17#include "moc_qgs3dmapsettings.cpp"
22#include "qgsmeshterraingenerator.h"
37#include <QDomDocument>
48 connectChangedSignalsToSettingsChanged();
54 , mOrigin( other.mOrigin )
56 , mBackgroundColor( other.mBackgroundColor )
57 , mSelectionColor( other.mSelectionColor )
58 , mTerrainVerticalScale( other.mTerrainVerticalScale )
59 , mTerrainGenerator( other.mTerrainGenerator ? other.mTerrainGenerator->clone() : nullptr )
60 , mMapTileResolution( other.mMapTileResolution )
61 , mMaxTerrainScreenError( other.mMaxTerrainScreenError )
62 , mMaxTerrainGroundError( other.mMaxTerrainGroundError )
63 , mTerrainElevationOffset( other.mTerrainElevationOffset )
64 , mTerrainShadingEnabled( other.mTerrainShadingEnabled )
65 , mTerrainShadingMaterial( other.mTerrainShadingMaterial )
66 , mTerrainMapTheme( other.mTerrainMapTheme )
67 , mShowTerrainBoundingBoxes( other.mShowTerrainBoundingBoxes )
68 , mShowTerrainTileInfo( other.mShowTerrainTileInfo )
69 , mShowCameraViewCenter( other.mShowCameraViewCenter )
70 , mShowCameraRotationCenter( other.mShowCameraRotationCenter )
71 , mShowLightSources( other.mShowLightSources )
72 , mShowLabels( other.mShowLabels )
73 , mStopUpdates( other.mStopUpdates )
74 , mShowDebugPanel( other.mShowDebugPanel )
75 , mFieldOfView( other.mFieldOfView )
76 , mProjectionType( other.mProjectionType )
77 , mCameraNavigationMode( other.mCameraNavigationMode )
78 , mCameraMovementSpeed( other.mCameraMovementSpeed )
79 , mLayers( other.mLayers )
80 , mTransformContext( other.mTransformContext )
81 , mPathResolver( other.mPathResolver )
82 , mMapThemes( other.mMapThemes )
84 , mIsFpsCounterEnabled( other.mIsFpsCounterEnabled )
85 , mIsSkyboxEnabled( other.mIsSkyboxEnabled )
86 , mSkyboxSettings( other.mSkyboxSettings )
87 , mShadowSettings( other.mShadowSettings )
88 , mAmbientOcclusionSettings( other.mAmbientOcclusionSettings )
89 , mEyeDomeLightingEnabled( other.mEyeDomeLightingEnabled )
90 , mEyeDomeLightingStrength( other.mEyeDomeLightingStrength )
91 , mEyeDomeLightingDistance( other.mEyeDomeLightingDistance )
92 , mViewSyncMode( other.mViewSyncMode )
93 , mVisualizeViewFrustum( other.mVisualizeViewFrustum )
94 , mDebugShadowMapEnabled( other.mDebugShadowMapEnabled )
95 , mDebugShadowMapCorner( other.mDebugShadowMapCorner )
96 , mDebugShadowMapSize( other.mDebugShadowMapSize )
97 , mDebugDepthMapEnabled( other.mDebugDepthMapEnabled )
98 , mDebugDepthMapCorner( other.mDebugDepthMapCorner )
99 , mDebugDepthMapSize( other.mDebugDepthMapSize )
100 , mTerrainRenderingEnabled( other.mTerrainRenderingEnabled )
101 , mRendererUsage( other.mRendererUsage )
102 , m3dAxisSettings( other.m3dAxisSettings )
103 , mIsDebugOverlayEnabled( other.mIsDebugOverlayEnabled )
104 , mExtent( other.mExtent )
105 , mShowExtentIn2DView( other.mShowExtentIn2DView )
107 for (
QgsLightSource *source : std::as_const( other.mLightSources ) )
110 mLightSources << source->clone();
117 connectChangedSignalsToSettingsChanged();
122 qDeleteAll( mLightSources );
130 QDomElement elemOrigin = elem.firstChildElement( QStringLiteral(
"origin" ) );
132 elemOrigin.attribute( QStringLiteral(
"x" ) ).toDouble(),
133 elemOrigin.attribute( QStringLiteral(
"y" ) ).toDouble(),
134 elemOrigin.attribute( QStringLiteral(
"z" ) ).toDouble() );
136 QDomElement elemExtent = elem.firstChildElement( QStringLiteral(
"extent" ) );
137 if ( !elemExtent.isNull() )
140 elemExtent.attribute( QStringLiteral(
"xMin" ) ).toDouble(),
141 elemExtent.attribute( QStringLiteral(
"yMin" ) ).toDouble(),
142 elemExtent.attribute( QStringLiteral(
"xMax" ) ).toDouble(),
143 elemExtent.attribute( QStringLiteral(
"yMax" ) ).toDouble() );
145 mShowExtentIn2DView = elemExtent.attribute( QStringLiteral(
"showIn2dView" ), QStringLiteral(
"0" ) ).toInt();
152 QDomElement elemCamera = elem.firstChildElement( QStringLiteral(
"camera" ) );
153 if ( !elemCamera.isNull() )
155 mFieldOfView = elemCamera.attribute( QStringLiteral(
"field-of-view" ), QStringLiteral(
"45" ) ).toFloat();
156 mProjectionType =
static_cast< Qt3DRender::QCameraLens::ProjectionType
>( elemCamera.attribute( QStringLiteral(
"projection-type" ), QStringLiteral(
"1" ) ).toInt() );
157 QString
cameraNavigationMode = elemCamera.attribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"basic-navigation" ) );
162 mCameraMovementSpeed = elemCamera.attribute( QStringLiteral(
"camera-movement-speed" ), QStringLiteral(
"5.0" ) ).toDouble();
165 QDomElement elemColor = elem.firstChildElement( QStringLiteral(
"color" ) );
166 if ( !elemColor.isNull() )
172 QDomElement elemCrs = elem.firstChildElement( QStringLiteral(
"crs" ) );
175 QDomElement elemTerrain = elem.firstChildElement( QStringLiteral(
"terrain" ) );
176 mTerrainRenderingEnabled = elemTerrain.attribute( QStringLiteral(
"terrain-rendering-enabled" ), QStringLiteral(
"1" ) ).toInt();
177 mTerrainVerticalScale = elemTerrain.attribute( QStringLiteral(
"exaggeration" ), QStringLiteral(
"1" ) ).toFloat();
178 mMapTileResolution = elemTerrain.attribute( QStringLiteral(
"texture-size" ), QStringLiteral(
"512" ) ).toInt();
179 mMaxTerrainScreenError = elemTerrain.attribute( QStringLiteral(
"max-terrain-error" ), QStringLiteral(
"3" ) ).toFloat();
180 mMaxTerrainGroundError = elemTerrain.attribute( QStringLiteral(
"max-ground-error" ), QStringLiteral(
"1" ) ).toFloat();
181 mTerrainShadingEnabled = elemTerrain.attribute( QStringLiteral(
"shading-enabled" ), QStringLiteral(
"0" ) ).toInt();
182 mTerrainElevationOffset = elemTerrain.attribute( QStringLiteral(
"elevation-offset" ), QStringLiteral(
"0.0" ) ).toFloat();
184 QDomElement elemTerrainShadingMaterial = elemTerrain.firstChildElement( QStringLiteral(
"shading-material" ) );
185 if ( !elemTerrainShadingMaterial.isNull() )
186 mTerrainShadingMaterial.
