21#include "qgsmeshterraingenerator.h"
34#include <QDomDocument>
45 connectChangedSignalsToSettingsChanged();
51 , mOrigin( other.mOrigin )
53 , mBackgroundColor( other.mBackgroundColor )
54 , mSelectionColor( other.mSelectionColor )
55 , mTerrainVerticalScale( other.mTerrainVerticalScale )
56 , mTerrainGenerator( other.mTerrainGenerator ? other.mTerrainGenerator->clone() : nullptr )
57 , mMapTileResolution( other.mMapTileResolution )
58 , mMaxTerrainScreenError( other.mMaxTerrainScreenError )
59 , mMaxTerrainGroundError( other.mMaxTerrainGroundError )
60 , mTerrainElevationOffset( other.mTerrainElevationOffset )
61 , mTerrainShadingEnabled( other.mTerrainShadingEnabled )
62 , mTerrainShadingMaterial( other.mTerrainShadingMaterial )
63 , mTerrainMapTheme( other.mTerrainMapTheme )
64 , mShowTerrainBoundingBoxes( other.mShowTerrainBoundingBoxes )
65 , mShowTerrainTileInfo( other.mShowTerrainTileInfo )
66 , mShowCameraViewCenter( other.mShowCameraViewCenter )
67 , mShowCameraRotationCenter( other.mShowCameraRotationCenter )
68 , mShowLightSources( other.mShowLightSources )
69 , mShowLabels( other.mShowLabels )
70 , mFieldOfView( other.mFieldOfView )
71 , mProjectionType( other.mProjectionType )
72 , mCameraNavigationMode( other.mCameraNavigationMode )
73 , mCameraMovementSpeed( other.mCameraMovementSpeed )
74 , mLayers( other.mLayers )
75 , mTransformContext( other.mTransformContext )
76 , mPathResolver( other.mPathResolver )
77 , mMapThemes( other.mMapThemes )
79 , mIsFpsCounterEnabled( other.mIsFpsCounterEnabled )
80 , mIsSkyboxEnabled( other.mIsSkyboxEnabled )
81 , mSkyboxSettings( other.mSkyboxSettings )
82 , mShadowSettings( other.mShadowSettings )
83 , mAmbientOcclusionSettings( other.mAmbientOcclusionSettings )
84 , mEyeDomeLightingEnabled( other.mEyeDomeLightingEnabled )
85 , mEyeDomeLightingStrength( other.mEyeDomeLightingStrength )
86 , mEyeDomeLightingDistance( other.mEyeDomeLightingDistance )
87 , mViewSyncMode( other.mViewSyncMode )
88 , mVisualizeViewFrustum( other.mVisualizeViewFrustum )
89 , mDebugShadowMapEnabled( other.mDebugShadowMapEnabled )
90 , mDebugShadowMapCorner( other.mDebugShadowMapCorner )
91 , mDebugShadowMapSize( other.mDebugShadowMapSize )
92 , mDebugDepthMapEnabled( other.mDebugDepthMapEnabled )
93 , mDebugDepthMapCorner( other.mDebugDepthMapCorner )
94 , mDebugDepthMapSize( other.mDebugDepthMapSize )
95 , mTerrainRenderingEnabled( other.mTerrainRenderingEnabled )
96 , mRendererUsage( other.mRendererUsage )
97 , m3dAxisSettings( other.m3dAxisSettings )
98 , mIsDebugOverlayEnabled( other.mIsDebugOverlayEnabled )
99 , mExtent( other.mExtent )
100 , mShowExtentIn2DView( other.mShowExtentIn2DView )
102 for (
QgsLightSource *source : std::as_const( other.mLightSources ) )
105 mLightSources << source->clone();
112 connectChangedSignalsToSettingsChanged();
117 qDeleteAll( mLightSources );
125 QDomElement elemOrigin = elem.firstChildElement( QStringLiteral(
"origin" ) );
127 elemOrigin.attribute( QStringLiteral(
"x" ) ).toDouble(),
128 elemOrigin.attribute( QStringLiteral(
"y" ) ).toDouble(),
129 elemOrigin.attribute( QStringLiteral(
"z" ) ).toDouble() );
131 QDomElement elemExtent = elem.firstChildElement( QStringLiteral(
"extent" ) );
132 if ( !elemExtent.isNull() )
135 elemExtent.attribute( QStringLiteral(
"xMin" ) ).toDouble(),
136 elemExtent.attribute( QStringLiteral(
"yMin" ) ).toDouble(),
137 elemExtent.attribute( QStringLiteral(
"xMax" ) ).toDouble(),
138 elemExtent.attribute( QStringLiteral(
"yMax" ) ).toDouble() );
140 mShowExtentIn2DView = elemExtent.attribute( QStringLiteral(
"showIn2dView" ), QStringLiteral(
"0" ) ).toInt();
147 QDomElement elemCamera = elem.firstChildElement( QStringLiteral(
"camera" ) );
148 if ( !elemCamera.isNull() )
150 mFieldOfView = elemCamera.attribute( QStringLiteral(
"field-of-view" ), QStringLiteral(
"45" ) ).toFloat();
151 mProjectionType =
static_cast< Qt3DRender::QCameraLens::ProjectionType
>( elemCamera.attribute( QStringLiteral(
"projection-type" ), QStringLiteral(
"1" ) ).toInt() );
152 QString
cameraNavigationMode = elemCamera.attribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"basic-navigation" ) );
157 mCameraMovementSpeed = elemCamera.attribute( QStringLiteral(
"camera-movement-speed" ), QStringLiteral(
"5.0" ) ).toDouble();
160 QDomElement elemColor = elem.firstChildElement( QStringLiteral(
"color" ) );
161 if ( !elemColor.isNull() )
167 QDomElement elemCrs = elem.firstChildElement( QStringLiteral(
"crs" ) );
170 QDomElement elemTerrain = elem.firstChildElement( QStringLiteral(
"terrain" ) );
171 mTerrainRenderingEnabled = elemTerrain.attribute( QStringLiteral(
"terrain-rendering-enabled" ), QStringLiteral(
"1" ) ).toInt();
172 mTerrainVerticalScale = elemTerrain.attribute( QStringLiteral(
"exaggeration" ), QStringLiteral(
"1" ) ).toFloat();
173 mMapTileResolution = elemTerrain.attribute( QStringLiteral(
"texture-size" ), QStringLiteral(
"512" ) ).toInt();
174 mMaxTerrainScreenError = elemTerrain.attribute( QStringLiteral(
"max-terrain-error" ), QStringLiteral(
"3" ) ).toFloat();
175 mMaxTerrainGroundError = elemTerrain.attribute( QStringLiteral(
"max-ground-error" ), QStringLiteral(
"1" ) ).toFloat();
176 mTerrainShadingEnabled = elemTerrain.attribute( QStringLiteral(
"shading-enabled" ), QStringLiteral(
"0" ) ).toInt();
177 mTerrainElevationOffset = elemTerrain.attribute( QStringLiteral(
"elevation-offset" ), QStringLiteral(
"0.0" ) ).toFloat();
179 QDomElement elemTerrainShadingMaterial = elemTerrain.firstChildElement( QStringLiteral(
"shading-material" ) );
180 if ( !elemTerrainShadingMaterial.isNull() )
181 mTerrainShadingMaterial.
