if ( shadingRenderer.isActive() && ml->elevationProperties() && ml->elevationProperties()->hasElevation() )
726 {
727 job.elevationMap = allocateElevationMap( ml->id() );
728 job.context()->setElevationMap( job.elevationMap );
729 }
730
731 if ( job.renderer && ( job.renderer->flags() & Qgis::MapLayerRendererFlag::RenderPartialOutputs ) && ( mSettings.flags() & Qgis::MapSettingsFlag::RenderPartialOutput ) )
732 {
733 if ( canUseCache && ( job.renderer->flags() & Qgis::MapLayerRendererFlag::RenderPartialOutputOverPreviousCachedImage ) && mCache->hasAnyCacheImage( job.layerId + u"_preview"_s ) )
734 {
735 const QImage cachedImage = mCache->transformedCacheImage( job.layerId + u"_preview"_s, mSettings.mapToPixel() );
736 if ( !cachedImage.isNull() )
737 {
738 job.previewRenderImage = new QImage( cachedImage );
739 job.previewRenderImageInitialized = true;
740 job.context()->setPreviewRenderPainter( new QPainter( job.previewRenderImage ) );
741 job.context()->setPainterFlagsUsingContext( painter );
742 }
743 }
744 if ( !job.previewRenderImage )
745 {
746 job.context()->setPreviewRenderPainter( allocateImageAndPainter( ml->id(), job.previewRenderImage, job.context() ) );
747 job.previewRenderImageInitialized = false;
748 }
749
750 if ( !job.previewRenderImage )
751 {
752 delete job.context()->previewRenderPainter();
753 job.context()->setPreviewRenderPainter( nullptr );
754 }
755 }
756
757 job.renderingTime = layerTime.elapsed(); // include job preparation time in layer rendering time
758 }
759
760 return layerJobs;
761}
762
763std::vector< LayerRenderJob > QgsMapRendererJob::prepareSecondPassJobs( std::vector< LayerRenderJob > &firstPassJobs, LabelRenderJob &labelJob )
764{
765 std::vector< LayerRenderJob > secondPassJobs;
766
767 // We will need to quickly access the associated rendering job of a layer
768 QHash<QString, LayerRenderJob *> layerJobMapping;
769
770 // ... and layer that contains a mask (and whether there is effects implied or not)
771 QMap<QString, bool> maskLayerHasEffects;
772 QMap<int, bool> labelHasEffects;
773
774 struct MaskSource
775 {
776 QString layerId;
777 QString labelRuleId;
778 int labelMaskId;
779 bool hasEffects;
780 MaskSource( const QString &layerId_, const QString &labelRuleId_, int labelMaskId_, bool hasEffects_ )
781 : layerId( layerId_ )
782 , labelRuleId( labelRuleId_ )
783 , labelMaskId( labelMaskId_ )
784 , hasEffects( hasEffects_ )
785 {}
786 };
787
788 struct MaskedSymbolLayers
789 {
790 QSet<QString> maskedSymbolLayerIds;
791 QList<MaskSource> maskSourceList;
792 };
793
794 // We collect for each layer, the set of symbol layers that will be "masked"
795 // and the list of source layers that have a mask
796 // Hash keys are the layer ID of the layer that WILL be masked
797 QHash<QString, MaskedSymbolLayers> maskedSymbolLayers;
798
800
801 // First up, create a mapping of layer id to jobs. We need this to filter out any masking
802 // which refers to layers which we aren't rendering as part of this map render
803 for ( LayerRenderJob &job : firstPassJobs )
804 {
805 layerJobMapping[job.layerId] = &job;
806 }
807
808 const QHash<QString, QgsSelectiveMaskingSourceSet> selectiveMaskingSourceSets = mapSettings().selectiveMaskingSourceSets();
809
810 QVector< QgsVectorLayer * > allRenderedVectorLayers;
811 for ( LayerRenderJob &job : firstPassJobs )
812 {
813 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( job.layer );
814 if ( !vl )
815 continue;
816
817 allRenderedVectorLayers << vl;
818 }
819
820 // next, collate a master list of masked layers, skipping over any which refer to layers
821 // which don't have a corresponding render job
822 for ( LayerRenderJob &job : firstPassJobs )
823 {
824 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( job.layer );
825 if ( !vl )
826 continue;
827
828 // lambda function to factor code for both labels and symbol layers
829 auto collectMasks = [&maskedSymbolLayers,
830 &maskLayerHasEffects]( const QgsMaskedLayers &objectsToBeMaskedByLayer, const QString &idOfLayerCreatingMask, const QString &ruleId = QString(), int labelMaskId = -1 ) {
831 bool hasEffects = false;
832 for ( auto it = objectsToBeMaskedByLayer.begin(); it != objectsToBeMaskedByLayer.end(); ++it )
833 {
834 const QString maskedLayerId = it.key();
835 auto lit = maskedSymbolLayers.find( maskedLayerId );
836 if ( lit == maskedSymbolLayers.end() )
837 {
838 MaskedSymbolLayers maskedObjects;
839 maskedObjects.maskedSymbolLayerIds = it.value().symbolLayerIdsToMask;
840 maskedObjects.maskSourceList = QList<MaskSource>() << MaskSource( idOfLayerCreatingMask, ruleId, labelMaskId, it.value().hasEffects );
841 maskedSymbolLayers[maskedLayerId] = maskedObjects;
842 }
843 else
844 {
845 if ( lit->maskedSymbolLayerIds != it.value().symbolLayerIdsToMask )
846 {
847 QgsLogger::warning( u"Layer %1 : Different sets of symbol layers are masked by different sources ! Only one (arbitrary) set will be retained !"_s.arg( it.key() ) );
848 continue;
849 }
850 lit->maskSourceList.push_back( MaskSource( idOfLayerCreatingMask, ruleId, labelMaskId, hasEffects ) );
851 }
852 hasEffects |= it.value().hasEffects;
853 }
854 if ( !objectsToBeMaskedByLayer.isEmpty() && labelMaskId == -1 )
855 maskLayerHasEffects[idOfLayerCreatingMask] = hasEffects;
856 };
857
858 // collect label masks
859 QHash<QString, QgsMaskedLayers> labelMasks = QgsVectorLayerUtils::collectObjectsMaskedByLabelsFromLayer( vl, selectiveMaskingSourceSets, allRenderedVectorLayers );
860 for ( auto it = labelMasks.begin(); it != labelMasks.end(); it++ )
861 {
862 QString labelRule = it.key();
863 // this is a hash of layer id to masks
864 QgsMaskedLayers masks = it.value();
865
866 // filter out masks to those which we are actually rendering
867 QgsMaskedLayers usableMasks;
868 for ( auto mit = masks.begin(); mit != masks.end(); mit++ )
869 {
870 const QString sourceLayerId = mit.key();
871 // if we aren't rendering the source layer as part of this render, we can't process this mask
872 if ( !layerJobMapping.contains( sourceLayerId ) )
873 continue;
874 else
875 usableMasks.insert( sourceLayerId, mit.value() );
876 }
877
878 if ( usableMasks.empty() )
879 continue;
880
881 // group layers by QSet<QgsSymbolLayerReference>
882 QSet<QgsSymbolLayerReference> slRefs;
883 bool hasEffects = false;
884 for ( auto mit = usableMasks.begin(); mit != usableMasks.end(); mit++ )
885 {
886 const QString sourceLayerId = mit.key();
887 // if we aren't rendering the source layer as part of this render, we can't process this mask
888 if ( !layerJobMapping.contains( sourceLayerId ) )
889 continue;
890
891 for ( const QString &symbolLayerId : mit.value().symbolLayerIdsToMask )
