QGIS API Documentation 4.1.0-Master (9af12b5a203)
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qgs3dutils.h
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1/***************************************************************************
2 qgs3dutils.h
3 --------------------------------------
4 Date : July 2017
5 Copyright : (C) 2017 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#ifndef QGS3DUTILS_H
17#define QGS3DUTILS_H
18
19#include <memory>
20
22#include "qgs3dmapcanvas.h"
23#include "qgs3dmapsettings.h"
24#include "qgs3dtypes.h"
25#include "qgsaabb.h"
26#include "qgsray3d.h"
27#include "qgsraycastresult.h"
28
29#include <Qt3DRender/QCamera>
30#include <Qt3DRender/QCullFace>
31
32#define SIP_NO_FILE
33
34class QgsCameraPose;
35class QgsLineString;
36class QgsPolygon;
37class QgsFeedback;
38
41class Qgs3DMapScene;
44
45namespace Qt3DExtras
46{
47 class QPhongMaterial;
48}
49
50namespace Qt3DRender
51{
52 class QAbstractTexture;
53}
54
55class QSurface;
59
65class _3D_EXPORT Qgs3DUtils
66{
67 public:
73 static QImage captureSceneImage( QgsAbstract3DEngine &engine, Qgs3DMapScene *scene );
74
80 static void waitForFrame( QgsAbstract3DEngine &engine, Qgs3DMapScene *scene );
81
87 static void waitForEntitiesLoaded( Qgs3DMapScene *scene );
88
97 static QImage captureSceneDepthBuffer( QgsAbstract3DEngine &engine, Qgs3DMapScene *scene );
98
104 static double calculateEntityGpuMemorySize( Qt3DCore::QEntity *entity );
105
124 static bool exportAnimation(
125 const Qgs3DAnimationSettings &animationSettings,
126 Qgs3DMapSettings &mapSettings,
127 int framesPerSecond,
128 const QString &outputDirectory,
129 const QString &fileNameTemplate,
130 const QSize &outputSize,
131 QString &error,
132 QgsFeedback *feedback = nullptr
133 );
134
139 static int maxZoomLevel( double tile0width, double tileResolution, double maxError );
140
142 static QString altClampingToString( Qgis::AltitudeClamping altClamp );
144 static Qgis::AltitudeClamping altClampingFromString( const QString &str );
145
147 static QString altBindingToString( Qgis::AltitudeBinding altBind );
149 static Qgis::AltitudeBinding altBindingFromString( const QString &str );
150
152 static QString cullingModeToString( Qgs3DTypes::CullingMode mode );
154 static Qgs3DTypes::CullingMode cullingModeFromString( const QString &str );
155
157 static float clampAltitude( const QgsPoint &p, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float offset, const QgsPoint &centroid, const Qgs3DRenderContext &context );
159 static void clampAltitudes( QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint &centroid, float offset, const Qgs3DRenderContext &context );
161 static bool clampAltitudes( QgsPolygon *polygon, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float offset, const Qgs3DRenderContext &context );
162
164 static QString matrix4x4toString( const QMatrix4x4 &m );
166 static QMatrix4x4 stringToMatrix4x4( const QString &str );
167
179 static QColor srgbToLinear( const QColor &color );
180
182 static void extractPointPositions(
183 const QgsFeature &f,
184 const Qgs3DRenderContext &context,
185 const QgsVector3D &chunkOrigin,
186 Qgis::AltitudeClamping altClamp,
187 QVector<QVector3D> &positions,
188 const QgsVector3D &translation = QgsVector3D( 0, 0, 0 )
189 );
190
195 static bool isCullable( const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix );
196
198 static QgsVector3D mapToWorldCoordinates( const QgsVector3D &mapCoords, const QgsVector3D &origin );
200 static QgsVector3D worldToMapCoordinates( const QgsVector3D &worldCoords, const QgsVector3D &origin );
201
207 const QgsRectangle &extent,
208 double zMin,
209 double zMax,
210 const QgsCoordinateReferenceSystem &layerCrs,
211 const QgsVector3D &mapOrigin,
212 const QgsCoordinateReferenceSystem &mapCrs,
213 const QgsCoordinateTransformContext &context
214 );
215
221 const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context
222 );
223
228 static QgsAABB mapToWorldExtent( const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin );
229
