29#include <QtConcurrentRun>
31#include "moc_qgsmaprenderercustompainterjob.cpp"
33using namespace Qt::StringLiterals;
48 painter->fillRect( 0, 0,
mSettings.deviceOutputSize().width(),
mSettings.deviceOutputSize().height(), backgroundColor );
55 QPaintDevice *paintDevice = painter->device();
56 const QString errMsg = u
"pre-set DPI not equal to painter's DPI (%1 vs %2)"_s
57 .arg( paintDevice->logicalDpiX() )
60 "Job::startRender()", errMsg.toLatin1().data() );
79 Q_ASSERT( !mFutureWatcher.isRunning() );
83void QgsMapRendererCustomPainterJob::startPrivate()
98 QElapsedTimer prepareTime;
103 mLabelingEngineV2.reset();
107 mLabelingEngineV2 = std::make_unique<QgsDefaultLabelingEngine>( );
108 mLabelingEngineV2->setMapSettings(
mSettings );
112 mLayerJobs =
prepareJobs( mPainter, mLabelingEngineV2.get() );
113 mLabelJob =
prepareLabelingJob( mPainter, mLabelingEngineV2.get(), canUseLabelCache );
116 QgsDebugMsgLevel( u
"Rendering prepared in (seconds): %1"_s.arg( prepareTime.elapsed() / 1000.0 ), 4 );
118 if ( mRenderSynchronously )
129 connect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
131 mFuture = QtConcurrent::run( staticRender,
this );
132 mFutureWatcher.setFuture( mFuture );
145 disconnect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
151 mFutureWatcher.waitForFinished();
153 QgsDebugMsgLevel( u
"QPAINER cancel waited %1 ms"_s.arg( t.elapsed() / 1000.0 ), 5 );
168 mLabelJob.context.setRenderingStopped(
true );
169 for ( LayerRenderJob &job : mLayerJobs )
171 job.context()->setRenderingStopped(
true );
172 if ( job.renderer && job.renderer->feedback() )
173 job.renderer->feedback()->cancel();
182 disconnect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
187 mFutureWatcher.waitForFinished();
189 QgsDebugMsgLevel( u
"waitForFinished: %1 ms"_s.arg( t.elapsed() / 1000.0 ), 4 );
201 return mLabelJob.cached;
206 if ( mLabelingEngineV2 )
207 return mLabelingEngineV2->takeResults();
216 connect( &mFutureWatcher, &QFutureWatcher<void>::finished, &loop, &QEventLoop::quit );
223 mRenderSynchronously =
true;
226 mRenderSynchronously =
false;
231 mRenderSynchronously =
true;
244 mRenderSynchronously =
false;
245 mPrepareOnly =
false;
249void QgsMapRendererCustomPainterJob::futureFinished()
274 catch ( QgsException &e )
279 catch ( std::exception &e )
282 QgsDebugError(
"Caught unhandled std::exception: " + QString::fromLatin1( e.what() ) );
290void QgsMapRendererCustomPainterJob::doRender()
292 const bool hasSecondPass = ! mSecondPassLayerJobs.empty();
294 QElapsedTimer renderTime;
297 const QgsElevationShadingRenderer mapShadingRenderer =
mSettings.elevationShadingRenderer();
298 std::unique_ptr<QgsElevationMap> mainElevationMap;
299 if ( mapShadingRenderer.
isActive() )
300 mainElevationMap = std::make_unique<QgsElevationMap>(
mSettings.deviceOutputSize(),
mSettings.devicePixelRatio() );
302 for ( LayerRenderJob &job : mLayerJobs )
304 if ( job.context()->renderingStopped() )
315 mPainter->setCompositionMode( job.blendMode );
320 QElapsedTimer layerTime;
323 if ( job.previewRenderImage && !job.previewRenderImageInitialized )
325 job.previewRenderImage->fill( 0 );
326 job.previewRenderImageInitialized =
true;
332 job.imageInitialized =
true;
335 job.completed = job.renderer->render();
339 job.renderer->renderContext()->painter()->end();
342 job.renderingTime += layerTime.elapsed();
345 if ( ! hasSecondPass && job.img )
348 mPainter->setOpacity( job.opacity );
349 mPainter->drawImage( 0, 0, *job.img );
350 mPainter->setOpacity( 1.0 );
353 if ( mainElevationMap && job.context()->elevationMap() )
355 const QgsElevationMap &layerElevationMap = *job.context()->elevationMap();
356 if ( layerElevationMap.