892 slRefs.insert( QgsSymbolLayerReference( sourceLayerId, symbolLayerId ) );
893
894 hasEffects |= mit.value().hasEffects;
895 }
896 // generate a new mask id for this set
897 int labelMaskId = labelJob.maskIdProvider.insertLabelLayer( vl->id(), it.key(), slRefs );
898 labelHasEffects[labelMaskId] = hasEffects;
899
900 // now collect masks
901 collectMasks( usableMasks, vl->id(), labelRule, labelMaskId );
902 }
903
904 // collect symbol layer masks
905 const QgsMaskedLayers objectsToBeMaskedByLayer = QgsVectorLayerUtils::collectObjectsMaskedBySymbolLayersFromLayer( vl, selectiveMaskingSourceSets, allRenderedVectorLayers );
906 collectMasks( objectsToBeMaskedByLayer, vl->id() );
907 }
908
909 if ( maskedSymbolLayers.isEmpty() )
910 return secondPassJobs;
911
912 // Prepare label mask images
913 for ( int maskId = 0; maskId < labelJob.maskIdProvider.size(); maskId++ )
914 {
915 QPaintDevice *maskPaintDevice = nullptr;
916 QPainter *maskPainter = nullptr;
917 if ( forceVector && !labelHasEffects[maskId] )
918 {
919 // set a painter to get all masking instruction in order to later clip masked symbol layer
920 auto geomPaintDevice = std::make_unique< QgsGeometryPaintDevice >( true );
921 geomPaintDevice->setStrokedPathSegments( 4 );
922 geomPaintDevice->setSimplificationTolerance( labelJob.context.maskSettings().simplifyTolerance() );
923 maskPaintDevice = geomPaintDevice.release();
924 maskPainter = new QPainter( maskPaintDevice );
925 }
926 else
927 {
928 // Note: we only need an alpha channel here, rather than a full RGBA image
929 QImage *maskImage = nullptr;
930 maskPainter = allocateImageAndPainter( u"label mask"_s, maskImage, &labelJob.context );
931 // FIXME ? when maskImage is let to nullptr in case of out-of-memory
932 // cppcheck-suppress nullPointer
933 maskImage->fill( 0 );
934 maskPaintDevice = maskImage;
935 }
936
937 labelJob.context.setMaskPainter( maskPainter, maskId );
938 labelJob.maskPainters.push_back( std::unique_ptr<QPainter>( maskPainter ) );
939 labelJob.maskPaintDevices.push_back( std::unique_ptr<QPaintDevice>( maskPaintDevice ) );
940 }
941 labelJob.context.setMaskIdProvider( &labelJob.maskIdProvider );
942
943 const bool hasNonDefaultComposition = labelingHasNonDefaultCompositionModes();
944
945 // Prepare second pass jobs
946 // - For raster rendering or vector rendering if effects are involved
947 // 1st pass, 2nd pass and mask are rendered in QImage and composed in composeSecondPass
948 // - For vector rendering if no effects are involved
949 // 1st pass is rendered in QImage, clip paths are generated according to mask and used during
950 // masked symbol layer rendering during second pass, which is rendered in QPicture, second
951 // pass job picture
952
953 // Allocate an image or picture for labels, as suitable.
954 // If we have some non-default label composition modes, we CAN'T render to an image as that
955 // "flattens" composition modes and prevents them interacting with underlying layers.
956 const bool canUseImage = !forceVector && !hasNonDefaultComposition;
957 if ( !labelJob.img && canUseImage )
958 {
959 labelJob.img = allocateImage( u"labels"_s );
960 }
961 else if ( !labelJob.picture && !canUseImage )
962 {
963 labelJob.picture = std::make_unique<QPicture>();
964 }
965
966 // first we initialize painter and mask painter for all jobs
967 for ( LayerRenderJob &job : firstPassJobs )
968 {
969 job.maskRequiresLayerRasterization = false;
970
971 auto it = maskedSymbolLayers.find( job.layerId );
972 if ( it != maskedSymbolLayers.end() )
973 {
974 const QList<MaskSource> &sourceList = it->maskSourceList;
975 for ( const MaskSource &source : sourceList )
976 {
977 job.maskRequiresLayerRasterization |= source.hasEffects;
978 }
979 }
980
981 // update first pass job painter and device if needed
982 const bool isRasterRendering = !forceVector || job.maskRequiresLayerRasterization || ( job.renderer && job.renderer->forceRasterRender() );
983 if ( isRasterRendering && !job.img )
984 {
985 job.context()->setPainter( allocateImageAndPainter( job.layerId, job.img, job.context() ) );
986 }
987 else if ( !isRasterRendering && !job.picture )
988 {
989 PictureAndPainter pictureAndPainter = allocatePictureAndPainter( job.context() );
990 job.picture = std::move( pictureAndPainter.first );
991 if ( job.context()->painter()->hasClipping() )
992 {
993 // need to copy clipping paths from original painter, so that e.g. the layout map bounds clipping path is respected
994 pictureAndPainter.second->setClipping( true );
995 pictureAndPainter.second->setClipPath( job.context()->painter()->clipPath() );
996 }
997 job.context()->setPainter( pictureAndPainter.second );
998 // force recreation of layer renderer so it initialize correctly the renderer
999 // especially the RasterLayerRender that need logicalDpiX from painting device
1000 job.renderer = job.layer->createMapRenderer( *( job.context() ) );
1001 }
1002
1003 // for layer that mask, generate mask in first pass job
1004 if ( maskLayerHasEffects.contains( job.layerId ) )
1005 {
1006 QPaintDevice *maskPaintDevice = nullptr;
1007 QPainter *maskPainter = nullptr;
1008 if ( forceVector && !maskLayerHasEffects[job.layerId] )
1009 {
1010 // set a painter to get all masking instruction in order to later clip masked symbol layer
1011 auto geomPaintDevice = std::make_unique< QgsGeometryPaintDevice >();
1012 geomPaintDevice->setStrokedPathSegments( 4 );
1013 geomPaintDevice->setSimplificationTolerance( job.context()->maskSettings().simplifyTolerance() );
1014 maskPaintDevice = geomPaintDevice.release();
1015 maskPainter = new QPainter( maskPaintDevice );
1016 }
1017 else
1018 {
1019 // Note: we only need an alpha channel here, rather than a full RGBA image
1020 QImage *maskImage = nullptr;
1021 maskPainter = allocateImageAndPainter( job.layerId, maskImage, job.context() );
1022 maskImage->fill( 0 );
1023 maskPaintDevice = maskImage;
1024 }
1025
1026 job.context()->setMaskPainter( maskPainter );
1027 job.maskPainter.reset( maskPainter );
1028 job.maskPaintDevice.reset( maskPaintDevice );
1029 }
1030 }
1031
1032 for ( LayerRenderJob &job : firstPassJobs )
1033 {
1034 QgsMapLayer *ml = job.layer;
1035
1036 auto it = maskedSymbolLayers.find( job.layerId );
1037 if ( it == maskedSymbolLayers.end() )
1038 continue;
1039
1040 const QList<MaskSource> maskedSourceList = it->maskSourceList;
1041 const QSet<QString> maskedSymbolLayerIds = it->maskedSymbolLayerIds;
1042
1043 secondPassJobs.emplace_back( LayerRenderJob() );
1044 LayerRenderJob &job2 = secondPassJobs.back();
1045
1046 job2.maskRequiresLayerRasterization = job.maskRequiresLayerRasterization;
1047
1048 // Points to the masking jobs. This will be needed during the second pass composition.
