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QGIS API Documentation 3.99.0-Master (2fe06baccd8)
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Manages the data of each object of the scene (positions, normals, texture coordinates ...) since each object. More...
#include <qgs3dexportobject.h>
Public Types | |
| enum | ObjectType { TriangularFaces , LineStrip , Points } |
| The type of exported geometry. More... | |
Public Member Functions | |
| Qgs3DExportObject (const QString &name) | |
| Qgs3DExportObject Constructs an export object that will be filled with coordinates later. | |
| QVector< unsigned int > | indexes () const |
| Returns the vertex indexes. | |
| QString | name () const |
| Returns the object name. | |
| QVector< float > | normals () const |
| Returns the vertex normal coordinates. | |
| void | objectBounds (float &minX, float &minY, float &minZ, float &maxX, float &maxY, float &maxZ) const |
| Updates the box bounds explained with the current object bounds This expands the bounding box if the current object outside the bounds of the already established bounds. | |
| QString | saveMaterial (QTextStream &mtlOut, const QString &folder) const |
| saves the texture of the object and material information | |
| void | saveTo (QTextStream &out, float scale, const QVector3D ¢er, int precision=6) const |
| Saves the current object to the output stream while scaling the object and centering it to be visible in exported scene. | |
| void | setName (const QString &name) |
| Sets the object name. | |
| void | setSmoothEdges (bool smoothEdges) |
| Sets whether triangles edges will look smooth. | |
| void | setTextureImage (const QImage &image) |
| Sets the texture image used by the object. | |
| void | setupLine (const QVector< float > &positionsBuffer) |
| sets line indexes and positions coordinates | |
| void | setupMaterial (QgsAbstractMaterialSettings *material) |
| Sets the material parameters (diffuse color, shininess...) to be exported in the .mtl file. | |
| void | setupNormalCoordinates (const QVector< float > &normalsBuffer, const QMatrix4x4 &transform) |
| Sets normal coordinates for each vertex. | |
| void | setupPoint (const QVector< float > &positionsBuffer) |
| sets point positions coordinates | |
| void | setupTextureCoordinates (const QVector< float > &texturesBuffer) |
| Sets texture coordinates for each vertex. | |
| void | setupTriangle (const QVector< float > &positionsBuffer, const QVector< uint > &facesIndexes, const QMatrix4x4 &transform) |
| sets triangle indexes and positions coordinates | |
| bool | smoothEdges () const |
| Returns whether object edges will look smooth. | |
| QImage | textureImage () const |
| Returns the texture image used by the object. | |
| QVector< float > | texturesUV () const |
| Returns the vertex texture coordinates. | |
| ObjectType | type () const |
| Returns the object type. | |
| QVector< float > | vertexPosition () const |
| Returns the vertex coordinates. | |
Manages the data of each object of the scene (positions, normals, texture coordinates ...) since each object.
Definition at line 41 of file qgs3dexportobject.h.
The type of exported geometry.
| Enumerator | |
|---|---|
| TriangularFaces | |
| LineStrip | |
| Points | |
Definition at line 45 of file qgs3dexportobject.h.
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Qgs3DExportObject Constructs an export object that will be filled with coordinates later.
| name | The name of the parent (Will be useful to define scene hierarchy) |
Definition at line 57 of file qgs3dexportobject.h.
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Returns the vertex indexes.
Definition at line 116 of file qgs3dexportobject.h.
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Returns the object name.
Definition at line 61 of file qgs3dexportobject.h.
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Returns the vertex normal coordinates.
Definition at line 110 of file qgs3dexportobject.h.
| void Qgs3DExportObject::objectBounds | ( | float & | minX, |
| float & | minY, | ||
| float & | minZ, | ||
| float & | maxX, | ||
| float & | maxY, | ||
| float & | maxZ ) const |
Updates the box bounds explained with the current object bounds This expands the bounding box if the current object outside the bounds of the already established bounds.
Definition at line 125 of file qgs3dexportobject.cpp.
| QString Qgs3DExportObject::saveMaterial | ( | QTextStream & | mtlOut, |
| const QString & | folder ) const |
saves the texture of the object and material information
Definition at line 228 of file qgs3dexportobject.cpp.
| void Qgs3DExportObject::saveTo | ( | QTextStream & | out, |
| float | scale, | ||
| const QVector3D & | center, | ||
| int | precision = 6 ) const |
Saves the current object to the output stream while scaling the object and centering it to be visible in exported scene.
Definition at line 141 of file qgs3dexportobject.cpp.
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Sets the object name.
Definition at line 63 of file qgs3dexportobject.h.
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Sets whether triangles edges will look smooth.
Definition at line 71 of file qgs3dexportobject.h.
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Sets the texture image used by the object.
Definition at line 90 of file qgs3dexportobject.h.
| void Qgs3DExportObject::setupLine | ( | const QVector< float > & | positionsBuffer | ) |
sets line indexes and positions coordinates
Definition at line 69 of file qgs3dexportobject.cpp.
| void Qgs3DExportObject::setupMaterial | ( | QgsAbstractMaterialSettings * | material | ) |
Sets the material parameters (diffuse color, shininess...) to be exported in the .mtl file.
Definition at line 115 of file qgs3dexportobject.cpp.
| void Qgs3DExportObject::setupNormalCoordinates | ( | const QVector< float > & | normalsBuffer, |
| const QMatrix4x4 & | transform ) |
Sets normal coordinates for each vertex.
Definition at line 86 of file qgs3dexportobject.cpp.
| void Qgs3DExportObject::setupPoint | ( | const QVector< float > & | positionsBuffer | ) |
sets point positions coordinates
Definition at line 80 of file qgs3dexportobject.cpp.
| void Qgs3DExportObject::setupTextureCoordinates | ( | const QVector< float > & | texturesBuffer | ) |
Sets texture coordinates for each vertex.
Definition at line 109 of file qgs3dexportobject.cpp.
| void Qgs3DExportObject::setupTriangle | ( | const QVector< float > & | positionsBuffer, |
| const QVector< uint > & | facesIndexes, | ||
| const QMatrix4x4 & | transform ) |
sets triangle indexes and positions coordinates
Definition at line 50 of file qgs3dexportobject.cpp.
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Returns whether object edges will look smooth.
Definition at line 69 of file qgs3dexportobject.h.
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Returns the texture image used by the object.
Definition at line 92 of file qgs3dexportobject.h.
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Returns the vertex texture coordinates.
Definition at line 113 of file qgs3dexportobject.h.
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Returns the object type.
Definition at line 66 of file qgs3dexportobject.h.
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Returns the vertex coordinates.
Definition at line 107 of file qgs3dexportobject.h.