48#include <Qt3DExtras/QPhongMaterial> 
   49#include <Qt3DRender/QRenderSettings> 
   57  engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
 
   59  auto requestImageFcn = [&engine, scene]
 
   67  auto saveImageFcn = [&evLoop, &resImage]( 
const QImage & img )
 
   74  QMetaObject::Connection conn2;
 
   88  QObject::disconnect( conn1 );
 
   90    QObject::disconnect( conn2 );
 
   92  engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::OnDemand );
 
  102  engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
 
  104  auto requestImageFcn = [&engine, scene]
 
  112  auto saveImageFcn = [&evLoop, &resImage]( 
const QImage & img )
 
  119  QMetaObject::Connection conn2;
 
  133  QObject::disconnect( conn1 );
 
  135    QObject::disconnect( conn2 );
 
  137  engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::OnDemand );
 
  144                                  const QString &outputDirectory,
 
  145                                  const QString &fileNameTemplate,
 
  146                                  const QSize &outputSize,
 
  156  engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
 
  158  if ( animationSettings.
keyFrames().size() < 2 )
 
  160    error = QObject::tr( 
"Unable to export 3D animation. Add at least 2 keyframes" );
 
  164  const float duration = animationSettings.
duration(); 
 
  167    error = QObject::tr( 
"Unable to export 3D animation (invalid duration)." );
 
  173  const int totalFrames = 
static_cast<int>( duration * framesPerSecond );
 
  175  if ( fileNameTemplate.isEmpty() )
 
  177    error = QObject::tr( 
"Filename template is empty" );
 
  181  const int numberOfDigits = fileNameTemplate.count( QLatin1Char( 
'#' ) );
 
  182  if ( numberOfDigits < 0 )
 
  184    error = QObject::tr( 
"Wrong filename template format (must contain #)" );
 
  187  const QString token( numberOfDigits, QLatin1Char( 
'#' ) );
 
  188  if ( !fileNameTemplate.contains( token ) )
 
  190    error = QObject::tr( 
"Filename template must contain all # placeholders in one continuous group." );
 
  194  while ( time <= duration )
 
  201        error = QObject::tr( 
"Export canceled" );
 
  204      feedback->
setProgress( frameNo / 
static_cast<double>( totalFrames ) * 100 );
 
  211    QString fileName( fileNameTemplate );
 
  212    const QString frameNoPaddedLeft( QStringLiteral( 
"%1" ).arg( frameNo, numberOfDigits, 10, QChar( 
'0' ) ) ); 
 
  213    fileName.replace( token, frameNoPaddedLeft );
 
  214    const QString path = QDir( outputDirectory ).filePath( fileName );
 
  220    time += 1.0f / 
static_cast<float>( framesPerSecond );
 
  229  if ( maxError <= 0 || tileResolution <= 0 || tile0width <= 0 )
 
  236  const double zoomLevel = -log( tileResolution * maxError / tile0width ) / log( 2 );
 
  237  return round( zoomLevel );  
 
  245      return QStringLiteral( 
"absolute" );
 
  247      return QStringLiteral( 
"relative" );
 
  249      return QStringLiteral( 
"terrain" );
 
  257  if ( 
str == QLatin1String( 
"absolute" ) )
 
  259  else if ( 
str == QLatin1String( 
"terrain" ) )
 
  271      return QStringLiteral( 
"vertex" );
 
  273      return QStringLiteral( 
"centroid" );
 
  281  if ( 
str == QLatin1String( 
"vertex" ) )
 
  292      return QStringLiteral( 
"no-culling" );
 
  294      return QStringLiteral( 
"front" );
 
  296      return QStringLiteral( 
"back" );
 
  298      return QStringLiteral( 
"front-and-back" );
 
  305  if ( 
str == QLatin1String( 
"front" ) )
 
  307  else if ( 
str == QLatin1String( 
"back" ) )
 
  309  else if ( 
str == QLatin1String( 
"front-and-back" ) )
 
  365            pt.
setX( lineString->
xAt( i ) );
 
  366            pt.
setY( lineString->
yAt( i ) );
 
  388        geomZ = lineString->
zAt( i );
 
  396    lineString->
setZAt( i, z );
 
  403  if ( !polygon->
is3D() )
 
