QGIS API Documentation 3.30.0-'s-Hertogenbosch (f186b8efe0)
qgs3dutils.cpp
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1/***************************************************************************
2 qgs3dutils.cpp
3 --------------------------------------
4 Date : July 2017
5 Copyright : (C) 2017 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#include "qgs3dutils.h"
17
18#include "qgslinestring.h"
19#include "qgspolygon.h"
20#include "qgsfeaturerequest.h"
21#include "qgsfeatureiterator.h"
22#include "qgsfeature.h"
23#include "qgsabstractgeometry.h"
24#include "qgsvectorlayer.h"
26#include "qgsfeedback.h"
28#include "qgs3dmapscene.h"
29#include "qgsabstract3dengine.h"
30#include "qgsterraingenerator.h"
31#include "qgscameracontroller.h"
38
39#include <QtMath>
40#include <Qt3DExtras/QPhongMaterial>
41#include <Qt3DRender/QRenderSettings>
42
44{
45 QImage resImage;
46 QEventLoop evLoop;
47
48 // We need to change render policy to RenderPolicy::Always, since otherwise render capture node won't work
49 engine.renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
50
51 auto requestImageFcn = [&engine, scene]
52 {
53 if ( scene->sceneState() == Qgs3DMapScene::Ready )
54 {
55 engine.renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::OnDemand );
56 engine.requestCaptureImage();
57 }
58 };
59
60 auto saveImageFcn = [&evLoop, &resImage]( const QImage & img )
61 {
62 resImage = img;
63 evLoop.quit();
64 };
65
66 const QMetaObject::Connection conn1 = QObject::connect( &engine, &QgsAbstract3DEngine::imageCaptured, saveImageFcn );
67 QMetaObject::Connection conn2;
68
69 if ( scene->sceneState() == Qgs3DMapScene::Ready )
70 {
71 requestImageFcn();
72 }
73 else
74 {
75 // first wait until scene is loaded
76 conn2 = QObject::connect( scene, &Qgs3DMapScene::sceneStateChanged, requestImageFcn );
77 }
78
79 evLoop.exec();
80
81 QObject::disconnect( conn1 );
82 if ( conn2 )
83 QObject::disconnect( conn2 );
84
85 engine.renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::OnDemand );
86 return resImage;
87}
88
90{
91 QImage resImage;
92 QEventLoop evLoop;
93
94 // We need to change render policy to RenderPolicy::Always, since otherwise render capture node won't work
95 engine.renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
96
97 auto requestImageFcn = [&engine, scene]
98 {
99 if ( scene->sceneState() == Qgs3DMapScene::Ready )
100 {
101 engine.renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::OnDemand );
103 }
104 };
105
106 auto saveImageFcn = [&evLoop, &resImage]( const QImage & img )
107 {
108 resImage = img;
109 evLoop.quit();
110 };
111
112 QMetaObject::Connection conn1 = QObject::connect( &engine, &QgsAbstract3DEngine::depthBufferCaptured, saveImageFcn );
113 QMetaObject::Connection conn2;
114
115 if ( scene->sceneState() == Qgs3DMapScene::Ready )
116 {
117 requestImageFcn();
118 }
119 else
120 {
121 // first wait until scene is loaded
122 conn2 = QObject::connect( scene, &Qgs3DMapScene::sceneStateChanged, requestImageFcn );
123 }
124
125 evLoop.exec();
126
127 QObject::disconnect( conn1 );
128 if ( conn2 )
129 QObject::disconnect( conn2 );
130
131 engine.renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::OnDemand );
132 return resImage;
133}
134
136 Qgs3DMapSettings &mapSettings,
137 int framesPerSecond,
138 const QString &outputDirectory,
139 const QString &fileNameTemplate,
140 const QSize &outputSize,
141 QString &error,
142 QgsFeedback *feedback
143 )
144{
145 if ( animationSettings.keyFrames().size() < 2 )
146 {
147 error = QObject::tr( "Unable to export 3D animation. Add at least 2 keyframes" );
148 return false;
149 }
150
151 const float duration = animationSettings.duration(); //in seconds
152 if ( duration <= 0 )
153 {
154 error = QObject::tr( "Unable to export 3D animation (invalid duration)." );
155 return false;
156 }
157
158 float time = 0;
159 int frameNo = 0;
160 const int totalFrames = static_cast<int>( duration * framesPerSecond );
161
162 if ( fileNameTemplate.isEmpty() )
163 {
164 error = QObject::tr( "Filename template is empty" );
165 return false;
166 }
167
168 const int numberOfDigits = fileNameTemplate.count( QLatin1Char( '#' ) );
169 if ( numberOfDigits < 0 )
170 {
171 error = QObject::tr( "Wrong filename template format (must contain #)" );
172 return false;
173 }
174 const QString token( numberOfDigits, QLatin1Char( '#' ) );
175 if ( !fileNameTemplate.contains( token ) )
176 {
177 error = QObject::tr( "Filename template must contain all # placeholders in one continuous group." );
178 return false;
179 }
180
181 if ( !QDir().exists( outputDirectory ) )
182 {
183 if ( !QDir().mkpath( outputDirectory ) )
184 {
185 error = QObject::tr( "Output directory could not be created." );
186 return false;
187 }
188 }
189
