QGIS API Documentation
3.24.2-Tisler (13c1a02865)
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#include <qgs3dutils.h>
Static Public Member Functions | |
static Qgs3DTypes::AltitudeBinding | altBindingFromString (const QString &str) |
Converts a string to a value from AltitudeBinding enum. More... | |
static QString | altBindingToString (Qgs3DTypes::AltitudeBinding altBind) |
Converts a value from AltitudeBinding enum to a string. More... | |
static Qgs3DTypes::AltitudeClamping | altClampingFromString (const QString &str) |
Converts a string to a value from AltitudeClamping enum. More... | |
static QString | altClampingToString (Qgs3DTypes::AltitudeClamping altClamp) |
Converts a value from AltitudeClamping enum to a string. More... | |
static QImage | captureSceneDepthBuffer (QgsAbstract3DEngine &engine, Qgs3DMapScene *scene) |
Captures the depth buffer of the current 3D scene of a 3D engine. More... | |
static QImage | captureSceneImage (QgsAbstract3DEngine &engine, Qgs3DMapScene *scene) |
Captures image of the current 3D scene of a 3D engine. More... | |
static float | clampAltitude (const QgsPoint &p, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, float height, const QgsPoint ¢roid, const Qgs3DMapSettings &map) |
Clamps altitude of a vertex according to the settings, returns Z value. More... | |
static void | clampAltitudes (QgsLineString *lineString, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, const QgsPoint ¢roid, float height, const Qgs3DMapSettings &map) |
Clamps altitude of vertices of a linestring according to the settings. More... | |
static bool | clampAltitudes (QgsPolygon *polygon, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, float height, const Qgs3DMapSettings &map) |
Clamps altitude of vertices of a polygon according to the settings. More... | |
static Qgs3DTypes::CullingMode | cullingModeFromString (const QString &str) |
Converts a string to a value from CullingMode enum. More... | |
static QString | cullingModeToString (Qgs3DTypes::CullingMode mode) |
Converts a value from CullingMode enum to a string. More... | |
static double | decodeDepth (const QRgb &pixel) |
Decodes the depth value from the pixel's color value The depth value is encoded from OpenGL side (the depth render pass) into the 3 RGB channels to preserve precision. More... | |
static void | estimateVectorLayerZRange (QgsVectorLayer *layer, double &zMin, double &zMax) |
Try to estimate range of Z values used in the given vector layer and store that in zMin and zMax. More... | |
static bool | exportAnimation (const Qgs3DAnimationSettings &animationSettings, const Qgs3DMapSettings &mapSettings, int framesPerSecond, const QString &outputDirectory, const QString &fileNameTemplate, const QSize &outputSize, QString &error, QgsFeedback *feedback=nullptr) |
Captures 3D animation frames to the selected folder. More... | |
static void | extractPointPositions (const QgsFeature &f, const Qgs3DMapSettings &map, Qgs3DTypes::AltitudeClamping altClamp, QVector< QVector3D > &positions) |
Calculates (x,y,z) positions of (multi)point from the given feature. More... | |
static QgsExpressionContext | globalProjectLayerExpressionContext (QgsVectorLayer *layer) |
Returns expression context for use in preparation of 3D data of a layer. More... | |
static bool | isCullable (const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix) |
Returns true if bbox is completely outside the current viewing volume. More... | |
static QgsAABB | layerToWorldExtent (const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context) |
Converts extent (in map layer's CRS) to axis aligned bounding box in 3D world coordinates. More... | |
static QgsVector3D | mapToWorldCoordinates (const QgsVector3D &mapCoords, const QgsVector3D &origin) |
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,-z,y)) More... | |
static QgsAABB | mapToWorldExtent (const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin) |
Converts map extent to axis aligned bounding box in 3D world coordinates. More... | |
static QString | matrix4x4toString (const QMatrix4x4 &m) |
Converts a 4x4 transform matrix to a string. More... | |
static int | maxZoomLevel (double tile0width, double tileResolution, double maxError) |
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom level 0) in map units, resolution of the tile (e.g. More... | |
static QgsPhongMaterialSettings | phongMaterialFromQt3DComponent (Qt3DExtras::QPhongMaterial *material) |
Returns phong material settings object based on the Qt3D material. More... | |
static void | pitchAndYawFromViewVector (QVector3D vect, double &pitch, double &yaw) |
Function used to extract the pitch and yaw (also known as heading) angles in degrees from the view vector of the camera [cameraViewCenter - cameraPosition]. More... | |
static QgsRay3D | rayFromScreenPoint (const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera) |
Convert from clicked point on the screen to a ray in world coordinates. More... | |
static QVector3D | screenPointToWorldPos (const QPoint &screenPoint, double depth, const QSize &screenSize, Qt3DRender::QCamera *camera) |
Converts the clicked mouse position to the corresponding 3D world coordinates. More... | |
static QVector2D | screenToTextureCoordinates (QVector2D screenXY, QSize winSize) |
Converts from screen coordinates to texture coordinates. More... | |
static QMatrix4x4 | stringToMatrix4x4 (const QString &str) |
Convert a string to a 4x4 transform matrix. More... | |
static QVector2D | textureToScreenCoordinates (QVector2D textureXY, QSize winSize) |
Converts from texture coordinates coordinates to screen coordinates. More... | |
static QgsVector3D | transformWorldCoordinates (const QgsVector3D &worldPoint1, const QgsVector3D &origin1, const QgsCoordinateReferenceSystem &crs1, const QgsVector3D &origin2, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context) |
Transforms a world point from (origin1, crs1) to (origin2, crs2) More... | |
static QgsRectangle | worldToLayerExtent (const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context) |
Converts axis aligned bounding box in 3D world coordinates to extent in map layer CRS. More... | |
static QgsVector3D | worldToMapCoordinates (const QgsVector3D &worldCoords, const QgsVector3D &origin) |
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,-z,y)) More... | |
static QgsRectangle | worldToMapExtent (const QgsAABB &bbox, const QgsVector3D &mapOrigin) |
Converts axis aligned bounding box in 3D world coordinates to extent in map coordinates. More... | |
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Miscellaneous utility functions used from 3D code.