  418  QgsLineString *lineString = qgsgeometry_cast<QgsLineString *>( curve );
 
  427    QgsLineString *lineString = qgsgeometry_cast<QgsLineString *>( curve );
 
  439  const float *d = m.constData();
 
  442  for ( 
int i = 0; i < 16; ++i )
 
  443    elems << QString::number( d[i] );
 
  444  return elems.join( 
' ' );
 
  451  QStringList elems = 
str.split( 
' ' );
 
  452  for ( 
int i = 0; i < 16; ++i )
 
  453    d[i] = elems[i].toFloat();
 
  479        h = terrainZ + geomZ;
 
  482    positions.append( QVector3D( pt.
x() - map.
origin().
x(), h, -( pt.
y() - map.
origin().
y() ) ) );
 
  483    QgsDebugMsgLevel( QStringLiteral( 
"%1 %2 %3" ).arg( positions.last().x() ).arg( positions.last().y() ).arg( positions.last().z() ), 2 );
 
  492static inline uint outcode( QVector4D v )
 
  502  if ( v.x() < -v.w() ) code |= 0x01;
 
  503  if ( v.x() > v.w() )  code |= 0x02;
 
  504  if ( v.y() < -v.w() ) code |= 0x04;
 
  505  if ( v.y() > v.w() )  code |= 0x08;
 
  506  if ( v.z() < -v.w() ) code |= 0x10;
 
  507  if ( v.z() > v.w() )  code |= 0x20;
 
  526  for ( 
int i = 0; i < 8; ++i )
 
  528    const QVector4D p( ( ( i >> 0 ) & 1 ) ? bbox.
xMin : bbox.
xMax,
 
  529                       ( ( i >> 1 ) & 1 ) ? bbox.
yMin : bbox.
yMax,
 
  530                       ( ( i >> 2 ) & 1 ) ? bbox.
zMin : bbox.
zMax, 1 );
 
  531    const QVector4D pc = viewProjectionMatrix * p;
 
  535    out = out & outcode( pc );
 
  543                      mapCoords.
z() - origin.
z(),
 
  544                      -( mapCoords.
y() - origin.
y() ) );
 
  551                      -worldCoords.
z() + origin.
y(),
 
  552                      worldCoords.
y() + origin.
z() );
 
  562    ct.setBallparkTransformsAreAppropriate( 
true );
 
  565      extentMapCrs = ct.transformBoundingBox( extentMapCrs );
 
  570      QgsDebugMsg( QStringLiteral( 
"3D utils: transformation of extent failed: " ) + extentMapCrs.toString( -1 ) );
 
  578  const QgsRectangle extentMapCrs( _tryReprojectExtent2D( extent, layerCrs, mapCrs, context ) );
 
  585  return _tryReprojectExtent2D( extentMap, mapCrs, layerCrs, context );
 
  594  QgsAABB rootBbox( worldExtentMin3D.
x(), worldExtentMin3D.
y(), worldExtentMin3D.
z(),
 
  595                    worldExtentMax3D.
x(), worldExtentMax3D.
y(), worldExtentMax3D.
z() );
 
  603  const QgsRectangle extentMap( worldExtentMin3D.
x(), worldExtentMin3D.
y(), worldExtentMax3D.
x(), worldExtentMax3D.
y() );
 
  620      mapPoint2.
set( pt.
x(), pt.
y(), mapPoint1.
z() );
 
  639  zMin = std::numeric_limits<double>::max();
 
  640  zMax = std::numeric_limits<double>::lowest();
 
  649      const double z = ( *vit ).z();
 
  650      if ( z < zMin ) zMin = z;
 
  651      if ( z > zMax ) zMax = z;
 
  655  if ( zMin == std::numeric_limits<double>::max() && zMax == std::numeric_limits<double>::lowest() )
 
  683  const QVector3D deviceCoords( point.x(), point.y(), 0.0 );
 
  685  const QVector3D normDeviceCoords( 2.0 * deviceCoords.x() / windowSize.width() - 1.0f, 1.0f - 2.0 * deviceCoords.y() / windowSize.height(), camera->nearPlane() );
 
  687  const QVector4D rayClip( normDeviceCoords.x(), normDeviceCoords.y(), -1.0, 0.0 );
 
  689  const QMatrix4x4 invertedProjMatrix = camera->projectionMatrix().inverted();
 
  690  const QMatrix4x4 invertedViewMatrix = camera->viewMatrix().inverted();
 