readXml( elemTerrainShadingMaterial, context );
187 mTerrainMapTheme = elemTerrain.attribute( QStringLiteral(
"map-theme" ) );
188 mShowLabels = elemTerrain.attribute( QStringLiteral(
"show-labels" ), QStringLiteral(
"0" ) ).toInt();
190 qDeleteAll( mLightSources );
191 mLightSources.clear();
192 const QDomElement lightsElem = elem.firstChildElement( QStringLiteral(
"lights" ) );
193 if ( !lightsElem.isNull() )
195 const QDomNodeList lightNodes = lightsElem.childNodes();
196 for (
int i = 0; i < lightNodes.size(); ++i )
198 const QDomElement lightElement = lightNodes.at( i ).toElement();
200 mLightSources << light;
206 QDomElement elemPointLights = elem.firstChildElement( QStringLiteral(
"point-lights" ) );
207 if ( !elemPointLights.isNull() )
209 QDomElement elemPointLight = elemPointLights.firstChildElement( QStringLiteral(
"point-light" ) );
210 while ( !elemPointLight.isNull() )
212 std::unique_ptr< QgsPointLightSettings > pointLight = std::make_unique< QgsPointLightSettings >();
213 pointLight->readXml( elemPointLight, context );
214 mLightSources << pointLight.release();
215 elemPointLight = elemPointLight.nextSiblingElement( QStringLiteral(
"point-light" ) );
221 std::unique_ptr< QgsPointLightSettings > defaultLight = std::make_unique< QgsPointLightSettings >();
222 defaultLight->setPosition(
QgsVector3D( 0, 1000, 0 ) );
223 mLightSources << defaultLight.release();
226 QDomElement elemDirectionalLights = elem.firstChildElement( QStringLiteral(
"directional-lights" ) );
227 if ( !elemDirectionalLights.isNull() )
229 QDomElement elemDirectionalLight = elemDirectionalLights.firstChildElement( QStringLiteral(
"directional-light" ) );
230 while ( !elemDirectionalLight.isNull() )
232 std::unique_ptr< QgsDirectionalLightSettings > directionalLight = std::make_unique< QgsDirectionalLightSettings >();
233 directionalLight->readXml( elemDirectionalLight, context );
234 mLightSources << directionalLight.release();
235 elemDirectionalLight = elemDirectionalLight.nextSiblingElement( QStringLiteral(
"directional-light" ) );
240 QDomElement elemMapLayers = elemTerrain.firstChildElement( QStringLiteral(
"layers" ) );
241 QDomElement elemMapLayer = elemMapLayers.firstChildElement( QStringLiteral(
"layer" ) );
242 QList<QgsMapLayerRef> mapLayers;
243 while ( !elemMapLayer.isNull() )
245 mapLayers <<
QgsMapLayerRef( elemMapLayer.attribute( QStringLiteral(
"id" ) ) );
246 elemMapLayer = elemMapLayer.nextSiblingElement( QStringLiteral(
"layer" ) );
250 QDomElement elemTerrainGenerator = elemTerrain.firstChildElement( QStringLiteral(
"generator" ) );
251 QString terrainGenType = elemTerrainGenerator.attribute( QStringLiteral(
"type" ) );
252 if ( terrainGenType == QLatin1String(
"dem" ) )
255 demTerrainGenerator->
setCrs( mCrs, mTransformContext );
258 else if ( terrainGenType == QLatin1String(
"online" ) )
261 onlineTerrainGenerator->
setCrs( mCrs, mTransformContext );
264 else if ( terrainGenType == QLatin1String(
"mesh" ) )
266 QgsMeshTerrainGenerator *meshTerrainGenerator =
new QgsMeshTerrainGenerator;
267 meshTerrainGenerator->setCrs( mCrs, mTransformContext );
270 else if ( terrainGenType == QLatin1String(
"quantizedmesh" ) )
281 mTerrainGenerator->readXml( elemTerrainGenerator );
283 QDomElement elemSkybox = elem.firstChildElement( QStringLiteral(
"skybox" ) );
284 mIsSkyboxEnabled = elemSkybox.attribute( QStringLiteral(
"skybox-enabled" ) ).toInt();
285 mSkyboxSettings.
readXml( elemSkybox, context );
287 QDomElement elemShadows = elem.firstChildElement( QStringLiteral(
"shadow-rendering" ) );
288 mShadowSettings.
readXml( elemShadows, context );
290 QDomElement elemAmbientOcclusion = elem.firstChildElement( QStringLiteral(
"screen-space-ambient-occlusion" ) );
291 mAmbientOcclusionSettings.