Definition at line 52 of file qgs3dutils.h.
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Converts a string to a value from AltitudeBinding enum.
Definition at line 267 of file qgs3dutils.cpp.
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Converts a value from AltitudeBinding enum to a string.
Definition at line 256 of file qgs3dutils.cpp.
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Converts a string to a value from AltitudeClamping enum.
Definition at line 245 of file qgs3dutils.cpp.
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Converts a value from AltitudeClamping enum to a string.
Definition at line 233 of file qgs3dutils.cpp.
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Captures the depth buffer of the current 3D scene of a 3D engine.
The function waits until the scene is not fully loaded/updated before capturing the image.
Definition at line 89 of file qgs3dutils.cpp.
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Captures image of the current 3D scene of a 3D engine.
The function waits until the scene is not fully loaded/updated before capturing the image.
Definition at line 44 of file qgs3dutils.cpp.
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Clamps altitude of a vertex according to the settings, returns Z value.
Definition at line 299 of file qgs3dutils.cpp.
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Clamps altitude of vertices of a linestring according to the settings.
Definition at line 316 of file qgs3dutils.cpp.
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Clamps altitude of vertices of a polygon according to the settings.
Definition at line 347 of file qgs3dutils.cpp.
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Converts a string to a value from CullingMode enum.
Definition at line 287 of file qgs3dutils.cpp.
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Converts a value from CullingMode enum to a string.
Definition at line 275 of file qgs3dutils.cpp.
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Decodes the depth value from the pixel's color value The depth value is encoded from OpenGL side (the depth render pass) into the 3 RGB channels to preserve precision.
Definition at line 228 of file qgs3dutils.h.
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Try to estimate range of Z values used in the given vector layer and store that in zMin and zMax.
The implementation scans a small amount of features and looks at the Z values of geometries (we don't need exact range, just a rough estimate is fine to know where to expect the data to be). For layers with geometries without Z values, the returned range will be [0, 0].
Definition at line 570 of file qgs3dutils.cpp.
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Captures 3D animation frames to the selected folder.
animationSettings | Settings for keyframes and camera |
mapSettings | 3d map settings |
framesPerSecond | number of frames per second to export |
outputDirectory | output directory where to export frames |
fileNameTemplate | template for exporting the frames. Must be in format prefix####.format, where number of |
e.g. my###.jpg will create frames my001.jpg, my002.jpg, etc
outputSize | size of the frame in pixels |
error | error string in case of failure |
feedback | optional feedback object used to cancel export or report progress |
Definition at line 134 of file qgs3dutils.cpp.
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Calculates (x,y,z) positions of (multi)point from the given feature.
Definition at line 396 of file qgs3dutils.cpp.
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Returns expression context for use in preparation of 3D data of a layer.
Definition at line 602 of file qgs3dutils.cpp.
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Returns true
if bbox is completely outside the current viewing volume.
coarse box vs frustum test for culling.
This is used to perform object culling checks.
corners of oriented box are transformed to clip space and there is a test that all points are on the wrong side of the same plane see http://www.lighthouse3d.com/tutorials/view-frustum-culling/geometric-approach-testing-boxes/
should be equivalent to https://searchcode.com/codesearch/view/35195518/ qt3d /src/threed/painting/qglpainter.cpp bool QGLPainter::isCullable(const QBox3D& box) const
Definition at line 462 of file qgs3dutils.cpp.
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Converts extent (in map layer's CRS) to axis aligned bounding box in 3D world coordinates.
Definition at line 516 of file qgs3dutils.cpp.
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Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,-z,y))
Definition at line 480 of file qgs3dutils.cpp.
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Converts map extent to axis aligned bounding box in 3D world coordinates.
Definition at line 528 of file qgs3dutils.cpp.
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Converts a 4x4 transform matrix to a string.
Definition at line 376 of file qgs3dutils.cpp.
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Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom level 0) in map units, resolution of the tile (e.g.
tile's texture width) and desired maximum error in map units.
Definition at line 220 of file qgs3dutils.cpp.
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Returns phong material settings object based on the Qt3D material.
Definition at line 611 of file qgs3dutils.cpp.
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Function used to extract the pitch and yaw (also known as heading) angles in degrees from the view vector of the camera [cameraViewCenter - cameraPosition].
Definition at line 660 of file qgs3dutils.cpp.
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Convert from clicked point on the screen to a ray in world coordinates.
Definition at line 621 of file qgs3dutils.cpp.
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Converts the clicked mouse position to the corresponding 3D world coordinates.
Definition at line 647 of file qgs3dutils.cpp.
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Converts from screen coordinates to texture coordinates.
Definition at line 668 of file qgs3dutils.cpp.
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Convert a string to a 4x4 transform matrix.
Definition at line 386 of file qgs3dutils.cpp.
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Converts from texture coordinates coordinates to screen coordinates.
Definition at line 673 of file qgs3dutils.cpp.
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Transforms a world point from (origin1, crs1) to (origin2, crs2)
Definition at line 549 of file qgs3dutils.cpp.
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Converts axis aligned bounding box in 3D world coordinates to extent in map layer CRS.
Definition at line 522 of file qgs3dutils.cpp.
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Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,-z,y))
Definition at line 488 of file qgs3dutils.cpp.
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Converts axis aligned bounding box in 3D world coordinates to extent in map coordinates.
Definition at line 539 of file qgs3dutils.cpp.