QGIS API Documentation 4.1.0-Master (01362494303)
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qgs3dutils.h
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1/***************************************************************************
2 qgs3dutils.h
3 --------------------------------------
4 Date : July 2017
5 Copyright : (C) 2017 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGS3DUTILS_H
17#define QGS3DUTILS_H
18
19#include <memory>
20
22#include "qgs3dmapcanvas.h"
23#include "qgs3dmapsettings.h"
24#include "qgs3dtypes.h"
25#include "qgsaabb.h"
26#include "qgsray3d.h"
27#include "qgsraycastresult.h"
28
29#include <Qt3DRender/QCamera>
30#include <Qt3DRender/QCullFace>
31
32#define SIP_NO_FILE
33
34class QgsCameraPose;
35class QgsLineString;
36class QgsPolygon;
37class QgsFeedback;
38
41class Qgs3DMapScene;
44
45namespace Qt3DExtras
46{
47 class QPhongMaterial;
48}
49
50class QSurface;
53
59class _3D_EXPORT Qgs3DUtils
60{
61 public:
67 static QImage captureSceneImage( QgsAbstract3DEngine &engine, Qgs3DMapScene *scene );
68
74 static void waitForFrame( QgsAbstract3DEngine &engine, Qgs3DMapScene *scene );
75
81 static void waitForEntitiesLoaded( Qgs3DMapScene *scene );
82
91 static QImage captureSceneDepthBuffer( QgsAbstract3DEngine &engine, Qgs3DMapScene *scene );
92
98 static double calculateEntityGpuMemorySize( Qt3DCore::QEntity *entity );
99
118 static bool exportAnimation(
119 const Qgs3DAnimationSettings &animationSettings,
120 Qgs3DMapSettings &mapSettings,
121 int framesPerSecond,
122 const QString &outputDirectory,
123 const QString &fileNameTemplate,
124 const QSize &outputSize,
125 QString &error,
126 QgsFeedback *feedback = nullptr
127 );
128
133 static int maxZoomLevel( double tile0width, double tileResolution, double maxError );
134
136 static QString altClampingToString( Qgis::AltitudeClamping altClamp );
138 static Qgis::AltitudeClamping altClampingFromString( const QString &str );
139
141 static QString altBindingToString( Qgis::AltitudeBinding altBind );
143 static Qgis::AltitudeBinding altBindingFromString( const QString &str );
144
146 static QString cullingModeToString( Qgs3DTypes::CullingMode mode );
148 static Qgs3DTypes::CullingMode cullingModeFromString( const QString &str );
149
151 static float clampAltitude( const QgsPoint &p, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float offset, const QgsPoint &centroid, const Qgs3DRenderContext &context );
153 static void clampAltitudes( QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint &centroid, float offset, const Qgs3DRenderContext &context );
155 static bool clampAltitudes( QgsPolygon *polygon, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float offset, const Qgs3DRenderContext &context );
156
158 static QString matrix4x4toString( const QMatrix4x4 &m );
160 static QMatrix4x4 stringToMatrix4x4( const QString &str );
161
173 static QColor srgbToLinear( const QColor &color );
174
176 static void extractPointPositions(
177 const QgsFeature &f,
178 const Qgs3DRenderContext &context,
179 const QgsVector3D &chunkOrigin,
180 Qgis::AltitudeClamping altClamp,
181 QVector<QVector3D> &positions,
182 const QgsVector3D &translation = QgsVector3D( 0, 0, 0 )
183 );
184
189 static bool isCullable( const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix );
190
192 static QgsVector3D mapToWorldCoordinates( const QgsVector3D &mapCoords, const QgsVector3D &origin );
194 static QgsVector3D worldToMapCoordinates( const QgsVector3D &worldCoords, const QgsVector3D &origin );
195
201 const QgsRectangle &extent,
202 double zMin,
203 double zMax,
204 const QgsCoordinateReferenceSystem &layerCrs,
205 const QgsVector3D &mapOrigin,
206 const QgsCoordinateReferenceSystem &mapCrs,
