33#include <QMutexLocker>
35#include <Qt3DCore/QTransform>
36#include <Qt3DRender/QGeometryRenderer>
38#include "moc_qgsdemterraintileloader_p.cpp"
40using namespace Qt::StringLiterals;
44static void _heightMapMinMax(
const QByteArray &heightMap,
float &zMin,
float &zMax )
46 const float *zBits = (
const float * ) heightMap.constData();
47 int zCount = heightMap.count() /
sizeof( float );
50 zMin = zMax = std::numeric_limits<float>::quiet_NaN();
51 for (
int i = 0; i < zCount; ++i )
54 if ( std::isnan( z ) )
61 zMin = std::min( zMin, z );
62 zMax = std::max( zMax, z );
67QgsDemTerrainTileLoader::QgsDemTerrainTileLoader( QgsTerrainEntity *terrain, QgsChunkNode *node,
QgsTerrainGenerator *terrainGenerator )
68 : QgsTerrainTileLoader( terrain, node )
69 , mTerrainGenerator( terrainGenerator )
72void QgsDemTerrainTileLoader::start()
74 QgsChunkNode *node = chunk();
76 QgsDemHeightMapGenerator *heightMapGenerator =
nullptr;
93 connect( heightMapGenerator, &QgsDemHeightMapGenerator::heightMapReady,
this, &QgsDemTerrainTileLoader::onHeightMapReady );
94 mHeightMapJobId = heightMapGenerator->render( node->tileId() );
95 mResolution = heightMapGenerator->resolution();
98Qt3DCore::QEntity *QgsDemTerrainTileLoader::createEntity( Qt3DCore::QEntity *parent )
101 _heightMapMinMax( mHeightMap, zMin, zMax );
103 if ( std::isnan( zMin ) || std::isnan( zMax ) )
110 QgsChunkNodeId nodeId = mNode->tileId();
112 double side = extent.
width();
114 QgsTerrainTileEntity *entity =
new QgsTerrainTileEntity( nodeId );
118 Qt3DRender::QGeometryRenderer *mesh =
new Qt3DRender::QGeometryRenderer;
119 mesh->setGeometry(
new DemTerrainTileGeometry( mResolution, side, map->
terrainSettings()->
verticalScale(), mSkirtHeight, mHeightMap, mesh ) );
120 entity->addComponent( mesh );
127 QgsGeoTransform *transform =
new QgsGeoTransform;
129 entity->addComponent( transform );
132 mNode->setExactBox3D(
137 mNode->updateParentBoundingBoxesRecursively();
139 entity->setParent( parent );
143void QgsDemTerrainTileLoader::onHeightMapReady(
int jobId,
const QByteArray &heightMap )
145 if ( mHeightMapJobId == jobId )
147 this->mHeightMap = heightMap;
148 mHeightMapJobId = -1;
160#include <QtConcurrentRun>
161#include <QFutureWatcher>
167 , mClonedProvider( dtm ? qgis::down_cast<
QgsRasterDataProvider *>( dtm->dataProvider()->clone() ) : nullptr )
168 , mTilingScheme( tilingScheme )
169 , mResolution( resolution )
171 , mTransformContext( transformContext )
174QgsDemHeightMapGenerator::~QgsDemHeightMapGenerator()
180 provider->moveToThread( QThread::currentThread() );
182 QgsEventTracing::ScopedEvent e( u
"3D"_s, u
"DEM"_s );
186 std::unique_ptr<QgsRasterProjector> projector;
187 if ( provider->
crs() != destCrs )
189 projector = std::make_unique<QgsRasterProjector>();
191 projector->setInput( provider );
192 input = projector.get();
194 std::unique_ptr<QgsRasterBlock> block( input->
block( 1, extent, res, res ) );
203 if ( !block->hasNoDataValue() )
207 block->setNoDataValue( std::numeric_limits<float>::lowest() );
209 block->setIsNoDataExcept( subRect );
211 data = block->data();
214 if ( block->hasNoData() )
217 float *floatData =
reinterpret_cast<float *
>( data.data() );
218 Q_ASSERT( data.count() %
sizeof(
float ) == 0 );
219 int count = data.count() /
sizeof( float );
220 for (
int i = 0; i < count; ++i )
222 if ( block->isNoData( i ) )
223 floatData[i] = std::numeric_limits<float>::quiet_NaN();
234 return downloader->
getHeightMap( extent, res, destCrs, context );
237int QgsDemHeightMapGenerator::render(
const QgsChunkNodeId &nodeId )
239 QgsEventTracing::addEvent( QgsEventTracing::AsyncBegin, u
"3D"_s, u
"DEM"_s, nodeId.text() );
242 QgsRectangle extent = mTilingScheme.tileToExtent( nodeId );
243 float mapUnitsPerPixel = extent.