readXml( elemTerrainShadingMaterial, context );
182 mTerrainMapTheme = elemTerrain.attribute( QStringLiteral(
"map-theme" ) );
183 mShowLabels = elemTerrain.attribute( QStringLiteral(
"show-labels" ), QStringLiteral(
"0" ) ).toInt();
185 qDeleteAll( mLightSources );
186 mLightSources.clear();
187 const QDomElement lightsElem = elem.firstChildElement( QStringLiteral(
"lights" ) );
188 if ( !lightsElem.isNull() )
190 const QDomNodeList lightNodes = lightsElem.childNodes();
191 for (
int i = 0; i < lightNodes.size(); ++i )
193 const QDomElement lightElement = lightNodes.at( i ).toElement();
195 mLightSources << light;
201 QDomElement elemPointLights = elem.firstChildElement( QStringLiteral(
"point-lights" ) );
202 if ( !elemPointLights.isNull() )
204 QDomElement elemPointLight = elemPointLights.firstChildElement( QStringLiteral(
"point-light" ) );
205 while ( !elemPointLight.isNull() )
207 std::unique_ptr< QgsPointLightSettings > pointLight = std::make_unique< QgsPointLightSettings >();
208 pointLight->readXml( elemPointLight, context );
209 mLightSources << pointLight.release();
210 elemPointLight = elemPointLight.nextSiblingElement( QStringLiteral(
"point-light" ) );
216 std::unique_ptr< QgsPointLightSettings > defaultLight = std::make_unique< QgsPointLightSettings >();
217 defaultLight->setPosition(
QgsVector3D( 0, 1000, 0 ) );
218 mLightSources << defaultLight.release();
221 QDomElement elemDirectionalLights = elem.firstChildElement( QStringLiteral(
"directional-lights" ) );
222 if ( !elemDirectionalLights.isNull() )
224 QDomElement elemDirectionalLight = elemDirectionalLights.firstChildElement( QStringLiteral(
"directional-light" ) );
225 while ( !elemDirectionalLight.isNull() )
227 std::unique_ptr< QgsDirectionalLightSettings > directionalLight = std::make_unique< QgsDirectionalLightSettings >();
228 directionalLight->readXml( elemDirectionalLight, context );
229 mLightSources << directionalLight.release();
230 elemDirectionalLight = elemDirectionalLight.nextSiblingElement( QStringLiteral(
"directional-light" ) );
235 QDomElement elemMapLayers = elemTerrain.firstChildElement( QStringLiteral(
"layers" ) );
236 QDomElement elemMapLayer = elemMapLayers.firstChildElement( QStringLiteral(
"layer" ) );
237 QList<QgsMapLayerRef> mapLayers;
238 while ( !elemMapLayer.isNull() )
240 mapLayers <<
QgsMapLayerRef( elemMapLayer.attribute( QStringLiteral(
"id" ) ) );
241 elemMapLayer = elemMapLayer.nextSiblingElement( QStringLiteral(
"layer" ) );
245 QDomElement elemTerrainGenerator = elemTerrain.firstChildElement( QStringLiteral(
"generator" ) );
246 QString terrainGenType = elemTerrainGenerator.attribute( QStringLiteral(
"type" ) );
247 if ( terrainGenType == QLatin1String(
"dem" ) )
250 demTerrainGenerator->
setCrs( mCrs, mTransformContext );
253 else if ( terrainGenType == QLatin1String(
"online" ) )
256 onlineTerrainGenerator->
setCrs( mCrs, mTransformContext );
259 else if ( terrainGenType == QLatin1String(
"mesh" ) )
261 QgsMeshTerrainGenerator *meshTerrainGenerator =
new QgsMeshTerrainGenerator;
262 meshTerrainGenerator->setCrs( mCrs, mTransformContext );
271 mTerrainGenerator->readXml( elemTerrainGenerator );
273 QDomElement elemSkybox = elem.firstChildElement( QStringLiteral(
"skybox" ) );
274 mIsSkyboxEnabled = elemSkybox.attribute( QStringLiteral(
"skybox-enabled" ) ).toInt();
275 mSkyboxSettings.
readXml( elemSkybox, context );
277 QDomElement elemShadows = elem.firstChildElement( QStringLiteral(
"shadow-rendering" ) );
278 mShadowSettings.
readXml( elemShadows, context );
280 QDomElement elemAmbientOcclusion = elem.firstChildElement( QStringLiteral(
"screen-space-ambient-occlusion" ) );
281 mAmbientOcclusionSettings.