191 engine.setSize( outputSize );
192 Qgs3DMapScene *scene = new Qgs3DMapScene( mapSettings, &engine );
193 engine.setRootEntity( scene );
194 // We need to change render policy to RenderPolicy::Always, since otherwise render capture node won't work
195 engine.renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
196
197 while ( time <= duration )
198 {
199
200 if ( feedback )
201 {
202 if ( feedback->isCanceled() )
203 {
204 error = QObject::tr( "Export canceled" );
205 return false;
206 }
207 feedback->setProgress( frameNo / static_cast<double>( totalFrames ) * 100 );
208 }
209 ++frameNo;
210
211 const Qgs3DAnimationSettings::Keyframe kf = animationSettings.interpolate( time );
212 scene->cameraController()->setLookingAtPoint( kf.point, kf.dist, kf.pitch, kf.yaw );
213
214 QString fileName( fileNameTemplate );
215 const QString frameNoPaddedLeft( QStringLiteral( "%1" ).arg( frameNo, numberOfDigits, 10, QChar( '0' ) ) ); // e.g. 0001
216 fileName.replace( token, frameNoPaddedLeft );
217 const QString path = QDir( outputDirectory ).filePath( fileName );
218
219 const QImage img = Qgs3DUtils::captureSceneImage( engine, scene );
220
221 img.save( path );
222
223 time += 1.0f / static_cast<float>( framesPerSecond );
224 }
225
226 return true;
227}
228
229
230int Qgs3DUtils::maxZoomLevel( double tile0width, double tileResolution, double maxError )
231{
232 if ( maxError <= 0 || tileResolution <= 0 || tile0width <= 0 )
233 return 0; // invalid input
234
235 // derived from:
236 // tile width [map units] = tile0width / 2^zoomlevel
237 // tile error [map units] = tile width / tile resolution
238 // + re-arranging to get zoom level if we know tile error we want to get
239 const double zoomLevel = -log( tileResolution * maxError / tile0width ) / log( 2 );
240 return round( zoomLevel ); // we could use ceil() here if we wanted to always get to the desired error
241}
242
244{
245 switch ( altClamp )
246 {
248 return QStringLiteral( "absolute" );
250 return QStringLiteral( "relative" );
252 return QStringLiteral( "terrain" );
253 }
255}
256
257
259{
260 if ( str == QLatin1String( "absolute" ) )
262 else if ( str == QLatin1String( "terrain" ) )
264 else // "relative" (default)
266}
267
268
270{
271 switch ( altBind )
272 {
274 return QStringLiteral( "vertex" );
276 return QStringLiteral( "centroid" );
277 }
279}
280
281
283{
284 if ( str == QLatin1String( "vertex" ) )
286 else // "centroid" (default)
288}
289
291{
292 switch ( mode )
293 {
295 return QStringLiteral( "no-culling" );
297 return QStringLiteral( "front" );
298 case Qgs3DTypes::Back:
299 return QStringLiteral( "back" );
301 return QStringLiteral( "front-and-back" );
302 }
304}
305
307{
308 if ( str == QLatin1String( "front" ) )
309 return Qgs3DTypes::Front;
310 else if ( str == QLatin1String( "back" ) )
311 return Qgs3DTypes::Back;
312 else if ( str == QLatin1String( "front-and-back" ) )
314 else
316}
317
318float Qgs3DUtils::clampAltitude( const QgsPoint &p, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float height, const QgsPoint &centroid, const Qgs3DMapSettings &map )
319{
320 float terrainZ = 0;
321 switch ( altClamp )
322 {
325 {
326 const QgsPointXY pt = altBind == Qgis::AltitudeBinding::Vertex ? p : centroid;
327 terrainZ = map.terrainRenderingEnabled() && map.terrainGenerator() ? map.terrainGenerator()->heightAt( pt.x(), pt.y(), map ) : 0;
328 break;
329 }
330
332 break;
333 }
334
335 float geomZ = 0;
336 if ( p.is3D() )
337 {
338 switch ( altClamp )
339 {
342 geomZ = p.z();
343 break;
344
346 break;
347 }
348 }
349
350 const float z = ( terrainZ + geomZ ) * map.terrainVerticalScale() + height;
351 return z;
352}
353
354void Qgs3DUtils::clampAltitudes( QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint &centroid, float height, const Qgs3DMapSettings &map )
355{
356 for ( int i = 0; i < lineString->nCoordinates(); ++i )
357 {
358 float terrainZ = 0;
359 switch ( altClamp )
360 {
363 {
364 QgsPointXY pt;
365 switch ( altBind )
366 {
368 pt.setX( lineString->xAt( i ) );
369 pt.setY( lineString->yAt( i ) );
370 break;
371
373 pt.set( centroid.x(), centroid.y() );
374 break;
375 }
376
377 terrainZ = map.terrainRenderingEnabled() && map.terrainGenerator() ? map.terrainGenerator()->heightAt( pt.x(), pt.y(), map ) : 0;
378 break;
379 }
380
382 break;
383 }
384
385 float geomZ = 0;
386
387 switch ( altClamp )
388 {
391 geomZ = lineString->zAt( i );
392 break;
393
395 break;
396 }
397
398 const float z = ( terrainZ + geomZ ) * map.terrainVerticalScale() + height;
399 lineString->setZAt( i, z );
400 }
401}
402
403
404bool Qgs3DUtils::clampAltitudes( QgsPolygon *polygon, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float height, const Qgs3DMapSettings &map )
405{
406 if ( !polygon->is3D() )
407 polygon->addZValue( 0 );
408
