38#include <Qt3DCore/QAttribute>
39#include <Qt3DRender/QGraphicsApiFilter>
40#include <Qt3DRender/QShaderProgram>
41#include <Qt3DRender/QTechnique>
42#include <QtConcurrentRun>
44#include "moc_qgspointcloudlayerchunkloader_p.cpp"
46using namespace Qt::StringLiterals;
53QgsPointCloudLayerChunkLoader::QgsPointCloudLayerChunkLoader(
const QgsPointCloudLayerChunkLoaderFactory *factory, QgsChunkNode *node, std::unique_ptr<QgsPointCloud3DSymbol> symbol,
const QgsCoordinateTransform &coordinateTransform,
double zValueScale,
double zValueOffset )
54 : QgsChunkLoader( node )
56 , mContext( factory->mRenderContext, coordinateTransform, std::move( symbol ), zValueScale, zValueOffset )
60void QgsPointCloudLayerChunkLoader::start()
62 QgsChunkNode *node = chunk();
66 const QgsChunkNodeId nodeId = node->tileId();
69 Q_ASSERT( pc.
hasNode( pcNode ) );
73 if ( mContext.symbol()->symbolType() ==
"single-color"_L1 )
74 mHandler = std::make_unique<QgsSingleColorPointCloud3DSymbolHandler>();
75 else if ( mContext.symbol()->symbolType() ==
"color-ramp"_L1 )
76 mHandler = std::make_unique<QgsColorRampPointCloud3DSymbolHandler>();
77 else if ( mContext.symbol()->symbolType() ==
"rgb"_L1 )
78 mHandler = std::make_unique<QgsRGBPointCloud3DSymbolHandler>();
79 else if ( mContext.symbol()->symbolType() ==
"classification"_L1 )
81 mHandler = std::make_unique<QgsClassificationPointCloud3DSymbolHandler>();
89 mFutureWatcher =
new QFutureWatcher<void>(
this );
90 connect( mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsChunkQueueJob::finished );
92 const QgsBox3D box3D = node->box3D();
93 const QFuture<void> future = QtConcurrent::run( [pc = std::move( pc ), pcNode, box3D,
this] {
94 const QgsEventTracing::ScopedEvent e( u
"3D"_s, u
"PC chunk load"_s );
96 if ( mContext.isCanceled() )
103 mHandler->processNode( pc2, pcNode, mContext );
105 if ( mContext.isCanceled() )
111 if ( mContext.symbol()->renderAsTriangles() )
112 mHandler->triangulate( pc2, pcNode, mContext, box3D );
116 mFutureWatcher->setFuture( future );
119QgsPointCloudLayerChunkLoader::~QgsPointCloudLayerChunkLoader()
121 if ( mFutureWatcher && !mFutureWatcher->isFinished() )
123 disconnect( mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsChunkQueueJob::finished );
124 mContext.cancelRendering();
125 mFutureWatcher->waitForFinished();
129void QgsPointCloudLayerChunkLoader::cancel()
131 mContext.cancelRendering();
134Qt3DCore::QEntity *QgsPointCloudLayerChunkLoader::createEntity( Qt3DCore::QEntity *parent )
137 const QgsChunkNodeId nodeId = mNode->tileId();
139 Q_ASSERT( pc.
hasNode( pcNode ) );
141 Qt3DCore::QEntity *entity =
new Qt3DCore::QEntity( parent );
142 mHandler->finalize( entity, mContext );
150 : mRenderContext( context )
151 , mCoordinateTransform( coordinateTransform )
152 , mPointCloudIndex( std::move( pc ) )
153 , mZValueScale( zValueScale )
154 , mZValueOffset( zValueOffset )
155 , mPointBudget( pointBudget )
157 mSymbol.reset( symbol );
163 mExtent = mCoordinateTransform.transformBoundingBox( mRenderContext.extent(), Qgis::TransformDirection::Reverse );
173QgsChunkLoader *QgsPointCloudLayerChunkLoaderFactory::createChunkLoader( QgsChunkNode *node )
const
175 const QgsChunkNodeId
id = node->tileId();
179 return new QgsPointCloudLayerChunkLoader(
this, node, std::unique_ptr<QgsPointCloud3DSymbol>( symbol ), mCoordinateTransform, mZValueScale, mZValueOffset );
182int QgsPointCloudLayerChunkLoaderFactory::primitivesCount( QgsChunkNode *node )
const
184 const QgsChunkNodeId
id = node->tileId();
186 Q_ASSERT( mPointCloudIndex.hasNode( n ) );
187 return mPointCloudIndex.getNode( n ).pointCount();
199 extentMin3D = extentTransform.
