35#include <QDomDocument>
39#include "moc_qgs3dmapsettings.cpp"
41using namespace Qt::StringLiterals;
49 connectChangedSignalsToSettingsChanged();
50 mTerrainSettings = std::make_unique<QgsFlatTerrainSettings>();
56 , mOrigin( other.mOrigin )
58 , mBackgroundColor( other.mBackgroundColor )
59 , mSelectionColor( other.mSelectionColor )
60 , mTerrainShadingEnabled( other.mTerrainShadingEnabled )
61 , mTerrainShadingMaterial( other.mTerrainShadingMaterial )
62 , mTerrainMapTheme( other.mTerrainMapTheme )
63 , mShowTerrainBoundingBoxes( other.mShowTerrainBoundingBoxes )
64 , mShowTerrainTileInfo( other.mShowTerrainTileInfo )
65 , mShowCameraViewCenter( other.mShowCameraViewCenter )
66 , mShowCameraRotationCenter( other.mShowCameraRotationCenter )
67 , mShowLightSources( other.mShowLightSources )
68 , mShowLabels( other.mShowLabels )
69 , mStopUpdates( other.mStopUpdates )
70 , mShowDebugPanel( other.mShowDebugPanel )
71 , mFieldOfView( other.mFieldOfView )
72 , mProjectionType( other.mProjectionType )
73 , mCameraNavigationMode( other.mCameraNavigationMode )
74 , mCameraMovementSpeed( other.mCameraMovementSpeed )
75 , mLayers( other.mLayers )
76 , mTransformContext( other.mTransformContext )
77 , mPathResolver( other.mPathResolver )
78 , mMapThemes( other.mMapThemes )
80 , mIsFpsCounterEnabled( other.mIsFpsCounterEnabled )
81 , mIsSkyboxEnabled( other.mIsSkyboxEnabled )
82 , mSkyboxSettings( other.mSkyboxSettings )
83 , mShadowSettings( other.mShadowSettings )
84 , mAmbientOcclusionSettings( other.mAmbientOcclusionSettings )
85 , mEyeDomeLightingEnabled( other.mEyeDomeLightingEnabled )
86 , mEyeDomeLightingStrength( other.mEyeDomeLightingStrength )
87 , mEyeDomeLightingDistance( other.mEyeDomeLightingDistance )
88 , mViewSyncMode( other.mViewSyncMode )
89 , mVisualizeViewFrustum( other.mVisualizeViewFrustum )
90 , mDebugShadowMapEnabled( other.mDebugShadowMapEnabled )
91 , mDebugShadowMapCorner( other.mDebugShadowMapCorner )
92 , mDebugShadowMapSize( other.mDebugShadowMapSize )
93 , mDebugDepthMapEnabled( other.mDebugDepthMapEnabled )
94 , mDebugDepthMapCorner( other.mDebugDepthMapCorner )
95 , mDebugDepthMapSize( other.mDebugDepthMapSize )
96 , mTerrainRenderingEnabled( other.mTerrainRenderingEnabled )
97 , mRendererUsage( other.mRendererUsage )
98 , m3dAxisSettings( other.m3dAxisSettings )
99 , mIsDebugOverlayEnabled( other.mIsDebugOverlayEnabled )
100 , mExtent( other.mExtent )
101 , mShowExtentIn2DView( other.mShowExtentIn2DView )
102 , mShow2DMapOverlay( other.mShow2DMapOverlay )
106 for (
QgsLightSource *source : std::as_const( other.mLightSources ) )
109 mLightSources << source->clone();
115 connectChangedSignalsToSettingsChanged();
120 qDeleteAll( mLightSources );
128 QDomElement elemOrigin = elem.firstChildElement( u
"origin"_s );
130 elemOrigin.attribute( u
"x"_s ).toDouble(),
131 elemOrigin.attribute( u
"y"_s ).toDouble(),
132 elemOrigin.attribute( u
"z"_s ).toDouble()
135 QDomElement elemExtent = elem.firstChildElement( u
"extent"_s );
136 if ( !elemExtent.isNull() )
139 elemExtent.attribute( u
"xMin"_s ).toDouble(),
140 elemExtent.attribute( u
"yMin"_s ).toDouble(),
141 elemExtent.attribute( u
"xMax"_s ).toDouble(),
142 elemExtent.attribute( u
"yMax"_s ).toDouble()
145 mShowExtentIn2DView = elemExtent.attribute( u
"showIn2dView"_s, u
"0"_s ).toInt();
152 QDomElement elemCamera = elem.firstChildElement( u
"camera"_s );
153 if ( !elemCamera.isNull() )
155 mFieldOfView = elemCamera.attribute( u
"field-of-view"_s, u
"45"_s ).toFloat();
156 mProjectionType =
static_cast<Qt3DRender::QCameraLens::ProjectionType
>( elemCamera.attribute( u
"projection-type"_s, u
"1"_s ).toInt() );
157 QString
cameraNavigationMode = elemCamera.attribute( u
"camera-navigation-mode"_s, u
"basic-navigation"_s );
164 mCameraMovementSpeed = elemCamera.attribute( u
"camera-movement-speed"_s, u
"5.0"_s ).toDouble();
167 QDomElement elemColor = elem.firstChildElement( u
"color"_s );
168 if ( !elemColor.isNull() )
174 QDomElement elemCrs = elem.firstChildElement( u
"crs"_s );
175 mCrs.readXml( elemCrs );
177 QDomElement elemTerrain = elem.firstChildElement( u
"terrain"_s );
178 mTerrainRenderingEnabled = elemTerrain.attribute( u
"terrain-rendering-enabled"_s, u
"1"_s ).toInt();
179 mTerrainShadingEnabled = elemTerrain.attribute( u
"shading-enabled"_s, u
"0"_s ).toInt();
181 QDomElement elemTerrainShadingMaterial = elemTerrain.firstChildElement( u
"shading-material"_s );
182 if ( !elemTerrainShadingMaterial.isNull() )
183 mTerrainShadingMaterial.readXml( elemTerrainShadingMaterial, context );
184 mTerrainMapTheme = elemTerrain.attribute( u
"map-theme"_s );
185 mShowLabels = elemTerrain.attribute( u
"show-labels"_s, u
"0"_s ).toInt();
187 qDeleteAll( mLightSources );
188 mLightSources.clear();
189 const QDomElement lightsElem = elem.firstChildElement( u
"lights"_s );
190 if ( !lightsElem.isNull() )
192 const QDomNodeList lightNodes = lightsElem.childNodes();
193 for (
int i = 0; i < lightNodes.size(); ++i )
195 const QDomElement lightElement = lightNodes.at( i ).toElement();
197 mLightSources << light;
203 QDomElement elemPointLights = elem.firstChildElement( u
"point-lights"_s );
204 if ( !elemPointLights.isNull() )
206 QDomElement elemPointLight = elemPointLights.firstChildElement( u
"point-light"_s );
207 while ( !elemPointLight.isNull() )
209 auto pointLight = std::make_unique<QgsPointLightSettings>();
210 pointLight->readXml( elemPointLight, context );
211 mLightSources << pointLight.release();
212 elemPointLight = elemPointLight.nextSiblingElement( u
"point-light"_s );
218 auto defaultLight = std::make_unique<QgsPointLightSettings>();
219 defaultLight->setPosition(
QgsVector3D( 0, 1000, 0 ) );
220 mLightSources << defaultLight.release();
223 QDomElement elemDirectionalLights = elem.firstChildElement( u
"directional-lights"_s );
224 if ( !elemDirectionalLights.isNull() )
226 QDomElement elemDirectionalLight = elemDirectionalLights.firstChildElement( u
"directional-light"_s );
227 while ( !elemDirectionalLight.isNull() )
229 auto directionalLight = std::make_unique<QgsDirectionalLightSettings>();
230 directionalLight->readXml( elemDirectionalLight, context );
231 mLightSources << directionalLight.release();
232 elemDirectionalLight = elemDirectionalLight.nextSiblingElement( u
"directional-light"_s );
237 QDomElement elemMapLayers = elemTerrain.firstChildElement( u
"layers"_s );
238 QDomElement elemMapLayer = elemMapLayers.firstChildElement( u
"layer"_s );
239 QList<QgsMapLayerRef> mapLayers;
240 while ( !elemMapLayer.isNull() )
243 elemMapLayer = elemMapLayer.nextSiblingElement( u
"layer"_s );
247 QDomElement elemTerrainGenerator = elemTerrain.firstChildElement( u
"generator"_s );
248 const QString terrainGenType = elemTerrainGenerator.attribute( u
"type"_s );
256 QDomElement elemSkybox = elem.firstChildElement( u
"skybox"_s );
257 mIsSkyboxEnabled = elemSkybox.attribute( u
"skybox-enabled"_s ).toInt();
258 mSkyboxSettings.readXml( elemSkybox, context );
260 QDomElement elemShadows = elem.firstChildElement( u
"shadow-rendering"_s );
261 mShadowSettings.readXml( elemShadows, context );
263 QDomElement elemAmbientOcclusion = elem.firstChildElement( u
"screen-space-ambient-occlusion"_s );
264 mAmbientOcclusionSettings.readXml( elemAmbientOcclusion, context );
266 QDomElement elemEyeDomeLighting = elem.firstChildElement( u
"eye-dome-lighting"_s );
267 mEyeDomeLightingEnabled = elemEyeDomeLighting.attribute(
"enabled", u
"0"_s ).toInt();
268 mEyeDomeLightingStrength = elemEyeDomeLighting.attribute(
"eye-dome-lighting-strength", u
"1000.0"_s ).toDouble();
269 mEyeDomeLightingDistance = elemEyeDomeLighting.attribute(
"eye-dome-lighting-distance", u
"1"_s ).toInt();
271 QDomElement elemNavigationSync = elem.firstChildElement( u
"navigation-sync"_s );
272 mViewSyncMode = (
Qgis::ViewSyncModeFlags )( elemNavigationSync.attribute( u
"view-sync-mode"_s, u
"0"_s ).toInt() );
273 mVisualizeViewFrustum = elemNavigationSync.attribute( u
"view-frustum-visualization-enabled"_s, u
"0"_s ).toInt();
275 QDomElement elemDebugSettings = elem.firstChildElement( u
"debug-settings"_s );
276 mDebugShadowMapEnabled = elemDebugSettings.attribute( u
"shadowmap-enabled"_s, u
"0"_s ).toInt();
277 mDebugShadowMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( u
"shadowmap-corner"_s,
"0" ).toInt() );
278 mDebugShadowMapSize = elemDebugSettings.attribute( u
"shadowmap-size"_s, u
"0.2"_s ).toDouble();
280 mDebugDepthMapEnabled = elemDebugSettings.attribute( u
"depthmap-enabled"_s, u
"0"_s ).toInt();
281 mDebugDepthMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( u
"depthmap-corner"_s, u
"1"_s ).toInt() );
282 mDebugDepthMapSize = elemDebugSettings.attribute( u
"depthmap-size"_s, u
"0.2"_s ).toDouble();
284 QDomElement elemDebug = elem.firstChildElement( u
"debug"_s );
285 mShowTerrainBoundingBoxes = elemDebug.attribute( u
"bounding-boxes"_s, u
"0"_s ).toInt();
286 mShowTerrainTileInfo = elemDebug.attribute( u
"terrain-tile-info"_s, u
"0"_s ).toInt();
287 mShowCameraViewCenter = elemDebug.attribute( u
"camera-view-center"_s, u
"0"_s ).toInt();
288 mShowCameraRotationCenter = elemDebug.attribute( u
"camera-rotation-center"_s, u
"0"_s ).toInt();
289 mShowLightSources = elemDebug.attribute( u
"show-light-sources"_s, u
"0"_s ).toInt();
290 mIsFpsCounterEnabled = elemDebug.attribute( u
