41 #include <Qt3DExtras/QPhongMaterial>
42 #include <Qt3DRender/QRenderSettings>
50 engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
52 auto requestImageFcn = [&engine, scene]
60 auto saveImageFcn = [&evLoop, &resImage](
const QImage & img )
67 QMetaObject::Connection conn2;
81 QObject::disconnect( conn1 );
83 QObject::disconnect( conn2 );
85 engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::OnDemand );
95 engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
97 auto requestImageFcn = [&engine, scene]
105 auto saveImageFcn = [&evLoop, &resImage](
const QImage & img )
112 QMetaObject::Connection conn2;
126 QObject::disconnect( conn1 );
128 QObject::disconnect( conn2 );
130 engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::OnDemand );
137 const QString &outputDirectory,
138 const QString &fileNameTemplate,
139 const QSize &outputSize,
149 engine.
renderSettings()->setRenderPolicy( Qt3DRender::QRenderSettings::RenderPolicy::Always );
151 if ( animationSettings.
keyFrames().size() < 2 )
153 error = QObject::tr(
"Unable to export 3D animation. Add at least 2 keyframes" );
157 const float duration = animationSettings.
duration();
160 error = QObject::tr(
"Unable to export 3D animation (invalid duration)." );
166 const int totalFrames =
static_cast<int>( duration * framesPerSecond );
168 if ( fileNameTemplate.isEmpty() )
170 error = QObject::tr(
"Filename template is empty" );
174 const int numberOfDigits = fileNameTemplate.count( QLatin1Char(
'#' ) );
175 if ( numberOfDigits < 0 )
177 error = QObject::tr(
"Wrong filename template format (must contain #)" );
180 const QString token( numberOfDigits, QLatin1Char(
'#' ) );
181 if ( !fileNameTemplate.contains( token ) )
183 error = QObject::tr(
"Filename template must contain all # placeholders in one continuous group." );
187 while ( time <= duration )
194 error = QObject::tr(
"Export canceled" );
197 feedback->
setProgress( frameNo /
static_cast<double>( totalFrames ) * 100 );
204 QString fileName( fileNameTemplate );
205 const QString frameNoPaddedLeft( QStringLiteral(
"%1" ).arg( frameNo, numberOfDigits, 10, QChar(
'0' ) ) );
206 fileName.replace( token, frameNoPaddedLeft );
207 const QString path = QDir( outputDirectory ).filePath( fileName );
213 time += 1.0f /
static_cast<float>( framesPerSecond );
222 if ( maxError <= 0 || tileResolution <= 0 || tile0width <= 0 )
229 const double zoomLevel = -log( tileResolution * maxError / tile0width ) / log( 2 );
230 return round( zoomLevel );
240 default: Q_ASSERT(
false );
return QString();
247 if (
str == QLatin1String(
"absolute" ) )
249 else if (
str == QLatin1String(
"terrain" ) )
262 default: Q_ASSERT(
false );
return QString();
269 if (
str == QLatin1String(
"vertex" ) )
289 if (
str == QLatin1String(
"front" ) )
291 else if (
str == QLatin1String(
"back" ) )
293 else if (
str == QLatin1String(
"front-and-back" ) )
326 pt.
setX( lineString->
xAt( i ) );
327 pt.
setY( lineString->
yAt( i ) );
339 geomZ = lineString->
zAt( i );
342 lineString->
setZAt( i, z );
349 if ( !polygon->
is3D() )
357 QgsLineString *lineString = qgsgeometry_cast<QgsLineString *>( curve );
366 QgsLineString *lineString = qgsgeometry_cast<QgsLineString *>( curve );
378 const float *d = m.constData();
381 for (
int i = 0; i < 16; ++i )
382 elems << QString::number( d[i] );
383 return elems.join(
' ' );
390 QStringList elems =
str.split(
' ' );
391 for (
int i = 0; i < 16; ++i )
392 d[i] = elems[i].toFloat();
419 h = terrainZ + geomZ;
422 positions.append( QVector3D( pt.
x() - map.
origin().
