21#include "qgsmeshterraingenerator.h"
35#include <QDomDocument>
46 connectChangedSignalsToSettingsChanged();
52 , mOrigin( other.mOrigin )
54 , mBackgroundColor( other.mBackgroundColor )
55 , mSelectionColor( other.mSelectionColor )
56 , mTerrainVerticalScale( other.mTerrainVerticalScale )
57 , mTerrainGenerator( other.mTerrainGenerator ? other.mTerrainGenerator->clone() : nullptr )
58 , mMapTileResolution( other.mMapTileResolution )
59 , mMaxTerrainScreenError( other.mMaxTerrainScreenError )
60 , mMaxTerrainGroundError( other.mMaxTerrainGroundError )
61 , mTerrainElevationOffset( other.mTerrainElevationOffset )
62 , mTerrainShadingEnabled( other.mTerrainShadingEnabled )
63 , mTerrainShadingMaterial( other.mTerrainShadingMaterial )
64 , mTerrainMapTheme( other.mTerrainMapTheme )
65 , mShowTerrainBoundingBoxes( other.mShowTerrainBoundingBoxes )
66 , mShowTerrainTileInfo( other.mShowTerrainTileInfo )
67 , mShowCameraViewCenter( other.mShowCameraViewCenter )
68 , mShowCameraRotationCenter( other.mShowCameraRotationCenter )
69 , mShowLightSources( other.mShowLightSources )
70 , mShowLabels( other.mShowLabels )
71 , mFieldOfView( other.mFieldOfView )
72 , mProjectionType( other.mProjectionType )
73 , mCameraNavigationMode( other.mCameraNavigationMode )
74 , mCameraMovementSpeed( other.mCameraMovementSpeed )
75 , mLayers( other.mLayers )
76 , mTransformContext( other.mTransformContext )
77 , mPathResolver( other.mPathResolver )
78 , mMapThemes( other.mMapThemes )
80 , mIsFpsCounterEnabled( other.mIsFpsCounterEnabled )
81 , mIsSkyboxEnabled( other.mIsSkyboxEnabled )
82 , mSkyboxSettings( other.mSkyboxSettings )
83 , mShadowSettings( other.mShadowSettings )
84 , mAmbientOcclusionSettings( other.mAmbientOcclusionSettings )
85 , mEyeDomeLightingEnabled( other.mEyeDomeLightingEnabled )
86 , mEyeDomeLightingStrength( other.mEyeDomeLightingStrength )
87 , mEyeDomeLightingDistance( other.mEyeDomeLightingDistance )
88 , mViewSyncMode( other.mViewSyncMode )
89 , mVisualizeViewFrustum( other.mVisualizeViewFrustum )
90 , mDebugShadowMapEnabled( other.mDebugShadowMapEnabled )
91 , mDebugShadowMapCorner( other.mDebugShadowMapCorner )
92 , mDebugShadowMapSize( other.mDebugShadowMapSize )
93 , mDebugDepthMapEnabled( other.mDebugDepthMapEnabled )
94 , mDebugDepthMapCorner( other.mDebugDepthMapCorner )
95 , mDebugDepthMapSize( other.mDebugDepthMapSize )
96 , mTerrainRenderingEnabled( other.mTerrainRenderingEnabled )
97 , mRendererUsage( other.mRendererUsage )
98 , m3dAxisSettings( other.m3dAxisSettings )
99 , mIsDebugOverlayEnabled( other.mIsDebugOverlayEnabled )
100 , mExtent( other.mExtent )
101 , mShowExtentIn2DView( other.mShowExtentIn2DView )
103 for (
QgsLightSource *source : std::as_const( other.mLightSources ) )
106 mLightSources << source->clone();
113 connectChangedSignalsToSettingsChanged();
118 qDeleteAll( mLightSources );
126 QDomElement elemOrigin = elem.firstChildElement( QStringLiteral(
"origin" ) );
128 elemOrigin.attribute( QStringLiteral(
"x" ) ).toDouble(),
129 elemOrigin.attribute( QStringLiteral(
"y" ) ).toDouble(),
130 elemOrigin.attribute( QStringLiteral(
"z" ) ).toDouble() );
132 QDomElement elemExtent = elem.firstChildElement( QStringLiteral(
"extent" ) );
133 if ( !elemExtent.isNull() )
136 elemExtent.attribute( QStringLiteral(
"xMin" ) ).toDouble(),
137 elemExtent.attribute( QStringLiteral(
"yMin" ) ).toDouble(),
138 elemExtent.attribute( QStringLiteral(
"xMax" ) ).toDouble(),
139 elemExtent.attribute( QStringLiteral(
"yMax" ) ).toDouble() );
141 mShowExtentIn2DView = elemExtent.attribute( QStringLiteral(
"showIn2dView" ), QStringLiteral(
"0" ) ).toInt();
148 QDomElement elemCamera = elem.firstChildElement( QStringLiteral(
"camera" ) );
149 if ( !elemCamera.isNull() )
151 mFieldOfView = elemCamera.attribute( QStringLiteral(
"field-of-view" ), QStringLiteral(
"45" ) ).toFloat();
152 mProjectionType =
static_cast< Qt3DRender::QCameraLens::ProjectionType
>( elemCamera.attribute( QStringLiteral(
"projection-type" ), QStringLiteral(
"1" ) ).toInt() );
153 QString
cameraNavigationMode = elemCamera.attribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"basic-navigation" ) );
158 mCameraMovementSpeed = elemCamera.attribute( QStringLiteral(
"camera-movement-speed" ), QStringLiteral(
"5.0" ) ).toDouble();
161 QDomElement elemColor = elem.firstChildElement( QStringLiteral(
"color" ) );
162 if ( !elemColor.isNull() )
168 QDomElement elemCrs = elem.firstChildElement( QStringLiteral(
"crs" ) );
171 QDomElement elemTerrain = elem.firstChildElement( QStringLiteral(
"terrain" ) );
172 mTerrainRenderingEnabled = elemTerrain.attribute( QStringLiteral(
"terrain-rendering-enabled" ), QStringLiteral(
"1" ) ).toInt();
173 mTerrainVerticalScale = elemTerrain.attribute( QStringLiteral(
"exaggeration" ), QStringLiteral(
"1" ) ).toFloat();
174 mMapTileResolution = elemTerrain.attribute( QStringLiteral(
"texture-size" ), QStringLiteral(
"512" ) ).toInt();
175 mMaxTerrainScreenError = elemTerrain.attribute( QStringLiteral(
"max-terrain-error" ), QStringLiteral(
"3" ) ).toFloat();
176 mMaxTerrainGroundError = elemTerrain.attribute( QStringLiteral(
"max-ground-error" ), QStringLiteral(
"1" ) ).toFloat();
177 mTerrainShadingEnabled = elemTerrain.attribute( QStringLiteral(
"shading-enabled" ), QStringLiteral(
"0" ) ).toInt();
178 mTerrainElevationOffset = elemTerrain.attribute( QStringLiteral(
"elevation-offset" ), QStringLiteral(
"0.0" ) ).toFloat();
180 QDomElement elemTerrainShadingMaterial = elemTerrain.firstChildElement( QStringLiteral(
"shading-material" ) );
181 if ( !elemTerrainShadingMaterial.isNull() )
182 mTerrainShadingMaterial.