readXml( elemAmbientOcclusion, context );
283 QDomElement elemEyeDomeLighting = elem.firstChildElement( QStringLiteral(
"eye-dome-lighting" ) );
284 mEyeDomeLightingEnabled = elemEyeDomeLighting.attribute(
"enabled", QStringLiteral(
"0" ) ).toInt();
285 mEyeDomeLightingStrength = elemEyeDomeLighting.attribute(
"eye-dome-lighting-strength", QStringLiteral(
"1000.0" ) ).toDouble();
286 mEyeDomeLightingDistance = elemEyeDomeLighting.attribute(
"eye-dome-lighting-distance", QStringLiteral(
"1" ) ).toInt();
288 QDomElement elemNavigationSync = elem.firstChildElement( QStringLiteral(
"navigation-sync" ) );
289 mViewSyncMode = (
Qgis::ViewSyncModeFlags )( elemNavigationSync.attribute( QStringLiteral(
"view-sync-mode" ), QStringLiteral(
"0" ) ).toInt() );
290 mVisualizeViewFrustum = elemNavigationSync.attribute( QStringLiteral(
"view-frustum-visualization-enabled" ), QStringLiteral(
"0" ) ).toInt();
292 QDomElement elemDebugSettings = elem.firstChildElement( QStringLiteral(
"debug-settings" ) );
293 mDebugShadowMapEnabled = elemDebugSettings.attribute( QStringLiteral(
"shadowmap-enabled" ), QStringLiteral(
"0" ) ).toInt();
294 mDebugShadowMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( QStringLiteral(
"shadowmap-corner" ),
"0" ).toInt() );
295 mDebugShadowMapSize = elemDebugSettings.attribute( QStringLiteral(
"shadowmap-size" ), QStringLiteral(
"0.2" ) ).toDouble();
297 mDebugDepthMapEnabled = elemDebugSettings.attribute( QStringLiteral(
"depthmap-enabled" ), QStringLiteral(
"0" ) ).toInt();
298 mDebugDepthMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( QStringLiteral(
"depthmap-corner" ), QStringLiteral(
"1" ) ).toInt() );
299 mDebugDepthMapSize = elemDebugSettings.attribute( QStringLiteral(
"depthmap-size" ), QStringLiteral(
"0.2" ) ).toDouble();
301 QDomElement elemDebug = elem.firstChildElement( QStringLiteral(
"debug" ) );
302 mShowTerrainBoundingBoxes = elemDebug.attribute( QStringLiteral(
"bounding-boxes" ), QStringLiteral(
"0" ) ).toInt();
303 mShowTerrainTileInfo = elemDebug.attribute( QStringLiteral(
"terrain-tile-info" ), QStringLiteral(
"0" ) ).toInt();
304 mShowCameraViewCenter = elemDebug.attribute( QStringLiteral(
"camera-view-center" ), QStringLiteral(
"0" ) ).toInt();
305 mShowCameraRotationCenter = elemDebug.attribute( QStringLiteral(
"camera-rotation-center" ), QStringLiteral(
"0" ) ).toInt();
306 mShowLightSources = elemDebug.attribute( QStringLiteral(
"show-light-sources" ), QStringLiteral(
"0" ) ).toInt();
307 mIsFpsCounterEnabled = elemDebug.attribute( QStringLiteral(
"show-fps-counter" ), QStringLiteral(
"0" ) ).toInt();
309 QDomElement elemTemporalRange = elem.firstChildElement( QStringLiteral(
"temporal-range" ) );
310 QDateTime start = QDateTime::fromString( elemTemporalRange.attribute( QStringLiteral(
"start" ) ), Qt::ISODate );
311 QDateTime end = QDateTime::fromString( elemTemporalRange.attribute( QStringLiteral(
"end" ) ), Qt::ISODate );
314 QDomElement elem3dAxis = elem.firstChildElement( QStringLiteral(
"axis3d" ) );
315 m3dAxisSettings.
readXml( elem3dAxis, context );
323 QDomElement elem = doc.createElement( QStringLiteral(
"qgis3d" ) );
325 QDomElement elemOrigin = doc.createElement( QStringLiteral(
"origin" ) );
326 elemOrigin.setAttribute( QStringLiteral(
"x" ), QString::number( mOrigin.
x() ) );
327 elemOrigin.setAttribute( QStringLiteral(
"y" ), QString::number( mOrigin.
y() ) );
328 elemOrigin.setAttribute( QStringLiteral(
"z" ), QString::number( mOrigin.
z() ) );
329 elem.appendChild( elemOrigin );
331 QDomElement elemExtent = doc.createElement( QStringLiteral(
"extent" ) );
332 elemExtent.setAttribute( QStringLiteral(
"xMin" ), mExtent.
xMinimum() );
333 elemExtent.setAttribute( QStringLiteral(
"yMin" ), mExtent.
yMinimum() );
334 elemExtent.setAttribute( QStringLiteral(
"xMax" ), mExtent.
xMaximum() );
335 elemExtent.setAttribute( QStringLiteral(
"yMax" ), mExtent.
yMaximum() );
336 elemExtent.setAttribute( QStringLiteral(
"showIn2dView" ), mShowExtentIn2DView );
337 elem.appendChild( elemExtent );
339 QDomElement elemCamera = doc.createElement( QStringLiteral(
"camera" ) );
340 elemCamera.setAttribute( QStringLiteral(
"field-of-view" ), mFieldOfView );
341 elemCamera.setAttribute( QStringLiteral(
"projection-type" ),
static_cast< int >( mProjectionType ) );
342 switch ( mCameraNavigationMode )
345 elemCamera.setAttribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"terrain-based-navigation" ) );
348 elemCamera.setAttribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"walk-navigation" ) );
351 elemCamera.setAttribute( QStringLiteral(
"camera-movement-speed" ), mCameraMovementSpeed );
352 elem.appendChild( elemCamera );
354 QDomElement elemColor = doc.createElement( QStringLiteral(
"color" ) );
357 elem.appendChild( elemColor );
359 QDomElement elemCrs = doc.createElement( QStringLiteral(
"crs" ) );
361 elem.appendChild( elemCrs );
363 QDomElement elemTerrain = doc.createElement( QStringLiteral(
"terrain" ) );
364 elemTerrain.setAttribute( QStringLiteral(
"terrain-rendering-enabled" ), mTerrainRenderingEnabled ? 1 : 0 );
365 elemTerrain.setAttribute( QStringLiteral(
"exaggeration" ), QString::number( mTerrainVerticalScale ) );
366 elemTerrain.setAttribute( QStringLiteral(
"texture-size" ), mMapTileResolution );
367 elemTerrain.setAttribute( QStringLiteral(
"max-terrain-error" ), QString::number( mMaxTerrainScreenError ) );
368 elemTerrain.setAttribute( QStringLiteral(
"max-ground-error" ), QString::number( mMaxTerrainGroundError ) );
369 elemTerrain.setAttribute( QStringLiteral(
"shading-enabled" ), mTerrainShadingEnabled ? 1 : 0 );
370 elemTerrain.setAttribute( QStringLiteral(
"elevation-offset" ), mTerrainElevationOffset );
372 QDomElement elemTerrainShadingMaterial = doc.createElement( QStringLiteral(
"shading-material" ) );
373 mTerrainShadingMaterial.