isValid() )
366 if ( mapShadingRenderer.
isActive() && mainElevationMap )
368 QImage image( mainElevationMap->rawElevationImage().size(), QImage::Format_RGB32 );
369 image.setDevicePixelRatio(
mSettings.devicePixelRatio() );
370 image.fill( Qt::white );
373 mPainter->setCompositionMode( QPainter::CompositionMode_Multiply );
374 mPainter->drawImage( 0, 0, image );
380 if ( !mLabelJob.cached )
382 QElapsedTimer labelTime;
388 mLabelJob.img->fill( 0 );
389 painter.begin( mLabelJob.img );
390 mLabelJob.context.setPainter( &painter );
391 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), &painter );
394 else if ( mLabelJob.picture )
397 painter.begin( mLabelJob.picture.get() );
398 mLabelJob.context.setPainter( &painter );
399 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), &painter );
404 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), mPainter );
407 mLabelJob.complete =
true;
408 mLabelJob.renderingTime = labelTime.elapsed();
413 if ( ! hasSecondPass )
415 if ( mLabelJob.img && mLabelJob.complete )
417 mPainter->setCompositionMode( QPainter::CompositionMode_SourceOver );
418 mPainter->setOpacity( 1.0 );
419 mPainter->drawImage( 0, 0, *mLabelJob.img );
426 for ( LayerRenderJob &job : mSecondPassLayerJobs )
428 if ( job.context()->renderingStopped() )
433 QElapsedTimer layerTime;
436 if ( job.previewRenderImage && !job.previewRenderImageInitialized )
438 job.previewRenderImage->fill( 0 );
439 job.previewRenderImageInitialized =
true;
445 job.imageInitialized =
true;
448 job.completed = job.renderer->render();
452 job.renderer->renderContext()->painter()->end();
455 job.renderingTime += layerTime.elapsed();
466 mPainter->setCompositionMode( QPainter::CompositionMode_SourceOver );
467 mPainter->setOpacity( 1.0 );
468 mPainter->drawImage( 0, 0, finalImage );
473 for ( LayerRenderJob &job : mLayerJobs )
481 mPainter->drawImage( 0, 0, *job.img );
484 if ( mLabelJob.picture )
491 QgsDebugMsgLevel( u
"Rendering completed in (seconds): %1"_s.arg( renderTime.elapsed() / 1000.0 ), 2 );
@ ForceVector
Always force vector-based rendering, even when the result will be visually different to a raster-base...
@ UseAdvancedEffects
Enable layer opacity and blending effects.
@ ForceVectorOutput
Vector graphics should not be cached and drawn as raster images.
@ ForceRasterMasks
Force symbol masking to be applied using a raster method. This is considerably faster when compared t...
@ LosslessImageRendering
Render images losslessly whenever possible, instead of the default lossy jpeg rendering used for some...
@ Antialiasing
Enable anti-aliasing for map rendering.
@ DrawLabeling
Enable drawing of labels on top of the map.
@ HighQualityImageTransforms
Enable high quality image transformations, which results in better appearance of scaled or rotated ra...
bool isValid() const
Returns whether the elevation map is valid.
Qgis::ElevationMapCombineMethod combinedElevationMethod() const
Returns the method used when conbining different elevation sources.
bool isActive() const
Returns whether this shading renderer is active.
void renderShading(const QgsElevationMap &elevation, QImage &image, const QgsRenderContext &context) const
Render shading on image condidering the elevation map elevation and the renderer context context If e...
Stores computed placement from labeling engine.
void preparePainter(QPainter *painter, const QColor &backgroundColor=Qt::transparent)
Prepares the given painter ready for a map render.
