16#ifndef QGS3DMAPSETTINGS_H
17#define QGS3DMAPSETTINGS_H
24#include <Qt3DRender/QCamera>
75 void resolveReferences(
const QgsProject &project );
154 void setBackgroundColor(
const QColor &color );
156 QColor backgroundColor()
const;
159 void setSelectionColor(
const QColor &color );
161 QColor selectionColor()
const;
171 void setLayers(
const QList<QgsMapLayer *> &layers );
181 QList<QgsMapLayer *> layers()
const;
198 void setTerrainVerticalScale(
double zScale );
200 double terrainVerticalScale()
const;
206 void setMapTileResolution(
int res );
212 int mapTileResolution()
const;
218 void setMaxTerrainScreenError(
float error );
227 float maxTerrainScreenError()
const;
233 void setMaxTerrainGroundError(
float error );
241 float maxTerrainGroundError()
const;
248 void setTerrainElevationOffset(
float offset );
280 return mTerrainGenerator.get();
288 void setTerrainShadingEnabled(
bool enabled );
317 void setTerrainMapTheme(
const QString &theme );
332 void setRenderers(
const QList<QgsAbstract3DRenderer *> &renderers
SIP_TRANSFER );
334 QList<QgsAbstract3DRenderer *>
renderers()
const {
return mRenderers; }
337 void setShowTerrainBoundingBoxes(
bool enabled );
341 void setShowTerrainTilesInfo(
bool enabled );
349 void setShowCameraViewCenter(
bool enabled );
361 void setShowCameraRotationCenter(
bool enabled );
373 void setShowLightSourceOrigins(
bool enabled );
382 void setShowLabels(
bool enabled );
391 void setEyeDomeLightingEnabled(
bool enabled );
400 void setEyeDomeLightingStrength(
double strength );
409 void setEyeDomeLightingDistance(
int distance );
418 void setDebugShadowMapSettings(
bool enabled, Qt::Corner corner,
double size );
431 void setDebugDepthMapSettings(
bool enabled, Qt::Corner corner,
double size );
444 QList<QgsLightSource *> lightSources()
const;
454 void setLightSources(
const QList<QgsLightSource *> &lights
SIP_TRANSFER );
466 void setFieldOfView(
const float fieldOfView );
478 void setProjectionType(
const Qt3DRender::QCameraLens::ProjectionType projectionType )
SIP_SKIP;
505 void setCameraMovementSpeed(
double movementSpeed );
584 void setIsFpsCounterEnabled(
bool fpsCounterEnabled );
598 void setTerrainRenderingEnabled(
bool terrainRenderingEnabled );
628 void setViewSyncMode( Qgis::ViewSyncModeFlags mode );
642 void setViewFrustumVisualizationEnabled(
bool enabled );
661 bool isDebugOverlayEnabled()
const {
return mIsDebugOverlayEnabled; }
671 void setIsDebugOverlayEnabled(
bool debugOverlayEnabled );
879 void connectChangedSignalsToSettingsChanged();
885 QColor mBackgroundColor = Qt::black;
886 QColor mSelectionColor;
887 double mTerrainVerticalScale = 1;
888 std::unique_ptr<QgsTerrainGenerator> mTerrainGenerator;
889 int mMapTileResolution = 512;
890 float mMaxTerrainScreenError = 3.f;
891 float mMaxTerrainGroundError = 1.f;
892 float mTerrainElevationOffset = 0.0f;
893 bool mTerrainShadingEnabled =
false;
895 QString mTerrainMapTheme;
896 bool mShowTerrainBoundingBoxes =
false;
897 bool mShowTerrainTileInfo =
false;
898 bool mShowCameraViewCenter =
false;
899 bool mShowCameraRotationCenter =
false;
900 bool mShowLightSources =
false;
901 bool mShowLabels =
false;
902 QList< QgsLightSource * > mLightSources;
903 float mFieldOfView = 45.0f;
904 Qt3DRender::QCameraLens::ProjectionType mProjectionType = Qt3DRender::QCameraLens::PerspectiveProjection;
906 double mCameraMovementSpeed = 5.0;
907 QList<QgsMapLayerRef> mLayers;
908 QList<QgsAbstract3DRenderer *> mRenderers;
914 bool mIsFpsCounterEnabled =
false;
916 bool mIsSkyboxEnabled =
false;
921 bool mEyeDomeLightingEnabled =
false;
922 double mEyeDomeLightingStrength = 1000.0;
923 int mEyeDomeLightingDistance = 1;
925 Qgis::ViewSyncModeFlags mViewSyncMode;
926 bool mVisualizeViewFrustum =
false;
928 bool mDebugShadowMapEnabled =
false;
929 Qt::Corner mDebugShadowMapCorner = Qt::Corner::TopLeftCorner;
930 double mDebugShadowMapSize = 0.2;
932 bool mDebugDepthMapEnabled =
false;
933 Qt::Corner mDebugDepthMapCorner = Qt::Corner::TopRightCorner;
934 double mDebugDepthMapSize = 0.2;
936 bool mTerrainRenderingEnabled =
true;
942 bool mIsDebugOverlayEnabled =
false;
RendererUsage
Usage of the renderer.