234 static QgsAABB mapToWorldExtent( const QgsBox3D &box3D, const QgsVector3D &mapOrigin );
235
240 static QgsRectangle worldToMapExtent( const QgsAABB &bbox, const QgsVector3D &mapOrigin );
241
244 const QgsVector3D &worldPoint1,
245 const QgsVector3D &origin1,
247 const QgsVector3D &origin2,
249 const QgsCoordinateTransformContext &context
250 );
251
259 static void estimateVectorLayerZRange( QgsVectorLayer *layer, double &zMin, double &zMax );
260
262 static QgsPhongMaterialSettings phongMaterialFromQt3DComponent( Qt3DExtras::QPhongMaterial *material );
263
265 static QgsRay3D rayFromScreenPoint( const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera );
266
275 static QVector3D screenPointToWorldPos( const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera );
276
281 static void pitchAndYawFromViewVector( QVector3D vect, double &pitch, double &yaw );
282
289 static QVector2D screenToTextureCoordinates( QVector2D screenXY, QSize winSize );
290
297 static QVector2D textureToScreenCoordinates( QVector2D textureXY, QSize winSize );
298
305 static double decodeDepth( const QRgb &pixel ) { return ( ( qRed( pixel ) / 255.0 + qGreen( pixel ) ) / 255.0 + qBlue( pixel ) ) / 255.0; }
306
312 static std::unique_ptr<QgsPointCloudLayer3DRenderer> convert2DPointCloudRendererTo3D( QgsPointCloudRenderer *renderer );
313
319 static QgsRayCastResult castRay( Qgs3DMapScene *scene, const QgsRay3D &ray, const QgsRayCastContext &context );
320
332 static QgsRectangle tryReprojectExtent2D( const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context );
333
345 static float screenSpaceError( float epsilon, float distance, int screenSize, float fov );
346
359 static void computeBoundingBoxNearFarPlanes( const QgsAABB &bbox, const QMatrix4x4 &viewMatrix, float &fnear, float &ffar );
360
368 static Qt3DRender::QCullFace::CullingMode qt3DcullingMode( Qgs3DTypes::CullingMode mode );
369
378 static QByteArray addDefinesToShaderCode( const QByteArray &shaderCode, const QStringList &defines );
379
388 static QByteArray removeDefinesFromShaderCode( const QByteArray &shaderCode, const QStringList &defines );
389
397 static void decomposeTransformMatrix( const QMatrix4x4 &matrix, QVector3D &translation, QQuaternion &rotation, QVector3D &scale );
398
405 static int openGlMaxClipPlanes( QSurface *surface );
406
413 static QQuaternion rotationFromPitchHeadingAngles( float pitchAngle, float headingAngle );
414
424 static QgsPoint screenPointToMapCoordinates( const QPoint &screenPoint, QSize size, const QgsCameraController *cameraController, const Qgs3DMapSettings *mapSettings );
425
435 static QVector3D calculateDirectionalLightUpVector( const QVector3D &lightDirection );
436
449 static std::vector<float> calculateCascadeSplits( int numberCascades, float nearPlane, float farPlane, float lambda = 0.9f );
450
464 static void calculateFrustumSliceCorners( float zNear, float zFar, float fov, float aspectRatio, const QMatrix4x4 &invertedCameraView, QVector3D ( &corners )[8], QVector3D &center );
465
481 static void calculateViewSpaceOrthographicBounds(
482 const QVector3D ( &worldCorners )[8], const QMatrix4x4 &viewMatrix, float &left, float &right, float &bottom, float &top, float &nearPlane, float &farPlane
483 );
484
493 static QList<QVector4D> lineSegmentToClippingPlanes( const QgsVector3D &startPoint, const QgsVector3D &endPoint, double distance, const QgsVector3D &origin );
494
501 static QgsCameraPose lineSegmentToCameraPose( const QgsVector3D &startPoint, const QgsVector3D &endPoint, const QgsDoubleRange &elevationRange, float fieldOfView, const QgsVector3D &worldOrigin );
502
507 static std::unique_ptr<Qt3DRender::QCamera> copyCamera( Qt3DRender::QCamera *cam ) SIP_SKIP;
508
515 static void setTextureFiltering( Qt3DRender::QAbstractTexture *texture, const QgsMaterialContext &context );
516
517 // we start with a maximal z range because we can't know this upfront. There's too many
518 // factors to consider eg vertex z data, terrain heights, data defined offsets and extrusion heights,...