transform( extentMin3D );
200 extentMax3D = extentTransform.
transform( extentMax3D );
204 QgsDebugError( u
"Error transforming node bounds coordinate"_s );
206 return QgsBox3D( extentMin3D.x(), extentMin3D.y(), extentMin3D.z(), extentMax3D.x(), extentMax3D.y(), extentMax3D.z() );
210QgsChunkNode *QgsPointCloudLayerChunkLoaderFactory::createRootNode()
const
212 const QgsPointCloudNode pcNode = mPointCloudIndex.getNode( mPointCloudIndex.root() );
214 QgsBox3D rootNodeBox3D = nodeBoundsToBox3D( rootNodeBounds, mCoordinateTransform, mZValueOffset, mZValueScale );
216 const float error = pcNode.
error();
217 QgsChunkNode *node =
new QgsChunkNode( QgsChunkNodeId( 0, 0, 0, 0 ), rootNodeBox3D, error );
222QVector<QgsChunkNode *> QgsPointCloudLayerChunkLoaderFactory::createChildren( QgsChunkNode *node )
const
224 QVector<QgsChunkNode *> children;
225 const QgsChunkNodeId nodeId = node->tileId();
226 const float childError = node->error() / 2;
228 for (
int i = 0; i < 8; ++i )
230 int dx = i & 1, dy = !!( i & 2 ), dz = !!( i & 4 );
231 const QgsChunkNodeId childId( nodeId.d + 1, nodeId.x * 2 + dx, nodeId.y * 2 + dy, nodeId.z * 2 + dz );
233 if ( !mPointCloudIndex.hasNode( childPcId ) )
240 QgsBox3D childBox3D = nodeBoundsToBox3D( childBounds, mCoordinateTransform, mZValueOffset, mZValueScale );
242 QgsChunkNode *child =
new QgsChunkNode( childId, childBox3D, childError, node );
252static QgsChunkNode *findChunkNodeFromNodeId( QgsChunkNode *rootNode,
QgsPointCloudNodeId nodeId )
255 QVector<QgsPointCloudNodeId> parentIds;
256 while ( nodeId.
d() > 0 )
263 QgsChunkNode *chunk = rootNode;
264 while ( !parentIds.empty() )
267 QgsChunkNodeId childNodeId( p.
d(), p.
x(), p.
y(), p.
z() );
269 if ( !chunk->hasChildrenPopulated() )
272 QgsChunkNode *chunkChild =
nullptr;
273 QgsChunkNode *
const *children = chunk->children();
274 for (
int i = 0; i < chunk->childCount(); ++i )
276 if ( children[i]->tileId() == childNodeId )
278 chunkChild = children[i];
282 Q_ASSERT( chunkChild );
290 : QgsChunkedEntity( map, maximumScreenSpaceError, new QgsPointCloudLayerChunkLoaderFactory(
Qgs3DRenderContext::fromMapSettings( map ), coordinateTransform, resolveIndex( pcl, indexPosition ), symbol, zValueScale, zValueOffset, pointBudget ), true, pointBudget )
292 , mIndexPosition( indexPosition )
294 setShowBoundingBoxes( showBoundingBoxes );
298 mChunkUpdaterFactory = std::make_unique<QgsChunkUpdaterFactory>( mChunkLoaderFactory );
300 if ( ( pcl->
isVpc() && indexPosition >= 0 ) || ( !pcl->
isVpc() ) )
305 if ( indexPosition != mIndexPosition )
308 QgsChunkNode *node = findChunkNodeFromNodeId( mRootNode, n );
311 updateNodes( QList<QgsChunkNode *>() << node, mChunkUpdaterFactory.get() );
318QgsPointCloudLayerChunkedEntity::~QgsPointCloudLayerChunkedEntity()
326 if ( indexPosition >= 0 && pcl->
isVpc() )
327 return pcl->
subIndexes().at( indexPosition ).index();
328 else if ( indexPosition == -1 && !pcl->
isVpc() )
330 else if ( indexPosition == -2 && pcl->
isVpc() )
336void QgsPointCloudLayerChunkedEntity::updateIndex()
338 if ( mLayer->isVpc() )
340 if ( mIndexPosition >= 0 )
341 static_cast<QgsPointCloudLayerChunkLoaderFactory *
>( mChunkLoaderFactory )->mPointCloudIndex = mLayer->subIndexes().at( mIndexPosition ).index();
344 static_cast<QgsPointCloudLayerChunkLoaderFactory *
>( mChunkLoaderFactory )->mPointCloudIndex = mLayer->index();
347QList<QgsRayCastHit> QgsPointCloudLayerChunkedEntity::rayIntersection(
const QgsRay3D &ray,
const QgsRayCastContext &context )
const
349 QList<QgsRayCastHit> result;
350 QgsPointCloudLayerChunkLoaderFactory *factory =
static_cast<QgsPointCloudLayerChunkLoaderFactory *
>( mChunkLoaderFactory );
358 const QgsVector3D rayOriginMapCoords = factory->mRenderContext.worldToMapCoordinates( ray.