  693  QVector4D rayDirView = invertedProjMatrix * rayClip;
 
  695  const QVector4D rayOriginWorld = invertedViewMatrix * QVector4D( 0.0f, 0.0f, 0.0f, 1.0f );
 
  698  rayDirView.setZ( -1.0f );
 
  699  rayDirView.setW( 0.0f );
 
  700  const QVector4D rayDirWorld4D = invertedViewMatrix * rayDirView;
 
  701  QVector3D rayDirWorld( rayDirWorld4D.x(), rayDirWorld4D.y(), rayDirWorld4D.z() );
 
  702  rayDirWorld = rayDirWorld.normalized();
 
  704  return QgsRay3D( QVector3D( rayOriginWorld ), rayDirWorld );
 
  709  double dNear = camera->nearPlane();
 
  710  double dFar = camera->farPlane();
 
  711  double distance = ( 2.0 * dNear * dFar ) / ( dFar + dNear - ( depth * 2 - 1 ) * ( dFar - dNear ) );
 
  714  double dot = QVector3D::dotProduct( ray.
direction(), camera->viewVector().normalized() );
 
  724  pitch = qRadiansToDegrees( qAcos( vect.y() ) );
 
  725  yaw = qRadiansToDegrees( qAtan2( -vect.z(), vect.x() ) ) + 90;
 
  730  return QVector2D( screenXY.x() / winSize.width(), 1 - screenXY.y() / winSize.width() );
 
  735  return QVector2D( textureXY.x() * winSize.width(), ( 1 - textureXY.y() ) * winSize.height() );
 
  743  std::unique_ptr< QgsPointCloud3DSymbol > symbol3D;
 
  744  if ( renderer->
type() == QLatin1String( 
"ramp" ) )
 
  747    symbol3D = std::make_unique< QgsColorRampPointCloud3DSymbol >();
 
  753  else if ( renderer->
type() == QLatin1String( 
"rgb" ) )
 
  756    symbol3D = std::make_unique< QgsRgbPointCloud3DSymbol >();
 
  766  else if ( renderer->
type() == QLatin1String( 
"classified" ) )
 
  770    symbol3D = std::make_unique< QgsClassificationPointCloud3DSymbol >();
 
  778    std::unique_ptr< QgsPointCloudLayer3DRenderer > renderer3D = std::make_unique< QgsPointCloudLayer3DRenderer >();
 
  779    renderer3D->setSymbol( symbol3D.release() );
 
AltitudeClamping
Altitude clamping.
 
@ Relative
Elevation is relative to terrain height (final elevation = terrain elevation + feature elevation)
 
@ Terrain
Elevation is clamped to terrain (final elevation = terrain elevation)
 
@ Absolute
Elevation is taken directly from feature and is independent of terrain height (final elevation = feat...
 
AltitudeBinding
Altitude binding.
 
@ Centroid
Clamp just centroid of feature.
 
@ Vertex
Clamp every vertex of feature.
 
Keyframe interpolate(float time) const
Interpolates camera position and rotation at the given point in time.
 
float duration() const
Returns duration of the whole animation in seconds.
 
Keyframes keyFrames() const
Returns keyframes of the animation.
 
@ Ready
The scene is fully loaded/updated.
 
void sceneStateChanged()
Emitted when the scene's state has changed.
 
SceneState sceneState() const
Returns the current state of the scene.
 
QgsCameraController * cameraController()
Returns camera controller.
 
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
 
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
 
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
 
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0)
 
CullingMode
Triangle culling mode.
 
@ FrontAndBack
Will not render anything.
 
@ NoCulling
Will render both front and back faces of triangles.
 
@ Front
Will render only back faces of triangles.
 
@ Back
Will render only front faces of triangles (recommended when input data are consistent)
 
static QgsVector3D transformWorldCoordinates(const QgsVector3D &worldPoint1, const QgsVector3D &origin1, const QgsCoordinateReferenceSystem &crs1, const QgsVector3D &origin2, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Transforms a world point from (origin1, crs1) to (origin2, crs2)
 
static Qgs3DTypes::CullingMode cullingModeFromString(const QString &str)
Converts a string to a value from CullingMode enum.
 
static Qgis::AltitudeClamping altClampingFromString(const QString &str)
Converts a string to a value from AltitudeClamping enum.
 
static QString matrix4x4toString(const QMatrix4x4 &m)
Converts a 4x4 transform matrix to a string.
 
static QgsRectangle worldToMapExtent(const QgsAABB &bbox, const QgsVector3D &mapOrigin)
Converts axis aligned bounding box in 3D world coordinates to extent in map coordinates.
 
static QgsRectangle worldToLayerExtent(const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts axis aligned bounding box in 3D world coordinates to extent in map layer CRS.
 
static void pitchAndYawFromViewVector(QVector3D vect, double &pitch, double &yaw)
Function used to extract the pitch and yaw (also known as heading) angles in degrees from the view ve...
 
static int maxZoomLevel(double tile0width, double tileResolution, double maxError)
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom le...
 