width() / mResolution;
244 extent.
grow( mapUnitsPerPixel / 2 );
246 QgsRectangle rootTileExtent = mTilingScheme.tileToExtent( 0, 0, 0 );
247 extent = extent.
intersect( rootTileExtent );
250 jd.jobId = ++mLastJobId;
254 QFutureWatcher<QByteArray> *fw =
new QFutureWatcher<QByteArray>(
nullptr );
255 connect( fw, &QFutureWatcher<QByteArray>::finished,
this, &QgsDemHeightMapGenerator::onFutureFinished );
256 connect( fw, &QFutureWatcher<QByteArray>::finished, fw, &QObject::deleteLater );
257 if ( mClonedProvider )
260 std::unique_ptr<QgsRasterDataProvider> clonedProviderClone( mClonedProvider->clone() );
261 clonedProviderClone->moveToThread(
nullptr );
262 jd.future = QtConcurrent::run( _readDtmData, clonedProviderClone.release(), extent, mResolution, mTilingScheme.crs(), mTilingScheme.fullExtent() );
266 jd.future = QtConcurrent::run( _readOnlineDtm, mDownloader.get(), extent, mResolution, mTilingScheme.crs(), mTransformContext );
269 fw->setFuture( jd.future );
271 mJobs.insert( fw, jd );
276void QgsDemHeightMapGenerator::waitForFinished()
278 for (
auto it = mJobs.keyBegin(); it != mJobs.keyEnd(); it++ )
280 QFutureWatcher<QByteArray> *fw = *it;
281 disconnect( fw, &QFutureWatcher<QByteArray>::finished,
this, &QgsDemHeightMapGenerator::onFutureFinished );
282 disconnect( fw, &QFutureWatcher<QByteArray>::finished, fw, &QObject::deleteLater );
284 QVector<QFutureWatcher<QByteArray> *> toBeDeleted;
285 for (
auto it = mJobs.keyBegin(); it != mJobs.keyEnd(); it++ )
287 QFutureWatcher<QByteArray> *fw = *it;
288 fw->waitForFinished();
289 JobData jobData = mJobs.value( fw );
290 toBeDeleted.push_back( fw );
292 QByteArray data = jobData.future.result();
293 emit heightMapReady( jobData.jobId, data );
296 for ( QFutureWatcher<QByteArray> *fw : toBeDeleted )
303void QgsDemHeightMapGenerator::lazyLoadDtmCoarseData(
int res,
const QgsRectangle &rect )
305 QMutexLocker locker( &mLazyLoadDtmCoarseDataMutex );
306 if ( !mDtmCoarseRasterBlock )
308 mDtmCoarseRasterBlock.reset( mClonedProvider->block( 1, rect, res, res ) );
312float QgsDemHeightMapGenerator::heightAt(
double x,
double y )
314 if ( !mClonedProvider )
315 return std::numeric_limits<float>::quiet_NaN();
319 lazyLoadDtmCoarseData( res, mDtmExtent );
321 int cellX = ( int ) ( ( x - mDtmExtent.xMinimum() ) / mDtmExtent.width() * res + .5f );
322 int cellY = ( int ) ( ( mDtmExtent.yMaximum() - y ) / mDtmExtent.height() * res + .5f );
323 cellX = std::clamp( cellX, 0, res - 1 );
324 cellY = std::clamp( cellY, 0, res - 1 );
326 bool isNoData =
false;
327 const double val = mDtmCoarseRasterBlock->valueAndNoData( cellY, cellX, isNoData );
329 return isNoData ? std::numeric_limits<float>::quiet_NaN() : static_cast<float>( val );
332void QgsDemHeightMapGenerator::onFutureFinished()
334 QFutureWatcher<QByteArray> *fw =
static_cast<QFutureWatcher<QByteArray> *
>( sender() );
336 Q_ASSERT( mJobs.contains( fw ) );
337 JobData jobData = mJobs.value( fw );
342 QgsEventTracing::addEvent( QgsEventTracing::AsyncEnd, u
"3D"_s, u
"DEM"_s, jobData.tileId.text() );
344 QByteArray data = jobData.future.result();
345 emit heightMapReady( jobData.jobId, data );
@ Float32
Thirty two bit floating point (float).
const QgsAbstractTerrainSettings * terrainSettings() const
Returns the terrain settings.
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
bool isTerrainShadingEnabled() const
Returns whether terrain shading is enabled.
QgsPhongMaterialSettings terrainShadingMaterial() const
Returns terrain shading material.
QList< QgsMapLayer * > layers() const
Returns the list of 3D map layers to be rendered in the scene.
double verticalScale() const
Returns the vertical scale (exaggeration) for terrain.
A 3-dimensional box composed of x, y, z coordinates.
Represents a coordinate reference system (CRS).
Contains information about the context in which a coordinate transform is executed.
QgsCoordinateTransformContext transformContext() const
Returns data provider coordinate transform context.
virtual QgsCoordinateReferenceSystem crs() const =0
Returns the coordinate system for the data source.
Implementation of terrain generator that uses a raster layer with DEM to build terrain.
QgsDemHeightMapGenerator * heightMapGenerator()
Returns height map generator object - takes care of extraction of elevations from the layer).
float skirtHeight() const
Returns skirt height (in world units). Skirts at the edges of terrain tiles help hide cracks between ...
Implementation of terrain generator that uses online resources to download heightmaps.
QgsDemHeightMapGenerator * heightMapGenerator()
Returns height map generator object - takes care of extraction of elevations from the layer).
float skirtHeight() const
Returns skirt height (in world units). Skirts at the edges of terrain tiles help hide cracks between ...
static QRect subRect(const QgsRectangle &extent, int width, int height, const QgsRectangle &subExtent)
For extent and width, height find rectangle covered by subextent.
Base class for raster data providers.
Base class for processing filters like renderers, reprojector, resampler etc.
virtual QgsRasterBlock * block(int bandNo, const QgsRectangle &extent, int width, int height, QgsRasterBlockFeedback *feedback=nullptr)=0
Read block of data using given extent and size.
Represents a raster layer.
A rectangle specified with double values.
void grow(double delta)
Grows the rectangle in place by the specified amount.
QgsRectangle intersect(const QgsRectangle &rect) const
Returns the intersection with the given rectangle.
Takes care of downloading terrain data from a publicly available data source.
QByteArray getHeightMap(const QgsRectangle &extentOrig, int res, const QgsCoordinateReferenceSystem &destCrs, const QgsCoordinateTransformContext &context=QgsCoordinateTransformContext(), QString tmpFilenameImg=QString(), QString tmpFilenameTif=QString())
For given extent and resolution (number of pixels for width/height) in specified CRS,...
Base class for generators of terrain.
@ Dem
Terrain is built from raster layer with digital elevation model.
@ Online
Terrain is built from downloaded tiles with digital elevation model.
const QgsTilingScheme & tilingScheme() const
Returns tiling scheme of the terrain.
Encapsulates tiling schemes (just like with WMTS / TMS / XYZ layers).
QgsRectangle tileToExtent(int x, int y, int z) const
Returns map coordinates of the extent of a tile.
A 3D vector (similar to QVector3D) with the difference that it uses double precision instead of singl...