"show-fps-counter"_s, u
"0"_s ).toInt();
291 mStopUpdates = elemDebug.attribute( u
"stop-updates"_s, u
"0"_s ).toInt();
292 mShowDebugPanel = elemDebug.attribute( u
"debug-panel"_s, u
"0"_s ).toInt();
294 QDomElement elemTemporalRange = elem.firstChildElement( u
"temporal-range"_s );
295 QDateTime start = QDateTime::fromString( elemTemporalRange.attribute( u
"start"_s ), Qt::ISODate );
296 QDateTime end = QDateTime::fromString( elemTemporalRange.attribute( u
"end"_s ), Qt::ISODate );
299 QDomElement elem3dAxis = elem.firstChildElement( u
"axis3d"_s );
300 m3dAxisSettings.readXml( elem3dAxis, context );
302 QDomElement elemMapOverlay = elem.firstChildElement( u
"map-overlay"_s );
303 if ( !elemMapOverlay.isNull() )
305 mShow2DMapOverlay = elemMapOverlay.attribute( u
"enabled"_s, u
"0"_s ).toInt();
309 mShow2DMapOverlay =
false;
317 QDomElement elem = doc.createElement( u
"qgis3d"_s );
319 QDomElement elemOrigin = doc.createElement( u
"origin"_s );
320 elemOrigin.setAttribute( u
"x"_s, QString::number( mOrigin.x() ) );
321 elemOrigin.setAttribute( u
"y"_s, QString::number( mOrigin.y() ) );
322 elemOrigin.setAttribute( u
"z"_s, QString::number( mOrigin.z() ) );
323 elem.appendChild( elemOrigin );
325 QDomElement elemExtent = doc.createElement( u
"extent"_s );
326 elemExtent.setAttribute( u
"xMin"_s, mExtent.xMinimum() );
327 elemExtent.setAttribute( u
"yMin"_s, mExtent.yMinimum() );
328 elemExtent.setAttribute( u
"xMax"_s, mExtent.xMaximum() );
329 elemExtent.setAttribute( u
"yMax"_s, mExtent.yMaximum() );
330 elemExtent.setAttribute( u
"showIn2dView"_s, mShowExtentIn2DView );
331 elem.appendChild( elemExtent );
333 QDomElement elemCamera = doc.createElement( u
"camera"_s );
334 elemCamera.setAttribute( u
"field-of-view"_s, mFieldOfView );
335 elemCamera.setAttribute( u
"projection-type"_s,
static_cast<int>( mProjectionType ) );
336 switch ( mCameraNavigationMode )
339 elemCamera.setAttribute( u
"camera-navigation-mode"_s, u
"terrain-based-navigation"_s );
342 elemCamera.setAttribute( u
"camera-navigation-mode"_s, u
"walk-navigation"_s );
345 elemCamera.setAttribute( u
"camera-navigation-mode"_s, u
"globe-terrain-based-navigation"_s );
348 elemCamera.setAttribute( u
"camera-movement-speed"_s, mCameraMovementSpeed );
349 elem.appendChild( elemCamera );
351 QDomElement elemColor = doc.createElement( u
"color"_s );
354 elem.appendChild( elemColor );
356 QDomElement elemCrs = doc.createElement( u
"crs"_s );
357 mCrs.writeXml( elemCrs, doc );
358 elem.appendChild( elemCrs );
360 QDomElement elemTerrain = doc.createElement( u
"terrain"_s );
361 elemTerrain.setAttribute( u
"terrain-rendering-enabled"_s, mTerrainRenderingEnabled ? 1 : 0 );
362 elemTerrain.setAttribute( u
"shading-enabled"_s, mTerrainShadingEnabled ? 1 : 0 );
364 QDomElement elemTerrainShadingMaterial = doc.createElement( u
"shading-material"_s );
365 mTerrainShadingMaterial.writeXml( elemTerrainShadingMaterial, context );
366 elemTerrain.appendChild( elemTerrainShadingMaterial );
367 elemTerrain.setAttribute( u
"map-theme"_s, mTerrainMapTheme );
368 elemTerrain.setAttribute( u
"show-labels"_s, mShowLabels ? 1 : 0 );
371 QDomElement elemLights = doc.createElement( u
"lights"_s );
374 const QDomElement elemLight = light->writeXml( doc, context );
375 elemLights.appendChild( elemLight );
377 elem.appendChild( elemLights );
380 QDomElement elemMapLayers = doc.createElement( u
"layers"_s );
383 QDomElement elemMapLayer = doc.createElement( u
"layer"_s );
384 elemMapLayer.setAttribute( u
"id"_s, layerRef.layerId );
385 elemMapLayers.appendChild( elemMapLayer );
387 elemTerrain.appendChild( elemMapLayers );
389 QDomElement elemTerrainGenerator = doc.createElement( u
"generator"_s );
390 elemTerrainGenerator.setAttribute( u
"type"_s, mTerrainSettings->type() );
391 mTerrainSettings->writeXml( elemTerrain, context );
392 elemTerrain.appendChild( elemTerrainGenerator );
393 elem.appendChild( elemTerrain );
395 QDomElement elemSkybox = doc.createElement( u
"skybox"_s );
396 elemSkybox.setAttribute( u
"skybox-enabled"_s, mIsSkyboxEnabled );
397 mSkyboxSettings.writeXml( elemSkybox, context );
398 elem.appendChild( elemSkybox );
400 QDomElement elemShadows = doc.createElement( u
"shadow-rendering"_s );
401 mShadowSettings.writeXml( elemShadows, context );
402 elem.appendChild( elemShadows );
404 QDomElement elemAmbientOcclusion = doc.createElement( u
"screen-space-ambient-occlusion"_s );
405 mAmbientOcclusionSettings.writeXml( elemAmbientOcclusion, context );
406 elem.appendChild( elemAmbientOcclusion );
408 QDomElement elemDebug = doc.createElement( u
"debug"_s );
409 elemDebug.setAttribute( u