410 switch ( altBind )
411 {
413 break;
414
416 centroid = polygon->centroid();
417 break;
418 }
419
420 QgsCurve *curve = const_cast<QgsCurve *>( polygon->exteriorRing() );
421 QgsLineString *lineString = qgsgeometry_cast<QgsLineString *>( curve );
422 if ( !lineString )
423 return false;
424
425 clampAltitudes( lineString, altClamp, altBind, centroid, height, map );
426
427 for ( int i = 0; i < polygon->numInteriorRings(); ++i )
428 {
429 QgsCurve *curve = const_cast<QgsCurve *>( polygon->interiorRing( i ) );
430 QgsLineString *lineString = qgsgeometry_cast<QgsLineString *>( curve );
431 if ( !lineString )
432 return false;
433
434 clampAltitudes( lineString, altClamp, altBind, centroid, height, map );
435 }
436 return true;
437}
438
439
440QString Qgs3DUtils::matrix4x4toString( const QMatrix4x4 &m )
441{
442 const float *d = m.constData();
443 QStringList elems;
444 elems.reserve( 16 );
445 for ( int i = 0; i < 16; ++i )
446 elems << QString::number( d[i] );
447 return elems.join( ' ' );
448}
449
450QMatrix4x4 Qgs3DUtils::stringToMatrix4x4( const QString &str )
451{
452 QMatrix4x4 m;
453 float *d = m.data();
454 QStringList elems = str.split( ' ' );
455 for ( int i = 0; i < 16; ++i )
456 d[i] = elems[i].toFloat();
457 return m;
458}
459
460void Qgs3DUtils::extractPointPositions( const QgsFeature &f, const Qgs3DMapSettings &map, Qgis::AltitudeClamping altClamp, QVector<QVector3D> &positions )
461{
462 const QgsAbstractGeometry *g = f.geometry().constGet();
463 for ( auto it = g->vertices_begin(); it != g->vertices_end(); ++it )
464 {
465 const QgsPoint pt = *it;
466 float geomZ = 0;
467 if ( pt.is3D() )
468 {
469 geomZ = pt.z();
470 }
471 const float terrainZ = map.terrainRenderingEnabled() && map.terrainGenerator() ? map.terrainGenerator()->heightAt( pt.x(), pt.y(), map ) * map.terrainVerticalScale() : 0;
472 float h = 0.0f;
473 switch ( altClamp )
474 {
476 h = geomZ;
477 break;
479 h = terrainZ;
480 break;
482 h = terrainZ + geomZ;
483 break;
484 }
485 positions.append( QVector3D( pt.x() - map.origin().x(), h, -( pt.y() - map.origin().y() ) ) );
486 QgsDebugMsgLevel( QStringLiteral( "%1 %2 %3" ).arg( positions.last().x() ).arg( positions.last().y() ).arg( positions.last().z() ), 2 );
487 }
488}
489
495static inline uint outcode( QVector4D v )
496{
497 // For a discussion of outcodes see pg 388 Dunn & Parberry.
498 // For why you can't just test if the point is in a bounding box
499 // consider the case where a view frustum with view-size 1.5 x 1.5
500 // is tested against a 2x2 box which encloses the near-plane, while
501 // all the points in the box are outside the frustum.
502 // TODO: optimise this with assembler - according to D&P this can
503 // be done in one line of assembler on some platforms
504 uint code = 0;
505 if ( v.x() < -v.w() ) code |= 0x01;
506 if ( v.x() > v.w() ) code |= 0x02;
507 if ( v.y() < -v.w() ) code |= 0x04;
508 if ( v.y() > v.w() ) code |= 0x08;
509 if ( v.z() < -v.w() ) code |= 0x10;
510 if ( v.z() > v.w() ) code |= 0x20;
511 return code;
512}
513
514
525bool Qgs3DUtils::isCullable( const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix )
526{
527 uint out = 0xff;
528
529 for ( int i = 0; i < 8; ++i )
530 {
531 const QVector4D p( ( ( i >> 0 ) & 1 ) ? bbox.xMin : bbox.xMax,
532 ( ( i >> 1 ) & 1 ) ? bbox.yMin : bbox.yMax,
533 ( ( i >> 2 ) & 1 ) ? bbox.zMin : bbox.zMax, 1 );
534 const QVector4D pc = viewProjectionMatrix * p;
535
536 // if the logical AND of all the outcodes is non-zero then the BB is
537 // definitely outside the view frustum.
538 out = out & outcode( pc );
539 }
540 return out;
541}
542
544{
545 return QgsVector3D( mapCoords.x() - origin.x(),
546 mapCoords.z() - origin.z(),
547 -( mapCoords.y() - origin.y() ) );
548
549}
550
552{
553 return QgsVector3D( worldCoords.x() + origin.x(),
554 -worldCoords.z() + origin.y(),
555 worldCoords.y() + origin.z() );
556}
557
558static QgsRectangle _tryReprojectExtent2D( const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context )
559{
560 QgsRectangle extentMapCrs( extent );
561 if ( crs1 != crs2 )
562 {
563 // reproject if necessary
564 QgsCoordinateTransform ct( crs1, crs2, context );
565 ct.setBallparkTransformsAreAppropriate( true );
566 try
567 {
568 extentMapCrs = ct.transformBoundingBox( extentMapCrs );
569 }
570 catch ( const QgsCsException & )
571 {
572 // bad luck, can't reproject for some reason
573 QgsDebugMsg( QStringLiteral( "3D utils: transformation of extent failed: " ) + extentMapCrs.toString( -1 ) );
574 }
575 }
576 return extentMapCrs;
577}
578
579QgsAABB Qgs3DUtils::layerToWorldExtent( const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context )
580{
581 const QgsRectangle extentMapCrs( _tryReprojectExtent2D( extent, layerCrs, mapCrs, context ) );