writeXml( elemTerrainShadingMaterial, context );
374 elemTerrain.appendChild( elemTerrainShadingMaterial );
375 elemTerrain.setAttribute( QStringLiteral(
"map-theme" ), mTerrainMapTheme );
376 elemTerrain.setAttribute( QStringLiteral(
"show-labels" ), mShowLabels ? 1 : 0 );
379 QDomElement elemLights = doc.createElement( QStringLiteral(
"lights" ) );
382 const QDomElement elemLight = light->writeXml( doc, context );
383 elemLights.appendChild( elemLight );
385 elem.appendChild( elemLights );
388 QDomElement elemMapLayers = doc.createElement( QStringLiteral(
"layers" ) );
391 QDomElement elemMapLayer = doc.createElement( QStringLiteral(
"layer" ) );
392 elemMapLayer.setAttribute( QStringLiteral(
"id" ), layerRef.layerId );
393 elemMapLayers.appendChild( elemMapLayer );
395 elemTerrain.appendChild( elemMapLayers );
397 QDomElement elemTerrainGenerator = doc.createElement( QStringLiteral(
"generator" ) );
399 mTerrainGenerator->writeXml( elemTerrainGenerator );
400 elemTerrain.appendChild( elemTerrainGenerator );
401 elem.appendChild( elemTerrain );
403 QDomElement elemSkybox = doc.createElement( QStringLiteral(
"skybox" ) );
404 elemSkybox.setAttribute( QStringLiteral(
"skybox-enabled" ), mIsSkyboxEnabled );
405 mSkyboxSettings.
writeXml( elemSkybox, context );
406 elem.appendChild( elemSkybox );
408 QDomElement elemShadows = doc.createElement( QStringLiteral(
"shadow-rendering" ) );
409 mShadowSettings.
writeXml( elemShadows, context );
410 elem.appendChild( elemShadows );
412 QDomElement elemAmbientOcclusion = doc.createElement( QStringLiteral(
"screen-space-ambient-occlusion" ) );
413 mAmbientOcclusionSettings.
writeXml( elemAmbientOcclusion, context );
414 elem.appendChild( elemAmbientOcclusion );
416 QDomElement elemDebug = doc.createElement( QStringLiteral(
"debug" ) );
417 elemDebug.setAttribute( QStringLiteral(
"bounding-boxes" ), mShowTerrainBoundingBoxes ? 1 : 0 );
418 elemDebug.setAttribute( QStringLiteral(
"terrain-tile-info" ), mShowTerrainTileInfo ? 1 : 0 );
419 elemDebug.setAttribute( QStringLiteral(
"camera-view-center" ), mShowCameraViewCenter ? 1 : 0 );
420 elemDebug.setAttribute( QStringLiteral(
"camera-rotation-center" ), mShowCameraRotationCenter ? 1 : 0 );
421 elemDebug.setAttribute( QStringLiteral(
"show-light-sources" ), mShowLightSources ? 1 : 0 );
422 elemDebug.setAttribute( QStringLiteral(
"show-fps-counter" ), mIsFpsCounterEnabled ? 1 : 0 );
423 elem.appendChild( elemDebug );
425 QDomElement elemEyeDomeLighting = doc.createElement( QStringLiteral(
"eye-dome-lighting" ) );
426 elemEyeDomeLighting.setAttribute( QStringLiteral(
"enabled" ), mEyeDomeLightingEnabled ? 1 : 0 );
427 elemEyeDomeLighting.setAttribute( QStringLiteral(
"eye-dome-lighting-strength" ), mEyeDomeLightingStrength );
428 elemEyeDomeLighting.setAttribute( QStringLiteral(
"eye-dome-lighting-distance" ), mEyeDomeLightingDistance );
429 elem.appendChild( elemEyeDomeLighting );
431 QDomElement elemNavigationSync = doc.createElement( QStringLiteral(
"navigation-sync" ) );
432 elemNavigationSync.setAttribute( QStringLiteral(
"view-sync-mode" ), ( int )mViewSyncMode );
433 elemNavigationSync.setAttribute( QStringLiteral(
"view-frustum-visualization-enabled" ), mVisualizeViewFrustum ? 1 : 0 );
434 elem.appendChild( elemNavigationSync );
436 QDomElement elemDebugSettings = doc.createElement( QStringLiteral(
"debug-settings" ) );
437 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-enabled" ), mDebugShadowMapEnabled );
438 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-corner" ), mDebugShadowMapCorner );
439 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-size" ), mDebugShadowMapSize );
440 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-enabled" ), mDebugDepthMapEnabled );
441 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-corner" ), mDebugDepthMapCorner );
442 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-size" ), mDebugDepthMapSize );
443 elem.appendChild( elemDebugSettings );
445 QDomElement elemTemporalRange = doc.createElement( QStringLiteral(
"temporal-range" ) );
446 elemTemporalRange.setAttribute( QStringLiteral(
"start" ),
temporalRange().
begin().toString( Qt::ISODate ) );
447 elemTemporalRange.setAttribute( QStringLiteral(
"end" ),
temporalRange().
end().toString( Qt::ISODate ) );
449 QDomElement elem3dAxis = doc.createElement( QStringLiteral(
"axis3d" ) );
450 m3dAxisSettings.