207 const QgsCoordinateTransformContext &context
208 );
209
215 const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context
216 );
217
222 static QgsAABB mapToWorldExtent( const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin );
223
228 static QgsAABB mapToWorldExtent( const QgsBox3D &box3D, const QgsVector3D &mapOrigin );
229
234 static QgsRectangle worldToMapExtent( const QgsAABB &bbox, const QgsVector3D &mapOrigin );
235
238 const QgsVector3D &worldPoint1,
239 const QgsVector3D &origin1,
241 const QgsVector3D &origin2,
243 const QgsCoordinateTransformContext &context
244 );
245
253 static void estimateVectorLayerZRange( QgsVectorLayer *layer, double &zMin, double &zMax );
254
256 static QgsPhongMaterialSettings phongMaterialFromQt3DComponent( Qt3DExtras::QPhongMaterial *material );
257
259 static QgsRay3D rayFromScreenPoint( const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera );
260
269 static QVector3D screenPointToWorldPos( const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera );
270
275 static void pitchAndYawFromViewVector( QVector3D vect, double &pitch, double &yaw );
276
283 static QVector2D screenToTextureCoordinates( QVector2D screenXY, QSize winSize );
284
291 static QVector2D textureToScreenCoordinates( QVector2D textureXY, QSize winSize );
292
299 static double decodeDepth( const QRgb &pixel ) { return ( ( qRed( pixel ) / 255.0 + qGreen( pixel ) ) / 255.0 + qBlue( pixel ) ) / 255.0; }
300
306 static std::unique_ptr<QgsPointCloudLayer3DRenderer> convert2DPointCloudRendererTo3D( QgsPointCloudRenderer *renderer );
307
313 static QgsRayCastResult castRay( Qgs3DMapScene *scene, const QgsRay3D &ray, const QgsRayCastContext &context );
314
326 static QgsRectangle tryReprojectExtent2D( const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context );
327
339 static float screenSpaceError( float epsilon, float distance, int screenSize, float fov );
340
353 static void computeBoundingBoxNearFarPlanes( const QgsAABB &bbox, const QMatrix4x4 &viewMatrix, float &fnear, float &ffar );
354
362 static Qt3DRender::QCullFace::CullingMode qt3DcullingMode( Qgs3DTypes::CullingMode mode );
363
372 static QByteArray addDefinesToShaderCode( const QByteArray &shaderCode, const QStringList &defines );
373
382 static QByteArray removeDefinesFromShaderCode( const QByteArray &shaderCode, const QStringList &defines );
383
391 static void decomposeTransformMatrix( const QMatrix4x4 &matrix, QVector3D &translation, QQuaternion &rotation, QVector3D &scale );
392
399 static int openGlMaxClipPlanes( QSurface *surface );
400
407 static QQuaternion rotationFromPitchHeadingAngles( float pitchAngle, float headingAngle );
408
418 static QgsPoint screenPointToMapCoordinates( const QPoint &screenPoint, QSize size, const QgsCameraController *cameraController, const Qgs3DMapSettings *mapSettings );
419
424 static void calculateViewExtent( const Qt3DRender::QCamera *camera, float maxRenderingDistance, float z, float &minX, float &maxX, float &minY, float &maxY, float &minZ, float &maxZ );
425
434 static QList<QVector4D> lineSegmentToClippingPlanes( const QgsVector3D &startPoint, const QgsVector3D &endPoint, double distance, const QgsVector3D &origin );
435
442 static QgsCameraPose lineSegmentToCameraPose( const QgsVector3D &startPoint, const QgsVector3D &endPoint, const QgsDoubleRange &elevationRange, float fieldOfView, const QgsVector3D &worldOrigin );
443
448 static std::unique_ptr<Qt3DRender::QCamera> copyCamera( Qt3DRender::QCamera *cam ) SIP_SKIP;
449
450 // we start with a maximal z range because we can't know this upfront. There's too many
451 // factors to consider eg vertex z data, terrain heights, data defined offsets and extrusion heights,...