582 return mapToWorldExtent( extentMapCrs, zMin, zMax, mapOrigin );
583}
584
586{
587 const QgsRectangle extentMap = worldToMapExtent( bbox, mapOrigin );
588 return _tryReprojectExtent2D( extentMap, mapCrs, layerCrs, context );
589}
590
591QgsAABB Qgs3DUtils::mapToWorldExtent( const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin )
592{
593 const QgsVector3D extentMin3D( extent.xMinimum(), extent.yMinimum(), zMin );
594 const QgsVector3D extentMax3D( extent.xMaximum(), extent.yMaximum(), zMax );
595 const QgsVector3D worldExtentMin3D = mapToWorldCoordinates( extentMin3D, mapOrigin );
596 const QgsVector3D worldExtentMax3D = mapToWorldCoordinates( extentMax3D, mapOrigin );
597 QgsAABB rootBbox( worldExtentMin3D.x(), worldExtentMin3D.y(), worldExtentMin3D.z(),
598 worldExtentMax3D.x(), worldExtentMax3D.y(), worldExtentMax3D.z() );
599 return rootBbox;
600}
601
603{
604 const QgsVector3D worldExtentMin3D = Qgs3DUtils::worldToMapCoordinates( QgsVector3D( bbox.xMin, bbox.yMin, bbox.zMin ), mapOrigin );
605 const QgsVector3D worldExtentMax3D = Qgs3DUtils::worldToMapCoordinates( QgsVector3D( bbox.xMax, bbox.yMax, bbox.zMax ), mapOrigin );
606 const QgsRectangle extentMap( worldExtentMin3D.x(), worldExtentMin3D.y(), worldExtentMax3D.x(), worldExtentMax3D.y() );
607 // we discard zMin/zMax here because we don't need it
608 return extentMap;
609}
610
611
613{
614 const QgsVector3D mapPoint1 = worldToMapCoordinates( worldPoint1, origin1 );
615 QgsVector3D mapPoint2 = mapPoint1;
616 if ( crs1 != crs2 )
617 {
618 // reproject if necessary
619 const QgsCoordinateTransform ct( crs1, crs2, context );
620 try
621 {
622 const QgsPointXY pt = ct.transform( QgsPointXY( mapPoint1.x(), mapPoint1.y() ) );
623 mapPoint2.set( pt.x(), pt.y(), mapPoint1.z() );
624 }
625 catch ( const QgsCsException & )
626 {
627 // bad luck, can't reproject for some reason
628 }
629 }
630 return mapToWorldCoordinates( mapPoint2, origin2 );
631}
632
633void Qgs3DUtils::estimateVectorLayerZRange( QgsVectorLayer *layer, double &zMin, double &zMax )
634{
635 if ( !QgsWkbTypes::hasZ( layer->wkbType() ) )
636 {
637 zMin = 0;
638 zMax = 0;
639 return;
640 }
641
642 zMin = std::numeric_limits<double>::max();
643 zMax = std::numeric_limits<double>::lowest();
644
645 QgsFeature f;
646 QgsFeatureIterator it = layer->getFeatures( QgsFeatureRequest().setNoAttributes().setLimit( 100 ) );
647 while ( it.nextFeature( f ) )
648 {
649 const QgsGeometry g = f.geometry();
650 for ( auto vit = g.vertices_begin(); vit != g.vertices_end(); ++vit )
651 {
652 const double z = ( *vit ).z();
653 if ( z < zMin ) zMin = z;
654 if ( z > zMax ) zMax = z;
655 }
656 }
657
658 if ( zMin == std::numeric_limits<double>::max() && zMax == std::numeric_limits<double>::lowest() )
659 {
660 zMin = 0;
661 zMax = 0;
662 }
663}
664
666{
667 QgsExpressionContext exprContext;
671 return exprContext;
672}
673
675{
677 settings.setAmbient( material->ambient() );
678 settings.setDiffuse( material->diffuse() );
679 settings.setSpecular( material->specular() );
680 settings.setShininess( material->shininess() );
681 return settings;
682}
683
684QgsRay3D Qgs3DUtils::rayFromScreenPoint( const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera )
685{
686 const QVector3D deviceCoords( point.x(), point.y(), 0.0 );
687 // normalized device coordinates
688 const QVector3D normDeviceCoords( 2.0 * deviceCoords.x() / windowSize.width() - 1.0f, 1.0f - 2.0 * deviceCoords.y() / windowSize.height(), camera->nearPlane() );
689 // clip coordinates
690 const QVector4D rayClip( normDeviceCoords.x(), normDeviceCoords.y(), -1.0, 0.0 );
691
692 const QMatrix4x4 invertedProjMatrix = camera->projectionMatrix().inverted();
693 const QMatrix4x4 invertedViewMatrix = camera->viewMatrix().inverted();
694
695 // ray direction in view coordinates
696 QVector4D rayDirView = invertedProjMatrix * rayClip;
697 // ray origin in world coordinates
698 const QVector4D rayOriginWorld = invertedViewMatrix * QVector4D( 0.0f, 0.0f, 0.0f, 1.0f );
699
700 // ray direction in world coordinates
701 rayDirView.setZ( -1.0f );
702 rayDirView.setW( 0.0f );
703 const QVector4D rayDirWorld4D = invertedViewMatrix * rayDirView;
704 QVector3D rayDirWorld( rayDirWorld4D.x(), rayDirWorld4D.y(), rayDirWorld4D.z() );
705 rayDirWorld = rayDirWorld.normalized();
706
707 return QgsRay3D( QVector3D( rayOriginWorld ), rayDirWorld );
708}
709
710QVector3D Qgs3DUtils::screenPointToWorldPos( const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera )
711{
712 double dNear = camera->nearPlane();
713 double dFar = camera->farPlane();
714 double distance = ( 2.0 * dNear * dFar ) / ( dFar + dNear - ( depth * 2 - 1 ) * ( dFar - dNear ) );
715
716 QgsRay3D ray = Qgs3DUtils::rayFromScreenPoint( screenPoint, screenSize, camera );
