QGIS API Documentation 3.41.0-Master (af5edcb665c)
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#include <qgsquantizedmeshterraingenerator.h>
Public Member Functions | |
QgsQuantizedMeshTerrainGenerator () | |
virtual QgsTerrainGenerator * | clone () const override |
Makes a copy of the current instance. | |
virtual QVector< QgsChunkNode * > | createChildren (QgsChunkNode *node) const override |
virtual QgsChunkLoader * | createChunkLoader (QgsChunkNode *node) const override |
virtual QgsChunkNode * | createRootNode () const override |
virtual float | heightAt (double x, double y, const Qgs3DRenderContext &context) const override |
Returns height at (x,y) in map's CRS. | |
QgsTiledSceneLayer * | layer () const |
Returns the layer we take tiles from. | |
virtual float | rootChunkError (const Qgs3DMapSettings &map) const override |
Returns error of the root chunk in world coordinates. | |
virtual QgsRectangle | rootChunkExtent () const override |
extent of the terrain's root chunk in terrain's CRS | |
virtual void | rootChunkHeightRange (float &hMin, float &hMax) const override |
Returns height range of the root chunk in world coordinates. | |
virtual void | setExtent (const QgsRectangle &extent) override |
sets the extent of the terrain in terrain's CRS | |
bool | setLayer (QgsTiledSceneLayer *layer) |
Set layer to take tiles from. | |
virtual void | setTerrain (QgsTerrainEntity *t) override |
Sets terrain entity for the generator (does not transfer ownership) | |
virtual QgsTerrainGenerator::Type | type () const override |
What texture generator implementation is this. | |
Public Member Functions inherited from QgsTerrainGenerator | |
virtual QgsCoordinateReferenceSystem | crs () const |
Returns CRS of the terrain. | |
bool | isValid () const |
Returns whether the terrain generator is valid. | |
virtual QgsBox3D | rootChunkBox3D (const Qgs3DMapSettings &map) const |
Returns 3D box (in map coordinates) of the root chunk. | |
virtual void | setCrs (const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context) |
Sets the CRS associated with the terrain. | |
const QgsTilingScheme & | tilingScheme () const |
Returns tiling scheme of the terrain. | |
Static Public Member Functions | |
static QgsTerrainGenerator * | create () |
Creates a new instance of a QgsQuantizedMeshTerrainGenerator object. | |
Static Public Member Functions inherited from QgsTerrainGenerator | |
static QString | typeToString (Type type) |
Converts terrain generator type enumeration into a string. | |
Additional Inherited Members | |
Public Types inherited from QgsTerrainGenerator | |
enum | Type { Flat , Dem , Online , Mesh , QuantizedMesh } |
Enumeration of the available terrain generators. More... | |
Signals inherited from QgsTerrainGenerator | |
void | terrainChanged () |
Emitted when the terrain changed (for example, raster DEM or mesh have data changed) | |
Protected Attributes inherited from QgsTerrainGenerator | |
QgsRectangle | mExtent |
bool | mIsValid = true |
QgsTerrainEntity * | mTerrain = nullptr |
QgsTilingScheme | mTerrainTilingScheme |
Tiling scheme of the terrain. | |
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Terrain generator using a Quantized Mesh tile layer
Definition at line 36 of file qgsquantizedmeshterraingenerator.h.
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inline |
Definition at line 45 of file qgsquantizedmeshterraingenerator.h.
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overridevirtual |
Makes a copy of the current instance.
Implements QgsTerrainGenerator.
Definition at line 225 of file qgsquantizedmeshterraingenerator.cpp.
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static |
Creates a new instance of a QgsQuantizedMeshTerrainGenerator object.
Definition at line 210 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Definition at line 307 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Definition at line 292 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Definition at line 298 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Returns height at (x,y) in map's CRS.
Reimplemented from QgsTerrainGenerator.
Definition at line 261 of file qgsquantizedmeshterraingenerator.cpp.
QgsTiledSceneLayer * QgsQuantizedMeshTerrainGenerator::layer | ( | ) | const |
Returns the layer we take tiles from.
Definition at line 367 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Returns error of the root chunk in world coordinates.
Reimplemented from QgsTerrainGenerator.
Definition at line 250 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
extent of the terrain's root chunk in terrain's CRS
Implements QgsTerrainGenerator.
Definition at line 245 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Returns height range of the root chunk in world coordinates.
Reimplemented from QgsTerrainGenerator.
Definition at line 256 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
sets the extent of the terrain in terrain's CRS
Reimplemented from QgsTerrainGenerator.
Definition at line 240 of file qgsquantizedmeshterraingenerator.cpp.
bool QgsQuantizedMeshTerrainGenerator::setLayer | ( | QgsTiledSceneLayer * | layer | ) |
Set layer to take tiles from.
Definition at line 343 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Sets terrain entity for the generator (does not transfer ownership)
Reimplemented from QgsTerrainGenerator.
Definition at line 215 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
What texture generator implementation is this.
Implements QgsTerrainGenerator.
Definition at line 235 of file qgsquantizedmeshterraingenerator.cpp.