29#include <QtConcurrentRun>
31#include "moc_qgsmaprenderercustompainterjob.cpp"
33using namespace Qt::StringLiterals;
46 painter->fillRect( 0, 0,
mSettings.deviceOutputSize().width(),
mSettings.deviceOutputSize().height(), backgroundColor );
53 QPaintDevice *paintDevice = painter->device();
54 const QString errMsg = u
"pre-set DPI not equal to painter's DPI (%1 vs %2)"_s.arg( paintDevice->logicalDpiX() ).arg(
mSettings.outputDpi() );
55 Q_ASSERT_X(
qgsDoubleNear( paintDevice->logicalDpiX(),
mSettings.outputDpi(), 1.0 ),
"Job::startRender()", errMsg.toLatin1().data() );
74 Q_ASSERT( !mFutureWatcher.isRunning() );
78void QgsMapRendererCustomPainterJob::startPrivate()
93 QElapsedTimer prepareTime;
98 mLabelingEngineV2.reset();
102 mLabelingEngineV2 = std::make_unique<QgsDefaultLabelingEngine>(
mSettings );
106 mLayerJobs =
prepareJobs( mPainter, mLabelingEngineV2.get() );
107 mLabelJob =
prepareLabelingJob( mPainter, mLabelingEngineV2.get(), canUseLabelCache );
110 QgsDebugMsgLevel( u
"Rendering prepared in (seconds): %1"_s.arg( prepareTime.elapsed() / 1000.0 ), 4 );
112 if ( mRenderSynchronously )
123 connect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
125 mFuture = QtConcurrent::run( staticRender,
this );
126 mFutureWatcher.setFuture( mFuture );
139 disconnect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
145 mFutureWatcher.waitForFinished();
147 QgsDebugMsgLevel( u
"QPAINER cancel waited %1 ms"_s.arg( t.elapsed() / 1000.0 ), 5 );
162 mLabelJob.context.setRenderingStopped(
true );
163 for ( LayerRenderJob &job : mLayerJobs )
165 job.context()->setRenderingStopped(
true );
166 if ( job.renderer && job.renderer->feedback() )
167 job.renderer->feedback()->cancel();
176 disconnect( &mFutureWatcher, &QFutureWatcher<void>::finished,
this, &QgsMapRendererCustomPainterJob::futureFinished );
181 mFutureWatcher.waitForFinished();
183 QgsDebugMsgLevel( u
"waitForFinished: %1 ms"_s.arg( t.elapsed() / 1000.0 ), 4 );
195 return mLabelJob.cached;
200 if ( mLabelingEngineV2 )
201 return mLabelingEngineV2->takeResults();
210 connect( &mFutureWatcher, &QFutureWatcher<void>::finished, &loop, &QEventLoop::quit );
217 mRenderSynchronously =
true;
220 mRenderSynchronously =
false;
225 mRenderSynchronously =
true;
238 mRenderSynchronously =
false;
239 mPrepareOnly =
false;
243void QgsMapRendererCustomPainterJob::futureFinished()
268 catch ( QgsException &e )
273 catch ( std::exception &e )
276 QgsDebugError(
"Caught unhandled std::exception: " + QString::fromLatin1( e.what() ) );
284void QgsMapRendererCustomPainterJob::doRender()
286 const bool hasSecondPass = !mSecondPassLayerJobs.empty();
288 QElapsedTimer renderTime;
291 const QgsElevationShadingRenderer mapShadingRenderer =
mSettings.elevationShadingRenderer();
292 std::unique_ptr<QgsElevationMap> mainElevationMap;
293 if ( mapShadingRenderer.
isActive() )
294 mainElevationMap = std::make_unique<QgsElevationMap>(
mSettings.deviceOutputSize(),
mSettings.devicePixelRatio() );
296 for ( LayerRenderJob &job : mLayerJobs )
298 if ( job.context()->renderingStopped() )
308 mPainter->setCompositionMode( job.blendMode );
313 QElapsedTimer layerTime;
316 if ( job.previewRenderImage && !job.previewRenderImageInitialized )
318 job.previewRenderImage->fill( 0 );
319 job.previewRenderImageInitialized =
true;
325 job.imageInitialized =
true;
328 job.completed = job.renderer->render();
332 job.renderer->renderContext()->painter()->end();
335 job.renderingTime += layerTime.elapsed();
338 if ( !hasSecondPass && job.img )
341 mPainter->setOpacity( job.opacity );
342 mPainter->drawImage( 0, 0, *job.img );
343 mPainter->setOpacity( 1.0 );
346 if ( mainElevationMap && job.context()->elevationMap() )
348 const QgsElevationMap &layerElevationMap = *job.context()->elevationMap();
349 if ( layerElevationMap.