"bounding-boxes"_s, mShowTerrainBoundingBoxes ? 1 : 0 );
410 elemDebug.setAttribute( u
"terrain-tile-info"_s, mShowTerrainTileInfo ? 1 : 0 );
411 elemDebug.setAttribute( u
"camera-view-center"_s, mShowCameraViewCenter ? 1 : 0 );
412 elemDebug.setAttribute( u
"camera-rotation-center"_s, mShowCameraRotationCenter ? 1 : 0 );
413 elemDebug.setAttribute( u
"show-light-sources"_s, mShowLightSources ? 1 : 0 );
414 elemDebug.setAttribute( u
"show-fps-counter"_s, mIsFpsCounterEnabled ? 1 : 0 );
415 elemDebug.setAttribute( u
"stop-updates"_s, mStopUpdates ? 1 : 0 );
416 elemDebug.setAttribute( u
"debug-panel"_s, mShowDebugPanel ? 1 : 0 );
417 elem.appendChild( elemDebug );
419 QDomElement elemEyeDomeLighting = doc.createElement( u
"eye-dome-lighting"_s );
420 elemEyeDomeLighting.setAttribute( u
"enabled"_s, mEyeDomeLightingEnabled ? 1 : 0 );
421 elemEyeDomeLighting.setAttribute( u
"eye-dome-lighting-strength"_s, mEyeDomeLightingStrength );
422 elemEyeDomeLighting.setAttribute( u
"eye-dome-lighting-distance"_s, mEyeDomeLightingDistance );
423 elem.appendChild( elemEyeDomeLighting );
425 QDomElement elemNavigationSync = doc.createElement( u
"navigation-sync"_s );
426 elemNavigationSync.setAttribute( u
"view-sync-mode"_s, (
int ) mViewSyncMode );
427 elemNavigationSync.setAttribute( u
"view-frustum-visualization-enabled"_s, mVisualizeViewFrustum ? 1 : 0 );
428 elem.appendChild( elemNavigationSync );
430 QDomElement elemDebugSettings = doc.createElement( u
"debug-settings"_s );
431 elemDebugSettings.setAttribute( u
"shadowmap-enabled"_s, mDebugShadowMapEnabled );
432 elemDebugSettings.setAttribute( u
"shadowmap-corner"_s, mDebugShadowMapCorner );
433 elemDebugSettings.setAttribute( u
"shadowmap-size"_s, mDebugShadowMapSize );
434 elemDebugSettings.setAttribute( u
"depthmap-enabled"_s, mDebugDepthMapEnabled );
435 elemDebugSettings.setAttribute( u
"depthmap-corner"_s, mDebugDepthMapCorner );
436 elemDebugSettings.setAttribute( u
"depthmap-size"_s, mDebugDepthMapSize );
437 elem.appendChild( elemDebugSettings );
439 QDomElement elemTemporalRange = doc.createElement( u
"temporal-range"_s );
440 elemTemporalRange.setAttribute( u
"start"_s,
temporalRange().begin().toString( Qt::ISODate ) );
441 elemTemporalRange.setAttribute( u
"end"_s,
temporalRange().end().toString( Qt::ISODate ) );
443 QDomElement elem3dAxis = doc.createElement( u
"axis3d"_s );
444 m3dAxisSettings.writeXml( elem3dAxis, context );
445 elem.appendChild( elem3dAxis );
447 if ( mShow2DMapOverlay )
449 QDomElement elemMapOverlay = doc.createElement( u
"map-overlay"_s );
450 elemMapOverlay.setAttribute( u
"enabled"_s, 1 );
451 elem.appendChild( elemMapOverlay );
461 for (
int i = 0; i < mLayers.count(); ++i )
467 if ( mTerrainSettings )
469 mTerrainSettings->resolveReferences( &project );
486 QgsDebugError( u
"extent() should not be used with globe!"_s );
501 QgsDebugError( u
"setExtent() should not be used with globe!"_s );
507 if ( mTerrainGenerator )
510 mTerrainGenerator->setExtent( terrainExtent );
582 return mTransformContext;
589 mTransformContext = context;
596 return mPathResolver;
603 mPathResolver = resolver;
617 mMapThemes = mapThemes;
624 if ( color == mBackgroundColor )
627 mBackgroundColor = color;
635 return mBackgroundColor;
642 if ( color == mSelectionColor )
645 mSelectionColor = color;
653 return mSelectionColor;
660 if ( zScale == mTerrainSettings->verticalScale() )
663 mTerrainSettings->setVerticalScale( zScale );
674 return mTerrainSettings->verticalScale();
681 const QList<QgsMapLayer *> raw = _qgis_listRefToRaw( mLayers );
686 mLayers = _qgis_listRawToRef(
layers );
694 QList<QgsMapLayer *> lst;
695 lst.reserve( mLayers.count() );
698 if ( layerRef.layer )
699 lst.append( layerRef.layer );
721 return mTerrainSettings.get();
728 bool hasChanged =
false;
729 if ( settings == mTerrainSettings.get() )
737 hasChanged = !settings->
equals( mTerrainSettings.get() ) || !mTerrainGenerator;
738 mTerrainSettings.reset( settings );
766 if ( mTerrainSettings->mapTileResolution() == res )
769 mTerrainSettings->setMapTileResolution( res );
780 return mTerrainSettings->mapTileResolution();
787 if ( mTerrainSettings->maximumScreenError() == error )
790 mTerrainSettings->setMaximumScreenError( error );
801 return mTerrainSettings->maximumScreenError();
808 if ( mTerrainSettings->maximumGroundError() == error )
811 mTerrainSettings->setMaximumGroundError( error );
823 if ( mTerrainSettings->elevationOffset() == offset )
825 mTerrainSettings->setElevationOffset( offset );
836 return mTerrainSettings->elevationOffset();
843 return mTerrainSettings->maximumGroundError();
850 if ( mTerrainGenerator )
