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QGIS API Documentation 3.99.0-Master (f78f5286a64)
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Definition of a directional light in a 3D map scene. More...
#include <qgsdirectionallightsettings.h>

Public Member Functions | |
| QgsDirectionalLightSettings ()=default | |
| Construct a directional light with default values. | |
| QgsDirectionalLightSettings * | clone () const override |
| Returns a copy of the light source. | |
| QColor | color () const |
| Returns color of the light. | |
| Qt3DCore::QEntity * | createEntity (const Qgs3DMapSettings &map, Qt3DCore::QEntity *parent) const override |
| Creates an entity representing the light source. | |
| QgsVector3D | direction () const |
| Returns the direction of the light in degrees. | |
| float | intensity () const |
| Returns intensity of the light. | |
| bool | operator== (const QgsDirectionalLightSettings &other) const |
| void | readXml (const QDomElement &elem, const QgsReadWriteContext &context=QgsReadWriteContext()) override |
| Reads configuration from a DOM element previously written using writeXml(). | |
| void | setColor (const QColor &color) |
| Sets color of the light. | |
| void | setDirection (const QgsVector3D &direction) |
| Sets the direction of the light in degrees. | |
| void | setIntensity (float intensity) |
| Sets intensity of the light. | |
| Qgis::LightSourceType | type () const override |
| Returns the light source type. | |
| QDomElement | writeXml (QDomDocument &doc, const QgsReadWriteContext &context=QgsReadWriteContext()) const override |
| Writes the light source's configuration to a new DOM element and returns it. | |
Public Member Functions inherited from QgsLightSource | |
| virtual | ~QgsLightSource () |
| virtual void | resolveReferences (const QgsProject &project) |
| After reading from XML, resolve references to any layers that have been read as layer IDs. | |
Additional Inherited Members | |
Static Public Member Functions inherited from QgsLightSource | |
| static QgsLightSource * | createFromXml (const QDomElement &element, const QgsReadWriteContext &context) |
| Creates a new light source from an XML element. | |
Definition of a directional light in a 3D map scene.
Definition at line 33 of file qgsdirectionallightsettings.h.
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default |
Construct a directional light with default values.
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overridevirtual |
Returns a copy of the light source.
Implements QgsLightSource.
Definition at line 29 of file qgsdirectionallightsettings.cpp.
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inline |
Returns color of the light.
Definition at line 51 of file qgsdirectionallightsettings.h.
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overridevirtual |
Creates an entity representing the light source.
Implements QgsLightSource.
Definition at line 34 of file qgsdirectionallightsettings.cpp.
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inline |
Returns the direction of the light in degrees.
Definition at line 46 of file qgsdirectionallightsettings.h.
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inline |
Returns intensity of the light.
Definition at line 56 of file qgsdirectionallightsettings.h.
| bool QgsDirectionalLightSettings::operator== | ( | const QgsDirectionalLightSettings & | other | ) | const |
Definition at line 67 of file qgsdirectionallightsettings.cpp.
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overridevirtual |
Reads configuration from a DOM element previously written using writeXml().
Implements QgsLightSource.
Definition at line 60 of file qgsdirectionallightsettings.cpp.
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inline |
Sets color of the light.
Definition at line 53 of file qgsdirectionallightsettings.h.
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inline |
Sets the direction of the light in degrees.
Definition at line 48 of file qgsdirectionallightsettings.h.
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inline |
Sets intensity of the light.
Definition at line 58 of file qgsdirectionallightsettings.h.
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overridevirtual |
Returns the light source type.
Implements QgsLightSource.
Definition at line 24 of file qgsdirectionallightsettings.cpp.
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overridevirtual |
Writes the light source's configuration to a new DOM element and returns it.
Implements QgsLightSource.
Definition at line 49 of file qgsdirectionallightsettings.cpp.