isValid() )
359 if ( mapShadingRenderer.
isActive() && mainElevationMap )
361 QImage image( mainElevationMap->rawElevationImage().size(), QImage::Format_RGB32 );
362 image.setDevicePixelRatio(
mSettings.devicePixelRatio() );
363 image.fill( Qt::white );
366 mPainter->setCompositionMode( QPainter::CompositionMode_Multiply );
367 mPainter->drawImage( 0, 0, image );
373 if ( !mLabelJob.cached )
375 QElapsedTimer labelTime;
381 mLabelJob.img->fill( 0 );
382 painter.begin( mLabelJob.img );
383 mLabelJob.context.setPainter( &painter );
384 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), &painter );
387 else if ( mLabelJob.picture )
390 painter.begin( mLabelJob.picture.get() );
391 mLabelJob.context.setPainter( &painter );
392 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), &painter );
397 drawLabeling( mLabelJob.context, mLabelingEngineV2.get(), mPainter );
400 mLabelJob.complete =
true;
401 mLabelJob.renderingTime = labelTime.elapsed();
406 if ( !hasSecondPass )
408 if ( mLabelJob.img && mLabelJob.complete )
410 mPainter->setCompositionMode( QPainter::CompositionMode_SourceOver );
411 mPainter->setOpacity( 1.0 );
412 mPainter->drawImage( 0, 0, *mLabelJob.img );
419 for ( LayerRenderJob &job : mSecondPassLayerJobs )
421 if ( job.context()->renderingStopped() )
426 QElapsedTimer layerTime;
429 if ( job.previewRenderImage && !job.previewRenderImageInitialized )
431 job.previewRenderImage->fill( 0 );
432 job.previewRenderImageInitialized =
true;
438 job.imageInitialized =
true;
441 job.completed = job.renderer->render();
445 job.renderer->renderContext()->painter()->end();
448 job.renderingTime += layerTime.elapsed();
459 mPainter->setCompositionMode( QPainter::CompositionMode_SourceOver );
460 mPainter->setOpacity( 1.0 );
461 mPainter->drawImage( 0, 0, finalImage );
466 for ( LayerRenderJob &job : mLayerJobs )
474 mPainter->drawImage( 0, 0, *job.img );
477 if ( mLabelJob.picture )
484 QgsDebugMsgLevel( u
"Rendering completed in (seconds): %1"_s.arg( renderTime.elapsed() / 1000.0 ), 2 );
@ ForceVector
Always force vector-based rendering, even when the result will be visually different to a raster-base...
@ UseAdvancedEffects
Enable layer opacity and blending effects.
@ ForceVectorOutput
Vector graphics should not be cached and drawn as raster images.
@ ForceRasterMasks
Force symbol masking to be applied using a raster method. This is considerably faster when compared t...
@ LosslessImageRendering
Render images losslessly whenever possible, instead of the default lossy jpeg rendering used for some...
@ Antialiasing
Enable anti-aliasing for map rendering.
@ DrawLabeling
Enable drawing of labels on top of the map.
@ HighQualityImageTransforms
Enable high quality image transformations, which results in better appearance of scaled or rotated ra...
bool isValid() const
Returns whether the elevation map is valid.
Qgis::ElevationMapCombineMethod combinedElevationMethod() const
Returns the method used when conbining different elevation sources.
bool isActive() const
Returns whether this shading renderer is active.
void renderShading(const QgsElevationMap &elevation, QImage &image, const QgsRenderContext &context) const
Render shading on image condidering the elevation map elevation and the renderer context context If e...
Stores computed placement from labeling engine.
void preparePainter(QPainter *painter, const QColor &backgroundColor=Qt::transparent)
Prepares the given painter ready for a map render.