readXml( elemTerrainShadingMaterial, context );
183 mTerrainMapTheme = elemTerrain.attribute( QStringLiteral(
"map-theme" ) );
184 mShowLabels = elemTerrain.attribute( QStringLiteral(
"show-labels" ), QStringLiteral(
"0" ) ).toInt();
186 qDeleteAll( mLightSources );
187 mLightSources.clear();
188 const QDomElement lightsElem = elem.firstChildElement( QStringLiteral(
"lights" ) );
189 if ( !lightsElem.isNull() )
191 const QDomNodeList lightNodes = lightsElem.childNodes();
192 for (
int i = 0; i < lightNodes.size(); ++i )
194 const QDomElement lightElement = lightNodes.at( i ).toElement();
196 mLightSources << light;
202 QDomElement elemPointLights = elem.firstChildElement( QStringLiteral(
"point-lights" ) );
203 if ( !elemPointLights.isNull() )
205 QDomElement elemPointLight = elemPointLights.firstChildElement( QStringLiteral(
"point-light" ) );
206 while ( !elemPointLight.isNull() )
208 std::unique_ptr< QgsPointLightSettings > pointLight = std::make_unique< QgsPointLightSettings >();
209 pointLight->readXml( elemPointLight, context );
210 mLightSources << pointLight.release();
211 elemPointLight = elemPointLight.nextSiblingElement( QStringLiteral(
"point-light" ) );
217 std::unique_ptr< QgsPointLightSettings > defaultLight = std::make_unique< QgsPointLightSettings >();
218 defaultLight->setPosition(
QgsVector3D( 0, 1000, 0 ) );
219 mLightSources << defaultLight.release();
222 QDomElement elemDirectionalLights = elem.firstChildElement( QStringLiteral(
"directional-lights" ) );
223 if ( !elemDirectionalLights.isNull() )
225 QDomElement elemDirectionalLight = elemDirectionalLights.firstChildElement( QStringLiteral(
"directional-light" ) );
226 while ( !elemDirectionalLight.isNull() )
228 std::unique_ptr< QgsDirectionalLightSettings > directionalLight = std::make_unique< QgsDirectionalLightSettings >();
229 directionalLight->readXml( elemDirectionalLight, context );
230 mLightSources << directionalLight.release();
231 elemDirectionalLight = elemDirectionalLight.nextSiblingElement( QStringLiteral(
"directional-light" ) );
236 QDomElement elemMapLayers = elemTerrain.firstChildElement( QStringLiteral(
"layers" ) );
237 QDomElement elemMapLayer = elemMapLayers.firstChildElement( QStringLiteral(
"layer" ) );
238 QList<QgsMapLayerRef> mapLayers;
239 while ( !elemMapLayer.isNull() )
241 mapLayers <<
QgsMapLayerRef( elemMapLayer.attribute( QStringLiteral(
"id" ) ) );
242 elemMapLayer = elemMapLayer.nextSiblingElement( QStringLiteral(
"layer" ) );
246 QDomElement elemTerrainGenerator = elemTerrain.firstChildElement( QStringLiteral(
"generator" ) );
247 QString terrainGenType = elemTerrainGenerator.attribute( QStringLiteral(
"type" ) );
248 if ( terrainGenType == QLatin1String(
"dem" ) )
251 demTerrainGenerator->
setCrs( mCrs, mTransformContext );
254 else if ( terrainGenType == QLatin1String(
"online" ) )
257 onlineTerrainGenerator->
setCrs( mCrs, mTransformContext );
260 else if ( terrainGenType == QLatin1String(
"mesh" ) )
262 QgsMeshTerrainGenerator *meshTerrainGenerator =
new QgsMeshTerrainGenerator;
263 meshTerrainGenerator->setCrs( mCrs, mTransformContext );
266 else if ( terrainGenType == QLatin1String(
"quantizedmesh" ) )
277 mTerrainGenerator->readXml( elemTerrainGenerator );
279 QDomElement elemSkybox = elem.firstChildElement( QStringLiteral(
"skybox" ) );
280 mIsSkyboxEnabled = elemSkybox.attribute( QStringLiteral(
"skybox-enabled" ) ).toInt();
281 mSkyboxSettings.
readXml( elemSkybox, context );
283 QDomElement elemShadows = elem.firstChildElement( QStringLiteral(
"shadow-rendering" ) );
284 mShadowSettings.
readXml( elemShadows, context );
286 QDomElement elemAmbientOcclusion = elem.firstChildElement( QStringLiteral(
"screen-space-ambient-occlusion" ) );
287 mAmbientOcclusionSettings.