860 mTerrainGenerator.reset( gen );
870 return mTerrainGenerator.get();
877 if ( mTerrainShadingEnabled == enabled )
880 mTerrainShadingEnabled = enabled;
888 return mTerrainShadingEnabled;
895 if ( mTerrainShadingMaterial == material )
898 mTerrainShadingMaterial = material;
906 return mTerrainShadingMaterial;
913 if ( mTerrainMapTheme == theme )
916 mTerrainMapTheme = theme;
924 return mTerrainMapTheme;
931 if ( mShowTerrainBoundingBoxes == enabled )
934 mShowTerrainBoundingBoxes = enabled;
942 return mShowTerrainBoundingBoxes;
950 if ( mShowTerrainTileInfo == enabled )
953 mShowTerrainTileInfo = enabled;
961 return mShowTerrainTileInfo;
968 if ( mShowCameraViewCenter == enabled )
971 mShowCameraViewCenter = enabled;
979 return mShowCameraViewCenter;
986 if ( mShowCameraRotationCenter == enabled )
989 mShowCameraRotationCenter = enabled;
997 return mShowCameraRotationCenter;
1004 if ( mShowLightSources == enabled )
1007 mShowLightSources = enabled;
1015 return mShowLightSources;
1022 if ( mShowLabels == enabled )
1025 mShowLabels = enabled;
1040 if ( mStopUpdates == enabled )
1043 mStopUpdates = enabled;
1051 return mStopUpdates;
1058 if ( mEyeDomeLightingEnabled == enabled )
1060 mEyeDomeLightingEnabled = enabled;
1068 return mEyeDomeLightingEnabled;
1075 if ( mEyeDomeLightingStrength == strength )
1077 mEyeDomeLightingStrength = strength;
1085 return mEyeDomeLightingStrength;
1092 if ( mEyeDomeLightingDistance == distance )
1094 mEyeDomeLightingDistance = distance;
1102 return mEyeDomeLightingDistance;
1109 return mLightSources;
1117 if ( mLightSources.count() == lights.count() )
1120 for (
int i = 0; i < mLightSources.count(); ++i )
1122 if ( mLightSources[i]->type() == lights[i]->type() )
1124 switch ( mLightSources[i]->type() )
1141 qDeleteAll( lights );
1146 qDeleteAll( mLightSources );
1147 mLightSources = lights;
1158 return mFieldOfView;
1176 return mProjectionType;
1194 return mCameraNavigationMode;
1201 if ( mCameraNavigationMode == navigationMode )
1204 mCameraNavigationMode = navigationMode;
1212 return mCameraMovementSpeed;
1219 if ( mCameraMovementSpeed == movementSpeed )
1222 mCameraMovementSpeed = movementSpeed;
1244 return mSkyboxSettings;
1251 return mShadowSettings;
1258 return mAmbientOcclusionSettings;
1289 return mIsSkyboxEnabled;
1296 mIsSkyboxEnabled = enabled;
1303 return mIsFpsCounterEnabled;
1310 if ( mShowDebugPanel == enabled )
1313 mShowDebugPanel = enabled;
1321 return mShowDebugPanel;
1328 mDebugShadowMapEnabled = enabled;
1329 mDebugShadowMapCorner = corner;
1330 mDebugShadowMapSize = size;
1338 return mDebugShadowMapEnabled;
1345 return mDebugShadowMapCorner;
1352 return mDebugShadowMapSize;
1359 mDebugDepthMapEnabled = enabled;
1360 mDebugDepthMapCorner = corner;
1361 mDebugDepthMapSize = size;
1369 return mDebugDepthMapEnabled;
1376 return mDebugDepthMapCorner;
1383 return mDebugDepthMapSize;
1390 if ( fpsCounterEnabled == mIsFpsCounterEnabled )
1392 mIsFpsCounterEnabled = fpsCounterEnabled;
1400 return mTerrainRenderingEnabled;
1417 return mRendererUsage;
1431 return mViewSyncMode;
1438 mViewSyncMode = mode;
1445 return mVisualizeViewFrustum;
1452 if ( mVisualizeViewFrustum != enabled )
1454 mVisualizeViewFrustum = enabled;
1463 return m3dAxisSettings;
1470 if ( debugOverlayEnabled == mIsDebugOverlayEnabled )
1473 mIsDebugOverlayEnabled = debugOverlayEnabled;
1481 return mShowExtentIn2DView;
1484void Qgs3DMapSettings::connectChangedSignalsToSettingsChanged()
1526 if ( axisSettings == m3dAxisSettings )
1538 m3dAxisSettings = axisSettings;
1547 return mIsDebugOverlayEnabled;
1554 if ( show == mShowExtentIn2DView )
1557 mShowExtentIn2DView = show;
1565 return mShow2DMapOverlay;
1572 if ( mShow2DMapOverlay == enabled )
1575 mShow2DMapOverlay = enabled;
@ Geocentric
Geocentric CRS.
QFlags< ViewSyncModeFlag > ViewSyncModeFlags
NavigationMode
The navigation mode used by 3D cameras.
@ TerrainBased
The default navigation based on the terrain.
@ Walk
Uses WASD keys or arrows to navigate in walking (first person) manner.
@ GlobeTerrainBased
Navigation similar to TerrainBased, but for use with globe.
RendererUsage
Usage of the renderer.
SceneMode
The 3D scene mode used in 3D map views.
@ Globe
Scene is represented as a globe using a geocentric CRS.
@ Local
Local scene based on a projected CRS.
@ Point
Point light source.
@ Directional
Directional light source.
Contains the configuration of a 3d axis.
void extentChanged()
Emitted when the 3d view's 2d extent has changed.
void setEyeDomeLightingStrength(double strength)
Sets the eye dome lighting strength value.
bool isDebugOverlayEnabled() const
Returns whether debug overlay is enabled.