origin() );
360 QgsVector3D rayDirectionMapCoords = pointMapCoords - rayOriginMapCoords;
369 const QgsVector3D adjustedRayOrigin =
QgsVector3D( rayOriginMapCoords.x(), rayOriginMapCoords.y(), ( rayOriginMapCoords.z() - factory->mZValueOffset ) / factory->mZValueScale );
370 QgsVector3D adjustedRayDirection =
QgsVector3D( rayDirectionMapCoords.
x(), rayDirectionMapCoords.
y(), rayDirectionMapCoords.
z() / factory->mZValueScale );
379 double minDist = -1.;
380 const QList<QgsChunkNode *> activeNodes = this->activeNodes();
381 for ( QgsChunkNode *node : activeNodes )
383 const QgsChunkNodeId
id = node->tileId();
393 std::unique_ptr<QgsPointCloudBlock> block( index.
nodeData( n, request ) );
400 const char *ptr = block->data();
403 int xOffset = 0, yOffset = 0, zOffset = 0;
407 for (
int i = 0; i < block->pointCount(); ++i )
410 QgsPointCloudAttribute::getPointXYZ( ptr, i, recordSize, xOffset, xType, yOffset, yType, zOffset, zType, blockScale, blockOffset, x, y, z );
415 QgsVector3D vectorToPoint = point - adjustedRayOrigin;
424 const double d1 = projPoint.
distance( adjustedRayOrigin );
425 const double d2 = projPoint.
distance( point );
426 const double angle = std::atan2( d2, d1 );
428 if ( angle > limitAngle )
431 const double dist = rayOriginMapCoords.distance( point );
433 if ( minDist < 0 || dist < minDist )
444 pointAttr[u
"X"_s] = x;
445 pointAttr[u
"Y"_s] = y;
446 pointAttr[u
"Z"_s] = z;
454 result.append( hit );
@ Geocentric
Geocentric CRS.
@ Additive
When tile is refined its content should be used alongside its children simultaneously.
@ Replacement
When tile is refined then its children should be used in place of itself.
Rendering context for preparation of 3D entities.
QgsCoordinateReferenceSystem crs() const
Returns the coordinate reference system used in the 3D scene.
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
Axis-aligned bounding box - in world coords.
A 3-dimensional box composed of x, y, z coordinates.
double yMaximum() const
Returns the maximum y value.
double xMinimum() const
Returns the minimum x value.
double zMaximum() const
Returns the maximum z value.
double xMaximum() const
Returns the maximum x value.
QgsRectangle toRectangle() const
Converts the box to a 2D rectangle.
double zMinimum() const
Returns the minimum z value.
double yMinimum() const
Returns the minimum y value.
3D symbol that draws point cloud geometries as 3D objects using classification of the dataset.
QgsPointCloudCategoryList getFilteredOutCategories() const
Gets the list of categories of the classification that should not be rendered.
Qgis::CrsType type() const
Returns the type of the CRS.
Custom exception class for Coordinate Reference System related exceptions.
void editingStopped()
Emitted when edited changes have been successfully written to the data provider.
void editingStarted()
Emitted when editing on this layer has started.
3D symbol that draws point cloud geometries as 3D objects.