x(), h, -( pt.
y() - map.
origin().
y() ) ) );
423 QgsDebugMsgLevel( QStringLiteral(
"%1 %2 %3" ).arg( positions.last().x() ).arg( positions.last().y() ).arg( positions.last().z() ), 2 );
432 static inline uint outcode( QVector4D v )
442 if ( v.x() < -v.w() ) code |= 0x01;
443 if ( v.x() > v.w() ) code |= 0x02;
444 if ( v.y() < -v.w() ) code |= 0x04;
445 if ( v.y() > v.w() ) code |= 0x08;
446 if ( v.z() < -v.w() ) code |= 0x10;
447 if ( v.z() > v.w() ) code |= 0x20;
466 for (
int i = 0; i < 8; ++i )
468 const QVector4D p( ( ( i >> 0 ) & 1 ) ? bbox.
xMin : bbox.
xMax,
469 ( ( i >> 1 ) & 1 ) ? bbox.
yMin : bbox.
yMax,
470 ( ( i >> 2 ) & 1 ) ? bbox.
zMin : bbox.
zMax, 1 );
471 const QVector4D pc = viewProjectionMatrix * p;
475 out = out & outcode( pc );
483 mapCoords.
z() - origin.
z(),
484 -( mapCoords.
y() - origin.
y() ) );
491 -worldCoords.
z() + origin.
y(),
492 worldCoords.
y() + origin.
z() );
502 ct.setBallparkTransformsAreAppropriate(
true );
505 extentMapCrs = ct.transformBoundingBox( extentMapCrs );
510 QgsDebugMsg( QStringLiteral(
"3D utils: transformation of extent failed: " ) + extentMapCrs.toString( -1 ) );
518 const QgsRectangle extentMapCrs( _tryReprojectExtent2D( extent, layerCrs, mapCrs, context ) );
525 return _tryReprojectExtent2D( extentMap, mapCrs, layerCrs, context );
534 QgsAABB rootBbox( worldExtentMin3D.
x(), worldExtentMin3D.
y(), worldExtentMin3D.
z(),
535 worldExtentMax3D.
x(), worldExtentMax3D.
y(), worldExtentMax3D.
z() );
543 const QgsRectangle extentMap( worldExtentMin3D.
x(), worldExtentMin3D.
y(), worldExtentMax3D.
x(), worldExtentMax3D.
y() );
560 mapPoint2.
set( pt.
x(), pt.
y(), mapPoint1.
z() );
579 zMin = std::numeric_limits<double>::max();
580 zMax = std::numeric_limits<double>::min();
589 const double z = ( *vit ).z();
590 if ( z < zMin ) zMin = z;
591 if ( z > zMax ) zMax = z;
595 if ( zMin == std::numeric_limits<double>::max() && zMax == std::numeric_limits<double>::min() )
623 const QVector3D deviceCoords( point.x(), point.y(), 0.0 );
625 const QVector3D normDeviceCoords( 2.0 * deviceCoords.x() / windowSize.width() - 1.0f, 1.0f - 2.0 * deviceCoords.y() / windowSize.height(), camera->nearPlane() );
627 const QVector4D rayClip( normDeviceCoords.x(), normDeviceCoords.y(), -1.0, 0.0 );
629 const QMatrix4x4 invertedProjMatrix = camera->projectionMatrix().inverted();
630 const QMatrix4x4 invertedViewMatrix = camera->viewMatrix().inverted();
633 QVector4D rayDirView = invertedProjMatrix * rayClip;
635 const QVector4D rayOriginWorld = invertedViewMatrix * QVector4D( 0.0f, 0.0f, 0.0f, 1.0f );
638 rayDirView.setZ( -1.0f );
639 rayDirView.setW( 0.0f );
640 const QVector4D rayDirWorld4D = invertedViewMatrix * rayDirView;
641 QVector3D rayDirWorld( rayDirWorld4D.x(), rayDirWorld4D.y(), rayDirWorld4D.z() );
642 rayDirWorld = rayDirWorld.normalized();
644 return QgsRay3D( QVector3D( rayOriginWorld ), rayDirWorld );
649 double dNear = camera->nearPlane();
650 double dFar = camera->farPlane();
651 double distance = ( 2.0 * dNear * dFar ) / ( dFar + dNear - ( depth * 2 - 1 ) * ( dFar - dNear ) );
654 double dot = QVector3D::dotProduct( ray.
