16#ifndef QGSMETALROUGHMATERIALSETTINGS_H
17#define QGSMETALROUGHMATERIALSETTINGS_H
40 QString
type()
const override;
60 QColor baseColor()
const {
return mBaseColor; }
114 QColor mBaseColor { QColor::fromRgbF( 0.5f, 0.5f, 0.5f, 1.0f ) };
115 double mMetalness = 0.0;
116 double mRoughness = 0.0;
virtual void writeXml(QDomElement &element, const QgsReadWriteContext &) const
Writes settings to a DOM element.
virtual QMap< QString, QString > toExportParameters() const =0
Returns the parameters to be exported to .mtl file.
virtual void readXml(const QDomElement &element, const QgsReadWriteContext &)
Reads settings from a DOM element.
virtual void addParametersToEffect(Qt3DRender::QEffect *effect, const QgsMaterialContext &materialContext) const =0
Adds parameters from the material to a destination effect.
virtual QString type() const =0
Returns the unique type name for the material.
virtual QgsMaterial * toMaterial(QgsMaterialSettingsRenderingTechnique technique, const QgsMaterialContext &context) const =0
Creates a new QgsMaterial object representing the material settings.
QgsPropertyCollection dataDefinedProperties() const
Returns the symbol material property collection, used for data defined overrides.
The class is used as a container of context for various read/write operations on other objects.
QgsMaterialSettingsRenderingTechnique
Material rendering techniques 3.
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference)