16#ifndef QGSBLOOMUPSAMPLEENTITY_H
17#define QGSBLOOMUPSAMPLEENTITY_H
43 QgsBloomUpsampleEntity( Qt3DRender::QTexture2D *texture, Qt3DRender::QLayer *layer, QNode *parent =
nullptr );
48 void addParameters(
const QVector<Qt3DRender::QParameter *> ¶meters );
51 Qt3DRender::QParameter *mSourceTextureParameter =
nullptr;
QgsBloomUpsampleEntity(Qt3DRender::QTexture2D *texture, Qt3DRender::QLayer *layer, QNode *parent=nullptr)
Constructor.
void addParameters(const QVector< Qt3DRender::QParameter * > ¶meters)
Adds parameters to the entity.
QgsRenderPassQuad(Qt3DRender::QLayer *layer, QNode *parent=nullptr)
Constructor.