16#ifndef QGSMETALROUGHMATERIAL_H
17#define QGSMETALROUGHMATERIAL_H
32 class QAbstractTexture;
36 class QShaderProgramBuilder;
48class _3D_EXPORT QgsMetalRoughMaterial :
public QgsMaterial
55 explicit QgsMetalRoughMaterial( Qt3DCore::QNode *parent =
nullptr );
56 ~QgsMetalRoughMaterial()
override;
60 void setBaseColor(
const QColor &baseColor );
67 void setBaseColorTexture( Qt3DRender::QAbstractTexture *baseColor );
70 void setMetalness(
float metalness );
73 void setMetalnessTexture( Qt3DRender::QAbstractTexture *metalness );
76 void setRoughness(
float roughness );
79 void setRoughnessTexture( Qt3DRender::QAbstractTexture *roughness );
82 void setAmbientOcclusionTexture( Qt3DRender::QAbstractTexture *ambientOcclusion );
85 void setNormalTexture( Qt3DRender::QAbstractTexture *normal );
92 void setEmissionTexture( Qt3DRender::QAbstractTexture *emission );
95 void setEmissionFactor(
double factor );
97 void setTextureScale(
float textureScale );
98 void setTextureRotation(
float textureRotation );
99 void setFlatShadingEnabled(
bool enabled );
104 void updateFragmentShader();
106 Qt3DRender::QParameter *mBaseColorParameter =
nullptr;
107 Qt3DRender::QParameter *mMetalnessParameter =
nullptr;
108 Qt3DRender::QParameter *mRoughnessParameter =
nullptr;
109 Qt3DRender::QParameter *mBaseColorMapParameter =
nullptr;
110 Qt3DRender::QParameter *mMetalnessMapParameter =
nullptr;
111 Qt3DRender::QParameter *mRoughnessMapParameter =
nullptr;
112 Qt3DRender::QParameter *mAmbientOcclusionMapParameter =
nullptr;
113 Qt3DRender::QParameter *mNormalMapParameter =
nullptr;
114 Qt3DRender::QParameter *mEmissionMapParameter =
nullptr;
115 Qt3DRender::QParameter *mEmissionFactorParameter =
nullptr;
116 Qt3DRender::QParameter *mTextureScaleParameter =
nullptr;
117 Qt3DRender::QParameter *mTextureRotationParameter =
nullptr;
118 Qt3DRender::QEffect *mMetalRoughEffect =
nullptr;
119 Qt3DRender::QTechnique *mMetalRoughGL3Technique =
nullptr;
120 Qt3DRender::QRenderPass *mMetalRoughGL3RenderPass =
nullptr;
121 Qt3DRender::QShaderProgram *mMetalRoughGL3Shader =
nullptr;
122 Qt3DRender::QFilterKey *mFilterKey =
nullptr;
123 bool mUsingBaseColorMap =
false;
124 bool mUsingMetalnessMap =
false;
125 bool mUsingRoughnessMap =
false;
126 bool mUsingAmbientOcclusionMap =
false;
127 bool mUsingNormalMap =
false;
128 bool mUsingEmissionMap =
false;
129 bool mFlatShading =
false;
131 friend class TestQgsGltf3DUtils;
Base class for all materials used within QGIS 3D views.