readXml( elemAmbientOcclusion, context );
289 QDomElement elemEyeDomeLighting = elem.firstChildElement( QStringLiteral(
"eye-dome-lighting" ) );
290 mEyeDomeLightingEnabled = elemEyeDomeLighting.attribute(
"enabled", QStringLiteral(
"0" ) ).toInt();
291 mEyeDomeLightingStrength = elemEyeDomeLighting.attribute(
"eye-dome-lighting-strength", QStringLiteral(
"1000.0" ) ).toDouble();
292 mEyeDomeLightingDistance = elemEyeDomeLighting.attribute(
"eye-dome-lighting-distance", QStringLiteral(
"1" ) ).toInt();
294 QDomElement elemNavigationSync = elem.firstChildElement( QStringLiteral(
"navigation-sync" ) );
295 mViewSyncMode = (
Qgis::ViewSyncModeFlags )( elemNavigationSync.attribute( QStringLiteral(
"view-sync-mode" ), QStringLiteral(
"0" ) ).toInt() );
296 mVisualizeViewFrustum = elemNavigationSync.attribute( QStringLiteral(
"view-frustum-visualization-enabled" ), QStringLiteral(
"0" ) ).toInt();
298 QDomElement elemDebugSettings = elem.firstChildElement( QStringLiteral(
"debug-settings" ) );
299 mDebugShadowMapEnabled = elemDebugSettings.attribute( QStringLiteral(
"shadowmap-enabled" ), QStringLiteral(
"0" ) ).toInt();
300 mDebugShadowMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( QStringLiteral(
"shadowmap-corner" ),
"0" ).toInt() );
301 mDebugShadowMapSize = elemDebugSettings.attribute( QStringLiteral(
"shadowmap-size" ), QStringLiteral(
"0.2" ) ).toDouble();
303 mDebugDepthMapEnabled = elemDebugSettings.attribute( QStringLiteral(
"depthmap-enabled" ), QStringLiteral(
"0" ) ).toInt();
304 mDebugDepthMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( QStringLiteral(
"depthmap-corner" ), QStringLiteral(
"1" ) ).toInt() );
305 mDebugDepthMapSize = elemDebugSettings.attribute( QStringLiteral(
"depthmap-size" ), QStringLiteral(
"0.2" ) ).toDouble();
307 QDomElement elemDebug = elem.firstChildElement( QStringLiteral(
"debug" ) );
308 mShowTerrainBoundingBoxes = elemDebug.attribute( QStringLiteral(
"bounding-boxes" ), QStringLiteral(
"0" ) ).toInt();
309 mShowTerrainTileInfo = elemDebug.attribute( QStringLiteral(
"terrain-tile-info" ), QStringLiteral(
"0" ) ).toInt();
310 mShowCameraViewCenter = elemDebug.attribute( QStringLiteral(
"camera-view-center" ), QStringLiteral(
"0" ) ).toInt();
311 mShowCameraRotationCenter = elemDebug.attribute( QStringLiteral(
"camera-rotation-center" ), QStringLiteral(
"0" ) ).toInt();
312 mShowLightSources = elemDebug.attribute( QStringLiteral(
"show-light-sources" ), QStringLiteral(
"0" ) ).toInt();
313 mIsFpsCounterEnabled = elemDebug.attribute( QStringLiteral(
"show-fps-counter" ), QStringLiteral(
"0" ) ).toInt();
315 QDomElement elemTemporalRange = elem.firstChildElement( QStringLiteral(
"temporal-range" ) );
316 QDateTime start = QDateTime::fromString( elemTemporalRange.attribute( QStringLiteral(
"start" ) ), Qt::ISODate );
317 QDateTime end = QDateTime::fromString( elemTemporalRange.attribute( QStringLiteral(
"end" ) ), Qt::ISODate );
320 QDomElement elem3dAxis = elem.firstChildElement( QStringLiteral(
"axis3d" ) );
321 m3dAxisSettings.
readXml( elem3dAxis, context );
329 QDomElement elem = doc.createElement( QStringLiteral(
"qgis3d" ) );
331 QDomElement elemOrigin = doc.createElement( QStringLiteral(
"origin" ) );
332 elemOrigin.setAttribute( QStringLiteral(
"x" ), QString::number( mOrigin.
x() ) );
333 elemOrigin.setAttribute( QStringLiteral(
"y" ), QString::number( mOrigin.
y() ) );
334 elemOrigin.setAttribute( QStringLiteral(
"z" ), QString::number( mOrigin.
z() ) );
335 elem.appendChild( elemOrigin );
337 QDomElement elemExtent = doc.createElement( QStringLiteral(
"extent" ) );
338 elemExtent.setAttribute( QStringLiteral(
"xMin" ), mExtent.
xMinimum() );
339 elemExtent.setAttribute( QStringLiteral(
"yMin" ), mExtent.
yMinimum() );
340 elemExtent.setAttribute( QStringLiteral(
"xMax" ), mExtent.
xMaximum() );
341 elemExtent.setAttribute( QStringLiteral(
"yMax" ), mExtent.
yMaximum() );
342 elemExtent.setAttribute( QStringLiteral(
"showIn2dView" ), mShowExtentIn2DView );
343 elem.appendChild( elemExtent );
345 QDomElement elemCamera = doc.createElement( QStringLiteral(
"camera" ) );
346 elemCamera.setAttribute( QStringLiteral(
"field-of-view" ), mFieldOfView );
347 elemCamera.setAttribute( QStringLiteral(
"projection-type" ),
static_cast< int >( mProjectionType ) );
348 switch ( mCameraNavigationMode )
351 elemCamera.setAttribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"terrain-based-navigation" ) );
354 elemCamera.setAttribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"walk-navigation" ) );
357 elemCamera.setAttribute( QStringLiteral(
"camera-movement-speed" ), mCameraMovementSpeed );
358 elem.appendChild( elemCamera );
360 QDomElement elemColor = doc.createElement( QStringLiteral(
"color" ) );
363 elem.appendChild( elemColor );
365 QDomElement elemCrs = doc.createElement( QStringLiteral(
"crs" ) );
367 elem.appendChild( elemCrs );
369 QDomElement elemTerrain = doc.createElement( QStringLiteral(
"terrain" ) );
370 elemTerrain.setAttribute( QStringLiteral(
"terrain-rendering-enabled" ), mTerrainRenderingEnabled ? 1 : 0 );
371 elemTerrain.setAttribute( QStringLiteral(
"exaggeration" ), QString::number( mTerrainVerticalScale ) );
372 elemTerrain.setAttribute( QStringLiteral(
"texture-size" ), mMapTileResolution );
373 elemTerrain.setAttribute( QStringLiteral(
"max-terrain-error" ), QString::number( mMaxTerrainScreenError ) );
374 elemTerrain.setAttribute( QStringLiteral(
"max-ground-error" ), QString::number( mMaxTerrainGroundError ) );
375 elemTerrain.setAttribute( QStringLiteral(
"shading-enabled" ), mTerrainShadingEnabled ? 1 : 0 );
376 elemTerrain.setAttribute( QStringLiteral(
"elevation-offset" ), mTerrainElevationOffset );
378 QDomElement elemTerrainShadingMaterial = doc.createElement( QStringLiteral(
"shading-material" ) );
379 mTerrainShadingMaterial.