519 // This range will be refined after populating the nodes to the actual z range of the generated chunks nodes.
520 // Assuming the vertical height is in meter, then it's extremely unlikely that a real vertical
521 // height will exceed this amount!
522 static constexpr double MINIMUM_VECTOR_Z_ESTIMATE = -100000;
523 static constexpr double MAXIMUM_VECTOR_Z_ESTIMATE = 100000;
524};
525
526#endif // QGS3DUTILS_H
AltitudeClamping
Altitude clamping.
Definition qgis.h:4166
AltitudeBinding
Altitude binding.
Definition qgis.h:4179
Holds information about animation in 3D view.
Entity that encapsulates our 3D scene - contains all other entities (such as terrain) as children.
Definition of the world.
Rendering context for preparation of 3D entities.
CullingMode
Triangle culling mode.
Definition qgs3dtypes.h:35
Miscellaneous utility functions used from 3D code.
Definition qgs3dutils.h:66
static QgsVector3D transformWorldCoordinates(const QgsVector3D &worldPoint1, const QgsVector3D &origin1, const QgsCoordinateReferenceSystem &crs1, const QgsVector3D &origin2, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Transforms a world point from (origin1, crs1) to (origin2, crs2).
static Qgs3DTypes::CullingMode cullingModeFromString(const QString &str)
Converts a string to a value from CullingMode enum.
static Qgis::AltitudeClamping altClampingFromString(const QString &str)
Converts a string to a value from AltitudeClamping enum.
static QString matrix4x4toString(const QMatrix4x4 &m)
Converts a 4x4 transform matrix to a string.
static QgsRectangle worldToMapExtent(const QgsAABB &bbox, const QgsVector3D &mapOrigin)
Converts axis aligned bounding box in 3D world coordinates to extent in map coordinates.
static QgsRectangle worldToLayerExtent(const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts axis aligned bounding box in 3D world coordinates to extent in map layer CRS.
static void pitchAndYawFromViewVector(QVector3D vect, double &pitch, double &yaw)
Function used to extract the pitch and yaw (also known as heading) angles in degrees from the view ve...
static int maxZoomLevel(double tile0width, double tileResolution, double maxError)
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom le...
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
static QgsAABB layerToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts extent (in map layer's CRS) to axis aligned bounding box in 3D world coordinates.
static Qgis::AltitudeBinding altBindingFromString(const QString &str)
Converts a string to a value from AltitudeBinding enum.
static double calculateEntityGpuMemorySize(Qt3DCore::QEntity *entity)
Calculates approximate usage of GPU memory by an entity.
static void extractPointPositions(const QgsFeature &f, const Qgs3DRenderContext &context, const QgsVector3D &chunkOrigin, Qgis::AltitudeClamping altClamp, QVector< QVector3D > &positions, const QgsVector3D &translation=QgsVector3D(0, 0, 0))
Calculates (x,y,z) positions of (multi)point from the given feature.
static QString cullingModeToString(Qgs3DTypes::CullingMode mode)
Converts a value from CullingMode enum to a string.
static bool isCullable(const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix)
Returns true if bbox is completely outside the current viewing volume.
static QVector2D screenToTextureCoordinates(QVector2D screenXY, QSize winSize)
Converts from screen coordinates to texture coordinates.
static void estimateVectorLayerZRange(QgsVectorLayer *layer, double &zMin, double &zMax)
Try to estimate range of Z values used in the given vector layer and store that in zMin and zMax.
static QgsPhongMaterialSettings phongMaterialFromQt3DComponent(Qt3DExtras::QPhongMaterial *material)
Returns phong material settings object based on the Qt3D material.
static QString altClampingToString(Qgis::AltitudeClamping altClamp)
Converts a value from AltitudeClamping enum to a string.
static QMatrix4x4 stringToMatrix4x4(const QString &str)
Convert a string to a 4x4 transform matrix.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset).