QgsMapRendererAbstractCustomPainterJob(const QgsMapSettings &settings)
Constructor for QgsMapRendererAbstractCustomPainterJob, using the given map settings.
Job implementation that renders everything sequentially using a custom painter.
QgsMapRendererCustomPainterJob(const QgsMapSettings &settings, QPainter *painter)
~QgsMapRendererCustomPainterJob() override
void renderSynchronously()
Render the map synchronously in this thread.
void cancel() override
Stop the rendering job - does not return until the job has terminated.
void waitForFinishedWithEventLoop(QEventLoop::ProcessEventsFlags flags=QEventLoop::AllEvents)
Wait for the job to be finished - and keep the thread's event loop running while waiting.
void renderPrepared()
Render a pre-prepared job.
QgsLabelingResults * takeLabelingResults() override
Gets pointer to internal labeling engine (in order to get access to the results).
void cancelWithoutBlocking() override
Triggers cancellation of the rendering job without blocking.
void prepare()
Prepares the job for rendering synchronously in a background thread.
void waitForFinished() override
Block until the job has finished.
bool isActive() const override
Tell whether the rendering job is currently running in background.
bool usedCachedLabels() const override
Returns true if the render job was able to use a cached labeling solution.
void logRenderingTime(const std::vector< LayerRenderJob > &jobs, const std::vector< LayerRenderJob > &secondPassJobs, const LabelRenderJob &labelJob)
QList< QPointer< QgsMapLayer > > participatingLabelLayers(QgsLabelingEngine *engine)
Returns a list of the layers participating in the map labeling.
static QImage composeImage(const QgsMapSettings &settings, const std::vector< LayerRenderJob > &jobs, const LabelRenderJob &labelJob, const QgsMapRendererCache *cache=nullptr)
void cleanupSecondPassJobs(std::vector< LayerRenderJob > &jobs)
void initSecondPassJobs(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob) const
Initialize secondPassJobs according to what have been rendered (mask clipping path e....
static Q_DECL_DEPRECATED void drawLabeling(const QgsMapSettings &settings, QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter)
void layerRendered(const QString &layerId)
Emitted when a layer has completed rendering.
std::vector< LayerRenderJob > prepareJobs(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool deferredPainterSet=false)
Creates a list of layer rendering jobs and prepares them for later render.
void renderingLayersFinished()
Emitted when the layers are rendered.
void cleanupJobs(std::vector< LayerRenderJob > &jobs)
QElapsedTimer mRenderingStart
void finished()
emitted when asynchronous rendering is finished (or canceled).
QgsMapRendererJob(const QgsMapSettings &settings)
void start()
Start the rendering job and immediately return.
void layerRenderingStarted(const QString &layerId)
Emitted just before rendering starts for a particular layer.
static void composeSecondPass(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob, bool forceVector=false)
Compose second pass images into first pass images.
std::vector< LayerRenderJob > prepareSecondPassJobs(std::vector< LayerRenderJob > &firstPassJobs, LabelRenderJob &labelJob)
Prepares jobs for a second pass, if selective masks exist (from labels or symbol layers).
LabelRenderJob prepareLabelingJob(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool canUseLabelCache=true)
Prepares a labeling job.
void cleanupLabelJob(LabelRenderJob &job)
Handles clean up tasks for a label job, including deletion of images and storing cached label results...
bool prepareLabelCache() const
Prepares the cache for storing the result of labeling.
Contains configuration for rendering maps.
QColor backgroundColor() const
Returns the background color of the map.
bool testFlag(Qgis::MapSettingsFlag flag) const
Check whether a particular flag is enabled.
static void drawPicture(QPainter *painter, const QPointF &point, const QPicture &picture)
Draws a picture onto a painter, correctly applying workarounds to avoid issues with incorrect scaling...
static QgsRenderContext fromMapSettings(const QgsMapSettings &mapSettings)
create initialized QgsRenderContext instance from given QgsMapSettings
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference).
#define QgsDebugMsgLevel(str, level)
#define QgsDebugError(str)