readXml( elemAmbientOcclusion, context );
293 QDomElement elemEyeDomeLighting = elem.firstChildElement( QStringLiteral(
"eye-dome-lighting" ) );
294 mEyeDomeLightingEnabled = elemEyeDomeLighting.attribute(
"enabled", QStringLiteral(
"0" ) ).toInt();
295 mEyeDomeLightingStrength = elemEyeDomeLighting.attribute(
"eye-dome-lighting-strength", QStringLiteral(
"1000.0" ) ).toDouble();
296 mEyeDomeLightingDistance = elemEyeDomeLighting.attribute(
"eye-dome-lighting-distance", QStringLiteral(
"1" ) ).toInt();
298 QDomElement elemNavigationSync = elem.firstChildElement( QStringLiteral(
"navigation-sync" ) );
299 mViewSyncMode = (
Qgis::ViewSyncModeFlags )( elemNavigationSync.attribute( QStringLiteral(
"view-sync-mode" ), QStringLiteral(
"0" ) ).toInt() );
300 mVisualizeViewFrustum = elemNavigationSync.attribute( QStringLiteral(
"view-frustum-visualization-enabled" ), QStringLiteral(
"0" ) ).toInt();
302 QDomElement elemDebugSettings = elem.firstChildElement( QStringLiteral(
"debug-settings" ) );
303 mDebugShadowMapEnabled = elemDebugSettings.attribute( QStringLiteral(
"shadowmap-enabled" ), QStringLiteral(
"0" ) ).toInt();
304 mDebugShadowMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( QStringLiteral(
"shadowmap-corner" ),
"0" ).toInt() );
305 mDebugShadowMapSize = elemDebugSettings.attribute( QStringLiteral(
"shadowmap-size" ), QStringLiteral(
"0.2" ) ).toDouble();
307 mDebugDepthMapEnabled = elemDebugSettings.attribute( QStringLiteral(
"depthmap-enabled" ), QStringLiteral(
"0" ) ).toInt();
308 mDebugDepthMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( QStringLiteral(
"depthmap-corner" ), QStringLiteral(
"1" ) ).toInt() );
309 mDebugDepthMapSize = elemDebugSettings.attribute( QStringLiteral(
"depthmap-size" ), QStringLiteral(
"0.2" ) ).toDouble();
311 QDomElement elemDebug = elem.firstChildElement( QStringLiteral(
"debug" ) );
312 mShowTerrainBoundingBoxes = elemDebug.attribute( QStringLiteral(
"bounding-boxes" ), QStringLiteral(
"0" ) ).toInt();
313 mShowTerrainTileInfo = elemDebug.attribute( QStringLiteral(
"terrain-tile-info" ), QStringLiteral(
"0" ) ).toInt();
314 mShowCameraViewCenter = elemDebug.attribute( QStringLiteral(
"camera-view-center" ), QStringLiteral(
"0" ) ).toInt();
315 mShowCameraRotationCenter = elemDebug.attribute( QStringLiteral(
"camera-rotation-center" ), QStringLiteral(
"0" ) ).toInt();
316 mShowLightSources = elemDebug.attribute( QStringLiteral(
"show-light-sources" ), QStringLiteral(
"0" ) ).toInt();
317 mIsFpsCounterEnabled = elemDebug.attribute( QStringLiteral(
"show-fps-counter" ), QStringLiteral(
"0" ) ).toInt();
318 mStopUpdates = elemDebug.attribute( QStringLiteral(
"stop-updates" ), QStringLiteral(
"0" ) ).toInt();
319 mShowDebugPanel = elemDebug.attribute( QStringLiteral(
"debug-panel" ), QStringLiteral(
"0" ) ).toInt();
321 QDomElement elemTemporalRange = elem.firstChildElement( QStringLiteral(
"temporal-range" ) );
322 QDateTime start = QDateTime::fromString( elemTemporalRange.attribute( QStringLiteral(
"start" ) ), Qt::ISODate );
323 QDateTime end = QDateTime::fromString( elemTemporalRange.attribute( QStringLiteral(
"end" ) ), Qt::ISODate );
326 QDomElement elem3dAxis = elem.firstChildElement( QStringLiteral(
"axis3d" ) );
327 m3dAxisSettings.
readXml( elem3dAxis, context );
335 QDomElement elem = doc.createElement( QStringLiteral(
"qgis3d" ) );
337 QDomElement elemOrigin = doc.createElement( QStringLiteral(
"origin" ) );
338 elemOrigin.setAttribute( QStringLiteral(
"x" ), QString::number( mOrigin.
x() ) );
339 elemOrigin.setAttribute( QStringLiteral(
"y" ), QString::number( mOrigin.
y() ) );
340 elemOrigin.setAttribute( QStringLiteral(
"z" ), QString::number( mOrigin.
z() ) );
341 elem.appendChild( elemOrigin );
343 QDomElement elemExtent = doc.createElement( QStringLiteral(
"extent" ) );
344 elemExtent.setAttribute( QStringLiteral(
"xMin" ), mExtent.
xMinimum() );
345 elemExtent.setAttribute( QStringLiteral(
"yMin" ), mExtent.
yMinimum() );
346 elemExtent.setAttribute( QStringLiteral(
"xMax" ), mExtent.
xMaximum() );
347 elemExtent.setAttribute( QStringLiteral(
"yMax" ), mExtent.
yMaximum() );
348 elemExtent.setAttribute( QStringLiteral(
"showIn2dView" ), mShowExtentIn2DView );
349 elem.appendChild( elemExtent );
351 QDomElement elemCamera = doc.createElement( QStringLiteral(
"camera" ) );
352 elemCamera.setAttribute( QStringLiteral(
"field-of-view" ), mFieldOfView );
353 elemCamera.setAttribute( QStringLiteral(
"projection-type" ),
static_cast< int >( mProjectionType ) );
354 switch ( mCameraNavigationMode )
357 elemCamera.setAttribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"terrain-based-navigation" ) );
360 elemCamera.setAttribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"walk-navigation" ) );
363 elemCamera.setAttribute( QStringLiteral(
"camera-movement-speed" ), mCameraMovementSpeed );
364 elem.appendChild( elemCamera );
366 QDomElement elemColor = doc.createElement( QStringLiteral(
"color" ) );
369 elem.appendChild( elemColor );
371 QDomElement elemCrs = doc.createElement( QStringLiteral(
"crs" ) );
373 elem.appendChild( elemCrs );
375 QDomElement elemTerrain = doc.createElement( QStringLiteral(
"terrain" ) );
376 elemTerrain.setAttribute( QStringLiteral(
"terrain-rendering-enabled" ), mTerrainRenderingEnabled ? 1 : 0 );
377 elemTerrain.setAttribute( QStringLiteral(
"exaggeration" ), QString::number( mTerrainVerticalScale ) );
378 elemTerrain.setAttribute( QStringLiteral(
"texture-size" ), mMapTileResolution );
379 elemTerrain.setAttribute( QStringLiteral(
"max-terrain-error" ), QString::number( mMaxTerrainScreenError ) );
380 elemTerrain.setAttribute( QStringLiteral(
"max-ground-error" ), QString::number( mMaxTerrainGroundError ) );
381 elemTerrain.setAttribute( QStringLiteral(
"shading-enabled" ), mTerrainShadingEnabled ? 1 : 0 );
382 elemTerrain.setAttribute( QStringLiteral(
"elevation-offset" ), mTerrainElevationOffset );
384 QDomElement elemTerrainShadingMaterial = doc.createElement( QStringLiteral(
"shading-material" ) );
385 mTerrainShadingMaterial.