1049 for ( const MaskSource &source : maskedSourceList )
1050 {
1051 if ( source.labelMaskId != -1 )
1052 job2.maskJobs.push_back( qMakePair( nullptr, source.labelMaskId ) );
1053 else
1054 job2.maskJobs.push_back( qMakePair( layerJobMapping[source.layerId], -1 ) );
1055 }
1056
1057 // copy the context from the initial job
1058 job2.setContext( std::make_unique< QgsRenderContext >( *job.context() ) );
1059 // also assign layer to match initial job
1060 job2.layer = job.layer;
1061 job2.renderAboveLabels = job.renderAboveLabels;
1062 job2.layerId = job.layerId;
1063
1064 // associate first pass job with second pass job
1065 job2.firstPassJob = &job;
1066
1067 if ( !forceVector || job2.maskRequiresLayerRasterization )
1068 {
1069 job2.context()->setPainter( allocateImageAndPainter( job.layerId, job2.img, job2.context() ) );
1070 }
1071 else
1072 {
1073 PictureAndPainter pictureAndPainter = allocatePictureAndPainter( job2.context() );
1074 if ( job.context()->painter()->hasClipping() )
1075 {
1076 // need to copy clipping paths from original painter, so that e.g. the layout map bounds clipping path is respected
1077 pictureAndPainter.second->setClipping( true );
1078 pictureAndPainter.second->setClipPath( job.context()->painter()->clipPath() );
1079 }
1080 job2.picture = std::move( pictureAndPainter.first );
1081 job2.context()->setPainter( pictureAndPainter.second );
1082 }
1083
1084 if ( !job2.img && !job2.picture )
1085 {
1086 secondPassJobs.pop_back();
1087 continue;
1088 }
1089
1090 // FIXME: another possibility here, to avoid allocating a new map renderer and reuse the one from
1091 // the first pass job, would be to be able to call QgsMapLayerRenderer::render() with a QgsRenderContext.
1092 QgsVectorLayerRenderer *mapRenderer = static_cast<QgsVectorLayerRenderer *>( ml->createMapRenderer( *job2.context() ) );
1093 job2.renderer = mapRenderer;
1094 if ( job2.renderer )
1095 {
1096 job2.context()->setFeedback( job2.renderer->feedback() );
1097 }
1098
1099 // Render only the non masked symbol layer and we will compose 2nd pass with mask and first pass rendering in composeSecondPass
1100 // If vector output is enabled, disabled symbol layers would be actually rendered and masked with clipping path set in QgsMapRendererJob::initSecondPassJobs
1101 job2.context()->setDisabledSymbolLayersV2( maskedSymbolLayerIds );
1102 }
1103
1104 return secondPassJobs;
1105}
1106
1107QList<QPointer<QgsMapLayer> > QgsMapRendererJob::participatingLabelLayers( QgsLabelingEngine *engine )
1108{
1109 QList<QPointer<QgsMapLayer> > res = _qgis_listRawToQPointer( engine->participatingLayers() );
1110
1111 for ( auto it : std::as_const( mAdditionalLabelLayers ) )
1112 {
1113 if ( !res.contains( it ) )
1114 res.append( it );
1115 }
1116
1117 return res;
1118}
1119
1120void QgsMapRendererJob::initSecondPassJobs( std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob ) const
1121{
1123 return;
1124
1125 for ( LayerRenderJob &job : secondPassJobs )
1126 {
1127 if ( job.maskRequiresLayerRasterization )
1128 continue;
1129
1130 // we draw disabled symbol layer but me mask them with clipping path produced during first pass job
1131 // Resulting 2nd pass job picture will be the final rendering
1132
1133 for ( const QPair<LayerRenderJob *, int> &p : std::as_const( job.maskJobs ) )
1134 {
1135 QPainter *maskPainter = p.first ? p.first->maskPainter.get() : labelJob.maskPainters[p.second].get();
1136
1137 const QSet<QString> layers = job.context()->disabledSymbolLayersV2();
1138 if ( QgsGeometryPaintDevice *geometryDevice = dynamic_cast<QgsGeometryPaintDevice *>( maskPainter->device() ) )
1139 {
1140 QgsGeometry geometry( geometryDevice->geometry().clone() );
1141
1142#if GEOS_VERSION_MAJOR == 3 && GEOS_VERSION_MINOR < 10
1143 // structure would be better, but too old GEOS
1144 geometry = geometry.makeValid( Qgis::MakeValidMethod::Linework );
1145#else
1146 geometry = geometry.makeValid( Qgis::MakeValidMethod::Structure );
1147#endif
1148
1149 for ( const QString &symbolLayerId : layers )
1150 {
1151 job.context()->addSymbolLayerClipGeometry( symbolLayerId, geometry );
1152 }
1153 }
1154 }
1155
1156 job.context()->setDisabledSymbolLayersV2( QSet<QString>() );
1157 }
1158}
1159
1160LabelRenderJob QgsMapRendererJob::prepareLabelingJob( QPainter *painter, QgsLabelingEngine *labelingEngine2, bool canUseLabelCache )
1161{
1162 LabelRenderJob job;
1164 job.context.setPainter( painter );
1165 job.context.setLabelingEngine( labelingEngine2 );
1166 job.context.setFeedback( mLabelingEngineFeedback );
1167 if ( labelingEngine2 )
1168 job.context.labelingEngine()->prepare( job.context );
1169
1170 QgsRectangle r1 = mSettings.visibleExtent();
1171 r1.grow( mSettings.extentBuffer() );
1172 job.context.setExtent( r1 );
1173
1174 job.context.setFeatureFilterProvider( mFeatureFilterProvider );
1175 QgsCoordinateTransform ct;
1176 ct.setDestinationCrs( mSettings.destinationCrs() );
1177 job.context.setCoordinateTransform( ct );
1178
1179 // no cache, no image allocation
1180 if ( mSettings.rasterizedRenderingPolicy() != Qgis::RasterizedRenderingPolicy::Default )
1181 return job;
1182
1183 // if we can use the cache, let's do it and avoid rendering!