writeXml( elem3dAxis, context );
451 elem.appendChild( elem3dAxis );
460 for (
int i = 0; i < mLayers.count(); ++i )
466 mTerrainGenerator->resolveReferences( project );
486 if ( mTerrainGenerator )
489 mTerrainGenerator->setExtent( terrainExtent );
540 return mTransformContext;
547 mTransformContext = context;
554 return mPathResolver;
561 mPathResolver = resolver;
575 mMapThemes = mapThemes;
582 if ( color == mBackgroundColor )
585 mBackgroundColor = color;
593 return mBackgroundColor;
600 if ( color == mSelectionColor )
603 mSelectionColor = color;
611 return mSelectionColor;
618 if ( zScale == mTerrainVerticalScale )
621 mTerrainVerticalScale = zScale;
629 return mTerrainVerticalScale;
636 QList<QgsMapLayerRef> lst;
637 lst.reserve(
layers.count() );
643 if ( mLayers == lst )
654 QList<QgsMapLayer *> lst;
655 lst.reserve( mLayers.count() );
658 if ( layerRef.layer )
659 lst.append( layerRef.layer );
693 QgsMeshTerrainGenerator *newTerrainGenerator =
new QgsMeshTerrainGenerator;
695 newTerrainGenerator->setLayer( meshProvider->
layer() );
696 std::unique_ptr< QgsMesh3DSymbol > symbol( newTerrainGenerator->symbol()->clone() );
698 newTerrainGenerator->setSymbol( symbol.release() );
716 if ( mMapTileResolution == res )
719 mMapTileResolution = res;
727 return mMapTileResolution;
734 if ( mMaxTerrainScreenError == error )
737 mMaxTerrainScreenError = error;
745 return mMaxTerrainScreenError;
752 if ( mMaxTerrainGroundError == error )
755 mMaxTerrainGroundError = error;
763 if ( mTerrainElevationOffset == offset )
765 mTerrainElevationOffset = offset;
773 return mTerrainElevationOffset;
780 return mMaxTerrainGroundError;
787 if ( mTerrainGenerator )
794 mTerrainGenerator.reset( gen );
804 return mTerrainGenerator.get();
811 if ( mTerrainShadingEnabled == enabled )
814 mTerrainShadingEnabled = enabled;
822 return mTerrainShadingEnabled;
829 if ( mTerrainShadingMaterial == material )
832 mTerrainShadingMaterial = material;
840 return mTerrainShadingMaterial;
847 if ( mTerrainMapTheme == theme )
850 mTerrainMapTheme = theme;
858 return mTerrainMapTheme;
865 if ( mShowTerrainBoundingBoxes == enabled )
868 mShowTerrainBoundingBoxes = enabled;
876 return mShowTerrainBoundingBoxes;
884 if ( mShowTerrainTileInfo == enabled )
887 mShowTerrainTileInfo = enabled;
895 return mShowTerrainTileInfo;
902 if ( mShowCameraViewCenter == enabled )
905 mShowCameraViewCenter = enabled;
913 return mShowCameraViewCenter;
920 if ( mShowCameraRotationCenter == enabled )
923 mShowCameraRotationCenter = enabled;
931 return mShowCameraRotationCenter;
938 if ( mShowLightSources == enabled )
941 mShowLightSources = enabled;
949 return mShowLightSources;
956 if ( mShowLabels == enabled )
959 mShowLabels = enabled;
974 if ( mEyeDomeLightingEnabled == enabled )
976 mEyeDomeLightingEnabled = enabled;
984 return mEyeDomeLightingEnabled;
991 if ( mEyeDomeLightingStrength == strength )
993 mEyeDomeLightingStrength = strength;
1001 return mEyeDomeLightingStrength;
1008 if ( mEyeDomeLightingDistance == distance )
1010 mEyeDomeLightingDistance = distance;
1018 return mEyeDomeLightingDistance;
1025 return mLightSources;
1033 if ( mLightSources.count() == lights.count() )
1036 for (
int i = 0; i < mLightSources.count(); ++i )
1038 if ( mLightSources[i]->type() == lights[i]->type() )
1040 switch ( mLightSources[i]->type() )
1057 qDeleteAll( lights );
1062 qDeleteAll( mLightSources );
1063 mLightSources = lights;
1074 return mFieldOfView;
1092 return mProjectionType;
1110 return mCameraNavigationMode;
1117 if ( mCameraNavigationMode == navigationMode )
1120 mCameraNavigationMode = navigationMode;
1128 return mCameraMovementSpeed;
1135 if ( mCameraMovementSpeed == movementSpeed )
1138 mCameraMovementSpeed = movementSpeed;
1160 return mSkyboxSettings;
1167 return mShadowSettings;
1174 return mAmbientOcclusionSettings;
1205 return mIsSkyboxEnabled;
1212 mIsSkyboxEnabled = enabled;
1219 return mIsFpsCounterEnabled;
1226 mDebugShadowMapEnabled = enabled;
1227 mDebugShadowMapCorner = corner;
1228 mDebugShadowMapSize = size;
1236 return mDebugShadowMapEnabled;
1243 return mDebugShadowMapCorner;
1250 return mDebugShadowMapSize;
1257 mDebugDepthMapEnabled = enabled;
1258 mDebugDepthMapCorner = corner;
1259 mDebugDepthMapSize = size;
1267 return mDebugDepthMapEnabled;
1274 return mDebugDepthMapCorner;
1281 return mDebugDepthMapSize;
1288 if ( fpsCounterEnabled == mIsFpsCounterEnabled )
1290 mIsFpsCounterEnabled = fpsCounterEnabled;
1298 return mTerrainRenderingEnabled;
1315 return mRendererUsage;
1329 return mViewSyncMode;
1336 mViewSyncMode = mode;
1343 return mVisualizeViewFrustum;
1350 if ( mVisualizeViewFrustum != enabled )
1352 mVisualizeViewFrustum = enabled;
1361 return m3dAxisSettings;
1368 if ( debugOverlayEnabled == mIsDebugOverlayEnabled )
1371 mIsDebugOverlayEnabled = debugOverlayEnabled;
1379 return mShowExtentIn2DView;
1382void Qgs3DMapSettings::connectChangedSignalsToSettingsChanged()
1426 if ( axisSettings == m3dAxisSettings )
1438 m3dAxisSettings = axisSettings;
1447 return mIsDebugOverlayEnabled;
1454 if ( show == mShowExtentIn2DView )
1457 mShowExtentIn2DView = show;
QFlags< ViewSyncModeFlag > ViewSyncModeFlags
NavigationMode
The navigation mode used by 3D cameras.