452 // This range will be refined after populating the nodes to the actual z range of the generated chunks nodes.
453 // Assuming the vertical height is in meter, then it's extremely unlikely that a real vertical
454 // height will exceed this amount!
455 static constexpr double MINIMUM_VECTOR_Z_ESTIMATE = -100000;
456 static constexpr double MAXIMUM_VECTOR_Z_ESTIMATE = 100000;
457};
458
459#endif // QGS3DUTILS_H
AltitudeClamping
Altitude clamping.
Definition qgis.h:4166
AltitudeBinding
Altitude binding.
Definition qgis.h:4179
Holds information about animation in 3D view.
Entity that encapsulates our 3D scene - contains all other entities (such as terrain) as children.
Definition of the world.
Rendering context for preparation of 3D entities.
CullingMode
Triangle culling mode.
Definition qgs3dtypes.h:35
Miscellaneous utility functions used from 3D code.
Definition qgs3dutils.h:60
static QgsVector3D transformWorldCoordinates(const QgsVector3D &worldPoint1, const QgsVector3D &origin1, const QgsCoordinateReferenceSystem &crs1, const QgsVector3D &origin2, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Transforms a world point from (origin1, crs1) to (origin2, crs2).
static Qgs3DTypes::CullingMode cullingModeFromString(const QString &str)
Converts a string to a value from CullingMode enum.
static Qgis::AltitudeClamping altClampingFromString(const QString &str)
Converts a string to a value from AltitudeClamping enum.
static QString matrix4x4toString(const QMatrix4x4 &m)
Converts a 4x4 transform matrix to a string.
static QgsRectangle worldToMapExtent(const QgsAABB &bbox, const QgsVector3D &mapOrigin)
Converts axis aligned bounding box in 3D world coordinates to extent in map coordinates.
static QgsRectangle worldToLayerExtent(const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts axis aligned bounding box in 3D world coordinates to extent in map layer CRS.
static void pitchAndYawFromViewVector(QVector3D vect, double &pitch, double &yaw)
Function used to extract the pitch and yaw (also known as heading) angles in degrees from the view ve...
static int maxZoomLevel(double tile0width, double tileResolution, double maxError)
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom le...
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
static QgsAABB layerToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts extent (in map layer's CRS) to axis aligned bounding box in 3D world coordinates.
static Qgis::AltitudeBinding altBindingFromString(const QString &str)
Converts a string to a value from AltitudeBinding enum.
static double calculateEntityGpuMemorySize(Qt3DCore::QEntity *entity)
Calculates approximate usage of GPU memory by an entity.
static void extractPointPositions(const QgsFeature &f, const Qgs3DRenderContext &context, const QgsVector3D &chunkOrigin, Qgis::AltitudeClamping altClamp, QVector< QVector3D > &positions, const QgsVector3D &translation=QgsVector3D(0, 0, 0))
Calculates (x,y,z) positions of (multi)point from the given feature.
static QString cullingModeToString(Qgs3DTypes::CullingMode mode)
Converts a value from CullingMode enum to a string.
static bool isCullable(const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix)
Returns true if bbox is completely outside the current viewing volume.
static QVector2D screenToTextureCoordinates(QVector2D screenXY, QSize winSize)
Converts from screen coordinates to texture coordinates.
static void estimateVectorLayerZRange(QgsVectorLayer *layer, double &zMin, double &zMax)
Try to estimate range of Z values used in the given vector layer and store that in zMin and zMax.
static QgsPhongMaterialSettings phongMaterialFromQt3DComponent(Qt3DExtras::QPhongMaterial *material)
Returns phong material settings object based on the Qt3D material.
static QString altClampingToString(Qgis::AltitudeClamping altClamp)
Converts a value from AltitudeClamping enum to a string.
static QMatrix4x4 stringToMatrix4x4(const QString &str)
Convert a string to a 4x4 transform matrix.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset).
