37#include "moc_qgsmaskingwidget.cpp"
39QgsMaskingWidget::QgsMaskingWidget( QWidget *parent )
48void QgsMaskingWidget::onSelectionChanged()
51 const bool printMessage = mMaskTargetsWidget->selection().empty() != mMaskSourcesWidget->selection().empty();
53 if ( mMessageBarItem && !printMessage )
55 mMessageBar->popWidget( mMessageBarItem );
56 delete mMessageBarItem;
58 else if ( !mMessageBarItem && printMessage )
61 mMessageBar->pushItem( mMessageBarItem );
76QList<QPair<QString, QList<QgsSymbolLayerReference>>> symbolLayerMasks(
const QgsVectorLayer *layer )
81 QList<QPair<QString, QList<QgsSymbolLayerReference>>> mMasks;
82 SymbolLayerVisitor collector( [&](
const QgsSymbolLayer *sl,
const QString &lid ) {
83 if ( !sl->
masks().isEmpty() )
84 mMasks.push_back( qMakePair( lid, sl->
masks() ) );
96void QgsMaskingWidget::populate()
98 const QSignalBlocker blockerSourceWidget( mMaskSourcesWidget );
99 const QSignalBlocker blockerTargetWidget( mMaskTargetsWidget );
101 mMaskSourcesWidget->update();
102 mMaskTargetsWidget->setLayer( mLayer );
105 QSet<QString> maskedSymbolLayers;
106 QList<QgsMaskSourceSelectionWidget::MaskSource> maskSources;
110 for (
auto layerIt = layers.begin(); layerIt != layers.end(); layerIt++ )
112 const QString layerId = layerIt.key();
113 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( layerIt.value() );
118 const QList<QPair<QString, QList<QgsSymbolLayerReference>>> slMasks = symbolLayerMasks( vl );
119 for (
const QPair<QString, QList<QgsSymbolLayerReference>> &p : slMasks )
121 const QString &sourceSymbolLayerId = p.first;
124 if ( ref.
layerId() == mLayer->id() )
132 maskSources.append( source );
139 for (
auto it = labelMasks.begin(); it != labelMasks.end(); it++ )
141 const QString &ruleKey = it.key();
142 for (
auto it2 = it.value().begin(); it2 != it.value().end(); it2++ )
144 if ( it2.key() == mLayer->id() )
147 maskedSymbolLayers.unite( it2.value().symbolLayerIds );
152 maskSources.append( source );
158 mMaskSourcesWidget->setSelection( maskSources );
159 mMaskTargetsWidget->setSelection( maskedSymbolLayers );
162void QgsMaskingWidget::apply()
164 QList<QgsMaskSourceSelectionWidget::MaskSource> maskSources = mMaskSourcesWidget->selection();
165 QSet<QString> maskedSymbolLayers = mMaskTargetsWidget->selection();
167 QSet<QString> layersToRefresh;
170 for (
auto layerIt = layers.begin(); layerIt != layers.end(); layerIt++ )
172 QgsVectorLayer *vl = qobject_cast<QgsVectorLayer *>( layerIt.value() );
178 SymbolLayerVisitor maskSetter( [&](
const QgsSymbolLayer *sl,
const QString &slId ) {
188 if ( ref.
layerId() != mLayer->id() )
189 newMasks.append( ref );
196 for (
const QString &maskedId : maskedSymbolLayers )
201 layersToRefresh.insert( source.
layerId );
226 if ( ref.
layerId() != mLayer->id() )
227 newMasks.append( ref );
235 for (
const QString &maskedId : maskedSymbolLayers )
240 layersToRefresh.insert( source.
layerId );
251 mLayer->triggerRepaint();
253 for (
const QString &layerId : layersToRefresh )
260SymbolLayerVisitor::SymbolLayerVisitor( SymbolLayerVisitor::SymbolLayerCallback callback )
261 : mCallback( std::move( callback ) )
272void SymbolLayerVisitor::visitSymbol(
const QgsSymbol *symbol,
const QString &leafIdentifier )
278 mCallback( sl, sl->
id() );
283 visitSymbol( subSymbol, leafIdentifier );
292 if ( symbolEntity->symbol() )
293 visitSymbol( symbolEntity->symbol(), leaf.
