QGIS API Documentation 3.99.0-Master (d270888f95f)
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qgspointcloudattributebyramprenderer.cpp
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1/***************************************************************************
2 qgspointcloudattributebyramprenderer.h
3 --------------------
4 begin : October 2020
5 copyright : (C) 2020 by Nyall Dawson
6 email : nyall dot dawson at gmail dot com
7 ***************************************************************************/
8
9/***************************************************************************
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the GNU General Public License as published by *
13 * the Free Software Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 ***************************************************************************/
17
19
20#include "qgscolorramp.h"
23#include "qgspointcloudblock.h"
24#include "qgsstyle.h"
25#include "qgssymbollayerutils.h"
26
27#include <QString>
28
29using namespace Qt::StringLiterals;
30
32{
33 mColorRampShader.setSourceColorRamp( QgsStyle::defaultStyle()->colorRamp( u"Viridis"_s ) );
34 mColorRampShader.classifyColorRamp( 5, -1, QgsRectangle(), nullptr );
35}
36
38{
39 return u"ramp"_s;
40}
41
43{
44 auto res = std::make_unique< QgsPointCloudAttributeByRampRenderer >();
45 res->mAttribute = mAttribute;
46 res->mColorRampShader = mColorRampShader;
47 res->mMin = mMin;
48 res->mMax = mMax;
49
50 copyCommonProperties( res.get() );
51
52 return res.release();
53}
54
56{
57 QgsRectangle visibleExtent = context.renderContext().extent();
58 if ( renderAsTriangles() )
59 {
60 // we need to include also points slightly outside of the visible extent,
61 // otherwise the triangulation may be missing triangles near the edges and corners
62 visibleExtent.grow( std::max( visibleExtent.width(), visibleExtent.height() ) * 0.05 );
63 }
64
65 const char *ptr = block->data();
66 int count = block->pointCount();
67 const QgsPointCloudAttributeCollection request = block->attributes();
68
69 const std::size_t recordSize = request.pointRecordSize();
70 int attributeOffset = 0;
71 const QgsPointCloudAttribute *attribute = request.find( mAttribute, attributeOffset );
72 if ( !attribute )
73 return;
74 const QgsPointCloudAttribute::DataType attributeType = attribute->type();
75
76 const bool renderElevation = context.renderContext().elevationMap();
77 const QgsDoubleRange zRange = context.renderContext().zRange();
78 const bool considerZ = !zRange.isInfinite() || renderElevation;
79
80 const bool applyZOffset = attribute->name() == "Z"_L1;
81 const bool applyXOffset = attribute->name() == "X"_L1;
82 const bool applyYOffset = attribute->name() == "Y"_L1;
83
84 int rendered = 0;
85 double x = 0;
86 double y = 0;
87 double z = 0;
89 const bool reproject = ct.isValid();
90
91 int red = 0;
92 int green = 0;
93 int blue = 0;
94 int alpha = 0;
95 for ( int i = 0; i < count; ++i )
96 {
97 if ( context.renderContext().renderingStopped() )
98 {
99 break;
100 }
101
102 if ( considerZ )
103 {
104 // z value filtering is cheapest, if we're doing it...