1184 bool hasCache = canUseLabelCache && mCache && mCache->hasCacheImage( LABEL_CACHE_ID ) && mCache->cacheImage( LABEL_CACHE_ID ).devicePixelRatio() == mSettings.devicePixelRatio();
1185 if ( hasCache )
1186 {
1187 job.cached = true;
1188 job.complete = true;
1189 job.img = new QImage( mCache->cacheImage( LABEL_CACHE_ID ) );
1190 job.context.setPainter( nullptr );
1191 }
1192 else
1193 {
1194 if ( canUseLabelCache && ( mCache || !painter ) )
1195 {
1196 job.img = allocateImage( u"labels"_s );
1197 }
1198 }
1199
1200 return job;
1201}
1202
1203
1204void QgsMapRendererJob::cleanupJobs( std::vector<LayerRenderJob> &jobs )
1205{
1206 for ( LayerRenderJob &job : jobs )
1207 {
1208 if ( job.img )
1209 {
1210 delete job.context()->painter();
1211 job.context()->setPainter( nullptr );
1212
1213 if ( mCache && !job.cached && job.completed && job.layer )
1214 {
1215 QgsDebugMsgLevel( u"caching image for %1"_s.arg( job.layerId ), 2 );
1216 mCache->setCacheImageWithParameters( job.layerId, *job.img, mSettings.visibleExtent(), mSettings.mapToPixel(), QList< QgsMapLayer * >() << job.layer );
1217 mCache->setCacheImageWithParameters( job.layerId + u"_preview"_s, *job.img, mSettings.visibleExtent(), mSettings.mapToPixel(), QList< QgsMapLayer * >() << job.layer );
1218 }
1219
1220 delete job.img;
1221 job.img = nullptr;
1222 }
1223
1224 if ( job.previewRenderImage )
1225 {
1226 delete job.context()->previewRenderPainter();
1227 job.context()->setPreviewRenderPainter( nullptr );
1228 delete job.previewRenderImage;
1229 job.previewRenderImage = nullptr;
1230 }
1231
1232 if ( job.elevationMap )
1233 {
1234 job.context()->setElevationMap( nullptr );
1235 if ( mCache && !job.cached && job.completed && job.layer )
1236 {
1237 QgsDebugMsgLevel( u"caching elevation map for %1"_s.arg( job.layerId ), 2 );
1238 mCache->setCacheImageWithParameters(
1239 ELEVATION_MAP_CACHE_PREFIX + job.layerId, job.elevationMap->rawElevationImage(), mSettings.visibleExtent(), mSettings.mapToPixel(), QList< QgsMapLayer * >() << job.layer
1240 );
1241 mCache->setCacheImageWithParameters(
1242 ELEVATION_MAP_CACHE_PREFIX + job.layerId + u"_preview"_s, job.elevationMap->rawElevationImage(), mSettings.visibleExtent(), mSettings.mapToPixel(), QList< QgsMapLayer * >() << job.layer
1243 );
1244 }
1245
1246 delete job.elevationMap;
1247 job.elevationMap = nullptr;
1248 }
1249
1250 if ( job.picture )
1251 {
1252 delete job.context()->painter();
1253 job.context()->setPainter( nullptr );
1254 job.picture.reset( nullptr );
1255 }
1256
1257 if ( job.renderer )
1258 {
1259 const QStringList errors = job.renderer->errors();
1260 for ( const QString &message : errors )
1261 mErrors.append( Error( job.renderer->layerId(), message ) );
1262
1263 mRenderedItemResults->appendResults( job.renderer->takeRenderedItemDetails(), *job.context() );
1264
1265 delete job.renderer;
1266 job.renderer = nullptr;
1267 }
1268
1269 if ( job.layer )
1270 mPerLayerRenderingTime.insert( job.layer, job.renderingTime );
1271
1272 job.maskPainter.reset( nullptr );
1273 job.maskPaintDevice.reset( nullptr );
1274 }
1275
1276 jobs.clear();
1277}
1278
1279void QgsMapRendererJob::cleanupSecondPassJobs( std::vector< LayerRenderJob > &jobs )
1280{
1281 for ( LayerRenderJob &job : jobs )
1282 {
1283 if ( job.img )
1284 {
1285 delete job.context()->painter();
1286 job.context()->setPainter( nullptr );
1287
1288 delete job.img;
1289 job.img = nullptr;
1290 }
1291
1292 if ( job.previewRenderImage )
1293 {
1294 delete job.context()->previewRenderPainter();
1295 job.context()->setPreviewRenderPainter( nullptr );
1296 delete job.previewRenderImage;
1297 job.previewRenderImage = nullptr;
1298 }
1299
1300 if ( job.picture )
1301 {
1302 delete job.context()->painter();
1303 job.context()->setPainter( nullptr );
1304 }
1305
1306 if ( job.renderer )
1307 {
1308 delete job.renderer;
1309 job.renderer = nullptr;
1310 }
1311
1312 if ( job.layer )
1313 mPerLayerRenderingTime.insert( job.layer, job.renderingTime );
1314 }
1315
1316 jobs.clear();
1317}
1318
1319void QgsMapRendererJob::cleanupLabelJob( LabelRenderJob &job )
1320{
1321 if ( job.img )
1322 {
1323 if ( mCache && !job.cached && !job.context.renderingStopped() )
1324 {
1325 QgsDebugMsgLevel( u"caching label result image"_s, 2 );
1326 mCache->setCacheImageWithParameters( LABEL_CACHE_ID, *job.img, mSettings.visibleExtent(), mSettings.mapToPixel(), _qgis_listQPointerToRaw( job.participatingLayers ) );
1327 mCache->setCacheImageWithParameters( LABEL_PREVIEW_CACHE_ID, *job.img, mSettings.visibleExtent(), mSettings.mapToPixel(), _qgis_listQPointerToRaw( job.participatingLayers ) );
1328 }
1329
1330 delete job.img;
1331 job.img = nullptr;
1332 }
1333
1334 job.picture.reset( nullptr );
1335 job.maskPainters.clear();
1336 job.maskPaintDevices.clear();
1337}
1338
1339
1340#define DEBUG_RENDERING 0
1341
1342QImage QgsMapRendererJob::composeImage( const QgsMapSettings &settings, const std::vector<LayerRenderJob> &jobs, const LabelRenderJob &labelJob, const QgsMapRendererCache *cache )
1343{
1344 QImage image( settings.deviceOutputSize(), settings.outputImageFormat() );
1345 image.setDevicePixelRatio( settings.devicePixelRatio() );
1346 image.setDotsPerMeterX( static_cast<int>( settings.outputDpi() * 39.37 ) );
1347 image.setDotsPerMeterY( static_cast<int>( settings.outputDpi() * 39.37 ) );
1348 image.fill( settings.backgroundColor() );
1349
1350 const QgsElevationShadingRenderer mapShadingRenderer = settings.elevationShadingRenderer();
1351 std::unique_ptr<QgsElevationMap> mainElevationMap;
1352 if ( mapShadingRenderer.isActive() )
1353 mainElevationMap = std::make_unique<QgsElevationMap>( settings.deviceOutputSize(), settings.devicePixelRatio() );
1354
1355 QPainter painter( &image );
1356
1357#if DEBUG_RENDERING
1358 int i = 0;
1359#endif
1360 for ( const LayerRenderJob &job : jobs )
1361 {
1362 if ( job.renderAboveLabels )
1363 continue; // skip layer for now, it will be rendered after labels
1364
1365 QImage img = layerImageToBeComposed( settings, job, cache );
