QGIS API Documentation 3.39.0-Master (3aed037ce22)
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qgspointcloud3dsymbol.h
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1/***************************************************************************
2 qgspointcloud3dsymbol.h
3 ------------------------------
4 Date : November 2020
5 Copyright : (C) 2020 by Nedjima Belgacem
6 Email : belgacem dot nedjima at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGSPOINTCLOUD3DSYMBOL_H
17#define QGSPOINTCLOUD3DSYMBOL_H
18
19#include "qgis_3d.h"
20
21#include <Qt3DRender/QMaterial>
22
23#include "qgsabstract3dsymbol.h"
24#include "qgscolorrampshader.h"
25#include "qgspointcloudlayer.h"
28
39{
40 public:
41
46 {
47 // Do not render anything
48 NoRendering = 0,
56 Classification
57 };
58
60 ~QgsPointCloud3DSymbol() override;
61
62 QString type() const override { return "pointcloud"; }
63
67 virtual QString symbolType() const = 0;
68
73 float pointSize() const { return mPointSize; }
74
79 void setPointSize( float size );
80
82 virtual unsigned int byteStride() = 0;
84 virtual void fillMaterial( Qt3DRender::QMaterial *material ) = 0 SIP_SKIP;
85
91 bool renderAsTriangles() const;
92
98 void setRenderAsTriangles( bool asTriangles );
99
106 bool horizontalTriangleFilter() const;
107
114 void setHorizontalTriangleFilter( bool horizontalTriangleFilter );
115
122 float horizontalFilterThreshold() const;
123
130 void setHorizontalFilterThreshold( float horizontalFilterThreshold );
131
138 bool verticalTriangleFilter() const;
139
146 void setVerticalTriangleFilter( bool verticalTriangleFilter );
147
154 float verticalFilterThreshold() const;
155
162 void setVerticalFilterThreshold( float verticalFilterThreshold );
163
164 void copyBaseSettings( QgsAbstract3DSymbol *destination ) const override;
165
166 protected:
167 float mPointSize = 3.0;
168 bool mRenderAsTriangles = false;
169 bool mHorizontalTriangleFilter = false;
170 float mHorizontalFilterThreshold = 10.0;
171 bool mVerticalTriangleFilter = false;
172 float mVerticalFilterThreshold = 10.0;
173
179 void writeBaseXml( QDomElement &elem, const QgsReadWriteContext &context ) const;
180
186 void readBaseXml( const QDomElement &elem, const QgsReadWriteContext &context );
187};
188
199{
200 public:
202
203 QString symbolType() const override;
204 QgsAbstract3DSymbol *clone() const override SIP_FACTORY;
205
206 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
207 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
208
213 QColor singleColor() const { return mSingleColor; }
214
219 void setSingleColor( QColor color );
220
221 unsigned int byteStride() override { return 3 * sizeof( float ); }
222 void fillMaterial( Qt3DRender::QMaterial *material ) override SIP_SKIP;
223
224
225 private:
226 QColor mSingleColor = QColor( 0, 0, 255 );
227};
228
239{
240 public:
242
243 QgsAbstract3DSymbol *clone() const override SIP_FACTORY;
244 QString symbolType() const override;
245
246 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
247 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
248
253 QString attribute() const;
254
259 void setAttribute( const QString &attribute );
260
265 QgsColorRampShader colorRampShader() const;
266
271 void setColorRampShader( const QgsColorRampShader &colorRampShader );
272
277 double colorRampShaderMin() const { return mColorRampShaderMin; }
278
283 double colorRampShaderMax() const { return mColorRampShaderMax; }
284
289 void setColorRampShaderMinMax( double min, double max );
290
291 unsigned int byteStride() override { return 4 * sizeof( float ); }
292 void fillMaterial( Qt3DRender::QMaterial *material ) override SIP_SKIP;
293
294 private:
295 QString mRenderingParameter;
296 QgsColorRampShader mColorRampShader;
297 double mColorRampShaderMin = 0.0;
298 double mColorRampShaderMax = 1.0;
299};
300
311{
312 public:
314
317
320
321 QString symbolType() const override;
322 QgsAbstract3DSymbol *clone() const override SIP_FACTORY;
323
324 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
325 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
326
327 unsigned int byteStride() override { return 6 * sizeof( float ); }
328 void fillMaterial( Qt3DRender::QMaterial *material ) override SIP_SKIP;
329
337 QString redAttribute() const;
338
346 void setRedAttribute( const QString &attribute );
347
355 QString greenAttribute() const;
356
364 void setGreenAttribute( const QString &attribute );
365
373 QString blueAttribute() const;
374
382 void setBlueAttribute( const QString &attribute );
383