105 z = pointZ( context, ptr, i );
106 if ( !zRange.contains( z ) )
107 continue;
108 }
109
110 pointXY( context, ptr, i, x, y );
111 if ( visibleExtent.contains( x, y ) )
112 {
113 if ( reproject )
114 {
115 try
116 {
117 ct.transformInPlace( x, y, z );
118 }
119 catch ( QgsCsException & )
120 {
121 continue;
122 }
123 }
124
125 double attributeValue = 0;
126 context.getAttribute( ptr, i * recordSize + attributeOffset, attributeType, attributeValue );
127
128 if ( applyXOffset )
129 attributeValue = context.offset().x() + context.scale().x() * attributeValue;
130 if ( applyYOffset )
131 attributeValue = context.offset().y() + context.scale().y() * attributeValue;
132 if ( applyZOffset )
133 attributeValue = ( context.offset().z() + context.scale().z() * attributeValue ) * context.zValueScale() + context.zValueFixedOffset();
134
135 mColorRampShader.shade( attributeValue, &red, &green, &blue, &alpha );
136
137 if ( renderAsTriangles() )
138 {
139 addPointToTriangulation( x, y, z, QColor( red, green, blue, alpha ), context );
140
141 // We don't want to render any points if we're rendering triangles and there is no preview painter
142 if ( !context.renderContext().previewRenderPainter() )
143 continue;
144 }
145
146 drawPoint( x, y, QColor( red, green, blue, alpha ), context );
147 if ( renderElevation )
148 drawPointToElevationMap( x, y, z, context );
149
150 rendered++;
151 }
152 }
153 context.incrementPointsRendered( rendered );
154}
155
156
158{
159 auto r = std::make_unique< QgsPointCloudAttributeByRampRenderer >();
160
161 r->setAttribute( element.attribute( u"attribute"_s, u"Intensity"_s ) );
162
163 QDomElement elemShader = element.firstChildElement( u"colorrampshader"_s );
164 r->mColorRampShader.readXml( elemShader, context );
165
166 r->setMinimum( element.attribute( u"min"_s, u"0"_s ).toDouble() );
167 r->setMaximum( element.attribute( u"max"_s, u"100"_s ).toDouble() );
168
169 r->restoreCommonProperties( element, context );
170
171 return r.release();
172}
173
174QDomElement QgsPointCloudAttributeByRampRenderer::save( QDomDocument &doc, const QgsReadWriteContext &context ) const
175{
176 QDomElement rendererElem = doc.createElement( u"renderer"_s );
177
178 rendererElem.setAttribute( u"type"_s, u"ramp"_s );
179 rendererElem.setAttribute( u"min"_s, mMin );
180 rendererElem.setAttribute( u"max"_s, mMax );
181
182 rendererElem.setAttribute( u"attribute"_s, mAttribute );
183
184 QDomElement elemShader = mColorRampShader.writeXml( doc, context );
185 rendererElem.appendChild( elemShader );
186
187 saveCommonProperties( rendererElem, context );
188
189 return rendererElem;
190}
191
193{
194 QSet<QString> res;
195 res << mAttribute;
196 return res;
197}
198
199QList<QgsLayerTreeModelLegendNode *> QgsPointCloudAttributeByRampRenderer::createLegendNodes( QgsLayerTreeLayer *nodeLayer )
200{
201 QList<QgsLayerTreeModelLegendNode *> res;
202 res << new QgsSimpleLegendNode( nodeLayer, mAttribute );
203
204 switch ( mColorRampShader.colorRampType() )
205 {
207 // for interpolated shaders we use a ramp legend node unless the settings flag
208 // to use the continuous legend is not set, in that case we fall through
209 if ( mColorRampShader.sourceColorRamp() && ( ! mColorRampShader.legendSettings() || mColorRampShader.legendSettings()->useContinuousLegend() ) )
210 {
211 res << new QgsColorRampLegendNode( nodeLayer, mColorRampShader.sourceColorRamp()->clone(),
212 mColorRampShader.legendSettings() ? *mColorRampShader.legendSettings() : QgsColorRampLegendNodeSettings(),
213 mColorRampShader.minimumValue(),
214 mColorRampShader.maximumValue() );
215 break;
216 }
217 [[fallthrough]];
220 {
221 // for all others we use itemised lists
222 QList< QPair< QString, QColor > > items;
223 mColorRampShader.legendSymbologyItems( items );
224 res.reserve( items.size() );
225 for ( const QPair< QString, QColor > &item : std::as_const( items ) )
226 {
227 res << new QgsRasterSymbolLegendNode( nodeLayer, item.second, item.first );
228 }
229 break;
230 }
231 }
232 return res;
233}
234
236{
237 return mAttribute;
238}
239
241{
242 mAttribute = attribute;
243}
244
249
251{
252 mColorRampShader = shader;
253}
254
256{
257 return mMin;
258}
259
264
266{
267 return mMax;
268}
269
271{
272 mMax = value;
273}
274
275std::unique_ptr<QgsPreparedPointCloudRendererData> QgsPointCloudAttributeByRampRenderer::prepare()
276{
277 auto data = std::make_unique< QgsPointCloudAttributeByRampRendererPreparedData >();
278 data->attributeName = mAttribute;
279 data->colorRampShader = mColorRampShader;
280
281 data->attributeIsX = mAttribute == "X"_L1;
282 data->attributeIsY = mAttribute == "Y"_L1;
283 data->attributeIsZ = mAttribute == "Z"_L1;
284 return data;
285}
286
288{
289 double attributeValue = 0;
290 if ( attributeIsZ )
291 attributeValue = z;
292 else
294
295 if ( attributeIsX )
296 attributeValue = block->offset().x() + block->scale().x() * attributeValue;
297 else if ( attributeIsY )
298 attributeValue = block->offset().y() + block->scale().y() * attributeValue;
299
300 int red = 0;
301 int green = 0;
302 int blue = 0;
303 int alpha = 0;
304 colorRampShader.shade( attributeValue, &red, &green, &blue, &alpha );
305 return QColor( red, green, blue, alpha );
306}
307
312
314{
315 const QgsPointCloudAttributeCollection attributes = block->attributes();
316 const QgsPointCloudAttribute *attribute = attributes.find( attributeName, attributeOffset );
317 if ( !attribute )
318 return false;
319
320 attributeType = attribute->type();
321 return true;
322}
@ Exact
Assigns the color of the exact matching value in the color ramp item list.