writeXml( elemTerrainShadingMaterial, context );
380 elemTerrain.appendChild( elemTerrainShadingMaterial );
381 elemTerrain.setAttribute( QStringLiteral(
"map-theme" ), mTerrainMapTheme );
382 elemTerrain.setAttribute( QStringLiteral(
"show-labels" ), mShowLabels ? 1 : 0 );
385 QDomElement elemLights = doc.createElement( QStringLiteral(
"lights" ) );
388 const QDomElement elemLight = light->writeXml( doc, context );
389 elemLights.appendChild( elemLight );
391 elem.appendChild( elemLights );
394 QDomElement elemMapLayers = doc.createElement( QStringLiteral(
"layers" ) );
397 QDomElement elemMapLayer = doc.createElement( QStringLiteral(
"layer" ) );
398 elemMapLayer.setAttribute( QStringLiteral(
"id" ), layerRef.layerId );
399 elemMapLayers.appendChild( elemMapLayer );
401 elemTerrain.appendChild( elemMapLayers );
403 QDomElement elemTerrainGenerator = doc.createElement( QStringLiteral(
"generator" ) );
405 mTerrainGenerator->writeXml( elemTerrainGenerator );
406 elemTerrain.appendChild( elemTerrainGenerator );
407 elem.appendChild( elemTerrain );
409 QDomElement elemSkybox = doc.createElement( QStringLiteral(
"skybox" ) );
410 elemSkybox.setAttribute( QStringLiteral(
"skybox-enabled" ), mIsSkyboxEnabled );
411 mSkyboxSettings.
writeXml( elemSkybox, context );
412 elem.appendChild( elemSkybox );
414 QDomElement elemShadows = doc.createElement( QStringLiteral(
"shadow-rendering" ) );
415 mShadowSettings.
writeXml( elemShadows, context );
416 elem.appendChild( elemShadows );
418 QDomElement elemAmbientOcclusion = doc.createElement( QStringLiteral(
"screen-space-ambient-occlusion" ) );
419 mAmbientOcclusionSettings.
writeXml( elemAmbientOcclusion, context );
420 elem.appendChild( elemAmbientOcclusion );
422 QDomElement elemDebug = doc.createElement( QStringLiteral(
"debug" ) );
423 elemDebug.setAttribute( QStringLiteral(
"bounding-boxes" ), mShowTerrainBoundingBoxes ? 1 : 0 );
424 elemDebug.setAttribute( QStringLiteral(
"terrain-tile-info" ), mShowTerrainTileInfo ? 1 : 0 );
425 elemDebug.setAttribute( QStringLiteral(
"camera-view-center" ), mShowCameraViewCenter ? 1 : 0 );
426 elemDebug.setAttribute( QStringLiteral(
"camera-rotation-center" ), mShowCameraRotationCenter ? 1 : 0 );
427 elemDebug.setAttribute( QStringLiteral(
"show-light-sources" ), mShowLightSources ? 1 : 0 );
428 elemDebug.setAttribute( QStringLiteral(
"show-fps-counter" ), mIsFpsCounterEnabled ? 1 : 0 );
429 elem.appendChild( elemDebug );
431 QDomElement elemEyeDomeLighting = doc.createElement( QStringLiteral(
"eye-dome-lighting" ) );
432 elemEyeDomeLighting.setAttribute( QStringLiteral(
"enabled" ), mEyeDomeLightingEnabled ? 1 : 0 );
433 elemEyeDomeLighting.setAttribute( QStringLiteral(
"eye-dome-lighting-strength" ), mEyeDomeLightingStrength );
434 elemEyeDomeLighting.setAttribute( QStringLiteral(
"eye-dome-lighting-distance" ), mEyeDomeLightingDistance );
435 elem.appendChild( elemEyeDomeLighting );
437 QDomElement elemNavigationSync = doc.createElement( QStringLiteral(
"navigation-sync" ) );
438 elemNavigationSync.setAttribute( QStringLiteral(
"view-sync-mode" ), ( int )mViewSyncMode );
439 elemNavigationSync.setAttribute( QStringLiteral(
"view-frustum-visualization-enabled" ), mVisualizeViewFrustum ? 1 : 0 );
440 elem.appendChild( elemNavigationSync );
442 QDomElement elemDebugSettings = doc.createElement( QStringLiteral(
"debug-settings" ) );
443 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-enabled" ), mDebugShadowMapEnabled );
444 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-corner" ), mDebugShadowMapCorner );
445 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-size" ), mDebugShadowMapSize );
446 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-enabled" ), mDebugDepthMapEnabled );
447 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-corner" ), mDebugDepthMapCorner );
448 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-size" ), mDebugDepthMapSize );
449 elem.appendChild( elemDebugSettings );
451 QDomElement elemTemporalRange = doc.createElement( QStringLiteral(
"temporal-range" ) );
452 elemTemporalRange.setAttribute( QStringLiteral(
"start" ),
temporalRange().
begin().toString( Qt::ISODate ) );
453 elemTemporalRange.setAttribute( QStringLiteral(
"end" ),
temporalRange().
end().toString( Qt::ISODate ) );
455 QDomElement elem3dAxis = doc.createElement( QStringLiteral(
"axis3d" ) );
456 m3dAxisSettings.