1366 if ( img.isNull() )
1367 continue; // image is not prepared and not even in cache
1368
1369 painter.setCompositionMode( job.blendMode );
1370 painter.setOpacity( job.opacity );
1371
1372 if ( mainElevationMap )
1373 {
1374 QgsElevationMap layerElevationMap = layerElevationToBeComposed( settings, job, cache );
1375 if ( layerElevationMap.isValid() )
1376 mainElevationMap->combine( layerElevationMap, mapShadingRenderer.combinedElevationMethod() );
1377 }
1378
1379
1380#if DEBUG_RENDERING
1381 img.save( QString( "/tmp/final_%1.png" ).arg( i ) );
1382 i++;
1383#endif
1384
1385 painter.drawImage( 0, 0, img );
1386 }
1387
1388 if ( mapShadingRenderer.isActive() && mainElevationMap )
1389 {
1390 mapShadingRenderer.renderShading( *mainElevationMap.get(), image, QgsRenderContext::fromMapSettings( settings ) );
1391 }
1392
1393 // IMPORTANT - don't draw labelJob img before the label job is complete,
1394 // as the image is uninitialized and full of garbage before the label job
1395 // commences
1396 if ( labelJob.img && labelJob.complete )
1397 {
1398 painter.setCompositionMode( QPainter::CompositionMode_SourceOver );
1399 painter.setOpacity( 1.0 );
1400 painter.drawImage( 0, 0, *labelJob.img );
1401 }
1402 else if ( labelJob.picture && labelJob.complete )
1403 {
1404 painter.setCompositionMode( QPainter::CompositionMode_SourceOver );
1405 painter.setOpacity( 1.0 );
1406 QgsPainting::drawPicture( &painter, QPointF( 0, 0 ), *labelJob.picture );
1407 }
1408 // when checking for a label cache image, we only look for those which would be drawn between 30% and 300% of the
1409 // original size. We don't want to draw massive pixelated labels on top of everything else, and we also don't need
1410 // to draw tiny unreadable labels... better to draw nothing in this case and wait till the updated label results are ready!
1411 else if ( cache && cache->hasAnyCacheImage( LABEL_PREVIEW_CACHE_ID, 0.3, 3 ) )
1412 {
1413 const QImage labelCacheImage = cache->transformedCacheImage( LABEL_PREVIEW_CACHE_ID, settings.mapToPixel() );
1414 painter.setCompositionMode( QPainter::CompositionMode_SourceOver );
1415 painter.setOpacity( 1.0 );
1416 painter.drawImage( 0, 0, labelCacheImage );
1417 }
1418
1419 // render any layers with the renderAboveLabels flag now
1420 for ( const LayerRenderJob &job : jobs )
1421 {
1422 if ( !job.renderAboveLabels )
1423 continue;
1424
1425 QImage img = layerImageToBeComposed( settings, job, cache );
1426 if ( img.isNull() )
1427 continue; // image is not prepared and not even in cache
1428
1429 painter.setCompositionMode( job.blendMode );
1430 painter.setOpacity( job.opacity );
1431
1432 painter.drawImage( 0, 0, img );
1433 }
1434
1435 painter.end();
1436#if DEBUG_RENDERING
1437 image.save( "/tmp/final.png" );
1438#endif
1439 return image;
1440}
1441
1442QImage QgsMapRendererJob::layerImageToBeComposed( const QgsMapSettings &settings, const LayerRenderJob &job, const QgsMapRendererCache *cache )
1443{
1444 if ( job.imageCanBeComposed() )
1445 {
1446 if ( job.previewRenderImage && !job.completed )
1447 return *job.previewRenderImage;
1448
1449 Q_ASSERT( job.img );
1450 return *job.img;
1451 }
1452 else
1453 {
1454 if ( cache && cache->hasAnyCacheImage( job.layerId + u"_preview"_s ) )
1455 {
1456 return cache->transformedCacheImage( job.layerId + u"_preview"_s, settings.mapToPixel() );
1457 }
1458 else
1459 return QImage();
1460 }
1461}
1462
1463QgsElevationMap QgsMapRendererJob::layerElevationToBeComposed( const QgsMapSettings &settings, const LayerRenderJob &job, const QgsMapRendererCache *cache )
1464{
1465 if ( job.imageCanBeComposed() && job.elevationMap )
1466 {
1467 return *job.elevationMap;
1468 }
1469 else
1470 {
1471 if ( cache && cache->hasAnyCacheImage( ELEVATION_MAP_CACHE_PREFIX + job.layerId + u"_preview"_s ) )
1472 return QgsElevationMap( cache->transformedCacheImage( ELEVATION_MAP_CACHE_PREFIX + job.layerId + u"_preview"_s, settings.mapToPixel() ) );
1473 else
1474 return QgsElevationMap();
1475 }
1476}
1477
1478void QgsMapRendererJob::composeSecondPass( std::vector<LayerRenderJob> &secondPassJobs, LabelRenderJob &labelJob, bool forceVector )
1479{
1480 // compose the second pass with the mask
1481 for ( LayerRenderJob &job : secondPassJobs )
1482 {
1483 const bool isRasterRendering = !forceVector || job.maskRequiresLayerRasterization;
1484
1485 // Merge all mask images into the first one if we have more than one mask image
1486 if ( isRasterRendering && job.maskJobs.size() > 1 )
1487 {
1488 QPainter *maskPainter = nullptr;
1489 for ( QPair<LayerRenderJob *, int> p : job.maskJobs )
1490 {
1491 QImage *maskImage = static_cast<QImage *>( p.first ? p.first->maskPaintDevice.get() : labelJob.maskPaintDevices[p.second].get() );
1492 if ( !maskPainter )
1493 {
1494 maskPainter = p.first ? p.first->maskPainter.get() : labelJob.maskPainters[p.second].get();
1495 }
1496 else
1497 {
1498 maskPainter->drawImage( 0, 0, *maskImage );
1499 }
1500 }
1501 }
1502
1503 if ( !job.maskJobs.isEmpty() )
1504 {
1505 // All have been merged into the first
1506 QPair<LayerRenderJob *, int> p = *job.maskJobs.begin();
1507 if ( isRasterRendering )
1508 {
1509 QImage *maskImage = static_cast<QImage *>( p.first ? p.first->maskPaintDevice.get() : labelJob.maskPaintDevices[p.second].get() );
1510
1511 // Only retain parts of the second rendering that are "inside" the mask image
1512 QPainter *painter = job.context()->painter();
1513
1514 painter->setCompositionMode( QPainter::CompositionMode_DestinationIn );
1515
1516 //Create an "alpha binarized" image of the maskImage to :
1517 //* Eliminate antialiasing artifact
1518 //* Avoid applying mask opacity to elements under the mask but not masked
1519 QImage maskBinAlpha = maskImage->createMaskFromColor( 0 );
1520 QVector<QRgb> mswTable;
1521 mswTable.push_back( qRgba( 0, 0, 0, 255 ) );
1522 mswTable.push_back( qRgba( 0, 0, 0, 0 ) );
1523 maskBinAlpha.setColorTable( mswTable );
1524 painter->drawImage( 0, 0, maskBinAlpha );
1525
1526 // Modify the first pass' image ...
