68 bool mInitialized =
false;
Registry of available 3d terrain classes.
static void initialize()
Initializes the 3D framework.
static Qgs3DTerrainRegistry * terrainRegistry()
Returns the terrain registry, used for managing 3D terrains.
static QgsMaterialRegistry * materialRegistry()
Returns the material registry, used for managing 3D materials.
static Qgs3D * instance()
Returns a pointer to the singleton instance.
Qgs3D & operator=(const Qgs3D &other)=delete
Qgs3D(const Qgs3D &other)=delete
Registry of available 3d material settings classes.