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
 
static QgsAABB layerToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts extent (in map layer's CRS) to axis aligned bounding box in 3D world coordinates.
 
static Qgis::AltitudeBinding altBindingFromString(const QString &str)
Converts a string to a value from AltitudeBinding enum.
 
static QString cullingModeToString(Qgs3DTypes::CullingMode mode)
Converts a value from CullingMode enum to a string.
 
static void extractPointPositions(const QgsFeature &f, const Qgs3DMapSettings &map, Qgis::AltitudeClamping altClamp, QVector< QVector3D > &positions)
Calculates (x,y,z) positions of (multi)point from the given feature.
 
static bool isCullable(const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix)
Returns true if bbox is completely outside the current viewing volume.
 
static QVector2D screenToTextureCoordinates(QVector2D screenXY, QSize winSize)
Converts from screen coordinates to texture coordinates.
 
static void estimateVectorLayerZRange(QgsVectorLayer *layer, double &zMin, double &zMax)
Try to estimate range of Z values used in the given vector layer and store that in zMin and zMax.
 
static QgsPhongMaterialSettings phongMaterialFromQt3DComponent(Qt3DExtras::QPhongMaterial *material)
Returns phong material settings object based on the Qt3D material.
 
static QString altClampingToString(Qgis::AltitudeClamping altClamp)
Converts a value from AltitudeClamping enum to a string.
 
static void clampAltitudes(QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint ¢roid, float height, const Qgs3DMapSettings &map)
Clamps altitude of vertices of a linestring according to the settings.
 
static QMatrix4x4 stringToMatrix4x4(const QString &str)
Convert a string to a 4x4 transform matrix.
 
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
 
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
 
static QVector2D textureToScreenCoordinates(QVector2D textureXY, QSize winSize)
Converts from texture coordinates coordinates to screen coordinates.
 
static bool exportAnimation(const Qgs3DAnimationSettings &animationSettings, Qgs3DMapSettings &mapSettings, int framesPerSecond, const QString &outputDirectory, const QString &fileNameTemplate, const QSize &outputSize, QString &error, QgsFeedback *feedback=nullptr)
Captures 3D animation frames to the selected folder.
 
static QVector3D screenPointToWorldPos(const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera)
Converts the clicked mouse position to the corresponding 3D world coordinates.
 
static QString altBindingToString(Qgis::AltitudeBinding altBind)
Converts a value from AltitudeBinding enum to a string.
 
static float clampAltitude(const QgsPoint &p, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float height, const QgsPoint ¢roid, const Qgs3DMapSettings &map)
Clamps altitude of a vertex according to the settings, returns Z value.
 
static QgsRay3D rayFromScreenPoint(const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera)
Convert from clicked point on the screen to a ray in world coordinates.
 
static QImage captureSceneImage(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures image of the current 3D scene of a 3D engine.
 
static std::unique_ptr< QgsPointCloudLayer3DRenderer > convert2DPointCloudRendererTo3D(QgsPointCloudRenderer *renderer)
Creates a QgsPointCloudLayer3DRenderer matching the symbol settings of a given QgsPointCloudRenderer.
 
static QImage captureSceneDepthBuffer(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures the depth buffer of the current 3D scene of a 3D engine.
 
static QgsExpressionContext globalProjectLayerExpressionContext(QgsVectorLayer *layer)
Returns expression context for use in preparation of 3D data of a layer.
 
void requestCaptureImage()
Starts a request for an image rendered by the engine.
 
void imageCaptured(const QImage &image)
Emitted after a call to requestCaptureImage() to return the captured image.
 
virtual Qt3DRender::QRenderSettings * renderSettings()=0
Returns access to the engine's render settings (the frame graph can be accessed from here)
 