1527 {
1528 QPainter tempPainter;
1529
1530 // reuse the first pass painter, if available
1531 QPainter *painter1 = job.firstPassJob->context()->painter();
1532 if ( !painter1 )
1533 {
1534 tempPainter.begin( job.firstPassJob->img );
1535 painter1 = &tempPainter;
1536 }
1537
1538 // ... first retain parts that are "outside" the mask image
1539 painter1->setCompositionMode( QPainter::CompositionMode_DestinationOut );
1540 painter1->drawImage( 0, 0, *maskImage );
1541
1542 // ... and overpaint the second pass' image on it
1543 painter1->setCompositionMode( QPainter::CompositionMode_DestinationOver );
1544 painter1->drawImage( 0, 0, *job.img );
1545 }
1546 }
1547 else
1548 {
1549 job.firstPassJob->picture = std::move( job.picture );
1550 job.picture = nullptr;
1551 }
1552 }
1553 }
1554}
1555
1556void QgsMapRendererJob::logRenderingTime( const std::vector< LayerRenderJob > &jobs, const std::vector< LayerRenderJob > &secondPassJobs, const LabelRenderJob &labelJob )
1557{
1558 if ( !settingsLogCanvasRefreshEvent->value() )
1559 return;
1560
1561 QMultiMap<int, QString> elapsed;
1562 for ( const LayerRenderJob &job : jobs )
1563 elapsed.insert( job.renderingTime, job.layerId );
1564 for ( const LayerRenderJob &job : secondPassJobs )
1565 elapsed.insert( job.renderingTime, job.layerId + QString( " (second pass)" ) );
1566
1567 elapsed.insert( labelJob.renderingTime, tr( "Labeling" ) );
1568
1569 QList<int> tt( elapsed.uniqueKeys() );
1570 std::sort( tt.begin(), tt.end(), std::greater<int>() );
1571 for ( int t : std::as_const( tt ) )
1572 {
1573 QgsMessageLog::logMessage( tr( "%1 ms: %2" ).arg( t ).arg( QStringList( elapsed.values( t ) ).join( ", "_L1 ) ), tr( "Rendering" ) );
1574 }
1575 QgsMessageLog::logMessage( u"---"_s, tr( "Rendering" ) );
1576}
1577
1578void QgsMapRendererJob::drawLabeling( QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter )
1579{
1580 QgsDebugMsgLevel( u"Draw labeling start"_s, 5 );
1581
1582 std::unique_ptr< QgsScopedRuntimeProfile > labelingProfile;
1583 if ( renderContext.flags() & Qgis::RenderContextFlag::RecordProfile )
1584 {
1585 labelingProfile = std::make_unique< QgsScopedRuntimeProfile >( QObject::tr( "(labeling)" ), u"rendering"_s );
1586 }
1587
1588 QElapsedTimer t;
1589 t.start();
1590
1591 // Reset the composition mode before rendering the labels
1592 painter->setCompositionMode( QPainter::CompositionMode_SourceOver );
1593
1594 renderContext.setPainter( painter );
1595
1596 if ( labelingEngine2 )
1597 {
1598 labelingEngine2->run( renderContext );
1599 }
1600
1601 QgsDebugMsgLevel( u"Draw labeling took (seconds): %1"_s.arg( t.elapsed() / 1000. ), 2 );
1602}
1603
1604void QgsMapRendererJob::drawLabeling( const QgsMapSettings &settings, QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter )
1605{
1606 Q_UNUSED( settings )
1607
1608 drawLabeling( renderContext, labelingEngine2, painter );
1609}
1610
@ Default
Allow raster-based rendering in situations where it is required for correct rendering or where it wil...
Definition qgis.h:2867
@ InternalLayerOpacityHandling
The renderer internally handles the raster layer's opacity, so the default layer level opacity handli...
Definition qgis.h:1623
@ Group
Composite group layer. Added in QGIS 3.24.
Definition qgis.h:214
@ Plugin
Plugin based layer.
Definition qgis.h:209
@ TiledScene
Tiled scene layer. Added in QGIS 3.34.
Definition qgis.h:215
@ Annotation
Contains freeform, georeferenced annotations. Added in QGIS 3.16.
Definition qgis.h:212
@ Vector
Vector layer.
Definition qgis.h:207
@ VectorTile
Vector tile layer. Added in QGIS 3.14.
Definition qgis.h:211
@ Mesh
Mesh layer. Added in QGIS 3.2.
Definition qgis.h:210
@ Raster
Raster layer.
Definition qgis.h:208
@ PointCloud
Point cloud layer. Added in QGIS 3.18.
Definition qgis.h:213
@ AffectsLabeling
The layer rendering will interact with the map labeling.
Definition qgis.h:2952
@ RenderPartialOutputOverPreviousCachedImage
When rendering temporary in-progress preview renders, these preview renders can be drawn over any pre...
Definition qgis.h:2951
@ RenderPartialOutputs
The renderer benefits from rendering temporary in-progress preview renders. These are temporary resul...
Definition qgis.h:2950
@ ApplyClipAfterReprojection
Feature geometry clipping to mapExtent() must be performed after the geometries are transformed using...
Definition qgis.h:2929
@ RecordProfile
Enable run-time profiling while rendering.
Definition qgis.h:2933
@ Linework
Combines all rings into a set of noded lines and then extracts valid polygons from that linework.
Definition qgis.h:2315
@ Structure
Structured method, first makes all rings valid and then merges shells and subtracts holes from shells...
Definition qgis.h:2316
@ Forward
Forward transform (from source to destination).
Definition qgis.h:2833
@ Reverse
Reverse/inverse transform (from destination to source).
Definition qgis.h:2834
@ ForceVectorOutput
Vector graphics should not be cached and drawn as raster images.
Definition qgis.h:2882
@ RenderPartialOutput
Whether to make extra effort to update map image with partially rendered layers (better for interacti...
Definition qgis.h:2889
@ ForceRasterMasks
Force symbol masking to be applied using a raster method. This is considerably faster when compared t...