QgsMapRendererAbstractCustomPainterJob(const QgsMapSettings &settings)
Constructor for QgsMapRendererAbstractCustomPainterJob, using the given map settings.
Job implementation that renders everything sequentially using a custom painter.
QgsMapRendererCustomPainterJob(const QgsMapSettings &settings, QPainter *painter)
~QgsMapRendererCustomPainterJob() override
void renderSynchronously()
Render the map synchronously in this thread.
void cancel() override
Stop the rendering job - does not return until the job has terminated.
void waitForFinishedWithEventLoop(QEventLoop::ProcessEventsFlags flags=QEventLoop::AllEvents)
Wait for the job to be finished - and keep the thread's event loop running while waiting.
void renderPrepared()
Render a pre-prepared job.
QgsLabelingResults * takeLabelingResults() override
Gets pointer to internal labeling engine (in order to get access to the results).
void cancelWithoutBlocking() override
Triggers cancellation of the rendering job without blocking.
void prepare()
Prepares the job for rendering synchronously in a background thread.
void waitForFinished() override
Block until the job has finished.
bool isActive() const override
Tell whether the rendering job is currently running in background.
bool usedCachedLabels() const override
Returns true if the render job was able to use a cached labeling solution.
void logRenderingTime(const std::vector< LayerRenderJob > &jobs, const std::vector< LayerRenderJob > &secondPassJobs, const LabelRenderJob &labelJob)
QList< QPointer< QgsMapLayer > > participatingLabelLayers(QgsLabelingEngine *engine)
Returns a list of the layers participating in the map labeling.
static QImage composeImage(const QgsMapSettings &settings, const std::vector< LayerRenderJob > &jobs, const LabelRenderJob &labelJob, const QgsMapRendererCache *cache=nullptr)
void cleanupSecondPassJobs(std::vector< LayerRenderJob > &jobs)
void initSecondPassJobs(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob) const
Initialize secondPassJobs according to what have been rendered (mask clipping path e....
static Q_DECL_DEPRECATED void drawLabeling(const QgsMapSettings &settings, QgsRenderContext &renderContext, QgsLabelingEngine *labelingEngine2, QPainter *painter)
void layerRendered(const QString &layerId)
Emitted when a layer has completed rendering.
std::vector< LayerRenderJob > prepareJobs(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool deferredPainterSet=false)
Creates a list of layer rendering jobs and prepares them for later render.
void renderingLayersFinished()
Emitted when the layers are rendered.
void cleanupJobs(std::vector< LayerRenderJob > &jobs)
QElapsedTimer mRenderingStart
void finished()
emitted when asynchronous rendering is finished (or canceled).
QgsMapRendererJob(const QgsMapSettings &settings)
void start()
Start the rendering job and immediately return.
void layerRenderingStarted(const QString &layerId)
Emitted just before rendering starts for a particular layer.
static void composeSecondPass(std::vector< LayerRenderJob > &secondPassJobs, LabelRenderJob &labelJob, bool forceVector=false)
Compose second pass images into first pass images.
std::vector< LayerRenderJob > prepareSecondPassJobs(std::vector< LayerRenderJob > &firstPassJobs, LabelRenderJob &labelJob)
Prepares jobs for a second pass, if selective masks exist (from labels or symbol layers).
LabelRenderJob prepareLabelingJob(QPainter *painter, QgsLabelingEngine *labelingEngine2, bool canUseLabelCache=true)
Prepares a labeling job.
void cleanupLabelJob(LabelRenderJob &job)
Handles clean up tasks for a label job, including deletion of images and storing cached label results...
bool prepareLabelCache() const
Prepares the cache for storing the result of labeling.
Contains configuration for rendering maps.
QColor backgroundColor() const
Returns the background color of the map.
bool testFlag(Qgis::MapSettingsFlag flag) const
Check whether a particular flag is enabled.
static void drawPicture(QPainter *painter, const QPointF &point, const QPicture &picture)
Draws a picture onto a painter, correctly applying workarounds to avoid issues with incorrect scaling...
static QgsRenderContext fromMapSettings(const QgsMapSettings &mapSettings)
create initialized QgsRenderContext instance from given QgsMapSettings
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference).
#define QgsDebugMsgLevel(str, level)
#define QgsDebugError(str)