Abstract base class for all geometries.
 
vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry.
 
bool is3D() const SIP_HOLDGIL
Returns true if the geometry is 3D and contains a z-value.
 
vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
 
virtual QgsPoint centroid() const
Returns the centroid of the geometry.
 
void setLookingAtPoint(const QgsVector3D &point, float distance, float pitch, float yaw)
Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates),...
 
void setCategoriesList(const QgsPointCloudCategoryList &categories)
Sets the list of categories of the classification.
 
void setAttribute(const QString &attribute)
Sets the attribute used to select the color of the point cloud.
 
void setAttribute(const QString &attribute)
Sets the attribute used to select the color of the point cloud.
 
void setColorRampShaderMinMax(double min, double max)
Sets the minimum and maximum values used when classifying colors in the color ramp shader.
 
void setColorRampShader(const QgsColorRampShader &colorRampShader)
Sets the color ramp shader used to render the point cloud.
 
Manipulates raster or point cloud pixel values so that they enhanceContrast or clip into a specified ...
 
This class represents a coordinate reference system (CRS).
 
Contains information about the context in which a coordinate transform is executed.
 
Custom exception class for Coordinate Reference System related exceptions.
 
bool addZValue(double zValue=0) override
Adds a z-dimension to the geometry, initialized to a preset value.
 
const QgsCurve * interiorRing(int i) const SIP_HOLDGIL
Retrieves an interior ring from the curve polygon.
 
const QgsCurve * exteriorRing() const SIP_HOLDGIL
Returns the curve polygon's exterior ring.
 
int numInteriorRings() const SIP_HOLDGIL
Returns the number of interior rings contained with the curve polygon.
 
Abstract base class for curved geometry type.
 
static QgsExpressionContextScope * projectScope(const QgsProject *project)
Creates a new scope which contains variables and functions relating to a QGIS project.
 
static QgsExpressionContextScope * layerScope(const QgsMapLayer *layer)
Creates a new scope which contains variables and functions relating to a QgsMapLayer.
 
static QgsExpressionContextScope * globalScope()
Creates a new scope which contains variables and functions relating to the global QGIS context.
 
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
 
Wrapper for iterator of features from vector data provider or vector layer.
 
bool nextFeature(QgsFeature &f)
 
This class wraps a request for features to a vector layer (or directly its vector data provider).
 
The feature class encapsulates a single feature including its unique ID, geometry and a list of field...
 
Base class for feedback objects to be used for cancellation of something running in a worker thread.
 
bool isCanceled() const SIP_HOLDGIL
Tells whether the operation has been canceled already.
 
void setProgress(double progress)
Sets the current progress for the feedback object.
 
A geometry is the spatial representation of a feature.
 
const QgsAbstractGeometry * constGet() const SIP_HOLDGIL
Returns a non-modifiable (const) reference to the underlying abstract geometry primitive.
 
QgsAbstractGeometry::vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
 
QgsAbstractGeometry::vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry.
 
Line string geometry type, with support for z-dimension and m-values.
 
double yAt(int index) const override
Returns the y-coordinate of the specified node in the line string.
 
void setZAt(int index, double z)
Sets the z-coordinate of the specified node in the line string.
 
int nCoordinates() const override SIP_HOLDGIL
Returns the number of nodes contained in the geometry.
 
double zAt(int index) const
Returns the z-coordinate of the specified node in the line string.
 
double xAt(int index) const override
Returns the x-coordinate of the specified node in the line string.
 
void setSize(QSize s) override
Sets the size of the rendering area (in pixels)
 
void setRootEntity(Qt3DCore::QEntity *root) override
Sets root entity of the 3D scene.
 
Qt3DRender::QRenderSettings * renderSettings() override
Returns access to the engine's render settings (the frame graph can be accessed from here)
 
void setDiffuse(const QColor &diffuse)
Sets diffuse color component.
 
void setAmbient(const QColor &ambient)
Sets ambient color component.
 
void setShininess(float shininess)
Sets shininess of the surface.
 
void setSpecular(const QColor &specular)
Sets specular color component.
 
An RGB renderer for 2d visualisation of point clouds using embedded red, green and blue attributes.
 
double maximum() const
Returns the maximum value for attributes which will be used by the color ramp shader.
 