writeXml( elem3dAxis, context );
457 elem.appendChild( elem3dAxis );
466 for (
int i = 0; i < mLayers.count(); ++i )
472 mTerrainGenerator->resolveReferences( project );
492 if ( mTerrainGenerator )
495 mTerrainGenerator->setExtent( terrainExtent );
546 return mTransformContext;
553 mTransformContext = context;
560 return mPathResolver;
567 mPathResolver = resolver;
581 mMapThemes = mapThemes;
588 if ( color == mBackgroundColor )
591 mBackgroundColor = color;
599 return mBackgroundColor;
606 if ( color == mSelectionColor )
609 mSelectionColor = color;
617 return mSelectionColor;
624 if ( zScale == mTerrainVerticalScale )
627 mTerrainVerticalScale = zScale;
635 return mTerrainVerticalScale;
642 QList<QgsMapLayerRef> lst;
643 lst.reserve(
layers.count() );
649 if ( mLayers == lst )
660 QList<QgsMapLayer *> lst;
661 lst.reserve( mLayers.count() );
664 if ( layerRef.layer )
665 lst.append( layerRef.layer );
699 QgsMeshTerrainGenerator *newTerrainGenerator =
new QgsMeshTerrainGenerator;
701 newTerrainGenerator->setLayer( meshProvider->
layer() );
702 std::unique_ptr< QgsMesh3DSymbol > symbol( newTerrainGenerator->symbol()->clone() );
704 newTerrainGenerator->setSymbol( symbol.release() );
722 if ( mMapTileResolution == res )
725 mMapTileResolution = res;
733 return mMapTileResolution;
740 if ( mMaxTerrainScreenError == error )
743 mMaxTerrainScreenError = error;
751 return mMaxTerrainScreenError;
758 if ( mMaxTerrainGroundError == error )
761 mMaxTerrainGroundError = error;
769 if ( mTerrainElevationOffset == offset )
771 mTerrainElevationOffset = offset;
779 return mTerrainElevationOffset;
786 return mMaxTerrainGroundError;
793 if ( mTerrainGenerator )
800 mTerrainGenerator.reset( gen );
810 return mTerrainGenerator.get();
817 if ( mTerrainShadingEnabled == enabled )
820 mTerrainShadingEnabled = enabled;
828 return mTerrainShadingEnabled;
835 if ( mTerrainShadingMaterial == material )
838 mTerrainShadingMaterial = material;
846 return mTerrainShadingMaterial;
853 if ( mTerrainMapTheme == theme )
856 mTerrainMapTheme = theme;
864 return mTerrainMapTheme;
871 if ( mShowTerrainBoundingBoxes == enabled )
874 mShowTerrainBoundingBoxes = enabled;
882 return mShowTerrainBoundingBoxes;
890 if ( mShowTerrainTileInfo == enabled )
893 mShowTerrainTileInfo = enabled;
901 return mShowTerrainTileInfo;
908 if ( mShowCameraViewCenter == enabled )
911 mShowCameraViewCenter = enabled;
919 return mShowCameraViewCenter;
926 if ( mShowCameraRotationCenter == enabled )
929 mShowCameraRotationCenter = enabled;
937 return mShowCameraRotationCenter;
944 if ( mShowLightSources == enabled )
947 mShowLightSources = enabled;
955 return mShowLightSources;
962 if ( mShowLabels == enabled )
965 mShowLabels = enabled;
980 if ( mEyeDomeLightingEnabled == enabled )
982 mEyeDomeLightingEnabled = enabled;
990 return mEyeDomeLightingEnabled;
997 if ( mEyeDomeLightingStrength == strength )
999 mEyeDomeLightingStrength = strength;
1007 return mEyeDomeLightingStrength;
1014 if ( mEyeDomeLightingDistance == distance )
1016 mEyeDomeLightingDistance = distance;
1024 return mEyeDomeLightingDistance;
1031 return mLightSources;
1039 if ( mLightSources.count() == lights.count() )
1042 for (
int i = 0; i < mLightSources.count(); ++i )
1044 if ( mLightSources[i]->type() == lights[i]->type() )
1046 switch ( mLightSources[i]->type() )
1063 qDeleteAll( lights );
1068 qDeleteAll( mLightSources );
1069 mLightSources = lights;
1080 return mFieldOfView;
1098 return mProjectionType;
1116 return mCameraNavigationMode;
1123 if ( mCameraNavigationMode == navigationMode )
1126 mCameraNavigationMode = navigationMode;
1134 return mCameraMovementSpeed;
1141 if ( mCameraMovementSpeed == movementSpeed )
1144 mCameraMovementSpeed = movementSpeed;
1166 return mSkyboxSettings;
1173 return mShadowSettings;
1180 return mAmbientOcclusionSettings;
1211 return mIsSkyboxEnabled;
1218 mIsSkyboxEnabled = enabled;
1225 return mIsFpsCounterEnabled;
1232 mDebugShadowMapEnabled = enabled;
1233 mDebugShadowMapCorner = corner;
1234 mDebugShadowMapSize = size;
1242 return mDebugShadowMapEnabled;
1249 return mDebugShadowMapCorner;
1256 return mDebugShadowMapSize;
1263 mDebugDepthMapEnabled = enabled;
1264 mDebugDepthMapCorner = corner;
1265 mDebugDepthMapSize = size;
1273 return mDebugDepthMapEnabled;
1280 return mDebugDepthMapCorner;
1287 return mDebugDepthMapSize;
1294 if ( fpsCounterEnabled == mIsFpsCounterEnabled )
1296 mIsFpsCounterEnabled = fpsCounterEnabled;
1304 return mTerrainRenderingEnabled;
1321 return mRendererUsage;
1335 return mViewSyncMode;
1342 mViewSyncMode = mode;
1349 return mVisualizeViewFrustum;
1356 if ( mVisualizeViewFrustum != enabled )
1358 mVisualizeViewFrustum = enabled;
1367 return m3dAxisSettings;
1374 if ( debugOverlayEnabled == mIsDebugOverlayEnabled )
1377 mIsDebugOverlayEnabled = debugOverlayEnabled;
1385 return mShowExtentIn2DView;
1388void Qgs3DMapSettings::connectChangedSignalsToSettingsChanged()
1432 if ( axisSettings == m3dAxisSettings )
1444 m3dAxisSettings = axisSettings;
1453 return mIsDebugOverlayEnabled;
1460 if ( show == mShowExtentIn2DView )
1463 mShowExtentIn2DView = show;
QFlags< ViewSyncModeFlag > ViewSyncModeFlags
NavigationMode
The navigation mode used by 3D cameras.