717 double dot = QVector3D::dotProduct( ray.direction(), camera->viewVector().normalized() );
718 distance /= dot;
719
720 return ray.origin() + distance * ray.direction();
721}
722
723void Qgs3DUtils::pitchAndYawFromViewVector( QVector3D vect, double &pitch, double &yaw )
724{
725 vect.normalize();
726
727 pitch = qRadiansToDegrees( qAcos( vect.y() ) );
728 yaw = qRadiansToDegrees( qAtan2( -vect.z(), vect.x() ) ) + 90;
729}
730
731QVector2D Qgs3DUtils::screenToTextureCoordinates( QVector2D screenXY, QSize winSize )
732{
733 return QVector2D( screenXY.x() / winSize.width(), 1 - screenXY.y() / winSize.width() );
734}
735
736QVector2D Qgs3DUtils::textureToScreenCoordinates( QVector2D textureXY, QSize winSize )
737{
738 return QVector2D( textureXY.x() * winSize.width(), ( 1 - textureXY.y() ) * winSize.height() );
739}
740
741std::unique_ptr<QgsPointCloudLayer3DRenderer> Qgs3DUtils::convert2DPointCloudRendererTo3D( QgsPointCloudRenderer *renderer )
742{
743 if ( !renderer )
744 return nullptr;
745
746 std::unique_ptr< QgsPointCloud3DSymbol > symbol3D;
747 if ( renderer->type() == QLatin1String( "ramp" ) )
748 {
749 const QgsPointCloudAttributeByRampRenderer *renderer2D = dynamic_cast< const QgsPointCloudAttributeByRampRenderer * >( renderer );
750 symbol3D = std::make_unique< QgsColorRampPointCloud3DSymbol >();
751 QgsColorRampPointCloud3DSymbol *symbol = static_cast< QgsColorRampPointCloud3DSymbol * >( symbol3D.get() );
752 symbol->setAttribute( renderer2D->attribute() );
753 symbol->setColorRampShaderMinMax( renderer2D->minimum(), renderer2D->maximum() );
754 symbol->setColorRampShader( renderer2D->colorRampShader() );
755 }
756 else if ( renderer->type() == QLatin1String( "rgb" ) )
757 {
758 const QgsPointCloudRgbRenderer *renderer2D = dynamic_cast< const QgsPointCloudRgbRenderer * >( renderer );
759 symbol3D = std::make_unique< QgsRgbPointCloud3DSymbol >();
760 QgsRgbPointCloud3DSymbol *symbol = static_cast< QgsRgbPointCloud3DSymbol * >( symbol3D.get() );
761 symbol->setRedAttribute( renderer2D->redAttribute() );
762 symbol->setGreenAttribute( renderer2D->greenAttribute() );
763 symbol->setBlueAttribute( renderer2D->blueAttribute() );
764
765 symbol->setRedContrastEnhancement( renderer2D->redContrastEnhancement() ? new QgsContrastEnhancement( *renderer2D->redContrastEnhancement() ) : nullptr );
766 symbol->setGreenContrastEnhancement( renderer2D->greenContrastEnhancement() ? new QgsContrastEnhancement( *renderer2D->greenContrastEnhancement() ) : nullptr );
767 symbol->setBlueContrastEnhancement( renderer2D->blueContrastEnhancement() ? new QgsContrastEnhancement( *renderer2D->blueContrastEnhancement() ) : nullptr );
768 }
769 else if ( renderer->type() == QLatin1String( "classified" ) )
770 {
771
772 const QgsPointCloudClassifiedRenderer *renderer2D = dynamic_cast< const QgsPointCloudClassifiedRenderer * >( renderer );
773 symbol3D = std::make_unique< QgsClassificationPointCloud3DSymbol >();
774 QgsClassificationPointCloud3DSymbol *symbol = static_cast< QgsClassificationPointCloud3DSymbol * >( symbol3D.get() );
775 symbol->setAttribute( renderer2D->attribute() );
776 symbol->setCategoriesList( renderer2D->categories() );
777 }
778
779 if ( symbol3D )
780 {
781 std::unique_ptr< QgsPointCloudLayer3DRenderer > renderer3D = std::make_unique< QgsPointCloudLayer3DRenderer >();
782 renderer3D->setSymbol( symbol3D.release() );
783 return renderer3D;
784 }
785 return nullptr;
786}
AltitudeClamping
Altitude clamping.
Definition: qgis.h:2329
@ Relative
Elevation is relative to terrain height (final elevation = terrain elevation + feature elevation)
@ Terrain
Elevation is clamped to terrain (final elevation = terrain elevation)
@ Absolute
Elevation is taken directly from feature and is independent of terrain height (final elevation = feat...
AltitudeBinding
Altitude binding.
Definition: qgis.h:2342
@ Centroid
Clamp just centroid of feature.
@ Vertex
Clamp every vertex of feature.
Keyframe interpolate(float time) const
Interpolates camera position and rotation at the given point in time.
float duration() const
Returns duration of the whole animation in seconds.
Keyframes keyFrames() const
Returns keyframes of the animation.
@ Ready
The scene is fully loaded/updated.
void sceneStateChanged()
Emitted when the scene's state has changed.
SceneState sceneState() const
Returns the current state of the scene.
QgsCameraController * cameraController()
Returns camera controller.
Definition: qgs3dmapscene.h:86
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0)
CullingMode
Triangle culling mode.
Definition: qgs3dtypes.h:36
@ FrontAndBack
Will not render anything.
Definition: qgs3dtypes.h:40
@ NoCulling
Will render both front and back faces of triangles.
Definition: qgs3dtypes.h:37
@ Front
Will render only back faces of triangles.