391 QgsContrastEnhancement *redContrastEnhancement();
392
402 void setRedContrastEnhancement( QgsContrastEnhancement *enhancement SIP_TRANSFER );
403
411 QgsContrastEnhancement *greenContrastEnhancement();
412
422 void setGreenContrastEnhancement( QgsContrastEnhancement *enhancement SIP_TRANSFER );
423
431 QgsContrastEnhancement *blueContrastEnhancement();
432
442 void setBlueContrastEnhancement( QgsContrastEnhancement *enhancement SIP_TRANSFER );
443
444 private:
445
446#ifdef SIP_RUN
448#endif
449
450 QString mRedAttribute = QStringLiteral( "Red" );
451 QString mGreenAttribute = QStringLiteral( "Green" );
452 QString mBlueAttribute = QStringLiteral( "Blue" );
453
454 std::unique_ptr< QgsContrastEnhancement > mRedContrastEnhancement;
455 std::unique_ptr< QgsContrastEnhancement > mGreenContrastEnhancement;
456 std::unique_ptr< QgsContrastEnhancement > mBlueContrastEnhancement;
457
458};
459
470{
471 public:
473
474 QgsAbstract3DSymbol *clone() const override SIP_FACTORY;
475 QString symbolType() const override;
476
477 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
478 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
479
484 QString attribute() const;
485
490 void setAttribute( const QString &attribute );
491
496 QgsPointCloudCategoryList categoriesList() const { return mCategoriesList; }
497
502 void setCategoriesList( const QgsPointCloudCategoryList &categories );
503
508 QgsPointCloudCategoryList getFilteredOutCategories() const;
509
510 unsigned int byteStride() override { return 5 * sizeof( float ); }
511 void fillMaterial( Qt3DRender::QMaterial *material ) override SIP_SKIP;
512
513 private:
514 QString mRenderingParameter;
515 QgsPointCloudCategoryList mCategoriesList;
516
517 QgsColorRampShader colorRampShader() const;
518};
519
520#endif // QGSPOINTCLOUD3DSYMBOL_H
virtual void copyBaseSettings(QgsAbstract3DSymbol *destination) const
Copies base class settings from this object to a destination object.
virtual void readXml(const QDomElement &elem, const QgsReadWriteContext &context)=0
Reads symbol configuration from the given DOM element.
virtual QgsAbstract3DSymbol * clone() const =0
Returns a new instance of the symbol with the same settings.
virtual void writeXml(QDomElement &elem, const QgsReadWriteContext &context) const =0
Writes symbol configuration to the given DOM element.
QgsPointCloudCategoryList categoriesList() const
Returns the list of categories of the classification.
unsigned int byteStride() override
Returns the byte stride for the geometries used to for the vertex buffer.
double colorRampShaderMin() const
Returns the minimum value used when classifying colors in the color ramp shader.
double colorRampShaderMax() const
Returns the maximum value used when classifying colors in the color ramp shader.
unsigned int byteStride() override
Returns the byte stride for the geometries used to for the vertex buffer.
A ramp shader will color a raster pixel based on a list of values ranges in a ramp.
Manipulates raster or point cloud pixel values so that they enhanceContrast or clip into a specified ...
virtual unsigned int byteStride()=0
Returns the byte stride for the geometries used to for the vertex buffer.
virtual QString symbolType() const =0
Returns a unique string identifier of the symbol type.
virtual void fillMaterial(Qt3DRender::QMaterial *material)=0SIP_SKIP
Used to fill material object with necessary QParameters (and consequently opengl uniforms)
float pointSize() const
Returns the point size of the point cloud.
RenderingStyle
How to render the point cloud.
@ SingleColor
Render the point cloud with a single color.
@ ColorRamp
Render the point cloud with a color ramp.
@ RgbRendering
Render the RGB colors of the point cloud.
QString type() const override
The class is used as a container of context for various read/write operations on other objects.
QgsRgbPointCloud3DSymbol(const QgsRgbPointCloud3DSymbol &other)=delete
QgsRgbPointCloud3DSymbol cannot be copied - use clone() instead.
QgsRgbPointCloud3DSymbol & operator=(const QgsRgbPointCloud3DSymbol &other)=delete
QgsRgbPointCloud3DSymbol cannot be copied - use clone() instead.
unsigned int byteStride() override
Returns the byte stride for the geometries used to for the vertex buffer.
QColor singleColor() const
Returns the color used by the renderer when using SingleColor rendering mode.
#define SIP_SKIP
Definition qgis_sip.h:126
#define SIP_TRANSFER
Definition qgis_sip.h:36
#define SIP_ABSTRACT
Definition qgis_sip.h:213
#define SIP_FACTORY
Definition qgis_sip.h:76
QList< QgsPointCloudCategory > QgsPointCloudCategoryList