Contains the configuration of a 3d axis.
void mapTileResolutionChanged()
Emitted when the map tile resoulution has changed.
void terrainVerticalScaleChanged()
Emitted when the vertical scale of the terrain has changed.
Qt::Corner debugDepthMapCorner() const
Returns the corner where the shadow map preview is displayed.
void settingsChanged()
Emitted when one of the configuration settings has changed.
void renderersChanged()
Emitted when the list of map's extra renderers have been modified.
void eyeDomeLightingDistanceChanged()
Emitted when the eye dome lighting distance has changed.
void terrainShadingChanged()
Emitted when terrain shading enabled flag or terrain shading material has changed.
const QgsPathResolver & pathResolver() const
Returns the path resolver for conversion between relative and absolute paths during rendering operati...
double cameraMovementSpeed() const
Returns the camera movement speed.
Qt3DRender::QCameraLens::ProjectionType projectionType() const
Returns the camera lens' projection type.
bool debugDepthMapEnabled() const
Returns whether the shadow map debugging is enabled.
bool isSkyboxEnabled() const
Returns whether the skybox is enabled.
void debugDepthMapSettingsChanged()
Emitted when depth map debugging has changed.
double outputDpi() const
Returns DPI used for conversion between real world units (e.g.
double eyeDomeLightingStrength() const
Returns the eye dome lighting strength value.
void backgroundColorChanged()
Emitted when the background color has changed.
void showTerrainBoundingBoxesChanged()
Emitted when the flag whether terrain's bounding boxes are shown has changed.
Qt::Corner debugShadowMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setMapThemeCollection(QgsMapThemeCollection *mapThemes)
Sets pointer to the collection of map themes.
bool showCameraViewCenter() const
Returns whether to show camera's view center as a sphere (for debugging)
void showCameraRotationCenterChanged()
Emitted when the flag whether camera's rotation center is shown has changed.
void directionalLightsChanged()
Emitted when the list of directional lights changes.
void cameraNavigationModeChanged()
Emitted when the camera navigation mode was changed.
void shadowSettingsChanged()
Emitted when shadow rendering settings are changed.
void eyeDomeLightingEnabledChanged()
Emitted when the flag whether eye dome lighting is used has changed.
void debugOverlayEnabledChanged(bool debugOverlayEnabled)
Emitted when the debug overaly is enabled or disabled.
void setOutputDpi(const double dpi)
Sets DPI used for conversion between real world units (e.g.
void setIsSkyboxEnabled(bool enabled)
Sets whether the skybox is enabled.
void setOrigin(const QgsVector3D &origin)
Sets coordinates in map CRS at which our 3D world has origin (0,0,0)
void skyboxSettingsChanged()
Emitted when skybox settings are changed.
QgsShadowSettings shadowSettings() const
Returns the current configuration of shadows.
void terrainMapThemeChanged()
Emitted when terrain's map theme has changed.
void pointLightsChanged()
Emitted when the list of point lights changes.
double debugDepthMapSize() const
Returns the size of the shadow map preview.
Qgs3DAxisSettings get3DAxisSettings() const
Returns the current configuration of 3d axis.
bool viewFrustumVisualizationEnabled() const
Returns whether the camera's view frustum is visualized on the 2D map canvas.
QList< QgsAbstract3DRenderer * > renderers() const
Returns list of extra 3D renderers.
void projectionTypeChanged()
Emitted when the camera lens projection type changes.
float fieldOfView() const
Returns the camera lens' field of view.
void selectionColorChanged()
Emitted when the selection color has changed.
QgsAmbientOcclusionSettings ambientOcclusionSettings() const
Returns the current configuration of screen space ambient occlusion.