@ TerrainBased
The default navigation based on the terrain.
@ Walk
Uses WASD keys or arrows to navigate in walking (first person) manner.
RendererUsage
Usage of the renderer.
@ Point
Point light source.
@ Directional
Directional light source.
Contains the configuration of a 3d axis.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void extentChanged()
Emitted when the 3d view's 2d extent has changed.
void setEyeDomeLightingStrength(double strength)
Sets the eye dome lighting strength value.
void mapTileResolutionChanged()
Emitted when the map tile resoulution has changed.
void terrainVerticalScaleChanged()
Emitted when the vertical scale of the terrain has changed.
bool isDebugOverlayEnabled() const
Returns whether debug overlay is enabled.
Qt::Corner debugDepthMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setTransformContext(const QgsCoordinateTransformContext &context)
Sets the coordinate transform context, which stores various information regarding which datum transfo...
void settingsChanged()
Emitted when one of the configuration settings has changed.
void renderersChanged()
Emitted when the list of map's extra renderers have been modified.
void eyeDomeLightingDistanceChanged()
Emitted when the eye dome lighting distance has changed.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Reads configuration from a DOM element previously written by writeXml()
void terrainShadingChanged()
Emitted when terrain shading enabled flag or terrain shading material has changed.
const QgsPathResolver & pathResolver() const
Returns the path resolver for conversion between relative and absolute paths during rendering operati...
void setAmbientOcclusionSettings(const QgsAmbientOcclusionSettings &ambientOcclusionSettings)
Sets the current configuration of screen space ambient occlusion.
void setShowTerrainTilesInfo(bool enabled)
Sets whether to display extra tile info on top of terrain tiles (for debugging)
QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords) const
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
bool showExtentIn2DView() const
Returns whether the extent is displayed on the main 2D map canvas.
double cameraMovementSpeed() const
Returns the camera movement speed.
Qt3DRender::QCameraLens::ProjectionType projectionType() const
Returns the camera lens' projection type.
void setEyeDomeLightingEnabled(bool enabled)
Sets whether eye dome lighting will be used.
bool debugDepthMapEnabled() const
Returns whether the shadow map debugging is enabled.
bool isSkyboxEnabled() const
Returns whether the skybox is enabled.
void setFieldOfView(const float fieldOfView)
Sets the camera lens' field of view.
void debugDepthMapSettingsChanged()
Emitted when depth map debugging has changed.
void setLightSources(const QList< QgsLightSource * > &lights)
Sets the list of light sources defined in the scene.
double outputDpi() const
Returns DPI used for conversion between real world units (e.g.
Qgis::NavigationMode cameraNavigationMode() const
Returns the navigation mode used by the camera.
double eyeDomeLightingStrength() const
Returns the eye dome lighting strength value.
void backgroundColorChanged()
Emitted when the background color has changed.
void showTerrainBoundingBoxesChanged()
Emitted when the flag whether terrain's bounding boxes are shown has changed.
Qt::Corner debugShadowMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setMapThemeCollection(QgsMapThemeCollection *mapThemes)
Sets pointer to the collection of map themes.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Writes configuration to a DOM element, to be used later with readXml()
void setDebugDepthMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the depth map.
bool showCameraViewCenter() const
Returns whether to show camera's view center as a sphere (for debugging)
void showCameraRotationCenterChanged()
Emitted when the flag whether camera's rotation center is shown has changed.
QColor selectionColor() const
Returns color used for selected features.
void directionalLightsChanged()
Emitted when the list of directional lights changes.
void setTerrainShadingMaterial(const QgsPhongMaterialSettings &material)
Sets terrain shading material.
void cameraNavigationModeChanged()
Emitted when the camera navigation mode was changed.
void shadowSettingsChanged()
Emitted when shadow rendering settings are changed.
void setViewFrustumVisualizationEnabled(bool enabled)
Sets whether the camera's view frustum is visualized on the 2D map canvas.
void setShowCameraRotationCenter(bool enabled)
Sets whether to show camera's rotation center as a sphere (for debugging)
float maxTerrainGroundError() const
Returns maximum ground error of terrain tiles in world units.
void setExtent(const QgsRectangle &extent)
Sets the 3D scene's 2D extent in the 3D scene's CRS, while also setting the scene's origin to the ext...
void eyeDomeLightingEnabledChanged()
Emitted when the flag whether eye dome lighting is used has changed.
void setTerrainVerticalScale(double zScale)
Sets vertical scale (exaggeration) of terrain (1 = true scale, > 1 = hills get more pronounced)
void debugOverlayEnabledChanged(bool debugOverlayEnabled)
Emitted when the debug overaly is enabled or disabled.
void setOutputDpi(const double dpi)
Sets DPI used for conversion between real world units (e.g.
void setIsSkyboxEnabled(bool enabled)
Sets whether the skybox is enabled.
void setShowLabels(bool enabled)
Sets whether to display labels on terrain tiles.
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
void setViewSyncMode(Qgis::ViewSyncModeFlags mode)
Sets the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
void setOrigin(const QgsVector3D &origin)
Sets coordinates in map CRS at which our 3D world has origin (0,0,0)
void setMaxTerrainGroundError(float error)
Returns maximum ground error of terrain tiles in world units.
void setSkyboxSettings(const QgsSkyboxSettings &skyboxSettings)
Sets the current configuration of the skybox.
void skyboxSettingsChanged()
Emitted when skybox settings are changed.
void setMapTileResolution(int res)
Sets resolution (in pixels) of the texture of a terrain tile.
void setLayers(const QList< QgsMapLayer * > &layers)
Sets the list of 3D map layers to be rendered in the scene.
