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QGIS API Documentation 3.99.0-Master (2fe06baccd8)
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Terrain generator using a Quantized Mesh tile layer. More...
#include <qgsquantizedmeshterraingenerator.h>

Public Member Functions | |
| QgsQuantizedMeshTerrainGenerator () | |
| QgsTerrainGenerator * | clone () const override |
| Makes a copy of the current instance. | |
| QVector< QgsChunkNode * > | createChildren (QgsChunkNode *node) const override |
| QgsChunkLoader * | createChunkLoader (QgsChunkNode *node) const override |
| QgsChunkNode * | createRootNode () const override |
| float | heightAt (double x, double y, const Qgs3DRenderContext &context) const override |
| Returns height at (x,y) in map's CRS. | |
| QgsTiledSceneLayer * | layer () const |
| Returns the layer we take tiles from. | |
| float | rootChunkError (const Qgs3DMapSettings &map) const override |
| Returns error of the root chunk in world coordinates. | |
| QgsRectangle | rootChunkExtent () const override |
| extent of the terrain's root chunk in terrain's CRS | |
| void | rootChunkHeightRange (float &hMin, float &hMax) const override |
| Returns height range of the root chunk in world coordinates. | |
| void | setExtent (const QgsRectangle &extent) override |
| sets the extent of the terrain in terrain's CRS | |
| bool | setLayer (QgsTiledSceneLayer *layer) |
| Set layer to take tiles from. | |
| void | setTerrain (QgsTerrainEntity *t) override |
| Sets terrain entity for the generator (does not transfer ownership). | |
| QgsTerrainGenerator::Type | type () const override |
| What texture generator implementation is this. | |
| Public Member Functions inherited from QgsTerrainGenerator | |
| virtual QgsCoordinateReferenceSystem | crs () const |
| Returns CRS of the terrain. | |
| bool | isValid () const |
| Returns whether the terrain generator is valid. | |
| virtual QgsBox3D | rootChunkBox3D (const Qgs3DMapSettings &map) const |
| Returns 3D box (in map coordinates) of the root chunk. | |
| virtual void | setCrs (const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context) |
| Sets the CRS associated with the terrain. | |
| const QgsTilingScheme & | tilingScheme () const |
| Returns tiling scheme of the terrain. | |
Static Public Member Functions | |
| static QgsTerrainGenerator * | create () |
| Creates a new instance of a QgsQuantizedMeshTerrainGenerator object. | |
| Static Public Member Functions inherited from QgsTerrainGenerator | |
| static QString | typeToString (Type type) |
| Converts terrain generator type enumeration into a string. | |
Additional Inherited Members | |
| Public Types inherited from QgsTerrainGenerator | |
| enum | Type { Flat , Dem , Online , Mesh , QuantizedMesh } |
| Enumeration of the available terrain generators. More... | |
| Signals inherited from QgsTerrainGenerator | |
| void | terrainChanged () |
| Emitted when the terrain changed (for example, raster DEM or mesh have data changed). | |
| Protected Attributes inherited from QgsTerrainGenerator | |
| QgsRectangle | mExtent |
| bool | mIsValid = true |
| QgsTerrainEntity * | mTerrain = nullptr |
| QgsTilingScheme | mTerrainTilingScheme |
| Tiling scheme of the terrain. | |
Terrain generator using a Quantized Mesh tile layer.
Definition at line 37 of file qgsquantizedmeshterraingenerator.h.
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inline |
Definition at line 46 of file qgsquantizedmeshterraingenerator.h.
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overridevirtual |
Makes a copy of the current instance.
Implements QgsTerrainGenerator.
Definition at line 238 of file qgsquantizedmeshterraingenerator.cpp.
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static |
Creates a new instance of a QgsQuantizedMeshTerrainGenerator object.
Definition at line 223 of file qgsquantizedmeshterraingenerator.cpp.
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override |
Definition at line 320 of file qgsquantizedmeshterraingenerator.cpp.
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override |
Definition at line 305 of file qgsquantizedmeshterraingenerator.cpp.
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override |
Definition at line 311 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Returns height at (x,y) in map's CRS.
Reimplemented from QgsTerrainGenerator.
Definition at line 274 of file qgsquantizedmeshterraingenerator.cpp.
| QgsTiledSceneLayer * QgsQuantizedMeshTerrainGenerator::layer | ( | ) | const |
Returns the layer we take tiles from.
Definition at line 380 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Returns error of the root chunk in world coordinates.
Reimplemented from QgsTerrainGenerator.
Definition at line 263 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
extent of the terrain's root chunk in terrain's CRS
Implements QgsTerrainGenerator.
Definition at line 258 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Returns height range of the root chunk in world coordinates.
Reimplemented from QgsTerrainGenerator.
Definition at line 269 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
sets the extent of the terrain in terrain's CRS
Reimplemented from QgsTerrainGenerator.
Definition at line 253 of file qgsquantizedmeshterraingenerator.cpp.
| bool QgsQuantizedMeshTerrainGenerator::setLayer | ( | QgsTiledSceneLayer * | layer | ) |
Set layer to take tiles from.
Definition at line 356 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
Sets terrain entity for the generator (does not transfer ownership).
Reimplemented from QgsTerrainGenerator.
Definition at line 228 of file qgsquantizedmeshterraingenerator.cpp.
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overridevirtual |
What texture generator implementation is this.
Implements QgsTerrainGenerator.
Definition at line 248 of file qgsquantizedmeshterraingenerator.cpp.