Qgis::ViewSyncModeFlags viewSyncMode() const
Returns the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
float terrainElevationOffset() const
Returns the elevation offset of the terrain (used to move the terrain up or down)
int eyeDomeLightingDistance() const
Returns the eye dome lighting distance value (contributes to the contrast of the image)
void lightSourcesChanged()
Emitted when any of the light source settings in the map changes.
void showLightSourceOriginsChanged()
Emitted when the flag whether light source origins are shown has changed.
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
double debugShadowMapSize() const
Returns the size of the shadow map preview.
void setPathResolver(const QgsPathResolver &resolver)
Sets the path resolver for conversion between relative and absolute paths during rendering operations...
bool showTerrainBoundingBoxes() const
Returns whether to display bounding boxes of terrain tiles (for debugging)
void showLabelsChanged()
Emitted when the flag whether labels are displayed on terrain tiles has changed.
Qgs3DMapSettings & operator=(Qgs3DMapSettings const &)=delete
void maxTerrainScreenErrorChanged()
Emitted when the maximum terrain screen error has changed.
bool showLabels() const
Returns whether to display labels on terrain tiles.
void terrainElevationOffsetChanged(float newElevation)
Emitted when the terrain elevation offset is changed.
bool debugShadowMapEnabled() const
Returns whether the shadow map debugging is enabled.
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
void fpsCounterEnabledChanged(bool fpsCounterEnabled)
Emitted when the FPS counter is enabled or disabled.
void axisSettingsChanged()
Emitted when 3d axis rendering settings are changed.
void viewFrustumVisualizationEnabledChanged()
Emitted when the camera's view frustum visualization on the main 2D map canvas is enabled or disabled...
void ambientOcclusionSettingsChanged()
Emitted when ambient occlusion rendering settings are changed.
bool showTerrainTilesInfo() const
Returns whether to display extra tile info on top of terrain tiles (for debugging)
void layersChanged()
Emitted when the list of map layers for 3d rendering has changed.
void showTerrainTilesInfoChanged()
Emitted when the flag whether terrain's tile info is shown has changed.
void eyeDomeLightingStrengthChanged()
Emitted when the eye dome lighting strength has changed.
QgsSkyboxSettings skyboxSettings() const
Returns the current configuration of the skybox.
bool isTerrainShadingEnabled() const
Returns whether terrain shading is enabled.
void cameraMovementSpeedChanged()
Emitted when the camera movement speed was changed.
QgsCoordinateReferenceSystem crs() const
Returns coordinate reference system used in the 3D scene.
bool eyeDomeLightingEnabled() const
Returns whether eye dome lighting is used.
QgsPhongMaterialSettings terrainShadingMaterial() const
Returns terrain shading material.
bool isFpsCounterEnabled() const
Returns whether FPS counter label is enabled.
QString terrainMapTheme() const
Returns name of the map theme (from the active project) that will be used for terrain's texture.
void fieldOfViewChanged()
Emitted when the camera lens field of view changes.
QgsMapThemeCollection * mapThemeCollection() const
Returns pointer to the collection of map themes.
QgsCameraController::NavigationMode cameraNavigationMode() const
Returns the navigation mode used by the camera.
void terrainGeneratorChanged()
Emitted when the terrain generator has changed.
bool showLightSourceOrigins() const
Returns whether to show light source origins as a sphere (for debugging)
void debugShadowMapSettingsChanged()
Emitted when shadow map debugging has changed.
void showCameraViewCenterChanged()
Emitted when the flag whether camera's view center is shown has changed.
void maxTerrainGroundErrorChanged()
Emitted when the maximum terrain ground error has changed.
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0)
bool showCameraRotationCenter() const
Returns whether to show camera's rotation center as a sphere (for debugging)
Base class for all renderers that may to participate in 3D view.
class containing the configuration of ambient occlusion rendering 3
NavigationMode
The navigation mode used by the camera.
This class represents a coordinate reference system (CRS).
Contains information about the context in which a coordinate transform is executed.
Base class for all map layer types.
Container class that allows storage of map themes consisting of visible map layers and layer styles.
Resolves relative paths into absolute paths and vice versa.
Contains elevation properties for a QgsProject.
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
Represents a raster layer.
The class is used as a container of context for various read/write operations on other objects.
A rectangle specified with double values.
class containing the configuration of shadows rendering 3
Contains the configuration of a skybox entity.
Base class for objects with an associated (optional) temporal range.
const QgsCoordinateReferenceSystem & crs