Qt::Corner debugDepthMapCorner() const
Returns the corner where the shadow map preview is displayed.
void originChanged()
Emitted when the world's origin point has been shifted.
void setTransformContext(const QgsCoordinateTransformContext &context)
Sets the coordinate transform context, which stores various information regarding which datum transfo...
void settingsChanged()
Emitted when one of the configuration settings has changed.
void renderersChanged()
Emitted when the list of map's extra renderers have been modified.
void eyeDomeLightingDistanceChanged()
Emitted when the eye dome lighting distance has changed.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Reads configuration from a DOM element previously written by writeXml().
void terrainShadingChanged()
Emitted when terrain shading enabled flag or terrain shading material has changed.
const QgsPathResolver & pathResolver() const
Returns the path resolver for conversion between relative and absolute paths during rendering operati...
void setAmbientOcclusionSettings(const QgsAmbientOcclusionSettings &ambientOcclusionSettings)
Sets the current configuration of screen space ambient occlusion.
void setShowTerrainTilesInfo(bool enabled)
Sets whether to display extra tile info on top of terrain tiles (for debugging).
QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords) const
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
bool showExtentIn2DView() const
Returns whether the extent is displayed on the main 2D map canvas.
double cameraMovementSpeed() const
Returns the camera movement speed.
Qt3DRender::QCameraLens::ProjectionType projectionType() const
Returns the camera lens' projection type.
void setEyeDomeLightingEnabled(bool enabled)
Sets whether eye dome lighting will be used.
void showDebugPanelChanged(bool shown)
Emitted when the Show debug panel checkbox changes value.
bool debugDepthMapEnabled() const
Returns whether the shadow map debugging is enabled.
bool isSkyboxEnabled() const
Returns whether the skybox is enabled.
void setFieldOfView(const float fieldOfView)
Sets the camera lens' field of view.
void debugDepthMapSettingsChanged()
Emitted when depth map debugging has changed.
Q_DECL_DEPRECATED double terrainElevationOffset() const
Returns the elevation offset of the terrain (used to move the terrain up or down).
void setLightSources(const QList< QgsLightSource * > &lights)
Sets the list of light sources defined in the scene.
double outputDpi() const
Returns DPI used for conversion between real world units (e.g.
Qgis::NavigationMode cameraNavigationMode() const
Returns the navigation mode used by the camera.
double eyeDomeLightingStrength() const
Returns the eye dome lighting strength value.
void backgroundColorChanged()
Emitted when the background color has changed.
void showTerrainBoundingBoxesChanged()
Emitted when the flag whether terrain's bounding boxes are shown has changed.
Q_DECL_DEPRECATED void setMaxTerrainGroundError(double error)
Sets the maximum ground error of terrain tiles in world units.
Q_DECL_DEPRECATED void terrainElevationOffsetChanged(double newElevation)
Emitted when the terrain elevation offset is changed.
Qt::Corner debugShadowMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setMapThemeCollection(QgsMapThemeCollection *mapThemes)
Sets pointer to the collection of map themes.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Writes configuration to a DOM element, to be used later with readXml().
void setDebugDepthMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the depth map.
bool showCameraViewCenter() const
Returns whether to show camera's view center as a sphere (for debugging).
void showCameraRotationCenterChanged()
Emitted when the flag whether camera's rotation center is shown has changed.
QColor selectionColor() const
Returns color used for selected features.
void directionalLightsChanged()
Emitted when the list of directional lights changes.
void setTerrainShadingMaterial(const QgsPhongMaterialSettings &material)
Sets terrain shading material.
const QgsAbstractTerrainSettings * terrainSettings() const
Returns the terrain settings.
Q_DECL_DEPRECATED void maxTerrainScreenErrorChanged()
Emitted when the maximum terrain screen error has changed.
void cameraNavigationModeChanged()
Emitted when the camera navigation mode was changed.
void shadowSettingsChanged()
Emitted when shadow rendering settings are changed.
void show2DMapOverlayChanged()
Emitted when the 2D map overlay is enabled or disabled.
bool stopUpdates() const
Returns whether the scene updates on camera movement.
void setViewFrustumVisualizationEnabled(bool enabled)
Sets whether the camera's view frustum is visualized on the 2D map canvas.
void setShowCameraRotationCenter(bool enabled)
Sets whether to show camera's rotation center as a sphere (for debugging).
void setExtent(const QgsRectangle &extent)
Sets the 3D scene's 2D extent in the 3D scene's CRS, while also setting the scene's origin to the ext...
void eyeDomeLightingEnabledChanged()
Emitted when the flag whether eye dome lighting is used has changed.
Q_DECL_DEPRECATED void setTerrainVerticalScale(double zScale)
Sets vertical scale (exaggeration) of terrain (1 = true scale, > 1 = hills get more pronounced).
void debugOverlayEnabledChanged(bool debugOverlayEnabled)
Emitted when the debug overaly is enabled or disabled.
void setOutputDpi(const double dpi)
Sets DPI used for conversion between real world units (e.g.
void setIsSkyboxEnabled(bool enabled)
Sets whether the skybox is enabled.
Qgis::SceneMode sceneMode() const
Returns mode of the 3D scene - whether it is represented as a globe (when using Geocentric CRS such a...
void setShowLabels(bool enabled)
Sets whether to display labels on terrain tiles.
Q_DECL_DEPRECATED double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
void setViewSyncMode(Qgis::ViewSyncModeFlags mode)
Sets the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation).
void setOrigin(const QgsVector3D &origin)
Sets coordinates in map CRS at which our 3D world has origin (0,0,0).
void setSkyboxSettings(const QgsSkyboxSettings &skyboxSettings)
Sets the current configuration of the skybox.
void skyboxSettingsChanged()
Emitted when skybox settings are changed.
Q_DECL_DEPRECATED void setMapTileResolution(int res)
Sets resolution (in pixels) of the texture of a terrain tile.
void setLayers(const QList< QgsMapLayer * > &layers)
Sets the list of 3D map layers to be rendered in the scene.
void setShowDebugPanel(bool enabled)
Sets whether the debug side panel is shown.
QgsShadowSettings shadowSettings() const
Returns the current configuration of shadows.
void terrainMapThemeChanged()
Emitted when terrain's map theme has changed.
void setShadowSettings(const QgsShadowSettings &shadowSettings)
Sets the current configuration of shadow rendering.
void setIsDebugOverlayEnabled(bool debugOverlayEnabled)
Sets whether debug overlay is enabled The debug overlay displays some debugging and profiling informa...
void pointLightsChanged()
Emitted when the list of point lights changes.