@ TerrainBased
The default navigation based on the terrain.
@ Walk
Uses WASD keys or arrows to navigate in walking (first person) manner.
RendererUsage
Usage of the renderer.
@ Point
Point light source.
@ Directional
Directional light source.
Contains the configuration of a 3d axis.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void extentChanged()
Emitted when the 3d view's 2d extent has changed.
void setEyeDomeLightingStrength(double strength)
Sets the eye dome lighting strength value.
void mapTileResolutionChanged()
Emitted when the map tile resoulution has changed.
void terrainVerticalScaleChanged()
Emitted when the vertical scale of the terrain has changed.
bool isDebugOverlayEnabled() const
Returns whether debug overlay is enabled.
Qt::Corner debugDepthMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setTransformContext(const QgsCoordinateTransformContext &context)
Sets the coordinate transform context, which stores various information regarding which datum transfo...
void settingsChanged()
Emitted when one of the configuration settings has changed.
void renderersChanged()
Emitted when the list of map's extra renderers have been modified.
void eyeDomeLightingDistanceChanged()
Emitted when the eye dome lighting distance has changed.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Reads configuration from a DOM element previously written by writeXml()
void terrainShadingChanged()
Emitted when terrain shading enabled flag or terrain shading material has changed.
const QgsPathResolver & pathResolver() const
Returns the path resolver for conversion between relative and absolute paths during rendering operati...
void setAmbientOcclusionSettings(const QgsAmbientOcclusionSettings &ambientOcclusionSettings)
Sets the current configuration of screen space ambient occlusion.
void setShowTerrainTilesInfo(bool enabled)
Sets whether to display extra tile info on top of terrain tiles (for debugging)
QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords) const
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
bool showExtentIn2DView() const
Returns whether the extent is displayed on the main 2D map canvas.
double cameraMovementSpeed() const
Returns the camera movement speed.
Qt3DRender::QCameraLens::ProjectionType projectionType() const
Returns the camera lens' projection type.
void setEyeDomeLightingEnabled(bool enabled)
Sets whether eye dome lighting will be used.
bool debugDepthMapEnabled() const
Returns whether the shadow map debugging is enabled.
bool isSkyboxEnabled() const
Returns whether the skybox is enabled.
void setFieldOfView(const float fieldOfView)
Sets the camera lens' field of view.
void debugDepthMapSettingsChanged()
Emitted when depth map debugging has changed.
void setLightSources(const QList< QgsLightSource * > &lights)
Sets the list of light sources defined in the scene.
double outputDpi() const
Returns DPI used for conversion between real world units (e.g.
Qgis::NavigationMode cameraNavigationMode() const
Returns the navigation mode used by the camera.
double eyeDomeLightingStrength() const
Returns the eye dome lighting strength value.
void backgroundColorChanged()
Emitted when the background color has changed.
void showTerrainBoundingBoxesChanged()
Emitted when the flag whether terrain's bounding boxes are shown has changed.
Qt::Corner debugShadowMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setMapThemeCollection(QgsMapThemeCollection *mapThemes)
Sets pointer to the collection of map themes.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Writes configuration to a DOM element, to be used later with readXml()
void setDebugDepthMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the depth map.
bool showCameraViewCenter() const
Returns whether to show camera's view center as a sphere (for debugging)
void showCameraRotationCenterChanged()
Emitted when the flag whether camera's rotation center is shown has changed.
QColor selectionColor() const
Returns color used for selected features.
void directionalLightsChanged()
Emitted when the list of directional lights changes.
void setTerrainShadingMaterial(const QgsPhongMaterialSettings &material)
Sets terrain shading material.
void cameraNavigationModeChanged()
Emitted when the camera navigation mode was changed.
void shadowSettingsChanged()
Emitted when shadow rendering settings are changed.
void setViewFrustumVisualizationEnabled(bool enabled)
Sets whether the camera's view frustum is visualized on the 2D map canvas.
void setShowCameraRotationCenter(bool enabled)
Sets whether to show camera's rotation center as a sphere (for debugging)
float maxTerrainGroundError() const
Returns maximum ground error of terrain tiles in world units.
void setExtent(const QgsRectangle &extent)
Sets the 3D scene's 2D extent in the 3D scene's CRS, while also setting the scene's origin to the ext...
void eyeDomeLightingEnabledChanged()
Emitted when the flag whether eye dome lighting is used has changed.
void setTerrainVerticalScale(double zScale)
Sets vertical scale (exaggeration) of terrain (1 = true scale, > 1 = hills get more pronounced)
void debugOverlayEnabledChanged(bool debugOverlayEnabled)
Emitted when the debug overaly is enabled or disabled.
void setOutputDpi(const double dpi)
Sets DPI used for conversion between real world units (e.g.
void setIsSkyboxEnabled(bool enabled)
Sets whether the skybox is enabled.
void setShowLabels(bool enabled)
Sets whether to display labels on terrain tiles.
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
void setViewSyncMode(Qgis::ViewSyncModeFlags mode)
Sets the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
void setOrigin(const QgsVector3D &origin)
Sets coordinates in map CRS at which our 3D world has origin (0,0,0)
void setMaxTerrainGroundError(float error)
Returns maximum ground error of terrain tiles in world units.
void setSkyboxSettings(const QgsSkyboxSettings &skyboxSettings)
Sets the current configuration of the skybox.
void skyboxSettingsChanged()
Emitted when skybox settings are changed.
void setMapTileResolution(int res)
Sets resolution (in pixels) of the texture of a terrain tile.
void setLayers(const QList< QgsMapLayer * > &layers)
Sets the list of 3D map layers to be rendered in the scene.
