47 virtual void setTerrain( QgsTerrainEntity *t )
override;
50 virtual
void setExtent( const
QgsRectangle &extent ) override;
53 virtual
void rootChunkHeightRange(
float &hMin,
float &hMax ) const override;
54 virtual
float heightAt(
double x,
double y, const
Qgs3DRenderContext &context ) const override;
55 virtual QgsChunkLoader *createChunkLoader( QgsChunkNode *node ) const override;
58 virtual QgsChunkNode *createRootNode() const override;
59 virtual QVector<QgsChunkNode *> createChildren( QgsChunkNode *node ) const override;
71 std::optional<QgsQuantizedMeshMetadata> mMetadata;
75 QgsTileXYZ nodeIdToTile( QgsChunkNodeId nodeId ) const;