QGIS API Documentation 3.28.0-Firenze (ed3ad0430f)
qgsray3d.h
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1/***************************************************************************
2 qgsray3d.h
3 --------------------------------------
4 Date : January 2021
5 Copyright : (C) 2021 by Belgacem Nedjima
6 Email : belgacem dot nedjima at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15#ifndef QGSRAY3D_H
16#define QGSRAY3D_H
17
18#include "qgsbox3d.h"
19
20#include <QVector3D>
21
30class CORE_EXPORT QgsRay3D
31{
32 public:
33
38 QgsRay3D( const QVector3D &origin, const QVector3D &direction );
39
44 QVector3D origin() const { return mOrigin; }
45
50 QVector3D direction() const { return mDirection; }
51
56 void setOrigin( const QVector3D &origin );
57
63 void setDirection( const QVector3D direction );
64
69 QVector3D projectedPoint( const QVector3D &point ) const;
71 bool isInFront( const QVector3D &point ) const;
73 double angleToPoint( const QVector3D &point ) const;
74
75 private:
76 QVector3D mOrigin;
77 QVector3D mDirection;
78};
79
80#endif // QGSRAY3D_H
A representation of a ray in 3D.
Definition: qgsray3d.h:31
QVector3D origin() const
Returns the origin of the ray.
Definition: qgsray3d.h:44
QVector3D direction() const
Returns the direction of the ray see setDirection()
Definition: qgsray3d.h:50