QgsShadowSettings shadowSettings() const
Returns the current configuration of shadows.
void terrainMapThemeChanged()
Emitted when terrain's map theme has changed.
void setShadowSettings(const QgsShadowSettings &shadowSettings)
Sets the current configuration of shadow rendering.
void setIsDebugOverlayEnabled(bool debugOverlayEnabled)
Sets whether debug overlay is enabled The debug overlay displays some debugging and profiling informa...
void pointLightsChanged()
Emitted when the list of point lights changes.
void setTerrainElevationOffset(float offset)
Sets the terrain elevation offset (used to move the terrain up or down)
QList< QgsLightSource * > lightSources() const
Returns list of directional light sources defined in the scene.
double debugDepthMapSize() const
Returns the size of the shadow map preview.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets coordinate reference system used in the 3D scene.
Qgs3DAxisSettings get3DAxisSettings() const
Returns the current configuration of 3d axis.
void setEyeDomeLightingDistance(int distance)
Sets the eye dome lighting distance value (contributes to the contrast of the image.
bool viewFrustumVisualizationEnabled() const
Returns whether the camera's view frustum is visualized on the 2D map canvas.
void setShowLightSourceOrigins(bool enabled)
Sets whether to show light source origins as a sphere (for debugging)
void setShowExtentIn2DView(bool show)
Sets whether the extent is displayed on the main 2D map canvas.
void projectionTypeChanged()
Emitted when the camera lens projection type changes.
float fieldOfView() const
Returns the camera lens' field of view.
void selectionColorChanged()
Emitted when the selection color has changed.
QgsAmbientOcclusionSettings ambientOcclusionSettings() const
Returns the current configuration of screen space ambient occlusion.
QgsRectangle extent() const
Returns the 3D scene's 2D extent in the 3D scene's CRS.
void setTerrainShadingEnabled(bool enabled)
Sets whether terrain shading is enabled.
Qgis::ViewSyncModeFlags viewSyncMode() const
Returns the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
void setDebugShadowMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the shadow map.
float terrainElevationOffset() const
Returns the elevation offset of the terrain (used to move the terrain up or down)
int eyeDomeLightingDistance() const
Returns the eye dome lighting distance value (contributes to the contrast of the image)
void setSelectionColor(const QColor &color)
Sets color used for selected features.
void lightSourcesChanged()
Emitted when any of the light source settings in the map changes.
void showLightSourceOriginsChanged()
Emitted when the flag whether light source origins are shown has changed.
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
void setCameraNavigationMode(Qgis::NavigationMode navigationMode)
Sets the navigation mode for the camera.
QColor backgroundColor() const
Returns background color of the 3D map view.
void resolveReferences(const QgsProject &project)
Resolves references to other objects (map layers) after the call to readXml()
double debugShadowMapSize() const
Returns the size of the shadow map preview.
void setPathResolver(const QgsPathResolver &resolver)
Sets the path resolver for conversion between relative and absolute paths during rendering operations...
QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords) const
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
bool showTerrainBoundingBoxes() const
Returns whether to display bounding boxes of terrain tiles (for debugging)
~Qgs3DMapSettings() override
void showLabelsChanged()
Emitted when the flag whether labels are displayed on terrain tiles has changed.
void maxTerrainScreenErrorChanged()
Emitted when the maximum terrain screen error has changed.
void setShowCameraViewCenter(bool enabled)
Sets whether to show camera's view center as a sphere (for debugging)
int mapTileResolution() const
Returns resolution (in pixels) of the texture of a terrain tile.
bool showLabels() const
Returns whether to display labels on terrain tiles.
void set3DAxisSettings(const Qgs3DAxisSettings &axisSettings, bool force=false)
Sets the current configuration of 3d axis.
void setCameraMovementSpeed(double movementSpeed)
Sets the camera movement speed.
void terrainElevationOffsetChanged(float newElevation)
Emitted when the terrain elevation offset is changed.
void setTerrainRenderingEnabled(bool terrainRenderingEnabled)
Sets whether the 2D terrain surface will be rendered in.
bool debugShadowMapEnabled() const
Returns whether the shadow map debugging is enabled.
void setBackgroundColor(const QColor &color)
Sets background color of the 3D map view.
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
void fpsCounterEnabledChanged(bool fpsCounterEnabled)
Emitted when the FPS counter is enabled or disabled.
void axisSettingsChanged()
Emitted when 3d axis rendering settings are changed.
void viewFrustumVisualizationEnabledChanged()
Emitted when the camera's view frustum visualization on the main 2D map canvas is enabled or disabled...
void setProjectionType(const Qt3DRender::QCameraLens::ProjectionType projectionType)
Sets the camera lens' projection type.
void ambientOcclusionSettingsChanged()
Emitted when ambient occlusion rendering settings are changed.
bool showTerrainTilesInfo() const
Returns whether to display extra tile info on top of terrain tiles (for debugging)
void showExtentIn2DViewChanged()
Emitted when the parameter to display 3d view's extent in the 2D canvas has changed.
void configureTerrainFromProject(QgsProjectElevationProperties *properties, const QgsRectangle &fullExtent)
Configures the map's terrain settings directly from a project's elevation properties.
void layersChanged()
Emitted when the list of map layers for 3d rendering has changed.
void showTerrainTilesInfoChanged()
Emitted when the flag whether terrain's tile info is shown has changed.
void eyeDomeLightingStrengthChanged()
Emitted when the eye dome lighting strength has changed.
QgsSkyboxSettings skyboxSettings() const
Returns the current configuration of the skybox.
void setMaxTerrainScreenError(float error)
Sets maximum allowed screen error of terrain tiles in pixels.
bool isTerrainShadingEnabled() const
Returns whether terrain shading is enabled.
void cameraMovementSpeedChanged()
Emitted when the camera movement speed was changed.
QgsCoordinateReferenceSystem crs() const
Returns coordinate reference system used in the 3D scene.
bool eyeDomeLightingEnabled() const
Returns whether eye dome lighting is used.
QgsPhongMaterialSettings terrainShadingMaterial() const
Returns terrain shading material.
void setRendererUsage(Qgis::RendererUsage rendererUsage)
Sets the renderer usage.
bool isFpsCounterEnabled() const
Returns whether FPS counter label is enabled.