identifier );
@ Warning
Warning message.
virtual QStringList subProviders() const
Gets list of sub-providers within the layer's labeling.
virtual void setSettings(QgsPalLayerSettings *settings, const QString &providerId=QString())=0
Set pal settings for a specific provider (takes ownership).
virtual QgsPalLayerSettings settings(const QString &providerId=QString()) const =0
Gets associated label settings.
virtual bool accept(QgsStyleEntityVisitorInterface *visitor) const
Accepts the specified symbology visitor, causing it to visit all symbols associated with the renderer...
Base class for all map layer types.
void triggerRepaint(bool deferredUpdate=false)
Will advise the map canvas (and any other interested party) that this layer requires to be repainted.
Special symbol layer that uses its sub symbol as a selective mask.
void setMasks(const QList< QgsSymbolLayerReference > &maskedLayers)
Sets the symbol layers that will be masked by the sub symbol's shape.
QList< QgsSymbolLayerReference > masks() const override
Returns a list of references to symbol layers that are masked by the sub symbol's shape.
Represents an item shown within a QgsMessageBar widget.
Contains settings for how a map layer will be labeled.
void setFormat(const QgsTextFormat &format)
Sets the label text formatting settings, e.g., font settings, buffer settings, etc.
const QgsTextFormat & format() const
Returns the label text formatting settings, e.g., font settings, buffer settings, etc.
static QgsProject * instance()
Returns the QgsProject singleton instance.
Q_INVOKABLE QgsMapLayer * mapLayer(const QString &layerId) const
Retrieve a pointer to a registered layer by layer ID.
void setDirty(bool b=true)
Flag the project as dirty (modified).
QMap< QString, QgsMapLayer * > mapLayers(const bool validOnly=false) const
Returns a map of all registered layers by layer ID.
virtual QgsStyle::StyleEntity type() const =0
Returns the type of style entity.
@ SymbolRule
Rule based symbology or label child rule.
A symbol entity for QgsStyle databases.
Type used to refer to a specific symbol layer in a symbol of a layer.
QString symbolLayerIdV2() const
The symbol layer's id.
QString layerId() const
The referenced vector layer / feature renderer.
Abstract base class for symbol layers.
virtual QString layerType() const =0
Returns a string that represents this layer type.
QString id() const
Returns symbol layer identifier This id is unique in the whole project.
virtual QList< QgsSymbolLayerReference > masks() const
Returns masks defined by this symbol layer.
Abstract base class for all rendered symbols.
QgsSymbolLayer * symbolLayer(int layer)
Returns the symbol layer at the specified index.
int symbolLayerCount() const
Returns the total number of symbol layers contained in the symbol.
Container for all settings relating to text rendering.
QgsTextMaskSettings & mask()
Returns a reference to the masking settings.
void setMaskedSymbolLayers(const QList< QgsSymbolLayerReference > &maskedLayers)
Sets the symbol layers that will be masked by this buffer.
QList< QgsSymbolLayerReference > maskedSymbolLayers() const
Returns a list of references to symbol layers that are masked by this buffer.
bool enabled() const
Returns whether the mask is enabled.
static QHash< QString, QgsMaskedLayers > labelMasks(const QgsVectorLayer *)
Returns masks defined in labeling options of a layer.
Represents a vector layer which manages a vector based dataset.
const QgsAbstractVectorLayerLabeling * labeling() const
Access to const labeling configuration.
QgsFeatureRenderer * renderer()
Returns the feature renderer used for rendering the features in the layer in 2D map views.
QList< QgsSymbolLayerReference > QgsSymbolLayerReferenceList
Contains information relating to a node (i.e.
QgsStyleEntityVisitorInterface::NodeType type
Node type.
Contains information relating to the style entity currently being visited.
const QgsStyleEntityInterface * entity
Reference to style entity being visited.
QString identifier
A string identifying the style entity.