QGIS API Documentation 3.28.0-Firenze (ed3ad0430f)
qgspointcloud3dsymbol.h
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1/***************************************************************************
2 qgspointcloud3dsymbol.h
3 ------------------------------
4 Date : November 2020
5 Copyright : (C) 2020 by Nedjima Belgacem
6 Email : belgacem dot nedjima at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGSPOINTCLOUD3DSYMBOL_H
17#define QGSPOINTCLOUD3DSYMBOL_H
18
19#include "qgis_3d.h"
20
21#include <Qt3DRender/QMaterial>
22
23#include "qgsabstract3dsymbol.h"
24#include "qgscolorrampshader.h"
25#include "qgspointcloudlayer.h"
28
39{
40 public:
41
46 {
47 // Do not render anything
48 NoRendering = 0,
56 Classification
57 };
58
62 ~QgsPointCloud3DSymbol() override;
63
64 QString type() const override { return "pointcloud"; }
65
69 virtual QString symbolType() const = 0;
70
75 float pointSize() const { return mPointSize; }
76
81 void setPointSize( float size );
82
84 virtual unsigned int byteStride() = 0;
86 virtual void fillMaterial( Qt3DRender::QMaterial *material ) = 0 SIP_SKIP;
87
93 bool renderAsTriangles() const;
94
100 void setRenderAsTriangles( bool asTriangles );
101
108 bool horizontalTriangleFilter() const;
109
116 void setHorizontalTriangleFilter( bool horizontalTriangleFilter );
117
124 float horizontalFilterThreshold() const;
125
132 void setHorizontalFilterThreshold( float horizontalFilterThreshold );
133
140 bool verticalTriangleFilter() const;
141
148 void setVerticalTriangleFilter( bool verticalTriangleFilter );
149
156 float verticalFilterThreshold() const;
157
164 void setVerticalFilterThreshold( float verticalFilterThreshold );
165
166 void copyBaseSettings( QgsAbstract3DSymbol *destination ) const override;
167
168 protected:
169 float mPointSize = 3.0;
170 bool mRenderAsTriangles = false;
171 bool mHorizontalTriangleFilter = false;
172 float mHorizontalFilterThreshold = 10.0;
173 bool mVerticalTriangleFilter = false;
174 float mVerticalFilterThreshold = 10.0;
175
181 void writeBaseXml( QDomElement &elem, const QgsReadWriteContext &context ) const;
182
188 void readBaseXml( const QDomElement &elem, const QgsReadWriteContext &context );
189};
190
201{
202 public:
205
206 QString symbolType() const override;
207 QgsAbstract3DSymbol *clone() const override SIP_FACTORY;
208
209 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
210 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
211
216 QColor singleColor() const { return mSingleColor; }
217
222 void setSingleColor( QColor color );
223
224 unsigned int byteStride() override { return 3 * sizeof( float ); }
225 void fillMaterial( Qt3DRender::QMaterial *material ) override SIP_SKIP;
226
227
228 private:
229 QColor mSingleColor = QColor( 0, 0, 255 );
230};
231
242{
243 public:
246
247 QgsAbstract3DSymbol *clone() const override SIP_FACTORY;
248 QString symbolType() const override;
249
250 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
251 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
252
257 QString attribute() const;
258
263 void setAttribute( const QString &attribute );
264
269 QgsColorRampShader colorRampShader() const;
270
275 void setColorRampShader( const QgsColorRampShader &colorRampShader );
276
281 double colorRampShaderMin() const { return mColorRampShaderMin; }
282
287 double colorRampShaderMax() const { return mColorRampShaderMax; }
288
293 void setColorRampShaderMinMax( double min, double max );
294
295 unsigned int byteStride() override { return 4 * sizeof( float ); }
296 void fillMaterial( Qt3DRender::QMaterial *material ) override SIP_SKIP;
297
298 private:
299 QString mRenderingParameter;
300 QgsColorRampShader mColorRampShader;
301 double mColorRampShaderMin = 0.0;
302 double mColorRampShaderMax = 1.0;
303};
304
315{
316 public:
319
322
325
326 QString symbolType() const override;
327 QgsAbstract3DSymbol *clone() const override SIP_FACTORY;
328
329 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
330 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
331
332 unsigned int byteStride() override { return 6 * sizeof( float ); }
333 void fillMaterial( Qt3DRender::QMaterial *material ) override SIP_SKIP;
334
342 QString redAttribute() const;
343
351 void setRedAttribute( const QString &attribute );
352
360 QString greenAttribute() const;
361
369 void setGreenAttribute( const QString &attribute );
370
378 QString blueAttribute() const;
379
387 void setBlueAttribute( const QString &attribute );
388
396 QgsContrastEnhancement *redContrastEnhancement();
397