Definition qgis.h:2897
virtual bool hasNonDefaultCompositionMode() const =0
Returns true the labeling requires a non-default composition mode.
virtual bool requiresAdvancedEffects() const =0
Returns true if drawing labels requires advanced effects like composition modes, which could prevent ...
virtual bool hasNonDefaultCompositionMode() const =0
Returns true the labeling requires a non-default composition mode.
virtual bool requiresAdvancedEffects() const =0
Returns true if drawing labels requires advanced effects like composition modes, which could prevent ...
virtual bool hasNonDefaultCompositionMode() const =0
Returns true the labeling requires a non-default composition mode.
virtual bool requiresAdvancedEffects() const =0
Returns true if drawing labels requires advanced effects like composition modes, which could prevent ...
Handles coordinate transforms between two coordinate systems.
QgsCoordinateReferenceSystem sourceCrs() const
Returns the source coordinate reference system, which the transform will transform coordinates from.
void setBallparkTransformsAreAppropriate(bool appropriate)
Sets whether approximate "ballpark" results are appropriate for this coordinate transform.
void setDestinationCrs(const QgsCoordinateReferenceSystem &crs)
Sets the destination coordinate reference system.
QgsPointXY transform(const QgsPointXY &point, Qgis::TransformDirection direction=Qgis::TransformDirection::Forward) const
Transform the point from the source CRS to the destination CRS.
QgsRectangle transformBoundingBox(const QgsRectangle &rectangle, Qgis::TransformDirection direction=Qgis::TransformDirection::Forward, bool handle180Crossover=false) const
Transforms a rectangle from the source CRS to the destination CRS.
bool isValid() const
Returns true if the coordinate transform is valid, ie both the source and destination CRS have been s...
QgsCoordinateReferenceSystem destinationCrs() const
Returns the destination coordinate reference system, which the transform will transform coordinates t...
Stores a digital elevation model in a raster image which may get updated as a part of the map layer r...
bool isValid() const
Returns whether the elevation map is valid.
Qgis::ElevationMapCombineMethod combinedElevationMethod() const
Returns the method used when conbining different elevation sources.
bool isActive() const
Returns whether this shading renderer is active.
void renderShading(const QgsElevationMap &elevation, QImage &image, const QgsRenderContext &context) const
Render shading on image condidering the elevation map elevation and the renderer context context If e...
QString what() const
static QgsExpressionContextScope * layerScope(const QgsMapLayer *layer)
Creates a new scope which contains variables and functions relating to a QgsMapLayer.
QgsFeedback subclass for granular reporting of labeling engine progress.
Provides map labeling functionality.
virtual void run(QgsRenderContext &context)=0
Runs the labeling job.
QList< QgsMapLayer * > participatingLayers() const
Returns a list of layers with providers in the engine.
static void warning(const QString &msg)
Goes to qWarning.
virtual bool isVisibleInZRange(const QgsDoubleRange &range, QgsMapLayer *layer=nullptr) const
Returns true if the layer should be visible and rendered for the specified z range.
virtual bool hasElevation() const
Returns true if the layer has an elevation or z component.
virtual bool isVisibleInTemporalRange(const QgsDateTimeRange &range) const
Returns true if the layer should be visible and rendered for the specified time range.
Base class for all map layer types.
Definition qgsmaplayer.h:83
QString name
Definition qgsmaplayer.h:87
bool isInScaleRange(double scale) const
Tests whether the layer should be visible at the specified scale.
Q_INVOKABLE QVariant customProperty(const QString &value, const QVariant &defaultValue=QVariant()) const
Read a custom property from layer.
QgsCoordinateReferenceSystem crs
Definition qgsmaplayer.h:90
QString id
Definition qgsmaplayer.h:86
Qgis::LayerType type
Definition qgsmaplayer.h:93
QPainter::CompositionMode blendMode() const
Returns the current blending mode for a layer.
bool hasScaleBasedVisibility() const
Returns whether scale based visibility is enabled for the layer.
virtual QgsMapLayerTemporalProperties * temporalProperties()
Returns the layer's temporal properties.
virtual QgsMapLayerRenderer * createMapRenderer(QgsRenderContext &rendererContext)=0
Returns new instance of QgsMapLayerRenderer that will be used for rendering of given context.
double minimumScale() const
Returns the minimum map scale (i.e.
virtual QgsMapLayerElevationProperties * elevationProperties()
Returns the layer's elevation properties.
double opacity
Definition qgsmaplayer.h:95
double maximumScale() const
Returns the maximum map scale (i.e.
Responsible for keeping a cache of rendered images resulting from a map rendering job.
bool hasAnyCacheImage(const QString &cacheKey, double minimumScaleThreshold=0, double maximumScaleThreshold=0) const
Returns true if the cache contains an image with the specified cacheKey with any cache's parameters (...
QImage transformedCacheImage(const QString &cacheKey, const QgsMapToPixel &mtp) const
Returns the cached image for the specified cacheKey transformed to the particular extent and scale.
Abstract base class for map rendering implementations.
void logRenderingTime(const std::vector< LayerRenderJob > &jobs, const std::vector< LayerRenderJob > &secondPassJobs, const LabelRenderJob &labelJob)
QList< QPointer< QgsMapLayer > > participatingLabelLayers(QgsLabelingEngine *engine)
Returns a list of the layers participating in the map labeling.
static QgsElevationMap layerElevationToBeComposed(const QgsMapSettings &settings, const LayerRenderJob &job, const QgsMapRendererCache *cache)
static QImage composeImage(const QgsMapSettings &settings, const std::vector< LayerRenderJob > &jobs, const LabelRenderJob &labelJob, const QgsMapRendererCache *cache=nullptr)
void cleanupSecondPassJobs(std::vector< LayerRenderJob > &jobs)
void setCache(QgsMapRendererCache *cache)
Assign a cache to be used for reading and storing rendered images of individual layers.
QHash< QgsMapLayer *, int > perLayerRenderingTime() const
Returns the render time (in ms) per layer.
void initSecondPassJobs(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob) const
Initialize secondPassJobs according to what have been rendered (mask clipping path e....
static QImage layerImageToBeComposed(const QgsMapSettings &settings, const LayerRenderJob &job, const QgsMapRendererCache *cache)
QHash< QString, int > mLayerRenderingTimeHints
Approximate expected layer rendering time per layer, by layer ID.
std::unique_ptr< QgsRenderedItemResults > mRenderedItemResults
Errors errors() const
List of errors that happened during the rendering job - available when the rendering has been finishe...
static Q_DECL_DEPRECATED void drawLabeling(const QgsMapSettings &settings, QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter)
static const QString LABEL_PREVIEW_CACHE_ID
QgsMapRendererCache ID string for cached label image during preview compositions only.
QList< QPointer< QgsMapLayer > > mAdditionalLabelLayers
Additional layers participating in labeling problem.
std::vector< LayerRenderJob > prepareJobs(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool deferredPainterSet=false)
Creates a list of layer rendering jobs and prepares them for later render.
void cleanupJobs(std::vector< LayerRenderJob > &jobs)
const QgsMapSettings & mapSettings() const
Returns map settings with which this job was started.