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset).
static QVector2D textureToScreenCoordinates(QVector2D textureXY, QSize winSize)
Converts from texture coordinates coordinates to screen coordinates.
static bool exportAnimation(const Qgs3DAnimationSettings &animationSettings, Qgs3DMapSettings &mapSettings, int framesPerSecond, const QString &outputDirectory, const QString &fileNameTemplate, const QSize &outputSize, QString &error, QgsFeedback *feedback=nullptr)
Captures 3D animation frames to the selected folder.
static double decodeDepth(const QRgb &pixel)
Decodes the depth value from the pixel's color value The depth value is encoded from OpenGL side (the...
Definition qgs3dutils.h:299
static QVector3D screenPointToWorldPos(const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera)
Converts the clicked mouse position to the corresponding 3D world coordinates.
static void waitForFrame(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Waits for a frame to be rendered.
static float clampAltitude(const QgsPoint &p, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float offset, const QgsPoint &centroid, const Qgs3DRenderContext &context)
Clamps altitude of a vertex according to the settings, returns Z value.
static QString altBindingToString(Qgis::AltitudeBinding altBind)
Converts a value from AltitudeBinding enum to a string.
static void clampAltitudes(QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint &centroid, float offset, const Qgs3DRenderContext &context)
Clamps altitude of vertices of a linestring according to the settings.
static QgsRay3D rayFromScreenPoint(const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera)
Convert from clicked point on the screen to a ray in world coordinates.
static QImage captureSceneImage(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures image of the current 3D scene of a 3D engine.
static constexpr double MINIMUM_VECTOR_Z_ESTIMATE
Definition qgs3dutils.h:455
static QColor srgbToLinear(const QColor &color)
Converts a SRGB color to a linear color.
static void waitForEntitiesLoaded(Qgs3DMapScene *scene)
Waits for all entities in the scene to be loaded.
static constexpr double MAXIMUM_VECTOR_Z_ESTIMATE
Definition qgs3dutils.h:456
static QImage captureSceneDepthBuffer(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures the depth buffer of the current 3D scene of a 3D engine.
Axis-aligned bounding box - in world coords.
Definition qgsaabb.h:33
Base class for 3D engine implementation.
Abstract base class for 3D symbols that are used by VectorLayer3DRenderer objects.
A 3-dimensional box composed of x, y, z coordinates.
Definition qgsbox3d.h:45
Object that controls camera movement based on user input.
Encapsulates camera pose in a 3D scene.
Represents a coordinate reference system (CRS).
Contains information about the context in which a coordinate transform is executed.
QgsRange which stores a range of double values.
Definition qgsrange.h:217
The feature class encapsulates a single feature including its unique ID, geometry and a list of field...
Definition qgsfeature.h:60
Base class for feedback objects to be used for cancellation of something running in a worker thread.
Definition qgsfeedback.h:44
Line string geometry type, with support for z-dimension and m-values.
Basic shading material used for rendering based on the Phong shading model with three color component...
3D renderer that renders all points from a point cloud layer.
Abstract base class for 2d point cloud renderers.
Point geometry type, with support for z-dimension and m-values.
Definition qgspoint.h:53
Polygon geometry type.
Definition qgspolygon.h:37
A representation of a ray in 3D.
Definition qgsray3d.h:31
Responsible for defining parameters of the ray casting operations in 3D map canvases.
Contains the results of ray casting operations in a 3D map canvas.
A rectangle specified with double values.
A 3D vector (similar to QVector3D) with the difference that it uses double precision instead of singl...
Definition qgsvector3d.h:33
Represents a vector layer which manages a vector based dataset.
#define SIP_SKIP
Definition qgis_sip.h:133