Definition: qgs3dtypes.h:38
@ Back
Will render only front faces of triangles (recommended when input data are consistent)
Definition: qgs3dtypes.h:39
static QgsVector3D transformWorldCoordinates(const QgsVector3D &worldPoint1, const QgsVector3D &origin1, const QgsCoordinateReferenceSystem &crs1, const QgsVector3D &origin2, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Transforms a world point from (origin1, crs1) to (origin2, crs2)
Definition: qgs3dutils.cpp:612
static Qgs3DTypes::CullingMode cullingModeFromString(const QString &str)
Converts a string to a value from CullingMode enum.
Definition: qgs3dutils.cpp:306
static Qgis::AltitudeClamping altClampingFromString(const QString &str)
Converts a string to a value from AltitudeClamping enum.
Definition: qgs3dutils.cpp:258
static QString matrix4x4toString(const QMatrix4x4 &m)
Converts a 4x4 transform matrix to a string.
Definition: qgs3dutils.cpp:440
static QgsRectangle worldToMapExtent(const QgsAABB &bbox, const QgsVector3D &mapOrigin)
Converts axis aligned bounding box in 3D world coordinates to extent in map coordinates.
Definition: qgs3dutils.cpp:602
static QgsRectangle worldToLayerExtent(const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts axis aligned bounding box in 3D world coordinates to extent in map layer CRS.
Definition: qgs3dutils.cpp:585
static void pitchAndYawFromViewVector(QVector3D vect, double &pitch, double &yaw)
Function used to extract the pitch and yaw (also known as heading) angles in degrees from the view ve...
Definition: qgs3dutils.cpp:723
static int maxZoomLevel(double tile0width, double tileResolution, double maxError)
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom le...
Definition: qgs3dutils.cpp:230
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
Definition: qgs3dutils.cpp:591
static QgsAABB layerToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts extent (in map layer's CRS) to axis aligned bounding box in 3D world coordinates.
Definition: qgs3dutils.cpp:579
static Qgis::AltitudeBinding altBindingFromString(const QString &str)
Converts a string to a value from AltitudeBinding enum.
Definition: qgs3dutils.cpp:282
static QString cullingModeToString(Qgs3DTypes::CullingMode mode)
Converts a value from CullingMode enum to a string.
Definition: qgs3dutils.cpp:290
static void extractPointPositions(const QgsFeature &f, const Qgs3DMapSettings &map, Qgis::AltitudeClamping altClamp, QVector< QVector3D > &positions)
Calculates (x,y,z) positions of (multi)point from the given feature.
Definition: qgs3dutils.cpp:460
static bool isCullable(const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix)
Returns true if bbox is completely outside the current viewing volume.
Definition: qgs3dutils.cpp:525
static QVector2D screenToTextureCoordinates(QVector2D screenXY, QSize winSize)
Converts from screen coordinates to texture coordinates.
Definition: qgs3dutils.cpp:731
static void estimateVectorLayerZRange(QgsVectorLayer *layer, double &zMin, double &zMax)
Try to estimate range of Z values used in the given vector layer and store that in zMin and zMax.
Definition: qgs3dutils.cpp:633
static QgsPhongMaterialSettings phongMaterialFromQt3DComponent(Qt3DExtras::QPhongMaterial *material)
Returns phong material settings object based on the Qt3D material.
Definition: qgs3dutils.cpp:674
static QString altClampingToString(Qgis::AltitudeClamping altClamp)
Converts a value from AltitudeClamping enum to a string.
Definition: qgs3dutils.cpp:243
static void clampAltitudes(QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint &centroid, float height, const Qgs3DMapSettings &map)
Clamps altitude of vertices of a linestring according to the settings.
Definition: qgs3dutils.cpp:354
static QMatrix4x4 stringToMatrix4x4(const QString &str)
Convert a string to a 4x4 transform matrix.
Definition: qgs3dutils.cpp:450
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
Definition: qgs3dutils.cpp:551
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
Definition: qgs3dutils.cpp:543
static QVector2D textureToScreenCoordinates(QVector2D textureXY, QSize winSize)
Converts from texture coordinates coordinates to screen coordinates.
Definition: qgs3dutils.cpp:736
static bool exportAnimation(const Qgs3DAnimationSettings &animationSettings, Qgs3DMapSettings &mapSettings, int framesPerSecond, const QString &outputDirectory, const QString &fileNameTemplate, const QSize &outputSize, QString &error, QgsFeedback *feedback=nullptr)
Captures 3D animation frames to the selected folder.
Definition: qgs3dutils.cpp:135
static QVector3D screenPointToWorldPos(const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera)
Converts the clicked mouse position to the corresponding 3D world coordinates.
Definition: qgs3dutils.cpp:710
static QString altBindingToString(Qgis::AltitudeBinding altBind)
Converts a value from AltitudeBinding enum to a string.
Definition: qgs3dutils.cpp:269
static float clampAltitude(const QgsPoint &p, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, float height, const QgsPoint &centroid, const Qgs3DMapSettings &map)
Clamps altitude of a vertex according to the settings, returns Z value.
Definition: qgs3dutils.cpp:318
static QgsRay3D rayFromScreenPoint(const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera)
Convert from clicked point on the screen to a ray in world coordinates.
Definition: qgs3dutils.cpp:684
static QImage captureSceneImage(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures image of the current 3D scene of a 3D engine.
Definition: qgs3dutils.cpp:43
static std::unique_ptr< QgsPointCloudLayer3DRenderer > convert2DPointCloudRendererTo3D(QgsPointCloudRenderer *renderer)
Creates a QgsPointCloudLayer3DRenderer matching the symbol settings of a given QgsPointCloudRenderer.