direction(), camera->viewVector().normalized() );
664 pitch = qRadiansToDegrees( qAcos( vect.y() ) );
665 yaw = qRadiansToDegrees( qAtan2( -vect.z(), vect.x() ) ) + 90;
670 return QVector2D( screenXY.x() / winSize.width(), 1 - screenXY.y() / winSize.width() );
675 return QVector2D( textureXY.x() * winSize.width(), ( 1 - textureXY.y() ) * winSize.height() );
Keyframe interpolate(float time) const
Interpolates camera position and rotation at the given point in time.
float duration() const
Returns duration of the whole animation in seconds.
Keyframes keyFrames() const
Returns keyframes of the animation.
@ Ready
The scene is fully loaded/updated.
QgsCameraController * cameraController()
Returns camera controller.
void sceneStateChanged()
Emitted when the scene's state has changed.
SceneState sceneState() const
Returns the current state of the scene.
QgsTerrainGenerator * terrainGenerator() const
Returns terrain generator. It takes care of producing terrain tiles from the input data.
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0)
AltitudeClamping
how to handle altitude of vector features
@ AltClampAbsolute
Z_final = z_geometry.
@ AltClampTerrain
Z_final = z_terrain.
@ AltClampRelative
Z_final = z_terrain + z_geometry.
AltitudeBinding
how to handle clamping of vertices of individual features
@ AltBindCentroid
Clamp just centroid of feature.
@ AltBindVertex
Clamp every vertex of feature.
CullingMode
Triangle culling mode.
@ FrontAndBack
Will not render anything.
@ NoCulling
Will render both front and back faces of triangles.
@ Front
Will render only back faces of triangles.
@ Back
Will render only front faces of triangles (recommended when input data are consistent)
static QgsVector3D transformWorldCoordinates(const QgsVector3D &worldPoint1, const QgsVector3D &origin1, const QgsCoordinateReferenceSystem &crs1, const QgsVector3D &origin2, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Transforms a world point from (origin1, crs1) to (origin2, crs2)
static QString altBindingToString(Qgs3DTypes::AltitudeBinding altBind)
Converts a value from AltitudeBinding enum to a string.
static Qgs3DTypes::CullingMode cullingModeFromString(const QString &str)
Converts a string to a value from CullingMode enum.
static QString altClampingToString(Qgs3DTypes::AltitudeClamping altClamp)
Converts a value from AltitudeClamping enum to a string.
static void clampAltitudes(QgsLineString *lineString, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, const QgsPoint ¢roid, float height, const Qgs3DMapSettings &map)
Clamps altitude of vertices of a linestring according to the settings.
static QString matrix4x4toString(const QMatrix4x4 &m)
Converts a 4x4 transform matrix to a string.
static QgsRectangle worldToMapExtent(const QgsAABB &bbox, const QgsVector3D &mapOrigin)
Converts axis aligned bounding box in 3D world coordinates to extent in map coordinates.
static QgsRectangle worldToLayerExtent(const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts axis aligned bounding box in 3D world coordinates to extent in map layer CRS.
static void pitchAndYawFromViewVector(QVector3D vect, double &pitch, double &yaw)
Function used to extract the pitch and yaw (also known as heading) angles in degrees from the view ve...
static int maxZoomLevel(double tile0width, double tileResolution, double maxError)
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom le...