Definition qgis.h:1486
@ Linear
Interpolates the color between two class breaks linearly.
Definition qgis.h:1484
@ Discrete
Assigns the color of the higher class for every pixel between two class breaks.
Definition qgis.h:1485
Settings for a color ramp legend node.
A legend node which renders a color ramp.
A ramp shader will color a raster pixel based on a list of values ranges in a ramp.
Handles coordinate transforms between two coordinate systems.
void transformInPlace(double &x, double &y, double &z, Qgis::TransformDirection direction=Qgis::TransformDirection::Forward) const
Transforms an array of x, y and z double coordinates in place, from the source CRS to the destination...
bool isValid() const
Returns true if the coordinate transform is valid, ie both the source and destination CRS have been s...
Custom exception class for Coordinate Reference System related exceptions.
QgsRange which stores a range of double values.
Definition qgsrange.h:236
bool isInfinite() const
Returns true if the range consists of all possible values.
Definition qgsrange.h:290
Layer tree node points to a map layer.
QgsLayerTreeLayer * clone() const override
Create a copy of the node. Returns new instance.
QColor pointColor(const QgsPointCloudBlock *block, int i, double z) override
An optimised method of retrieving the color of a point from a point cloud block.
bool prepareBlock(const QgsPointCloudBlock *block) override
Prepares the renderer for using the specified block.
QSet< QString > usedAttributes() const override
Returns the set of attributes used by the prepared point cloud renderer.
QString type() const override
Returns the identifier of the renderer type.
void setMaximum(double maximum)
Sets the maximum value for attributes which will be used by the color ramp shader.
QgsPointCloudRenderer * clone() const override
Create a deep copy of this renderer.
static QgsPointCloudRenderer * create(QDomElement &element, const QgsReadWriteContext &context)
Creates an RGB renderer from an XML element.
void renderBlock(const QgsPointCloudBlock *block, QgsPointCloudRenderContext &context) override
Renders a block of point cloud data using the specified render context.
void setMinimum(double minimum)
Sets the minimum value for attributes which will be used by the color ramp shader.
QgsPointCloudAttributeByRampRenderer()
Constructor for QgsPointCloudAttributeByRampRenderer.
QDomElement save(QDomDocument &doc, const QgsReadWriteContext &context) const override
Saves the renderer configuration to an XML element.
double maximum() const
Returns the maximum value for attributes which will be used by the color ramp shader.
QList< QgsLayerTreeModelLegendNode * > createLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Creates a set of legend nodes representing the renderer.
void setColorRampShader(const QgsColorRampShader &shader)
Sets the color ramp shader function used to visualize the attribute.
QSet< QString > usedAttributes(const QgsPointCloudRenderContext &context) const override
Returns a list of attributes required by this renderer.
std::unique_ptr< QgsPreparedPointCloudRendererData > prepare() override
Returns prepared data container for bulk point color retrieval.
QgsColorRampShader colorRampShader() const
Returns the color ramp shader function used to visualize the attribute.
double minimum() const
Returns the minimum value for attributes which will be used by the color ramp shader.
QString attribute() const
Returns the attribute to use for the renderer.
void setAttribute(const QString &attribute)
Sets the attribute to use for the renderer.