Definition: qgs3dutils.cpp:741
static QImage captureSceneDepthBuffer(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures the depth buffer of the current 3D scene of a 3D engine.
Definition: qgs3dutils.cpp:89
static QgsExpressionContext globalProjectLayerExpressionContext(QgsVectorLayer *layer)
Returns expression context for use in preparation of 3D data of a layer.
Definition: qgs3dutils.cpp:665
3
Definition: qgsaabb.h:34
float yMax
Definition: qgsaabb.h:88
float xMax
Definition: qgsaabb.h:87
float xMin
Definition: qgsaabb.h:84
float zMax
Definition: qgsaabb.h:89
float yMin
Definition: qgsaabb.h:85
float zMin
Definition: qgsaabb.h:86
void requestCaptureImage()
Starts a request for an image rendered by the engine.
void requestDepthBufferCapture()
Starts a request for an image containing the depth buffer data of the engine.
void imageCaptured(const QImage &image)
Emitted after a call to requestCaptureImage() to return the captured image.
void depthBufferCaptured(const QImage &image)
Emitted after a call to requestDepthBufferCapture() to return the captured depth buffer.
virtual Qt3DRender::QRenderSettings * renderSettings()=0
Returns access to the engine's render settings (the frame graph can be accessed from here)
Abstract base class for all geometries.
vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry.
bool is3D() const SIP_HOLDGIL
Returns true if the geometry is 3D and contains a z-value.
vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
virtual QgsPoint centroid() const
Returns the centroid of the geometry.
void setLookingAtPoint(const QgsVector3D &point, float distance, float pitch, float yaw)
Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates),...
void setCategoriesList(const QgsPointCloudCategoryList &categories)
Sets the list of categories of the classification.
void setAttribute(const QString &attribute)
Sets the attribute used to select the color of the point cloud.
void setAttribute(const QString &attribute)
Sets the attribute used to select the color of the point cloud.
void setColorRampShaderMinMax(double min, double max)
Sets the minimum and maximum values used when classifying colors in the color ramp shader.
void setColorRampShader(const QgsColorRampShader &colorRampShader)
Sets the color ramp shader used to render the point cloud.
Manipulates raster or point cloud pixel values so that they enhanceContrast or clip into a specified ...
This class represents a coordinate reference system (CRS).
Contains information about the context in which a coordinate transform is executed.
Class for doing transforms between two map coordinate systems.
QgsPointXY transform(const QgsPointXY &point, Qgis::TransformDirection direction=Qgis::TransformDirection::Forward) const SIP_THROW(QgsCsException)
Transform the point from the source CRS to the destination CRS.
Custom exception class for Coordinate Reference System related exceptions.
Definition: qgsexception.h:66
bool addZValue(double zValue=0) override
Adds a z-dimension to the geometry, initialized to a preset value.
const QgsCurve * interiorRing(int i) const SIP_HOLDGIL
Retrieves an interior ring from the curve polygon.
const QgsCurve * exteriorRing() const SIP_HOLDGIL
Returns the curve polygon's exterior ring.
int numInteriorRings() const SIP_HOLDGIL
Returns the number of interior rings contained with the curve polygon.
Abstract base class for curved geometry type.
Definition: qgscurve.h:36
static QgsExpressionContextScope * projectScope(const QgsProject *project)
Creates a new scope which contains variables and functions relating to a QGIS project.
static QgsExpressionContextScope * layerScope(const QgsMapLayer *layer)
Creates a new scope which contains variables and functions relating to a QgsMapLayer.
static QgsExpressionContextScope * globalScope()
Creates a new scope which contains variables and functions relating to the global QGIS context.
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
Wrapper for iterator of features from vector data provider or vector layer.
bool nextFeature(QgsFeature &f)
This class wraps a request for features to a vector layer (or directly its vector data provider).
The feature class encapsulates a single feature including its unique ID, geometry and a list of field...
Definition: qgsfeature.h:56
QgsGeometry geometry
Definition: qgsfeature.h:67
Base class for feedback objects to be used for cancellation of something running in a worker thread.
Definition: qgsfeedback.h:45
bool isCanceled() const SIP_HOLDGIL
Tells whether the operation has been canceled already.
Definition: qgsfeedback.h:54
void setProgress(double progress)
Sets the current progress for the feedback object.
Definition: qgsfeedback.h:63
A geometry is the spatial representation of a feature.
Definition: qgsgeometry.h:164
const QgsAbstractGeometry * constGet() const SIP_HOLDGIL
Returns a non-modifiable (const) reference to the underlying abstract geometry primitive.
QgsAbstractGeometry::vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
QgsAbstractGeometry::vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry.
Line string geometry type, with support for z-dimension and m-values.
Definition: qgslinestring.h:45
double yAt(int index) const override
Returns the y-coordinate of the specified node in the line string.
void setZAt(int index, double z)
Sets the z-coordinate of the specified node in the line string.
int nCoordinates() const override SIP_HOLDGIL
Returns the number of nodes contained in the geometry.
double zAt(int index) const override
Returns the z-coordinate of the specified node in the line string.
double xAt(int index) const override
Returns the x-coordinate of the specified node in the line string.
void setSize(QSize s) override
Sets the size of the rendering area (in pixels)
void setRootEntity(Qt3DCore::QEntity *root) override
Sets root entity of the 3D scene.
Qt3DRender::QRenderSettings * renderSettings() override
Returns access to the engine's render settings (the frame graph can be accessed from here)
void setDiffuse(const QColor &diffuse)
Sets diffuse color component.
void setAmbient(const QColor &ambient)
Sets ambient color component.
void setShininess(float shininess)
Sets shininess of the surface.
void setSpecular(const QColor &specular)
Sets specular color component.
