QGIS API Documentation 3.41.0-Master (d5b93354e9c)
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qgsmetalroughmaterialsettings.cpp
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1/***************************************************************************
2 qgsmetalroughmaterialsettings.cpp
3 --------------------------------------
4 Date : December 2023
5 Copyright : (C) 2023 by Nyall Dawson
6 Email : nyall dot dawson at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
17#include "qgssymbollayerutils.h"
19
21{
22 return QStringLiteral( "metalrough" );
23}
24
42
47
52
54{
55 const QgsMetalRoughMaterialSettings *otherMetal = dynamic_cast< const QgsMetalRoughMaterialSettings * >( other );
56 if ( !otherMetal )
57 return false;
58
59 return *this == *otherMetal;
60}
61
62void QgsMetalRoughMaterialSettings::readXml( const QDomElement &elem, const QgsReadWriteContext &context )
63{
64 mBaseColor = QgsSymbolLayerUtils::decodeColor( elem.attribute( QStringLiteral( "base" ), QStringLiteral( "125,125,125" ) ) );
65 mMetalness = elem.attribute( QStringLiteral( "metalness" ) ).toDouble();
66 mRoughness = elem.attribute( QStringLiteral( "roughness" ) ).toDouble();
67
69}
70
71void QgsMetalRoughMaterialSettings::writeXml( QDomElement &elem, const QgsReadWriteContext &context ) const
72{
73 elem.setAttribute( QStringLiteral( "base" ), QgsSymbolLayerUtils::encodeColor( mBaseColor ) );
74 elem.setAttribute( QStringLiteral( "metalness" ), mMetalness );
75 elem.setAttribute( QStringLiteral( "roughness" ), mRoughness );
76
78}
79
81{
82 switch ( technique )
83 {
88 {
89 QgsMetalRoughMaterial *material = new QgsMetalRoughMaterial;
90 material->setBaseColor( context.isSelected() ? context.selectionColor() : mBaseColor );
91 material->setMetalness( mMetalness );
92 material->setRoughness( mRoughness );
93 return material;
94 }
95
99 return nullptr;
100 }
101 return nullptr;
102}
103
105{
106 QMap<QString, QString> parameters;
107 return parameters;
108}
109
111{
112
113}
virtual void writeXml(QDomElement &element, const QgsReadWriteContext &) const
Writes settings to a DOM element.
virtual void readXml(const QDomElement &element, const QgsReadWriteContext &)
Reads settings from a DOM element.
QColor selectionColor() const
Returns the color for representing materials in a selected state.
bool isSelected() const
Returns true if the material should represent a selected state.
static QgsAbstractMaterialSettings * create()
Returns a new instance of QgsMetalRoughMaterialSettings.
QgsMetalRoughMaterialSettings * clone() const override
Clones the material settings.
QString type() const override
Returns the unique type name for the material.
QgsMaterial * toMaterial(QgsMaterialSettingsRenderingTechnique technique, const QgsMaterialContext &context) const override
Creates a new QgsMaterial object representing the material settings.
bool equals(const QgsAbstractMaterialSettings *other) const override
Returns true if this settings exactly matches an other settings.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context) override
Reads settings from a DOM element.
void addParametersToEffect(Qt3DRender::QEffect *effect, const QgsMaterialContext &materialContext) const override
Adds parameters from the material to a destination effect.
static bool supportsTechnique(QgsMaterialSettingsRenderingTechnique technique)
Returns true if the specified technique is supported by the metal rough material.
void writeXml(QDomElement &elem, const QgsReadWriteContext &context) const override
Writes settings to a DOM element.
QMap< QString, QString > toExportParameters() const override
Returns the parameters to be exported to .mtl file.
The class is used as a container of context for various read/write operations on other objects.
static QColor decodeColor(const QString &str)
static QString encodeColor(const QColor &color)
QgsMaterialSettingsRenderingTechnique
Material rendering techniques 3.
@ Points
Point based rendering, requires point data.
@ Triangles
Triangle based rendering (default)
@ TrianglesFromModel
Triangle based rendering, using a model object source.
@ Lines
Line based rendering, requires line data.
@ TrianglesDataDefined
Triangle based rendering with possibility of datadefined color.
@ InstancedPoints
Instanced based rendering, requiring triangles and point data.
@ TrianglesWithFixedTexture
Triangle based rendering, using a fixed, non-user-configurable texture (e.g. for terrain rendering)