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
static float clampAltitude(const QgsPoint &p, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, float height, const QgsPoint ¢roid, const Qgs3DMapSettings &map)
Clamps altitude of a vertex according to the settings, returns Z value.
static QgsAABB layerToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts extent (in map layer's CRS) to axis aligned bounding box in 3D world coordinates.
static QString cullingModeToString(Qgs3DTypes::CullingMode mode)
Converts a value from CullingMode enum to a string.
static bool isCullable(const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix)
Returns true if bbox is completely outside the current viewing volume.
static QVector2D screenToTextureCoordinates(QVector2D screenXY, QSize winSize)
Converts from screen coordinates to texture coordinates.
static void estimateVectorLayerZRange(QgsVectorLayer *layer, double &zMin, double &zMax)
Try to estimate range of Z values used in the given vector layer and store that in zMin and zMax.
static QgsPhongMaterialSettings phongMaterialFromQt3DComponent(Qt3DExtras::QPhongMaterial *material)
Returns phong material settings object based on the Qt3D material.
static void extractPointPositions(const QgsFeature &f, const Qgs3DMapSettings &map, Qgs3DTypes::AltitudeClamping altClamp, QVector< QVector3D > &positions)
Calculates (x,y,z) positions of (multi)point from the given feature.
static Qgs3DTypes::AltitudeClamping altClampingFromString(const QString &str)
Converts a string to a value from AltitudeClamping enum.
static QMatrix4x4 stringToMatrix4x4(const QString &str)
Convert a string to a 4x4 transform matrix.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
static QVector2D textureToScreenCoordinates(QVector2D textureXY, QSize winSize)
Converts from texture coordinates coordinates to screen coordinates.
static QVector3D screenPointToWorldPos(const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera)
Converts the clicked mouse position to the corresponding 3D world coordinates.
static bool exportAnimation(const Qgs3DAnimationSettings &animationSettings, const Qgs3DMapSettings &mapSettings, int framesPerSecond, const QString &outputDirectory, const QString &fileNameTemplate, const QSize &outputSize, QString &error, QgsFeedback *feedback=nullptr)
Captures 3D animation frames to the selected folder.
static QgsRay3D rayFromScreenPoint(const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera)
Convert from clicked point on the screen to a ray in world coordinates.
static QImage captureSceneImage(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures image of the current 3D scene of a 3D engine.
static QImage captureSceneDepthBuffer(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures the depth buffer of the current 3D scene of a 3D engine.
static Qgs3DTypes::AltitudeBinding altBindingFromString(const QString &str)
Converts a string to a value from AltitudeBinding enum.
static QgsExpressionContext globalProjectLayerExpressionContext(QgsVectorLayer *layer)
Returns expression context for use in preparation of 3D data of a layer.
void requestCaptureImage()
Starts a request for an image rendered by the engine.
void imageCaptured(const QImage &image)
Emitted after a call to requestCaptureImage() to return the captured image.
virtual Qt3DRender::QRenderSettings * renderSettings()=0
Returns access to the engine's render settings (the frame graph can be accessed from here)
Abstract base class for all geometries.
vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry.
bool is3D() const SIP_HOLDGIL
Returns true if the geometry is 3D and contains a z-value.
vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
virtual QgsPoint centroid() const
Returns the centroid of the geometry.
void setLookingAtPoint(const QgsVector3D &point, float distance, float pitch, float yaw)
Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates),...
This class represents a coordinate reference system (CRS).
Contains information about the context in which a coordinate transform is executed.
Custom exception class for Coordinate Reference System related exceptions.
bool addZValue(double zValue=0) override
Adds a z-dimension to the geometry, initialized to a preset value.
const QgsCurve * interiorRing(int i) const SIP_HOLDGIL
Retrieves an interior ring from the curve polygon.
const QgsCurve * exteriorRing() const SIP_HOLDGIL
Returns the curve polygon's exterior ring.
int numInteriorRings() const SIP_HOLDGIL
Returns the number of interior rings contained with the curve polygon.
Abstract base class for curved geometry type.
static QgsExpressionContextScope * projectScope(const QgsProject *project)
Creates a new scope which contains variables and functions relating to a QGIS project.
static QgsExpressionContextScope * layerScope(const QgsMapLayer *layer)
Creates a new scope which contains variables and functions relating to a QgsMapLayer.
static QgsExpressionContextScope * globalScope()
Creates a new scope which contains variables and functions relating to the global QGIS context.