An RGB renderer for 2d visualisation of point clouds using embedded red, green and blue attributes.
double maximum() const
Returns the maximum value for attributes which will be used by the color ramp shader.
QgsColorRampShader colorRampShader() const
Returns the color ramp shader function used to visualize the attribute.
double minimum() const
Returns the minimum value for attributes which will be used by the color ramp shader.
QString attribute() const
Returns the attribute to use for the renderer.
Renders point clouds by a classification attribute.
QString attribute() const
Returns the attribute to use for the renderer.
QgsPointCloudCategoryList categories() const
Returns the classification categories used for rendering.
Abstract base class for 2d point cloud renderers.
virtual QString type() const =0
Returns the identifier of the renderer type.
An RGB renderer for 2d visualisation of point clouds using embedded red, green and blue attributes.
QString redAttribute() const
Returns the attribute to use for the red channel.
QString greenAttribute() const
Returns the attribute to use for the green channel.
const QgsContrastEnhancement * greenContrastEnhancement() const
Returns the contrast enhancement to use for the green channel.
QString blueAttribute() const
Returns the attribute to use for the blue channel.
const QgsContrastEnhancement * blueContrastEnhancement() const
Returns the contrast enhancement to use for the blue channel.
const QgsContrastEnhancement * redContrastEnhancement() const
Returns the contrast enhancement to use for the red channel.
A class to represent a 2D point.
Definition: qgspointxy.h:59
void set(double x, double y) SIP_HOLDGIL
Sets the x and y value of the point.
Definition: qgspointxy.h:139
void setX(double x) SIP_HOLDGIL
Sets the x value of the point.
Definition: qgspointxy.h:122
double y
Definition: qgspointxy.h:63
Q_GADGET double x
Definition: qgspointxy.h:62
void setY(double y) SIP_HOLDGIL
Sets the y value of the point.
Definition: qgspointxy.h:132
Point geometry type, with support for z-dimension and m-values.
Definition: qgspoint.h:49
Q_GADGET double x
Definition: qgspoint.h:52
double z
Definition: qgspoint.h:54
double y
Definition: qgspoint.h:53
Polygon geometry type.
Definition: qgspolygon.h:34
static QgsProject * instance()
Returns the QgsProject singleton instance.
Definition: qgsproject.cpp:477
A representation of a ray in 3D.
Definition: qgsray3d.h:31
QVector3D origin() const
Returns the origin of the ray.
Definition: qgsray3d.h:44
QVector3D direction() const
Returns the direction of the ray see setDirection()
Definition: qgsray3d.h:50
A rectangle specified with double values.
Definition: qgsrectangle.h:42
double yMaximum() const SIP_HOLDGIL
Returns the y maximum value (top side of rectangle).
Definition: qgsrectangle.h:193
double xMaximum() const SIP_HOLDGIL
Returns the x maximum value (right side of rectangle).
Definition: qgsrectangle.h:183
double xMinimum() const SIP_HOLDGIL
Returns the x minimum value (left side of rectangle).
Definition: qgsrectangle.h:188
double yMinimum() const SIP_HOLDGIL
Returns the y minimum value (bottom side of rectangle).
Definition: qgsrectangle.h:198
void setBlueAttribute(const QString &attribute)
Sets the attribute to use for the blue channel.
void setGreenContrastEnhancement(QgsContrastEnhancement *enhancement SIP_TRANSFER)
Sets the contrast enhancement to use for the green channel.
void setGreenAttribute(const QString &attribute)
Sets the attribute to use for the green channel.
void setBlueContrastEnhancement(QgsContrastEnhancement *enhancement SIP_TRANSFER)
Sets the contrast enhancement to use for the blue channel.
void setRedContrastEnhancement(QgsContrastEnhancement *enhancement SIP_TRANSFER)
Sets the contrast enhancement to use for the red channel.
void setRedAttribute(const QString &attribute)
Sets the attribute to use for the red channel.
virtual float heightAt(double x, double y, const Qgs3DMapSettings &map) const
Returns height at (x,y) in terrain's CRS.
double y() const
Returns Y coordinate.
Definition: qgsvector3d.h:51
double z() const
Returns Z coordinate.
Definition: qgsvector3d.h:53
double x() const
Returns X coordinate.
Definition: qgsvector3d.h:49
void set(double x, double y, double z)
Sets vector coordinates.
Definition: qgsvector3d.h:56
Represents a vector layer which manages a vector based data sets.
QgsFeatureIterator getFeatures(const QgsFeatureRequest &request=QgsFeatureRequest()) const FINAL
Queries the layer for features specified in request.
Q_INVOKABLE Qgis::WkbType wkbType() const FINAL
Returns the WKBType or WKBUnknown in case of error.
static bool hasZ(Qgis::WkbType type) SIP_HOLDGIL
Tests whether a WKB type contains the z-dimension.
Definition: qgswkbtypes.h:977
CORE_EXPORT QgsMeshVertex centroid(const QgsMeshFace &face, const QVector< QgsMeshVertex > &vertices)
Returns the centroid of the face.
#define str(x)
Definition: qgis.cpp:37
#define BUILTIN_UNREACHABLE
Definition: qgis.h:4180
#define QgsDebugMsgLevel(str, level)
Definition: qgslogger.h:39
#define QgsDebugMsg(str)
Definition: qgslogger.h:38
float pitch
Tilt of the camera in degrees (0 = looking from the top, 90 = looking from the side,...
float yaw
Horizontal rotation around the focal point in degrees.
QgsVector3D point
Point towards which the camera is looking in 3D world coords.
float dist
Distance of the camera from the focal point.