QgsShadowSettings shadowSettings() const
Returns the current configuration of shadows.
void terrainMapThemeChanged()
Emitted when terrain's map theme has changed.
void setShadowSettings(const QgsShadowSettings &shadowSettings)
Sets the current configuration of shadow rendering.
void setIsDebugOverlayEnabled(bool debugOverlayEnabled)
Sets whether debug overlay is enabled The debug overlay displays some debugging and profiling informa...
void pointLightsChanged()
Emitted when the list of point lights changes.
void setTerrainElevationOffset(float offset)
Sets the terrain elevation offset (used to move the terrain up or down)
QList< QgsLightSource * > lightSources() const
Returns list of directional light sources defined in the scene.
double debugDepthMapSize() const
Returns the size of the shadow map preview.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets coordinate reference system used in the 3D scene.
Qgs3DAxisSettings get3DAxisSettings() const
Returns the current configuration of 3d axis.
void setEyeDomeLightingDistance(int distance)
Sets the eye dome lighting distance value (contributes to the contrast of the image.
bool viewFrustumVisualizationEnabled() const
Returns whether the camera's view frustum is visualized on the 2D map canvas.
void setShowLightSourceOrigins(bool enabled)
Sets whether to show light source origins as a sphere (for debugging)
void setShowExtentIn2DView(bool show)
Sets whether the extent is displayed on the main 2D map canvas.
void projectionTypeChanged()
Emitted when the camera lens projection type changes.
float fieldOfView() const
Returns the camera lens' field of view.
void selectionColorChanged()
Emitted when the selection color has changed.
QgsAmbientOcclusionSettings ambientOcclusionSettings() const
Returns the current configuration of screen space ambient occlusion.
QgsRectangle extent() const
Returns the 3D scene's 2D extent in the 3D scene's CRS.
void setTerrainShadingEnabled(bool enabled)
Sets whether terrain shading is enabled.
Qgis::ViewSyncModeFlags viewSyncMode() const
Returns the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
void setDebugShadowMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the shadow map.
float terrainElevationOffset() const
Returns the elevation offset of the terrain (used to move the terrain up or down)
int eyeDomeLightingDistance() const
Returns the eye dome lighting distance value (contributes to the contrast of the image)
void setSelectionColor(const QColor &color)
Sets color used for selected features.
void lightSourcesChanged()
Emitted when any of the light source settings in the map changes.
void showLightSourceOriginsChanged()
Emitted when the flag whether light source origins are shown has changed.
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
void setCameraNavigationMode(Qgis::NavigationMode navigationMode)
Sets the navigation mode for the camera.
QColor backgroundColor() const
Returns background color of the 3D map view.
void resolveReferences(const QgsProject &project)
Resolves references to other objects (map layers) after the call to readXml()
double debugShadowMapSize() const
Returns the size of the shadow map preview.
void setPathResolver(const QgsPathResolver &resolver)
Sets the path resolver for conversion between relative and absolute paths during rendering operations...
QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords) const
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
bool showTerrainBoundingBoxes() const
Returns whether to display bounding boxes of terrain tiles (for debugging)
~Qgs3DMapSettings() override
void showLabelsChanged()
Emitted when the flag whether labels are displayed on terrain tiles has changed.
void maxTerrainScreenErrorChanged()
Emitted when the maximum terrain screen error has changed.
void setShowCameraViewCenter(bool enabled)
Sets whether to show camera's view center as a sphere (for debugging)
int mapTileResolution() const
Returns resolution (in pixels) of the texture of a terrain tile.
bool showLabels() const
Returns whether to display labels on terrain tiles.
void set3DAxisSettings(const Qgs3DAxisSettings &axisSettings, bool force=false)
Sets the current configuration of 3d axis.
void setCameraMovementSpeed(double movementSpeed)
Sets the camera movement speed.
void terrainElevationOffsetChanged(float newElevation)
Emitted when the terrain elevation offset is changed.
void setTerrainRenderingEnabled(bool terrainRenderingEnabled)
Sets whether the 2D terrain surface will be rendered in.
bool debugShadowMapEnabled() const
Returns whether the shadow map debugging is enabled.
void setBackgroundColor(const QColor &color)
Sets background color of the 3D map view.
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
void fpsCounterEnabledChanged(bool fpsCounterEnabled)
Emitted when the FPS counter is enabled or disabled.
void axisSettingsChanged()
Emitted when 3d axis rendering settings are changed.
void viewFrustumVisualizationEnabledChanged()
Emitted when the camera's view frustum visualization on the main 2D map canvas is enabled or disabled...
void setProjectionType(const Qt3DRender::QCameraLens::ProjectionType projectionType)
Sets the camera lens' projection type.
void ambientOcclusionSettingsChanged()
Emitted when ambient occlusion rendering settings are changed.
bool showTerrainTilesInfo() const
Returns whether to display extra tile info on top of terrain tiles (for debugging)
void showExtentIn2DViewChanged()
Emitted when the parameter to display 3d view's extent in the 2D canvas has changed.
void configureTerrainFromProject(QgsProjectElevationProperties *properties, const QgsRectangle &fullExtent)
Configures the map's terrain settings directly from a project's elevation properties.
void layersChanged()
Emitted when the list of map layers for 3d rendering has changed.
void showTerrainTilesInfoChanged()
Emitted when the flag whether terrain's tile info is shown has changed.
void eyeDomeLightingStrengthChanged()
Emitted when the eye dome lighting strength has changed.
QgsSkyboxSettings skyboxSettings() const
Returns the current configuration of the skybox.
void setMaxTerrainScreenError(float error)
Sets maximum allowed screen error of terrain tiles in pixels.
bool isTerrainShadingEnabled() const
Returns whether terrain shading is enabled.
void cameraMovementSpeedChanged()
Emitted when the camera movement speed was changed.
QgsCoordinateReferenceSystem crs() const
Returns coordinate reference system used in the 3D scene.
bool eyeDomeLightingEnabled() const
Returns whether eye dome lighting is used.
QgsPhongMaterialSettings terrainShadingMaterial() const
Returns terrain shading material.
void setRendererUsage(Qgis::RendererUsage rendererUsage)
Sets the renderer usage.
bool isFpsCounterEnabled() const
Returns whether FPS counter label is enabled.