writeXml( elemTerrainShadingMaterial, context );
386 elemTerrain.appendChild( elemTerrainShadingMaterial );
387 elemTerrain.setAttribute( QStringLiteral(
"map-theme" ), mTerrainMapTheme );
388 elemTerrain.setAttribute( QStringLiteral(
"show-labels" ), mShowLabels ? 1 : 0 );
391 QDomElement elemLights = doc.createElement( QStringLiteral(
"lights" ) );
394 const QDomElement elemLight = light->writeXml( doc, context );
395 elemLights.appendChild( elemLight );
397 elem.appendChild( elemLights );
400 QDomElement elemMapLayers = doc.createElement( QStringLiteral(
"layers" ) );
403 QDomElement elemMapLayer = doc.createElement( QStringLiteral(
"layer" ) );
404 elemMapLayer.setAttribute( QStringLiteral(
"id" ), layerRef.layerId );
405 elemMapLayers.appendChild( elemMapLayer );
407 elemTerrain.appendChild( elemMapLayers );
409 QDomElement elemTerrainGenerator = doc.createElement( QStringLiteral(
"generator" ) );
411 mTerrainGenerator->writeXml( elemTerrainGenerator );
412 elemTerrain.appendChild( elemTerrainGenerator );
413 elem.appendChild( elemTerrain );
415 QDomElement elemSkybox = doc.createElement( QStringLiteral(
"skybox" ) );
416 elemSkybox.setAttribute( QStringLiteral(
"skybox-enabled" ), mIsSkyboxEnabled );
417 mSkyboxSettings.
writeXml( elemSkybox, context );
418 elem.appendChild( elemSkybox );
420 QDomElement elemShadows = doc.createElement( QStringLiteral(
"shadow-rendering" ) );
421 mShadowSettings.
writeXml( elemShadows, context );
422 elem.appendChild( elemShadows );
424 QDomElement elemAmbientOcclusion = doc.createElement( QStringLiteral(
"screen-space-ambient-occlusion" ) );
425 mAmbientOcclusionSettings.
writeXml( elemAmbientOcclusion, context );
426 elem.appendChild( elemAmbientOcclusion );
428 QDomElement elemDebug = doc.createElement( QStringLiteral(
"debug" ) );
429 elemDebug.setAttribute( QStringLiteral(
"bounding-boxes" ), mShowTerrainBoundingBoxes ? 1 : 0 );
430 elemDebug.setAttribute( QStringLiteral(
"terrain-tile-info" ), mShowTerrainTileInfo ? 1 : 0 );
431 elemDebug.setAttribute( QStringLiteral(
"camera-view-center" ), mShowCameraViewCenter ? 1 : 0 );
432 elemDebug.setAttribute( QStringLiteral(
"camera-rotation-center" ), mShowCameraRotationCenter ? 1 : 0 );
433 elemDebug.setAttribute( QStringLiteral(
"show-light-sources" ), mShowLightSources ? 1 : 0 );
434 elemDebug.setAttribute( QStringLiteral(
"show-fps-counter" ), mIsFpsCounterEnabled ? 1 : 0 );
435 elemDebug.setAttribute( QStringLiteral(
"stop-updates" ), mStopUpdates ? 1 : 0 );
436 elemDebug.setAttribute( QStringLiteral(
"debug-panel" ), mShowDebugPanel ? 1 : 0 );
437 elem.appendChild( elemDebug );
439 QDomElement elemEyeDomeLighting = doc.createElement( QStringLiteral(
"eye-dome-lighting" ) );
440 elemEyeDomeLighting.setAttribute( QStringLiteral(
"enabled" ), mEyeDomeLightingEnabled ? 1 : 0 );
441 elemEyeDomeLighting.setAttribute( QStringLiteral(
"eye-dome-lighting-strength" ), mEyeDomeLightingStrength );
442 elemEyeDomeLighting.setAttribute( QStringLiteral(
"eye-dome-lighting-distance" ), mEyeDomeLightingDistance );
443 elem.appendChild( elemEyeDomeLighting );
445 QDomElement elemNavigationSync = doc.createElement( QStringLiteral(
"navigation-sync" ) );
446 elemNavigationSync.setAttribute( QStringLiteral(
"view-sync-mode" ), ( int )mViewSyncMode );
447 elemNavigationSync.setAttribute( QStringLiteral(
"view-frustum-visualization-enabled" ), mVisualizeViewFrustum ? 1 : 0 );
448 elem.appendChild( elemNavigationSync );
450 QDomElement elemDebugSettings = doc.createElement( QStringLiteral(
"debug-settings" ) );
451 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-enabled" ), mDebugShadowMapEnabled );
452 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-corner" ), mDebugShadowMapCorner );
453 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-size" ), mDebugShadowMapSize );
454 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-enabled" ), mDebugDepthMapEnabled );
455 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-corner" ), mDebugDepthMapCorner );
456 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-size" ), mDebugDepthMapSize );
457 elem.appendChild( elemDebugSettings );
459 QDomElement elemTemporalRange = doc.createElement( QStringLiteral(
"temporal-range" ) );
460 elemTemporalRange.setAttribute( QStringLiteral(
"start" ),
temporalRange().
begin().toString( Qt::ISODate ) );
461 elemTemporalRange.setAttribute( QStringLiteral(
"end" ),
temporalRange().
end().toString( Qt::ISODate ) );
463 QDomElement elem3dAxis = doc.createElement( QStringLiteral(
"axis3d" ) );
464 m3dAxisSettings.
