QGIS API Documentation 3.99.0-Master (d270888f95f)
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qgslightsource.cpp
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1/***************************************************************************
2 qgslightsource.cpp
3 -----------------
4 begin : April 2022
5 copyright : (C) 2022 by Nyall Dawson
6 email : nyall dot dawson at gmail dot com
7***************************************************************************/
8
9
10/***************************************************************************
11 * *
12 * This program is free software; you can redistribute it and/or modify *
13 * it under the terms of the GNU General Public License as published by *
14 * the Free Software Foundation; either version 2 of the License, or *
15 * (at your option) any later version. *
16 * *
17 ***************************************************************************/
18
19#include "qgslightsource.h"
20
23
24#include <QString>
25
26using namespace Qt::StringLiterals;
27
29
33
34QgsLightSource *QgsLightSource::createFromXml( const QDomElement &element, const QgsReadWriteContext &context )
35{
36 std::unique_ptr<QgsLightSource> res;
37 if ( element.nodeName() == "point-light"_L1 )
38 {
39 res = std::make_unique<QgsPointLightSettings>();
40 }
41 else if ( element.nodeName() == "directional-light"_L1 )
42 {
43 res = std::make_unique<QgsDirectionalLightSettings>();
44 }
45
46 if ( res )
47 res->readXml( element, context );
48
49 return res.release();
50}
Base class for light sources in 3d scenes.
virtual void resolveReferences(const QgsProject &project)
After reading from XML, resolve references to any layers that have been read as layer IDs.
virtual ~QgsLightSource()
static QgsLightSource * createFromXml(const QDomElement &element, const QgsReadWriteContext &context)
Creates a new light source from an XML element.
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
Definition qgsproject.h:112
A container for the context for various read/write operations on objects.