QString terrainMapTheme() const
Returns name of the map theme (from the active project) that will be used for terrain's texture.
float maxTerrainScreenError() const
Returns maximum allowed screen error of terrain tiles in pixels.
void setShowTerrainBoundingBoxes(bool enabled)
Sets whether to display bounding boxes of terrain tiles (for debugging)
void fieldOfViewChanged()
Emitted when the camera lens field of view changes.
Qgis::RendererUsage rendererUsage() const
Returns the renderer usage.
void setIsFpsCounterEnabled(bool fpsCounterEnabled)
Sets whether FPS counter label is enabled.
QgsMapThemeCollection * mapThemeCollection() const
Returns pointer to the collection of map themes.
QList< QgsMapLayer * > layers() const
Returns the list of 3D map layers to be rendered in the scene.
void setTerrainMapTheme(const QString &theme)
Sets name of the map theme.
void terrainGeneratorChanged()
Emitted when the terrain generator has changed.
bool showLightSourceOrigins() const
Returns whether to show light source origins as a sphere (for debugging)
void setTerrainGenerator(QgsTerrainGenerator *gen)
Sets terrain generator and sets extent() as the generator's extent.
void debugShadowMapSettingsChanged()
Emitted when shadow map debugging has changed.
void showCameraViewCenterChanged()
Emitted when the flag whether camera's view center is shown has changed.
void maxTerrainGroundErrorChanged()
Emitted when the maximum terrain ground error has changed.
QgsCoordinateTransformContext transformContext() const
Returns the coordinate transform context, which stores various information regarding which datum tran...
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0).
bool showCameraRotationCenter() const
Returns whether to show camera's rotation center as a sphere (for debugging)
static QgsRectangle tryReprojectExtent2D(const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Reprojects extent from crs1 to crs2 coordinate reference system with context context.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
virtual QString type() const =0
Returns the unique type ID string for the provider.
double offset() const
Returns the vertical offset value, used for adjusting the heights from the terrain provider.
double scale() const
Returns the vertical scale factor, which can be used to exaggerate vertical heights.
class containing the configuration of ambient occlusion rendering 3
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
static QColor colorFromString(const QString &string)
Decodes a string into a color value.
static QString colorToString(const QColor &color)
Encodes a color into a string value.
This class represents a coordinate reference system (CRS).
bool readXml(const QDomNode &node)
Restores state from the given DOM node.
bool writeXml(QDomNode &node, QDomDocument &doc) const
Stores state to the given Dom node in the given document.
Contains information about the context in which a coordinate transform is executed.
void setCrs(const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context)
Sets CRS of the terrain.
void setLayer(QgsRasterLayer *layer)
Sets raster layer with elevation model to be used for terrain generation.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets CRS of the terrain.
static QgsLightSource * createFromXml(const QDomElement &element, const QgsReadWriteContext &context)
Creates a new light source from an XML element.
Base class for all map layer types.
Container class that allows storage of map themes consisting of visible map layers and layer styles.
A terrain provider that uses the Z values of a mesh layer to build a terrain surface.
QgsMeshLayer * layer() const
Returns the mesh layer to be used as the terrain source.
void setCrs(const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context)
Sets CRS of the terrain.
Resolves relative paths into absolute paths and vice versa.
void writeXml(QDomElement &elem, const QgsReadWriteContext &context) const override
Writes settings to a DOM element.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context) override
Reads settings from a DOM element.
A class to represent a 2D point.
Temporarily blocks QgsProject "dirtying" for the lifetime of the object.
Contains elevation properties for a QgsProject.
QgsAbstractTerrainProvider * terrainProvider()
Returns the project's terrain provider.
QgsReferencedRectangle fullExtent() const
Returns the full extent of the project, which represents the maximal limits of the project.
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
static QgsProject * instance()
Returns the QgsProject singleton instance.
Q_INVOKABLE QgsMapLayer * mapLayer(const QString &layerId) const
Retrieve a pointer to a registered layer by layer ID.
void setDirty(bool b=true)
Flag the project as dirty (modified).
const QgsProjectViewSettings * viewSettings() const
Returns the project's view settings, which contains settings and properties relating to how a QgsProj...
A terrain provider where the terrain source is a raster DEM layer.
QgsRasterLayer * layer() const
Returns the raster layer with elevation model to be used as the terrain source.
The class is used as a container of context for various read/write operations on other objects.
A rectangle specified with double values.
double xMinimum() const
Returns the x minimum value (left side of rectangle).
double yMinimum() const
Returns the y minimum value (bottom side of rectangle).
double xMaximum() const
Returns the x maximum value (right side of rectangle).
double yMaximum() const
Returns the y maximum value (top side of rectangle).
QgsPointXY center() const
Returns the center point of the rectangle.
class containing the configuration of shadows rendering 3
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
Contains the configuration of a skybox entity.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
Base class for objects with an associated (optional) temporal range.
const QgsDateTimeRange & temporalRange() const
Returns the datetime range for the object.
void setTemporalRange(const QgsDateTimeRange &range)
Sets the temporal range for the object.
T begin() const
Returns the beginning of the range.
T end() const
Returns the upper bound of the range.
void terrainChanged()
Emitted when the terrain changed (for example, raster DEM or mesh have data changed)
QgsCoordinateReferenceSystem crs() const
Returns CRS of the terrain.
virtual void setExtent(const QgsRectangle &extent)
sets the extent of the terrain in terrain's CRS
static QString typeToString(Type type)
Converts terrain generator type enumeration into a string.
Class for storage of 3D vectors similar to QVector3D, with the difference that it uses double precisi...
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
double x() const
Returns X coordinate.
_LayerRef< QgsMapLayer > QgsMapLayerRef
QgsTemporalRange< QDateTime > QgsDateTimeRange
QgsRange which stores a range of date times.
#define QGIS_PROTECT_QOBJECT_THREAD_ACCESS
const QgsCoordinateReferenceSystem & crs
void setLayer(TYPE *l)
Sets the reference to point to a specified layer.
QString layerId
Original layer ID.