writeXml( elem3dAxis, context );
465 elem.appendChild( elem3dAxis );
474 for (
int i = 0; i < mLayers.count(); ++i )
480 mTerrainGenerator->resolveReferences( project );
484 mTerrainGenerator->setExtent( terrainExtent );
504 if ( mTerrainGenerator )
507 mTerrainGenerator->setExtent( terrainExtent );
558 return mTransformContext;
565 mTransformContext = context;
572 return mPathResolver;
579 mPathResolver = resolver;
593 mMapThemes = mapThemes;
600 if ( color == mBackgroundColor )
603 mBackgroundColor = color;
611 return mBackgroundColor;
618 if ( color == mSelectionColor )
621 mSelectionColor = color;
629 return mSelectionColor;
636 if ( zScale == mTerrainVerticalScale )
639 mTerrainVerticalScale = zScale;
647 return mTerrainVerticalScale;
654 const QList<QgsMapLayer *> raw = _qgis_listRefToRaw( mLayers );
659 mLayers = _qgis_listRawToRef(
layers );
667 QList<QgsMapLayer *> lst;
668 lst.reserve( mLayers.count() );
671 if ( layerRef.layer )
672 lst.append( layerRef.layer );
706 QgsMeshTerrainGenerator *newTerrainGenerator =
new QgsMeshTerrainGenerator;
708 newTerrainGenerator->setLayer( meshProvider->
layer() );
709 std::unique_ptr< QgsMesh3DSymbol > symbol( newTerrainGenerator->symbol()->clone() );
711 newTerrainGenerator->setSymbol( symbol.release() );
729 if ( mMapTileResolution == res )
732 mMapTileResolution = res;
740 return mMapTileResolution;
747 if ( mMaxTerrainScreenError == error )
750 mMaxTerrainScreenError = error;
758 return mMaxTerrainScreenError;
765 if ( mMaxTerrainGroundError == error )
768 mMaxTerrainGroundError = error;
776 if ( mTerrainElevationOffset == offset )
778 mTerrainElevationOffset = offset;
786 return mTerrainElevationOffset;
793 return mMaxTerrainGroundError;
800 if ( mTerrainGenerator )
810 mTerrainGenerator.reset( gen );
820 return mTerrainGenerator.get();
827 if ( mTerrainShadingEnabled == enabled )
830 mTerrainShadingEnabled = enabled;
838 return mTerrainShadingEnabled;
845 if ( mTerrainShadingMaterial == material )
848 mTerrainShadingMaterial = material;
856 return mTerrainShadingMaterial;
863 if ( mTerrainMapTheme == theme )
866 mTerrainMapTheme = theme;
874 return mTerrainMapTheme;
881 if ( mShowTerrainBoundingBoxes == enabled )
884 mShowTerrainBoundingBoxes = enabled;
892 return mShowTerrainBoundingBoxes;
900 if ( mShowTerrainTileInfo == enabled )
903 mShowTerrainTileInfo = enabled;
911 return mShowTerrainTileInfo;
918 if ( mShowCameraViewCenter == enabled )
921 mShowCameraViewCenter = enabled;
929 return mShowCameraViewCenter;
936 if ( mShowCameraRotationCenter == enabled )
939 mShowCameraRotationCenter = enabled;
947 return mShowCameraRotationCenter;
954 if ( mShowLightSources == enabled )
957 mShowLightSources = enabled;
965 return mShowLightSources;
972 if ( mShowLabels == enabled )
975 mShowLabels = enabled;
990 if ( mStopUpdates == enabled )
993 mStopUpdates = enabled;
1001 return mStopUpdates;
1008 if ( mEyeDomeLightingEnabled == enabled )
1010 mEyeDomeLightingEnabled = enabled;
1018 return mEyeDomeLightingEnabled;
1025 if ( mEyeDomeLightingStrength == strength )
1027 mEyeDomeLightingStrength = strength;
1035 return mEyeDomeLightingStrength;
1042 if ( mEyeDomeLightingDistance == distance )
1044 mEyeDomeLightingDistance = distance;
1052 return mEyeDomeLightingDistance;
1059 return mLightSources;
1067 if ( mLightSources.count() == lights.count() )
1070 for (
int i = 0; i < mLightSources.count(); ++i )
1072 if ( mLightSources[i]->type() == lights[i]->type() )
1074 switch ( mLightSources[i]->type() )
1091 qDeleteAll( lights );
1096 qDeleteAll( mLightSources );
1097 mLightSources = lights;
1108 return mFieldOfView;
1126 return mProjectionType;
1144 return mCameraNavigationMode;
1151 if ( mCameraNavigationMode == navigationMode )
1154 mCameraNavigationMode = navigationMode;
1162 return mCameraMovementSpeed;
1169 if ( mCameraMovementSpeed == movementSpeed )
1172 mCameraMovementSpeed = movementSpeed;
1194 return mSkyboxSettings;
1201 return mShadowSettings;
1208 return mAmbientOcclusionSettings;
1239 return mIsSkyboxEnabled;
1246 mIsSkyboxEnabled = enabled;
1253 return mIsFpsCounterEnabled;
1260 if ( mShowDebugPanel == enabled )
1263 mShowDebugPanel = enabled;
1271 return mShowDebugPanel;
1278 mDebugShadowMapEnabled = enabled;
1279 mDebugShadowMapCorner = corner;
1280 mDebugShadowMapSize = size;
1288 return mDebugShadowMapEnabled;
1295 return mDebugShadowMapCorner;
1302 return mDebugShadowMapSize;
1309 mDebugDepthMapEnabled = enabled;
1310 mDebugDepthMapCorner = corner;
1311 mDebugDepthMapSize = size;
1319 return mDebugDepthMapEnabled;
1326 return mDebugDepthMapCorner;
1333 return mDebugDepthMapSize;
1340 if ( fpsCounterEnabled == mIsFpsCounterEnabled )
1342 mIsFpsCounterEnabled = fpsCounterEnabled;
1350 return mTerrainRenderingEnabled;
1367 return mRendererUsage;
1381 return mViewSyncMode;
1388 mViewSyncMode = mode;
1395 return mVisualizeViewFrustum;
1402 if ( mVisualizeViewFrustum != enabled )
1404 mVisualizeViewFrustum = enabled;
1413 return m3dAxisSettings;
1420 if ( debugOverlayEnabled == mIsDebugOverlayEnabled )
1423 mIsDebugOverlayEnabled = debugOverlayEnabled;
1431 return mShowExtentIn2DView;
1434void Qgs3DMapSettings::connectChangedSignalsToSettingsChanged()
1480 if ( axisSettings == m3dAxisSettings )
1492 m3dAxisSettings = axisSettings;
1501 return mIsDebugOverlayEnabled;
1508 if ( show == mShowExtentIn2DView )
1511 mShowExtentIn2DView = show;
QFlags< ViewSyncModeFlag > ViewSyncModeFlags
NavigationMode
The navigation mode used by 3D cameras.