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
Wrapper for iterator of features from vector data provider or vector layer.
bool nextFeature(QgsFeature &f)
This class wraps a request for features to a vector layer (or directly its vector data provider).
The feature class encapsulates a single feature including its unique ID, geometry and a list of field...
Base class for feedback objects to be used for cancellation of something running in a worker thread.
bool isCanceled() const SIP_HOLDGIL
Tells whether the operation has been canceled already.
void setProgress(double progress)
Sets the current progress for the feedback object.
A geometry is the spatial representation of a feature.
const QgsAbstractGeometry * constGet() const SIP_HOLDGIL
Returns a non-modifiable (const) reference to the underlying abstract geometry primitive.
QgsAbstractGeometry::vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
QgsAbstractGeometry::vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry.
Line string geometry type, with support for z-dimension and m-values.
double yAt(int index) const override
Returns the y-coordinate of the specified node in the line string.
void setZAt(int index, double z)
Sets the z-coordinate of the specified node in the line string.
int nCoordinates() const override SIP_HOLDGIL
Returns the number of nodes contained in the geometry.
double zAt(int index) const
Returns the z-coordinate of the specified node in the line string.
double xAt(int index) const override
Returns the x-coordinate of the specified node in the line string.
void setSize(QSize s) override
Sets the size of the rendering area (in pixels)
void setRootEntity(Qt3DCore::QEntity *root) override
Sets root entity of the 3D scene.
Qt3DRender::QRenderSettings * renderSettings() override
Returns access to the engine's render settings (the frame graph can be accessed from here)
void setDiffuse(const QColor &diffuse)
Sets diffuse color component.
void setAmbient(const QColor &ambient)
Sets ambient color component.
void setShininess(float shininess)
Sets shininess of the surface.
void setSpecular(const QColor &specular)
Sets specular color component.
A class to represent a 2D point.
void set(double x, double y) SIP_HOLDGIL
Sets the x and y value of the point.
void setX(double x) SIP_HOLDGIL
Sets the x value of the point.
void setY(double y) SIP_HOLDGIL
Sets the y value of the point.
Point geometry type, with support for z-dimension and m-values.
static QgsProject * instance()
Returns the QgsProject singleton instance.
A representation of a ray in 3D.
QVector3D origin() const
Returns the origin of the ray.
QVector3D direction() const
Returns the direction of the ray see setDirection()
A rectangle specified with double values.
double yMaximum() const SIP_HOLDGIL
Returns the y maximum value (top side of rectangle).
double xMaximum() const SIP_HOLDGIL
Returns the x maximum value (right side of rectangle).
double xMinimum() const SIP_HOLDGIL
Returns the x minimum value (left side of rectangle).
double yMinimum() const SIP_HOLDGIL
Returns the y minimum value (bottom side of rectangle).
virtual float heightAt(double x, double y, const Qgs3DMapSettings &map) const
Returns height at (x,y) in terrain's CRS.
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
double x() const
Returns X coordinate.
void set(double x, double y, double z)
Sets vector coordinates.
Represents a vector layer which manages a vector based data sets.
Q_INVOKABLE QgsWkbTypes::Type wkbType() const FINAL
Returns the WKBType or WKBUnknown in case of error.
QgsFeatureIterator getFeatures(const QgsFeatureRequest &request=QgsFeatureRequest()) const FINAL
Queries the layer for features specified in request.
static bool hasZ(Type type) SIP_HOLDGIL
Tests whether a WKB type contains the z-dimension.
CORE_EXPORT QgsMeshVertex centroid(const QgsMeshFace &face, const QVector< QgsMeshVertex > &vertices)
Returns the centroid of the face.
#define QgsDebugMsgLevel(str, level)
float pitch
Tilt of the camera in degrees (0 = looking from the top, 90 = looking from the side,...
float yaw
Horizontal rotation around the focal point in degrees.
QgsVector3D point
Point towards which the camera is looking in 3D world coords.
float dist
Distance of the camera from the focal point.