QList< QgsLightSource * > lightSources() const
Returns list of directional light sources defined in the scene.
double debugDepthMapSize() const
Returns the size of the shadow map preview.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets coordinate reference system used in the 3D scene.
Q_DECL_DEPRECATED double maxTerrainScreenError() const
Returns maximum allowed screen error of terrain tiles in pixels.
Qgs3DAxisSettings get3DAxisSettings() const
Returns the current configuration of 3d axis.
void setEyeDomeLightingDistance(int distance)
Sets the eye dome lighting distance value (contributes to the contrast of the image.
Q_DECL_DEPRECATED void maxTerrainGroundErrorChanged()
Emitted when the maximum terrain ground error has changed.
bool viewFrustumVisualizationEnabled() const
Returns whether the camera's view frustum is visualized on the 2D map canvas.
void setShowLightSourceOrigins(bool enabled)
Sets whether to show light source origins as a sphere (for debugging).
bool showDebugPanel() const
Returns whether the debug side panel is shown.
bool is2DMapOverlayEnabled() const
Returns whether 2D map overlay is enabled.
void setIs2DMapOverlayEnabled(bool enabled)
Sets whether 2D map overlay is enabled.
void setShowExtentIn2DView(bool show)
Sets whether the extent is displayed on the main 2D map canvas.
void projectionTypeChanged()
Emitted when the camera lens projection type changes.
float fieldOfView() const
Returns the camera lens' field of view.
void selectionColorChanged()
Emitted when the selection color has changed.
QgsAmbientOcclusionSettings ambientOcclusionSettings() const
Returns the current configuration of screen space ambient occlusion.
QgsRectangle extent() const
Returns the 3D scene's 2D extent in the 3D scene's CRS.
void setTerrainShadingEnabled(bool enabled)
Sets whether terrain shading is enabled.
Qgis::ViewSyncModeFlags viewSyncMode() const
Returns the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation).
Q_DECL_DEPRECATED void mapTileResolutionChanged()
Emitted when the map tile resoulution has changed.
void stopUpdatesChanged()
Emitted when the flag whether to keep updating scene has changed.
void setDebugShadowMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the shadow map.
int eyeDomeLightingDistance() const
Returns the eye dome lighting distance value (contributes to the contrast of the image).
void setSelectionColor(const QColor &color)
Sets color used for selected features.
void lightSourcesChanged()
Emitted when any of the light source settings in the map changes.
void showLightSourceOriginsChanged()
Emitted when the flag whether light source origins are shown has changed.
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
void setCameraNavigationMode(Qgis::NavigationMode navigationMode)
Sets the navigation mode for the camera.
QColor backgroundColor() const
Returns background color of the 3D map view.
void terrainSettingsChanged()
Emitted when the terrain settings are changed.
void resolveReferences(const QgsProject &project)
Resolves references to other objects (map layers) after the call to readXml().
double debugShadowMapSize() const
Returns the size of the shadow map preview.
void setPathResolver(const QgsPathResolver &resolver)
Sets the path resolver for conversion between relative and absolute paths during rendering operations...
QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords) const
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
bool showTerrainBoundingBoxes() const
Returns whether to display bounding boxes of terrain tiles (for debugging).
~Qgs3DMapSettings() override
void showLabelsChanged()
Emitted when the flag whether labels are displayed on terrain tiles has changed.
void setStopUpdates(bool enabled)
Sets whether scene updates on camera movement should be enabled.
void setShowCameraViewCenter(bool enabled)
Sets whether to show camera's view center as a sphere (for debugging).
Q_DECL_DEPRECATED int mapTileResolution() const
Returns resolution (in pixels) of the texture of a terrain tile.
bool showLabels() const
Returns whether to display labels on terrain tiles.
void setTerrainSettings(QgsAbstractTerrainSettings *settings)
Sets the terrain settings.
void set3DAxisSettings(const Qgs3DAxisSettings &axisSettings, bool force=false)
Sets the current configuration of 3d axis.
void setCameraMovementSpeed(double movementSpeed)
Sets the camera movement speed.
void setTerrainRenderingEnabled(bool terrainRenderingEnabled)
Sets whether the 2D terrain surface will be rendered in.
bool debugShadowMapEnabled() const
Returns whether the shadow map debugging is enabled.
Q_DECL_DEPRECATED void setMaxTerrainScreenError(double error)
Sets maximum allowed screen error of terrain tiles in pixels.
void setBackgroundColor(const QColor &color)
Sets background color of the 3D map view.
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
void fpsCounterEnabledChanged(bool fpsCounterEnabled)
Emitted when the FPS counter is enabled or disabled.
void axisSettingsChanged()
Emitted when 3d axis rendering settings are changed.
void viewFrustumVisualizationEnabledChanged()
Emitted when the camera's view frustum visualization on the main 2D map canvas is enabled or disabled...
void setProjectionType(const Qt3DRender::QCameraLens::ProjectionType projectionType)
Sets the camera lens' projection type.
void ambientOcclusionSettingsChanged()
Emitted when ambient occlusion rendering settings are changed.
bool showTerrainTilesInfo() const
Returns whether to display extra tile info on top of terrain tiles (for debugging).
void showExtentIn2DViewChanged()
Emitted when the parameter to display 3d view's extent in the 2D canvas has changed.
void configureTerrainFromProject(QgsProjectElevationProperties *properties, const QgsRectangle &fullExtent)
Configures the map's terrain settings directly from a project's elevation properties.
void layersChanged()
Emitted when the list of map layers for 3d rendering has changed.
void showTerrainTilesInfoChanged()
Emitted when the flag whether terrain's tile info is shown has changed.
void eyeDomeLightingStrengthChanged()
Emitted when the eye dome lighting strength has changed.