407 void setRedContrastEnhancement( QgsContrastEnhancement *enhancement SIP_TRANSFER );
408
416 QgsContrastEnhancement *greenContrastEnhancement();
417
427 void setGreenContrastEnhancement( QgsContrastEnhancement *enhancement SIP_TRANSFER );
428
436 QgsContrastEnhancement *blueContrastEnhancement();
437
447 void setBlueContrastEnhancement( QgsContrastEnhancement *enhancement SIP_TRANSFER );
448
449 private:
450
451#ifdef SIP_RUN
453#endif
454
455 QString mRedAttribute = QStringLiteral( "Red" );
456 QString mGreenAttribute = QStringLiteral( "Green" );
457 QString mBlueAttribute = QStringLiteral( "Blue" );
458
459 std::unique_ptr< QgsContrastEnhancement > mRedContrastEnhancement;
460 std::unique_ptr< QgsContrastEnhancement > mGreenContrastEnhancement;
461 std::unique_ptr< QgsContrastEnhancement > mBlueContrastEnhancement;
462
463};
464
475{
476 public:
479
480 QgsAbstract3DSymbol *clone() const override SIP_FACTORY;
481 QString symbolType() const override;
482
483 void writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const override;
484 void readXml( const QDomElement &elem, const QgsReadWriteContext &context ) override;
485
490 QString attribute() const;
491
496 void setAttribute( const QString &attribute );
497
502 QgsPointCloudCategoryList categoriesList() const { return mCategoriesList; }
503
508 void setCategoriesList( const QgsPointCloudCategoryList &categories );
509
514 QgsPointCloudCategoryList getFilteredOutCategories() const;
515
516 unsigned int byteStride() override { return 4 * sizeof( float ); }
517 void fillMaterial( Qt3DRender::QMaterial *material ) override SIP_SKIP;
518
519 private:
520 QString mRenderingParameter;
521 QgsPointCloudCategoryList mCategoriesList;
522
523 QgsColorRampShader colorRampShader() const;
524};
525
526#endif // QGSPOINTCLOUD3DSYMBOL_H
virtual void copyBaseSettings(QgsAbstract3DSymbol *destination) const
Copies base class settings from this object to a destination object.
virtual void readXml(const QDomElement &elem, const QgsReadWriteContext &context)=0
Reads symbol configuration from the given DOM element.
virtual QgsAbstract3DSymbol * clone() const =0
Returns a new instance of the symbol with the same settings.
virtual void writeXml(QDomElement &elem, const QgsReadWriteContext &context) const =0
Writes symbol configuration to the given DOM element.
QgsPointCloudCategoryList categoriesList() const
Returns the list of categories of the classification.
unsigned int byteStride() override
Returns the byte stride for the geometries used to for the vertex buffer.
double colorRampShaderMin() const
Returns the minimum value used when classifying colors in the color ramp shader.
double colorRampShaderMax() const
Returns the maximum value used when classifying colors in the color ramp shader.
unsigned int byteStride() override
Returns the byte stride for the geometries used to for the vertex buffer.
A ramp shader will color a raster pixel based on a list of values ranges in a ramp.
Manipulates raster or point cloud pixel values so that they enhanceContrast or clip into a specified ...
virtual unsigned int byteStride()=0
Returns the byte stride for the geometries used to for the vertex buffer.
virtual QString symbolType() const =0
Returns a unique string identifier of the symbol type.
virtual void fillMaterial(Qt3DRender::QMaterial *material)=0SIP_SKIP
Used to fill material object with necessary QParameters (and consequently opengl uniforms)
float pointSize() const
Returns the point size of the point cloud.
RenderingStyle
How to render the point cloud.
@ SingleColor
Render the point cloud with a single color.
@ ColorRamp
Render the point cloud with a color ramp.
@ RgbRendering
Render the RGB colors of the point cloud.
QString type() const override
The class is used as a container of context for various read/write operations on other objects.
QgsRgbPointCloud3DSymbol(const QgsRgbPointCloud3DSymbol &other)=delete
QgsRgbPointCloud3DSymbol cannot be copied - use clone() instead.
QgsRgbPointCloud3DSymbol & operator=(const QgsRgbPointCloud3DSymbol &other)=delete
QgsRgbPointCloud3DSymbol cannot be copied - use clone() instead.
unsigned int byteStride() override
Returns the byte stride for the geometries used to for the vertex buffer.
QColor singleColor() const
Returns the color used by the renderer when using SingleColor rendering mode.
#define SIP_SKIP
Definition: qgis_sip.h:126
#define SIP_TRANSFER
Definition: qgis_sip.h:36
#define SIP_ABSTRACT
Definition: qgis_sip.h:208
#define SIP_FACTORY
Definition: qgis_sip.h:76
QList< QgsPointCloudCategory > QgsPointCloudCategoryList