QgsColorRampShader colorRampShader() const
Returns the color ramp shader function used to visualize the attribute.
 
double minimum() const
Returns the minimum value for attributes which will be used by the color ramp shader.
 
QString attribute() const
Returns the attribute to use for the renderer.
 
Renders point clouds by a classification attribute.
 
QString attribute() const
Returns the attribute to use for the renderer.
 
QgsPointCloudCategoryList categories() const
Returns the classification categories used for rendering.
 
Abstract base class for 2d point cloud renderers.
 
virtual QString type() const =0
Returns the identifier of the renderer type.
 
An RGB renderer for 2d visualisation of point clouds using embedded red, green and blue attributes.
 
QString redAttribute() const
Returns the attribute to use for the red channel.
 
QString greenAttribute() const
Returns the attribute to use for the green channel.
 
const QgsContrastEnhancement * greenContrastEnhancement() const
Returns the contrast enhancement to use for the green channel.
 
QString blueAttribute() const
Returns the attribute to use for the blue channel.
 
const QgsContrastEnhancement * blueContrastEnhancement() const
Returns the contrast enhancement to use for the blue channel.
 
const QgsContrastEnhancement * redContrastEnhancement() const
Returns the contrast enhancement to use for the red channel.
 
A class to represent a 2D point.
 
void set(double x, double y) SIP_HOLDGIL
Sets the x and y value of the point.
 
void setX(double x) SIP_HOLDGIL
Sets the x value of the point.
 
void setY(double y) SIP_HOLDGIL
Sets the y value of the point.
 
Point geometry type, with support for z-dimension and m-values.
 
static QgsProject * instance()
Returns the QgsProject singleton instance.
 
A representation of a ray in 3D.
 
QVector3D origin() const
Returns the origin of the ray.
 
QVector3D direction() const
Returns the direction of the ray see setDirection()
 
A rectangle specified with double values.
 
double yMaximum() const SIP_HOLDGIL
Returns the y maximum value (top side of rectangle).
 
double xMaximum() const SIP_HOLDGIL
Returns the x maximum value (right side of rectangle).
 
double xMinimum() const SIP_HOLDGIL
Returns the x minimum value (left side of rectangle).
 
double yMinimum() const SIP_HOLDGIL
Returns the y minimum value (bottom side of rectangle).
 
void setBlueAttribute(const QString &attribute)
Sets the attribute to use for the blue channel.
 
void setGreenContrastEnhancement(QgsContrastEnhancement *enhancement SIP_TRANSFER)
Sets the contrast enhancement to use for the green channel.
 
void setGreenAttribute(const QString &attribute)
Sets the attribute to use for the green channel.
 
void setBlueContrastEnhancement(QgsContrastEnhancement *enhancement SIP_TRANSFER)
Sets the contrast enhancement to use for the blue channel.
 
void setRedContrastEnhancement(QgsContrastEnhancement *enhancement SIP_TRANSFER)
Sets the contrast enhancement to use for the red channel.
 
void setRedAttribute(const QString &attribute)
Sets the attribute to use for the red channel.
 
virtual float heightAt(double x, double y, const Qgs3DMapSettings &map) const
Returns height at (x,y) in terrain's CRS.
 
double y() const
Returns Y coordinate.
 
double z() const
Returns Z coordinate.
 
double x() const
Returns X coordinate.
 
void set(double x, double y, double z)
Sets vector coordinates.
 
Represents a vector layer which manages a vector based data sets.
 
Q_INVOKABLE QgsWkbTypes::Type wkbType() const FINAL
Returns the WKBType or WKBUnknown in case of error.
 
QgsFeatureIterator getFeatures(const QgsFeatureRequest &request=QgsFeatureRequest()) const FINAL
Queries the layer for features specified in request.
 
static bool hasZ(Type type) SIP_HOLDGIL
Tests whether a WKB type contains the z-dimension.
 
CORE_EXPORT QgsMeshVertex centroid(const QgsMeshFace &face, const QVector< QgsMeshVertex > &vertices)
Returns the centroid of the face.
 
#define BUILTIN_UNREACHABLE
 
#define QgsDebugMsgLevel(str, level)
 
float pitch
Tilt of the camera in degrees (0 = looking from the top, 90 = looking from the side,...
 
float yaw
Horizontal rotation around the focal point in degrees.
 
QgsVector3D point
Point towards which the camera is looking in 3D world coords.
 
float dist
Distance of the camera from the focal point.