QgsSkyboxSettings skyboxSettings() const
Returns the current configuration of the skybox.
Q_DECL_DEPRECATED double maxTerrainGroundError() const
Returns maximum ground error of terrain tiles in world units.
bool isTerrainShadingEnabled() const
Returns whether terrain shading is enabled.
void cameraMovementSpeedChanged()
Emitted when the camera movement speed was changed.
QgsCoordinateReferenceSystem crs() const
Returns coordinate reference system used in the 3D scene.
bool eyeDomeLightingEnabled() const
Returns whether eye dome lighting is used.
QgsPhongMaterialSettings terrainShadingMaterial() const
Returns terrain shading material.
void setRendererUsage(Qgis::RendererUsage rendererUsage)
Sets the renderer usage.
bool isFpsCounterEnabled() const
Returns whether FPS counter label is enabled.
QString terrainMapTheme() const
Returns name of the map theme (from the active project) that will be used for terrain's texture.
void setShowTerrainBoundingBoxes(bool enabled)
Sets whether to display bounding boxes of terrain tiles (for debugging).
void fieldOfViewChanged()
Emitted when the camera lens field of view changes.
Qgis::RendererUsage rendererUsage() const
Returns the renderer usage.
void setIsFpsCounterEnabled(bool fpsCounterEnabled)
Sets whether FPS counter label is enabled.
QgsMapThemeCollection * mapThemeCollection() const
Returns pointer to the collection of map themes.
QList< QgsMapLayer * > layers() const
Returns the list of 3D map layers to be rendered in the scene.
void setTerrainMapTheme(const QString &theme)
Sets name of the map theme.
Q_DECL_DEPRECATED void setTerrainElevationOffset(double offset)
Sets the terrain elevation offset (used to move the terrain up or down).
Q_DECL_DEPRECATED void terrainVerticalScaleChanged()
Emitted when the vertical scale of the terrain has changed.
void terrainGeneratorChanged()
Emitted when the terrain generator has changed.
bool showLightSourceOrigins() const
Returns whether to show light source origins as a sphere (for debugging).
void setTerrainGenerator(QgsTerrainGenerator *gen)
Sets terrain generator and sets extent() as the generator's extent.
void debugShadowMapSettingsChanged()
Emitted when shadow map debugging has changed.
void showCameraViewCenterChanged()
Emitted when the flag whether camera's view center is shown has changed.
QgsCoordinateTransformContext transformContext() const
Returns the coordinate transform context, which stores various information regarding which datum tran...
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0).
bool showCameraRotationCenter() const
Returns whether to show camera's rotation center as a sphere (for debugging).
static Qgs3DRenderContext fromMapSettings(const Qgs3DMapSettings *mapSettings)
Creates an initialized Qgs3DRenderContext instance from given Qgs3DMapSettings.
static QgsRectangle tryReprojectExtent2D(const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Reprojects extent from crs1 to crs2 coordinate reference system with context context.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset).
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset).
static Qgs3DTerrainRegistry * terrainRegistry()
Returns the terrain registry, used for managing 3D terrains.
Base class for all terrain settings classes.
virtual bool equals(const QgsAbstractTerrainSettings *other) const =0
Returns true if this settings is exactly equal to another other settings.
Contains the configuration of ambient occlusion rendering.
static QColor colorFromString(const QString &string)
Decodes a string into a color value.
static QString colorToString(const QColor &color)
Encodes a color into a string value.
Represents a coordinate reference system (CRS).
bool isValid() const
Returns whether this CRS is correctly initialized and usable.
Contains information about the context in which a coordinate transform is executed.
Definition of a directional light in a 3D map scene.
Terrain settings for a simple flat area terrain.
Base class for light sources in 3d scenes.
static QgsLightSource * createFromXml(const QDomElement &element, const QgsReadWriteContext &context)
Creates a new light source from an XML element.
Container class that allows storage of map themes consisting of visible map layers and layer styles.
Resolves relative paths into absolute paths and vice versa.
Basic shading material used for rendering based on the Phong shading model with three color component...
Definition of a point light in a 3D map scene.
Temporarily blocks QgsProject "dirtying" for the lifetime of the object.
Contains elevation properties for a QgsProject.
QgsReferencedRectangle fullExtent() const
Returns the full extent of the project, which represents the maximal limits of the project.
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
static QgsProject * instance()
Returns the QgsProject singleton instance.
Q_INVOKABLE QgsMapLayer * mapLayer(const QString &layerId) const
Retrieve a pointer to a registered layer by layer ID.
void setDirty(bool b=true)
Flag the project as dirty (modified).
const QgsProjectViewSettings * viewSettings() const
Returns the project's view settings, which contains settings and properties relating to how a QgsProj...
A container for the context for various read/write operations on objects.
A rectangle specified with double values.
Contains configuration for rendering shadows.
Contains the configuration of a skybox entity.
const QgsDateTimeRange & temporalRange() const
Returns the datetime range for the object.
QgsTemporalRangeObject(bool enabled=false)
Constructor QgsTemporalRangeObject.
void setTemporalRange(const QgsDateTimeRange &range)
Sets the temporal range for the object.
Base class for generators of terrain.
void terrainChanged()
Emitted when the terrain changed (for example, raster DEM or mesh have data changed).
virtual void setExtent(const QgsRectangle &extent)
sets the extent of the terrain in terrain's CRS
virtual QgsCoordinateReferenceSystem crs() const
Returns CRS of the terrain.
A 3D vector (similar to QVector3D) with the difference that it uses double precision instead of singl...
#define Q_NOWARN_DEPRECATED_POP
#define Q_NOWARN_DEPRECATED_PUSH
#define QgsDebugError(str)
_LayerRef< QgsMapLayer > QgsMapLayerRef
QgsTemporalRange< QDateTime > QgsDateTimeRange
QgsRange which stores a range of date times.
#define QGIS_PROTECT_QOBJECT_THREAD_ACCESS
void setLayer(TYPE *l)
Sets the reference to point to a specified layer.
QString layerId
Original layer ID.