@ TerrainBased
The default navigation based on the terrain.
@ Walk
Uses WASD keys or arrows to navigate in walking (first person) manner.
RendererUsage
Usage of the renderer.
@ Point
Point light source.
@ Directional
Directional light source.
Contains the configuration of a 3d axis.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void extentChanged()
Emitted when the 3d view's 2d extent has changed.
void setEyeDomeLightingStrength(double strength)
Sets the eye dome lighting strength value.
void mapTileResolutionChanged()
Emitted when the map tile resoulution has changed.
void terrainVerticalScaleChanged()
Emitted when the vertical scale of the terrain has changed.
bool isDebugOverlayEnabled() const
Returns whether debug overlay is enabled.
Qt::Corner debugDepthMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setTransformContext(const QgsCoordinateTransformContext &context)
Sets the coordinate transform context, which stores various information regarding which datum transfo...
void settingsChanged()
Emitted when one of the configuration settings has changed.
void renderersChanged()
Emitted when the list of map's extra renderers have been modified.
void eyeDomeLightingDistanceChanged()
Emitted when the eye dome lighting distance has changed.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Reads configuration from a DOM element previously written by writeXml()
void terrainShadingChanged()
Emitted when terrain shading enabled flag or terrain shading material has changed.
const QgsPathResolver & pathResolver() const
Returns the path resolver for conversion between relative and absolute paths during rendering operati...
void setAmbientOcclusionSettings(const QgsAmbientOcclusionSettings &ambientOcclusionSettings)
Sets the current configuration of screen space ambient occlusion.
void setShowTerrainTilesInfo(bool enabled)
Sets whether to display extra tile info on top of terrain tiles (for debugging)
QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords) const
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
bool showExtentIn2DView() const
Returns whether the extent is displayed on the main 2D map canvas.
double cameraMovementSpeed() const
Returns the camera movement speed.
Qt3DRender::QCameraLens::ProjectionType projectionType() const
Returns the camera lens' projection type.
void setEyeDomeLightingEnabled(bool enabled)
Sets whether eye dome lighting will be used.
void showDebugPanelChanged(bool shown)
Emitted when the Show debug panel checkbox changes value.
bool debugDepthMapEnabled() const
Returns whether the shadow map debugging is enabled.
bool isSkyboxEnabled() const
Returns whether the skybox is enabled.
void setFieldOfView(const float fieldOfView)
Sets the camera lens' field of view.
void debugDepthMapSettingsChanged()
Emitted when depth map debugging has changed.
void setLightSources(const QList< QgsLightSource * > &lights)
Sets the list of light sources defined in the scene.
double outputDpi() const
Returns DPI used for conversion between real world units (e.g.
Qgis::NavigationMode cameraNavigationMode() const
Returns the navigation mode used by the camera.
double eyeDomeLightingStrength() const
Returns the eye dome lighting strength value.
void backgroundColorChanged()
Emitted when the background color has changed.
void showTerrainBoundingBoxesChanged()
Emitted when the flag whether terrain's bounding boxes are shown has changed.
Qt::Corner debugShadowMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setMapThemeCollection(QgsMapThemeCollection *mapThemes)
Sets pointer to the collection of map themes.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Writes configuration to a DOM element, to be used later with readXml()
void setDebugDepthMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the depth map.
bool showCameraViewCenter() const
Returns whether to show camera's view center as a sphere (for debugging)
void showCameraRotationCenterChanged()
Emitted when the flag whether camera's rotation center is shown has changed.
QColor selectionColor() const
Returns color used for selected features.
void directionalLightsChanged()
Emitted when the list of directional lights changes.
void setTerrainShadingMaterial(const QgsPhongMaterialSettings &material)
Sets terrain shading material.
void cameraNavigationModeChanged()
Emitted when the camera navigation mode was changed.
void shadowSettingsChanged()
Emitted when shadow rendering settings are changed.
bool stopUpdates() const
Returns whether the scene updates on camera movement.
void setViewFrustumVisualizationEnabled(bool enabled)
Sets whether the camera's view frustum is visualized on the 2D map canvas.
void setShowCameraRotationCenter(bool enabled)
Sets whether to show camera's rotation center as a sphere (for debugging)
float maxTerrainGroundError() const
Returns maximum ground error of terrain tiles in world units.
void setExtent(const QgsRectangle &extent)
Sets the 3D scene's 2D extent in the 3D scene's CRS, while also setting the scene's origin to the ext...
void eyeDomeLightingEnabledChanged()
Emitted when the flag whether eye dome lighting is used has changed.
void setTerrainVerticalScale(double zScale)
Sets vertical scale (exaggeration) of terrain (1 = true scale, > 1 = hills get more pronounced)
void debugOverlayEnabledChanged(bool debugOverlayEnabled)
Emitted when the debug overaly is enabled or disabled.
void setOutputDpi(const double dpi)
Sets DPI used for conversion between real world units (e.g.
void setIsSkyboxEnabled(bool enabled)
Sets whether the skybox is enabled.
void setShowLabels(bool enabled)
Sets whether to display labels on terrain tiles.
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
void setViewSyncMode(Qgis::ViewSyncModeFlags mode)
Sets the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
void setOrigin(const QgsVector3D &origin)
Sets coordinates in map CRS at which our 3D world has origin (0,0,0)
void setMaxTerrainGroundError(float error)
Returns maximum ground error of terrain tiles in world units.
void setSkyboxSettings(const QgsSkyboxSettings &skyboxSettings)
Sets the current configuration of the skybox.
void skyboxSettingsChanged()
Emitted when skybox settings are changed.
void setMapTileResolution(int res)
Sets resolution (in pixels) of the texture of a terrain tile.
void setLayers(const QList< QgsMapLayer * > &layers)
Sets the list of 3D map layers to be rendered in the scene.
void setShowDebugPanel(bool enabled)
Sets whether the debug side panel is shown.