A collection of point cloud attributes.
int pointRecordSize() const
Returns total size of record.
const QgsPointCloudAttribute * find(const QString &attributeName, int &offset) const
Finds the attribute with the name.
QVector< QgsPointCloudAttribute > attributes() const
Returns all attributes.
DataType
Systems of unit measurement.
static void getPointXYZ(const char *ptr, int i, std::size_t pointRecordSize, int xOffset, QgsPointCloudAttribute::DataType xType, int yOffset, QgsPointCloudAttribute::DataType yType, int zOffset, QgsPointCloudAttribute::DataType zType, const QgsVector3D &indexScale, const QgsVector3D &indexOffset, double &x, double &y, double &z)
Retrieves the x, y, z values for the point at index i.
static QVariantMap getAttributeMap(const char *data, std::size_t recordOffset, const QgsPointCloudAttributeCollection &attributeCollection)
Retrieves all the attributes of a point.
DataType type() const
Returns the data type.
Smart pointer for QgsAbstractPointCloudIndex.
std::unique_ptr< QgsPointCloudBlock > nodeData(const QgsPointCloudNodeId &n, const QgsPointCloudRequest &request)
Returns node data block.
bool hasNode(const QgsPointCloudNodeId &id) const
Returns whether the octree contain given node.
QgsPointCloudAttributeCollection attributes() const
Returns all attributes that are stored in the file.
Represents a map layer supporting display of point clouds.
QgsPointCloudIndex index() const
Returns the point cloud index associated with the layer.
bool isVpc() const
Returns whether the layer has a virtual point cloud data provider or not.
QgsPointCloudIndex overview() const
Returns the overview point cloud index associated with the layer (only if the layer has a virtual poi...
QVector< QgsPointCloudSubIndex > subIndexes() const
Returns point cloud indexes associated with the layer (only if the layer has a virtual point cloud da...
bool supportsEditing() const override
Returns whether the layer supports editing or not.
void chunkAttributeValuesChanged(const QgsPointCloudNodeId &n, const int position)
Emitted when a node gets some attribute values of some points changed.
Represents an indexed point cloud node's position in octree.
QgsPointCloudNodeId parentNode() const
Returns the parent of the node.
Keeps metadata for an indexed point cloud node.
float error() const
Returns node's error in map units (used to determine in whether the node has enough detail for the cu...
QgsBox3D bounds() const
Returns node's bounding cube in CRS coords.
Point cloud data request.
void setAttributes(const QgsPointCloudAttributeCollection &attributes)
Set attributes filter in the request.
A representation of a ray in 3D.
QVector3D origin() const
Returns the origin of the ray.
QVector3D direction() const
Returns the direction of the ray see setDirection().
Responsible for defining parameters of the ray casting operations in 3D map canvases.
float angleThreshold() const
Sets an angle threshold in degrees for ray intersections, effectively turning a ray into a cone.
bool singleResult() const
Returns whether to fetch only the closest hit for each layer or entity type.
Contains details about the ray intersecting entities when ray casting in a 3D map canvas.
void setProperties(const QVariantMap &attributes)
Sets the point cloud point attributes, empty map if hit was not on a point cloud point.
void setMapCoordinates(const QgsVector3D &point)
Sets the hit point position in 3d map coordinates.
void setDistance(double distance)
Sets the hit's distance from the ray's origin.
bool intersects(const QgsRectangle &rect) const
Returns true when rectangle intersects with other rectangle.
A 3D vector (similar to QVector3D) with the difference that it uses double precision instead of singl...
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
double distance(const QgsVector3D &other) const
Returns the distance with the other QgsVector3D.
static double dotProduct(const QgsVector3D &v1, const QgsVector3D &v2)
Returns the dot product of two vectors.
double x() const
Returns X coordinate.
void normalize()
Normalizes the current vector in place.
double ANALYSIS_EXPORT angle(QgsPoint *p1, QgsPoint *p2, QgsPoint *p3, QgsPoint *p4)
Calculates the angle between two segments (in 2 dimension, z-values are ignored).
bool rayBoxIntersection(const QgsRay3D &ray, const QgsAABB &nodeBbox)
Tests whether an axis aligned box is intersected by a ray.
#define QgsDebugMsgLevel(str, level)
#define QgsDebugError(str)