A collection of point cloud attributes.
int pointRecordSize() const
Returns total size of record.
const QgsPointCloudAttribute * find(const QString &attributeName, int &offset) const
Finds the attribute with the name.
Attribute for point cloud data pair of name and size in bytes.
DataType
Systems of unit measurement.
DataType type() const
Returns the data type.
Base class for storing raw data from point cloud nodes.
QgsVector3D scale() const
Returns the custom scale of the block.
const char * data() const
Returns raw pointer to data.
QgsPointCloudAttributeCollection attributes() const
Returns the attributes that are stored in the data block, along with their size.
int pointCount() const
Returns number of points that are stored in the block.
int pointRecordSize() const
Returns the total size of each individual point record.
QgsVector3D offset() const
Returns the custom offset of the block.
Encapsulates the render context for a 2D point cloud rendering operation.
double zValueFixedOffset() const
Returns any constant offset which must be applied to z values taken from the point cloud index.
QgsVector3D offset() const
Returns the offset of the layer's int32 coordinates compared to CRS coords.
QgsRenderContext & renderContext()
Returns a reference to the context's render context.
void incrementPointsRendered(long count)
Increments the count of points rendered by the specified amount.
static void getAttribute(const char *data, std::size_t offset, QgsPointCloudAttribute::DataType type, T &value)
Retrieves the attribute value from data at the specified offset, where type indicates the original da...
double zValueScale() const
Returns any constant scaling factor which must be applied to z values taken from the point cloud inde...
QgsVector3D scale() const
Returns the scale of the layer's int32 coordinates compared to CRS coords.
bool renderAsTriangles() const
Returns whether points are triangulated to render solid surface.
void drawPointToElevationMap(double x, double y, double z, QgsPointCloudRenderContext &context) const
Draws a point at the elevation z using at the specified x and y (in map coordinates) on the elevation...
void saveCommonProperties(QDomElement &element, const QgsReadWriteContext &context) const
Saves common renderer properties (such as point size and screen error) to the specified DOM element.
void addPointToTriangulation(double x, double y, double z, const QColor &color, QgsPointCloudRenderContext &context)
Adds a point to the list of points to be triangulated (only used when renderAsTriangles() is enabled)...
void copyCommonProperties(QgsPointCloudRenderer *destination) const
Copies common point cloud properties (such as point size and screen error) to the destination rendere...
void drawPoint(double x, double y, const QColor &color, QgsPointCloudRenderContext &context) const
Draws a point using a color at the specified x and y (in map coordinates).
static double pointZ(QgsPointCloudRenderContext &context, const char *ptr, int i)
Retrieves the z value for the point at index i.
static void pointXY(QgsPointCloudRenderContext &context, const char *ptr, int i, double &x, double &y)
Retrieves the x and y coordinate for the point at index i.
bool contains(const QgsRange< T > &other) const
Returns true if this range contains another range.
Definition qgsrange.h:140
Implementation of legend node interface for displaying raster legend entries.
A container for the context for various read/write operations on objects.
A rectangle specified with double values.
bool contains(const QgsRectangle &rect) const
Returns true when rectangle contains other rectangle.
void grow(double delta)
Grows the rectangle in place by the specified amount.
QgsElevationMap * elevationMap() const
Returns the destination elevation map for the render operation.
const QgsRectangle & extent() const
When rendering a map layer, calling this method returns the "clipping" extent for the layer (in the l...
QgsDoubleRange zRange() const
Returns the range of z-values which should be rendered.
bool renderingStopped() const
Returns true if the rendering operation has been stopped and any ongoing rendering should be canceled...
QPainter * previewRenderPainter()
Returns the const destination QPainter for temporary in-progress preview renders.
QgsCoordinateTransform coordinateTransform() const
Returns the current coordinate transform for the context.
Implementation of legend node interface for displaying arbitrary labels with icons.
static QgsStyle * defaultStyle(bool initialize=true)
Returns the default application-wide style.
Definition qgsstyle.cpp:150
double y() const
Returns Y coordinate.
Definition qgsvector3d.h:52
double z() const
Returns Z coordinate.
Definition qgsvector3d.h:54
double x() const
Returns X coordinate.
Definition qgsvector3d.h:50