QString terrainMapTheme() const
Returns name of the map theme (from the active project) that will be used for terrain's texture.
float maxTerrainScreenError() const
Returns maximum allowed screen error of terrain tiles in pixels.
void setShowTerrainBoundingBoxes(bool enabled)
Sets whether to display bounding boxes of terrain tiles (for debugging)
void fieldOfViewChanged()
Emitted when the camera lens field of view changes.
Qgis::RendererUsage rendererUsage() const
Returns the renderer usage.
void setIsFpsCounterEnabled(bool fpsCounterEnabled)
Sets whether FPS counter label is enabled.
QgsMapThemeCollection * mapThemeCollection() const
Returns pointer to the collection of map themes.
QList< QgsMapLayer * > layers() const
Returns the list of 3D map layers to be rendered in the scene.
void setTerrainMapTheme(const QString &theme)
Sets name of the map theme.
void terrainGeneratorChanged()
Emitted when the terrain generator has changed.
bool showLightSourceOrigins() const
Returns whether to show light source origins as a sphere (for debugging)
void setTerrainGenerator(QgsTerrainGenerator *gen)
Sets terrain generator and sets extent() as the generator's extent.
void debugShadowMapSettingsChanged()
Emitted when shadow map debugging has changed.
void showCameraViewCenterChanged()
Emitted when the flag whether camera's view center is shown has changed.
void maxTerrainGroundErrorChanged()
Emitted when the maximum terrain ground error has changed.
QgsCoordinateTransformContext transformContext() const
Returns the coordinate transform context, which stores various information regarding which datum tran...
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0).
bool showCameraRotationCenter() const
Returns whether to show camera's rotation center as a sphere (for debugging)
static QgsRectangle tryReprojectExtent2D(const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Reprojects extent from crs1 to crs2 coordinate reference system with context context.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
virtual QString type() const =0
Returns the unique type ID string for the provider.
double offset() const
Returns the vertical offset value, used for adjusting the heights from the terrain provider.
double scale() const
Returns the vertical scale factor, which can be used to exaggerate vertical heights.
class containing the configuration of ambient occlusion rendering 3
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
static QColor colorFromString(const QString &string)
Decodes a string into a color value.
static QString colorToString(const QColor &color)
Encodes a color into a string value.
This class represents a coordinate reference system (CRS).
bool readXml(const QDomNode &node)
Restores state from the given DOM node.
bool writeXml(QDomNode &node, QDomDocument &doc) const
Stores state to the given Dom node in the given document.
Contains information about the context in which a coordinate transform is executed.
void setCrs(const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context)
Sets CRS of the terrain.
void setLayer(QgsRasterLayer *layer)
Sets raster layer with elevation model to be used for terrain generation.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets CRS of the terrain.
static QgsLightSource * createFromXml(const QDomElement &element, const QgsReadWriteContext &context)
Creates a new light source from an XML element.
Base class for all map layer types.
Container class that allows storage of map themes consisting of visible map layers and layer styles.
A terrain provider that uses the Z values of a mesh layer to build a terrain surface.
QgsMeshLayer * layer() const
Returns the mesh layer to be used as the terrain source.
void setCrs(const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context)
Sets CRS of the terrain.
Resolves relative paths into absolute paths and vice versa.
void writeXml(QDomElement &elem, const QgsReadWriteContext &context) const override
Writes settings to a DOM element.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context) override
Reads settings from a DOM element.
A class to represent a 2D point.
Temporarily blocks QgsProject "dirtying" for the lifetime of the object.
Contains elevation properties for a QgsProject.
QgsAbstractTerrainProvider * terrainProvider()
Returns the project's terrain provider.
QgsReferencedRectangle fullExtent() const
Returns the full extent of the project, which represents the maximal limits of the project.
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
static QgsProject * instance()
Returns the QgsProject singleton instance.
Q_INVOKABLE QgsMapLayer * mapLayer(const QString &layerId) const
Retrieve a pointer to a registered layer by layer ID.
void setDirty(bool b=true)
Flag the project as dirty (modified).
const QgsProjectViewSettings * viewSettings() const
Returns the project's view settings, which contains settings and properties relating to how a QgsProj...
A terrain provider where the terrain source is a raster DEM layer.
QgsRasterLayer * layer() const
Returns the raster layer with elevation model to be used as the terrain source.
The class is used as a container of context for various read/write operations on other objects.
A rectangle specified with double values.
double xMinimum() const
Returns the x minimum value (left side of rectangle).
double yMinimum() const
Returns the y minimum value (bottom side of rectangle).
double xMaximum() const
Returns the x maximum value (right side of rectangle).
double yMaximum() const
Returns the y maximum value (top side of rectangle).
QgsPointXY center() const
Returns the center point of the rectangle.
class containing the configuration of shadows rendering 3
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
Contains the configuration of a skybox entity.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
Base class for objects with an associated (optional) temporal range.
const QgsDateTimeRange & temporalRange() const
Returns the datetime range for the object.
void setTemporalRange(const QgsDateTimeRange &range)
Sets the temporal range for the object.
T begin() const
Returns the beginning of the range.
T end() const
Returns the upper bound of the range.
void terrainChanged()
Emitted when the terrain changed (for example, raster DEM or mesh have data changed)
QgsCoordinateReferenceSystem crs() const
Returns CRS of the terrain.
virtual void setExtent(const QgsRectangle &extent)
sets the extent of the terrain in terrain's CRS
static QString typeToString(Type type)
Converts terrain generator type enumeration into a string.
Class for storage of 3D vectors similar to QVector3D, with the difference that it uses double precisi...
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
double x() const
Returns X coordinate.
_LayerRef< QgsMapLayer > QgsMapLayerRef
QgsTemporalRange< QDateTime > QgsDateTimeRange
QgsRange which stores a range of date times.
#define QGIS_PROTECT_QOBJECT_THREAD_ACCESS
const QgsCoordinateReferenceSystem & crs
void setLayer(TYPE *l)
Sets the reference to point to a specified layer.
QString layerId
Original layer ID.