QgsMapRendererCache * mCache
void finished()
emitted when asynchronous rendering is finished (or canceled).
bool labelingHasNonDefaultCompositionModes() const
Returns true if any component of the map labeling requires non-default composition modes.
QgsMapSettings mSettings
static const QgsSettingsEntryBool * settingsLogCanvasRefreshEvent
Settings entry log canvas refresh event.
QgsMapRendererJob(const QgsMapSettings &settings)
~QgsMapRendererJob() override
void start()
Start the rendering job and immediately return.
QStringList mLayersRedrawnFromCache
QStringList layersRedrawnFromCache() const
Returns a list of the layer IDs for all layers which were redrawn from cached images.
QList< QgsMapRendererJob::Error > Errors
static const QString LABEL_CACHE_ID
QgsMapRendererCache ID string for cached label image.
static const QString ELEVATION_MAP_CACHE_PREFIX
QgsMapRendererCache prefix string for cached elevation map image.
QHash< QgsWeakMapLayerPointer, int > mPerLayerRenderingTime
Render time (in ms) per layer, by layer ID.
QgsRenderedItemResults * takeRenderedItemResults()
Takes the rendered item results from the map render job and returns them.
QgsLabelingEngineFeedback * labelingEngineFeedback()
Returns the associated labeling engine feedback object.
static void composeSecondPass(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob, bool forceVector=false)
Compose second pass images into first pass images.
std::vector< LayerRenderJob > prepareSecondPassJobs(std::vector< LayerRenderJob > &firstPassJobs, LabelRenderJob &labelJob)
Prepares jobs for a second pass, if selective masks exist (from labels or symbol layers).
static const QgsSettingsEntryString * settingsMaskBackend
Settings entry for mask painting backend engine.
LabelRenderJob prepareLabelingJob(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool canUseLabelCache=true)
Prepares a labeling job.
void setLayerRenderingTimeHints(const QHash< QString, int > &hints)
Sets approximate render times (in ms) for map layers.
void cleanupLabelJob(LabelRenderJob &job)
Handles clean up tasks for a label job, including deletion of images and storing cached label results...
QgsLabelSink * labelSink() const
Returns the label sink associated to this rendering job.
bool prepareLabelCache() const
Prepares the cache for storing the result of labeling.
QgsMapRendererQImageJob(const QgsMapSettings &settings)
Contains configuration for rendering maps.
QSize deviceOutputSize() const
Returns the device output size of the map render.
QColor backgroundColor() const
Returns the background color of the map.
const QgsMapToPixel & mapToPixel() const
float devicePixelRatio() const
Returns the device pixel ratio.
QImage::Format outputImageFormat() const
format of internal QImage, default QImage::Format_ARGB32_Premultiplied
const QgsElevationShadingRenderer & elevationShadingRenderer() const
Returns the shading renderer used to render shading on the entire map.
QHash< QString, QgsSelectiveMaskingSourceSet > selectiveMaskingSourceSets() const
Returns a hash of all selective masking source sets defined for the map.
double outputDpi() const
Returns the DPI (dots per inch) used for conversion between real world units (e.g.
bool testFlag(Qgis::MapSettingsFlag flag) const
Check whether a particular flag is enabled.
const QgsAbstractMeshLayerLabeling * labeling() const
Access to const labeling configuration.
bool labelsEnabled() const
Returns whether the layer contains labels which are enabled and should be drawn.
static void logMessage(const QString &message, const QString &tag=QString(), Qgis::MessageLevel level=Qgis::MessageLevel::Warning, bool notifyUser=true, const char *file=__builtin_FILE(), const char *function=__builtin_FUNCTION(), int line=__builtin_LINE(), Qgis::StringFormat format=Qgis::StringFormat::PlainText)
Adds a message to the log instance (and creates it if necessary).
static void drawPicture(QPainter *painter, const QPointF &point, const QPicture &picture)
Draws a picture onto a painter, correctly applying workarounds to avoid issues with incorrect scaling...
static bool staticWillUseLayer(const QgsMapLayer *layer)
Called to find out whether a specified layer is used for labeling.
QString toString(int precision=-1) const
Returns a string representation of the point (x, y) with a preset precision.
double x
Definition qgspointxy.h:65
const QgsAbstractRasterLayerLabeling * labeling() const
Access to const labeling configuration.
bool labelsEnabled() const
Returns whether the layer contains labels which are enabled and should be drawn.
QgsRasterRenderer * renderer() const
Returns the raster's renderer.
virtual Qgis::RasterRendererFlags flags() const
Returns flags which dictate renderer behavior.
A rectangle specified with double values.
Q_INVOKABLE QString toString(int precision=16) const
Returns a string representation of form xmin,ymin : xmax,ymax Coordinates will be rounded to the spec...
double xMinimum
double yMinimum
double xMaximum
void setXMinimum(double x)
Set the minimum x value.
void setXMaximum(double x)
Set the maximum x value.
void grow(double delta)
Grows the rectangle in place by the specified amount.
double yMaximum
bool isFinite() const
Returns true if the rectangle has finite boundaries.
Contains information about the context of a rendering operation.
void setPainterFlagsUsingContext(QPainter *painter=nullptr) const
Sets relevant flags on a destination painter, using the flags and settings currently defined for the ...
void setPainter(QPainter *p)
Sets the destination QPainter for the render operation.
static QgsRenderContext fromMapSettings(const QgsMapSettings &mapSettings)
create initialized QgsRenderContext instance from given QgsMapSettings
Qgis::RenderContextFlags flags() const
Returns combination of flags used for rendering.
Stores collated details of rendered items during a map rendering operation.
A boolean settings entry.
A string settings entry.
static QgsSettingsTreeNode * sTreeMap
static QgsMaskedLayers collectObjectsMaskedBySymbolLayersFromLayer(const QgsVectorLayer *layer, const QHash< QString, QgsSelectiveMaskingSourceSet > &selectiveMaskingSourceSets, const QVector< QgsVectorLayer * > &allRenderedVectorLayers)
Returns all objects that will be masked by the symbol layers for a given vector layer.
static QHash< QString, QgsMaskedLayers > collectObjectsMaskedByLabelsFromLayer(const QgsVectorLayer *layer, const QHash< QString, QgsSelectiveMaskingSourceSet > &selectiveMaskingSourceSets, const QVector< QgsVectorLayer * > &allRenderedVectorLayers)
Returns all objects that will be masked by the labels for a given vector layer.
bool labelsEnabled() const
Returns whether the layer contains labels which are enabled and should be drawn.
bool isEditable() const final
Returns true if the provider is in editing mode.
const QgsAbstractVectorLayerLabeling * labeling() const
Access to const labeling configuration.
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference).
Definition qgis.h:7368
#define QgsDebugMsgLevel(str, level)
Definition qgslogger.h:80
#define QgsDebugError(str)
Definition qgslogger.h:71
QHash< QString, QgsMaskedLayer > QgsMaskedLayers
masked layers where key is the layer id of the layer that WILL be masked