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset).
static QVector2D textureToScreenCoordinates(QVector2D textureXY, QSize winSize)
Converts from texture coordinates coordinates to screen coordinates.
static bool exportAnimation(const Qgs3DAnimationSettings &animationSettings, Qgs3DMapSettings &mapSettings, int framesPerSecond, const QString &outputDirectory, const QString &fileNameTemplate, const QSize &outputSize, QString &error, QgsFeedback *feedback=nullptr)
Captures 3D animation frames to the selected folder.
static double decodeDepth(const QRgb &pixel)
Decodes the depth value from the pixel's color value The depth value is encoded from OpenGL side (the...
Definition qgs3dutils.h:305
static QVector3D screenPointToWorldPos(const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera)
Converts the clicked mouse position to the corresponding 3D world coordinates.
static void waitForFrame(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Waits for a frame to be rendered.
static float clampAltitude(const QgsPoint &p, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float offset, const QgsPoint &centroid, const Qgs3DRenderContext &context)
Clamps altitude of a vertex according to the settings, returns Z value.
static QString altBindingToString(Qgis::AltitudeBinding altBind)
Converts a value from AltitudeBinding enum to a string.
static void clampAltitudes(QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint &centroid, float offset, const Qgs3DRenderContext &context)
Clamps altitude of vertices of a linestring according to the settings.
static QgsRay3D rayFromScreenPoint(const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera)
Convert from clicked point on the screen to a ray in world coordinates.
static QImage captureSceneImage(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures image of the current 3D scene of a 3D engine.
static constexpr double MINIMUM_VECTOR_Z_ESTIMATE
Definition qgs3dutils.h:522
static QColor srgbToLinear(const QColor &color)
Converts a SRGB color to a linear color.
static void waitForEntitiesLoaded(Qgs3DMapScene *scene)
Waits for all entities in the scene to be loaded.
static constexpr double MAXIMUM_VECTOR_Z_ESTIMATE
Definition qgs3dutils.h:523
static QImage captureSceneDepthBuffer(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures the depth buffer of the current 3D scene of a 3D engine.
Axis-aligned bounding box - in world coords.
Definition qgsaabb.h:33
Base class for 3D engine implementation.
Abstract base class for 3D symbols that are used by VectorLayer3DRenderer objects.
A 3-dimensional box composed of x, y, z coordinates.
Definition qgsbox3d.h:45
Object that controls camera movement based on user input.
Encapsulates camera pose in a 3D scene.
Represents a coordinate reference system (CRS).
Contains information about the context in which a coordinate transform is executed.
QgsRange which stores a range of double values.
Definition qgsrange.h:217
The feature class encapsulates a single feature including its unique ID, geometry and a list of field...
Definition qgsfeature.h:60
Base class for feedback objects to be used for cancellation of something running in a worker thread.
Definition qgsfeedback.h:44
Line string geometry type, with support for z-dimension and m-values.
Context settings for a material.
Basic shading material used for rendering based on the Phong shading model with three color component...
3D renderer that renders all points from a point cloud layer.
Abstract base class for 2d point cloud renderers.
Point geometry type, with support for z-dimension and m-values.
Definition qgspoint.h:53
Polygon geometry type.
Definition qgspolygon.h:37
A representation of a ray in 3D.
Definition qgsray3d.h:31
Responsible for defining parameters of the ray casting operations in 3D map canvases.
Contains the results of ray casting operations in a 3D map canvas.
A rectangle specified with double values.
A 3D vector (similar to QVector3D) with the difference that it uses double precision instead of singl...
Definition qgsvector3d.h:33
Represents a vector layer which manages a vector based dataset.
#define SIP_SKIP
Definition qgis_sip.h:133