QgsShadowSettings shadowSettings() const
Returns the current configuration of shadows.
void terrainMapThemeChanged()
Emitted when terrain's map theme has changed.
void setShadowSettings(const QgsShadowSettings &shadowSettings)
Sets the current configuration of shadow rendering.
void setIsDebugOverlayEnabled(bool debugOverlayEnabled)
Sets whether debug overlay is enabled The debug overlay displays some debugging and profiling informa...
void pointLightsChanged()
Emitted when the list of point lights changes.
void setTerrainElevationOffset(float offset)
Sets the terrain elevation offset (used to move the terrain up or down)
QList< QgsLightSource * > lightSources() const
Returns list of directional light sources defined in the scene.
double debugDepthMapSize() const
Returns the size of the shadow map preview.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets coordinate reference system used in the 3D scene.
Qgs3DAxisSettings get3DAxisSettings() const
Returns the current configuration of 3d axis.
void setEyeDomeLightingDistance(int distance)
Sets the eye dome lighting distance value (contributes to the contrast of the image.
bool viewFrustumVisualizationEnabled() const
Returns whether the camera's view frustum is visualized on the 2D map canvas.
void setShowLightSourceOrigins(bool enabled)
Sets whether to show light source origins as a sphere (for debugging)
bool showDebugPanel() const
Returns whether the debug side panel is shown.
void setShowExtentIn2DView(bool show)
Sets whether the extent is displayed on the main 2D map canvas.
void projectionTypeChanged()
Emitted when the camera lens projection type changes.
float fieldOfView() const
Returns the camera lens' field of view.
void selectionColorChanged()
Emitted when the selection color has changed.
QgsAmbientOcclusionSettings ambientOcclusionSettings() const
Returns the current configuration of screen space ambient occlusion.
QgsRectangle extent() const
Returns the 3D scene's 2D extent in the 3D scene's CRS.
void setTerrainShadingEnabled(bool enabled)
Sets whether terrain shading is enabled.
Qgis::ViewSyncModeFlags viewSyncMode() const
Returns the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
void stopUpdatesChanged()
Emitted when the flag whether to keep updating scene has changed.
void setDebugShadowMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the shadow map.
float terrainElevationOffset() const
Returns the elevation offset of the terrain (used to move the terrain up or down)
int eyeDomeLightingDistance() const
Returns the eye dome lighting distance value (contributes to the contrast of the image)
void setSelectionColor(const QColor &color)
Sets color used for selected features.
void lightSourcesChanged()
Emitted when any of the light source settings in the map changes.
void showLightSourceOriginsChanged()
Emitted when the flag whether light source origins are shown has changed.
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
void setCameraNavigationMode(Qgis::NavigationMode navigationMode)
Sets the navigation mode for the camera.
QColor backgroundColor() const
Returns background color of the 3D map view.
void resolveReferences(const QgsProject &project)
Resolves references to other objects (map layers) after the call to readXml()
double debugShadowMapSize() const
Returns the size of the shadow map preview.
void setPathResolver(const QgsPathResolver &resolver)
Sets the path resolver for conversion between relative and absolute paths during rendering operations...
QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords) const
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
bool showTerrainBoundingBoxes() const
Returns whether to display bounding boxes of terrain tiles (for debugging)
~Qgs3DMapSettings() override
void showLabelsChanged()
Emitted when the flag whether labels are displayed on terrain tiles has changed.
void setStopUpdates(bool enabled)
Sets whether scene updates on camera movement should be enabled.
void maxTerrainScreenErrorChanged()
Emitted when the maximum terrain screen error has changed.
void setShowCameraViewCenter(bool enabled)
Sets whether to show camera's view center as a sphere (for debugging)
int mapTileResolution() const
Returns resolution (in pixels) of the texture of a terrain tile.
bool showLabels() const
Returns whether to display labels on terrain tiles.
void set3DAxisSettings(const Qgs3DAxisSettings &axisSettings, bool force=false)
Sets the current configuration of 3d axis.
void setCameraMovementSpeed(double movementSpeed)
Sets the camera movement speed.
void terrainElevationOffsetChanged(float newElevation)
Emitted when the terrain elevation offset is changed.
void setTerrainRenderingEnabled(bool terrainRenderingEnabled)
Sets whether the 2D terrain surface will be rendered in.
bool debugShadowMapEnabled() const
Returns whether the shadow map debugging is enabled.
void setBackgroundColor(const QColor &color)
Sets background color of the 3D map view.
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
void fpsCounterEnabledChanged(bool fpsCounterEnabled)
Emitted when the FPS counter is enabled or disabled.
void axisSettingsChanged()
Emitted when 3d axis rendering settings are changed.
void viewFrustumVisualizationEnabledChanged()
Emitted when the camera's view frustum visualization on the main 2D map canvas is enabled or disabled...
void setProjectionType(const Qt3DRender::QCameraLens::ProjectionType projectionType)
Sets the camera lens' projection type.
void ambientOcclusionSettingsChanged()
Emitted when ambient occlusion rendering settings are changed.
bool showTerrainTilesInfo() const
Returns whether to display extra tile info on top of terrain tiles (for debugging)
void showExtentIn2DViewChanged()
Emitted when the parameter to display 3d view's extent in the 2D canvas has changed.
void configureTerrainFromProject(QgsProjectElevationProperties *properties, const QgsRectangle &fullExtent)
Configures the map's terrain settings directly from a project's elevation properties.
void layersChanged()
Emitted when the list of map layers for 3d rendering has changed.
void showTerrainTilesInfoChanged()
Emitted when the flag whether terrain's tile info is shown has changed.
void eyeDomeLightingStrengthChanged()
Emitted when the eye dome lighting strength has changed.
QgsSkyboxSettings skyboxSettings() const
Returns the current configuration of the skybox.
void setMaxTerrainScreenError(float error)
Sets maximum allowed screen error of terrain tiles in pixels.
bool isTerrainShadingEnabled() const
Returns whether terrain shading is enabled.
void cameraMovementSpeedChanged()
Emitted when the camera movement speed was changed.
