QGIS API Documentation 3.41.0-Master (cea29feecf2)
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#include "qgsquantizedmeshterraingenerator.h"
#include "moc_qgsquantizedmeshterraingenerator.cpp"
#include "qgschunkloader.h"
#include "qgschunknode.h"
#include "qgscoordinatetransform.h"
#include "qgsgeotransform.h"
#include "qgslogger.h"
#include "qgsmesh3dentity_p.h"
#include "qgsmeshlayerutils.h"
#include "qgsmetalroughmaterial.h"
#include "qgsproject.h"
#include "qgsquantizedmeshdataprovider.h"
#include "qgsquantizedmeshtiles.h"
#include "qgsrectangle.h"
#include "qgsterraintileentity_p.h"
#include "qgsterraintileloader.h"
#include "qgstiledsceneindex.h"
#include "qgstiledscenelayer.h"
#include "qgstiledscenetile.h"
#include "qgstiles.h"
#include "qgstriangularmesh.h"
#include "qgsgltf3dutils.h"
#include "qgsterrainentity.h"
#include "qgs3dmapsettings.h"
#include "qgsvector3d.h"
#include "qgsapplication.h"
#include "qgsabstractterrainsettings.h"
#include <QComponent>
#include <QDiffuseSpecularMaterial>
#include <QEntity>
#include <QtGlobal>
#include <QPhongMaterial>
#include <QtConcurrentRun>
#include <QTextureMaterial>
#include "qgsquantizedmeshterraingenerator.moc"