QgsCoordinateReferenceSystem crs() const
Returns coordinate reference system used in the 3D scene.
bool eyeDomeLightingEnabled() const
Returns whether eye dome lighting is used.
QgsPhongMaterialSettings terrainShadingMaterial() const
Returns terrain shading material.
void setRendererUsage(Qgis::RendererUsage rendererUsage)
Sets the renderer usage.
bool isFpsCounterEnabled() const
Returns whether FPS counter label is enabled.
QString terrainMapTheme() const
Returns name of the map theme (from the active project) that will be used for terrain's texture.
float maxTerrainScreenError() const
Returns maximum allowed screen error of terrain tiles in pixels.
void setShowTerrainBoundingBoxes(bool enabled)
Sets whether to display bounding boxes of terrain tiles (for debugging)
void fieldOfViewChanged()
Emitted when the camera lens field of view changes.
Qgis::RendererUsage rendererUsage() const
Returns the renderer usage.
void setIsFpsCounterEnabled(bool fpsCounterEnabled)
Sets whether FPS counter label is enabled.
QgsMapThemeCollection * mapThemeCollection() const
Returns pointer to the collection of map themes.
QList< QgsMapLayer * > layers() const
Returns the list of 3D map layers to be rendered in the scene.
void setTerrainMapTheme(const QString &theme)
Sets name of the map theme.
void terrainGeneratorChanged()
Emitted when the terrain generator has changed.
bool showLightSourceOrigins() const
Returns whether to show light source origins as a sphere (for debugging)
void setTerrainGenerator(QgsTerrainGenerator *gen)
Sets terrain generator and sets extent() as the generator's extent.
void debugShadowMapSettingsChanged()
Emitted when shadow map debugging has changed.
void showCameraViewCenterChanged()
Emitted when the flag whether camera's view center is shown has changed.
void maxTerrainGroundErrorChanged()
Emitted when the maximum terrain ground error has changed.
QgsCoordinateTransformContext transformContext() const
Returns the coordinate transform context, which stores various information regarding which datum tran...
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0).
bool showCameraRotationCenter() const
Returns whether to show camera's rotation center as a sphere (for debugging)
static QgsRectangle tryReprojectExtent2D(const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Reprojects extent from crs1 to crs2 coordinate reference system with context context.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset)
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset)
virtual QString type() const =0
Returns the unique type ID string for the provider.
double offset() const
Returns the vertical offset value, used for adjusting the heights from the terrain provider.
double scale() const
Returns the vertical scale factor, which can be used to exaggerate vertical heights.
class containing the configuration of ambient occlusion rendering 3
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
static QColor colorFromString(const QString &string)
Decodes a string into a color value.
static QString colorToString(const QColor &color)
Encodes a color into a string value.
This class represents a coordinate reference system (CRS).
bool isValid() const
Returns whether this CRS is correctly initialized and usable.
bool readXml(const QDomNode &node)
Restores state from the given DOM node.
bool writeXml(QDomNode &node, QDomDocument &doc) const
Stores state to the given Dom node in the given document.
Contains information about the context in which a coordinate transform is executed.
void setCrs(const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context)
Sets CRS of the terrain.
void setLayer(QgsRasterLayer *layer)
Sets raster layer with elevation model to be used for terrain generation.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets CRS of the terrain.
static QgsLightSource * createFromXml(const QDomElement &element, const QgsReadWriteContext &context)
Creates a new light source from an XML element.
Container class that allows storage of map themes consisting of visible map layers and layer styles.
A terrain provider that uses the Z values of a mesh layer to build a terrain surface.
QgsMeshLayer * layer() const
Returns the mesh layer to be used as the terrain source.
void setCrs(const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context)
Sets CRS of the terrain.
Resolves relative paths into absolute paths and vice versa.
void writeXml(QDomElement &elem, const QgsReadWriteContext &context) const override
Writes settings to a DOM element.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context) override
Reads settings from a DOM element.
A class to represent a 2D point.
Temporarily blocks QgsProject "dirtying" for the lifetime of the object.
Contains elevation properties for a QgsProject.
QgsAbstractTerrainProvider * terrainProvider()
Returns the project's terrain provider.
QgsReferencedRectangle fullExtent() const
Returns the full extent of the project, which represents the maximal limits of the project.
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
static QgsProject * instance()
Returns the QgsProject singleton instance.
Q_INVOKABLE QgsMapLayer * mapLayer(const QString &layerId) const
Retrieve a pointer to a registered layer by layer ID.
void setDirty(bool b=true)
Flag the project as dirty (modified).
const QgsProjectViewSettings * viewSettings() const
Returns the project's view settings, which contains settings and properties relating to how a QgsProj...
A terrain provider where the terrain source is a raster DEM layer.
QgsRasterLayer * layer() const
Returns the raster layer with elevation model to be used as the terrain source.
The class is used as a container of context for various read/write operations on other objects.
A rectangle specified with double values.
class containing the configuration of shadows rendering 3
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
Contains the configuration of a skybox entity.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
Base class for objects with an associated (optional) temporal range.
const QgsDateTimeRange & temporalRange() const
Returns the datetime range for the object.
void setTemporalRange(const QgsDateTimeRange &range)
Sets the temporal range for the object.
T begin() const
Returns the beginning of the range.
T end() const
Returns the upper bound of the range.
void terrainChanged()
Emitted when the terrain changed (for example, raster DEM or mesh have data changed)
virtual void setExtent(const QgsRectangle &extent)
sets the extent of the terrain in terrain's CRS
static QString typeToString(Type type)
Converts terrain generator type enumeration into a string.
virtual QgsCoordinateReferenceSystem crs() const
Returns CRS of the terrain.
Class for storage of 3D vectors similar to QVector3D, with the difference that it uses double precisi...
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
double x() const
Returns X coordinate.
_LayerRef< QgsMapLayer > QgsMapLayerRef
QgsTemporalRange< QDateTime > QgsDateTimeRange
QgsRange which stores a range of date times.
#define QGIS_PROTECT_QOBJECT_THREAD_ACCESS
const QgsCoordinateReferenceSystem & crs
void setLayer(TYPE *l)
Sets the reference to point to a specified layer.
QString layerId
Original layer ID.