QGIS API Documentation  3.20.0-Odense (decaadbb31)
qgswindow3dengine.h
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1 /***************************************************************************
2  qgswindow3dengine.h
3  --------------------------------------
4  Date : July 2018
5  Copyright : (C) 2018 by Martin Dobias
6  Email : wonder dot sk at gmail dot com
7  ***************************************************************************
8  * *
9  * This program is free software; you can redistribute it and/or modify *
10  * it under the terms of the GNU General Public License as published by *
11  * the Free Software Foundation; either version 2 of the License, or *
12  * (at your option) any later version. *
13  * *
14  ***************************************************************************/
15 
16 #ifndef QGSWINDOW3DENGINE_H
17 #define QGSWINDOW3DENGINE_H
18 
19 #include "qgsabstract3dengine.h"
22 #include "qgspreviewquad.h"
23 
24 namespace Qt3DRender
25 {
26  class QRenderCapture;
27 }
28 
29 namespace Qt3DExtras
30 {
31  class Qt3DWindow;
32  class QForwardRenderer;
33 }
34 
35 class QWindow;
36 
37 
38 #define SIP_NO_FILE
39 
49 class _3D_EXPORT QgsWindow3DEngine : public QgsAbstract3DEngine
50 {
51  Q_OBJECT
52  public:
53 
57  QgsWindow3DEngine( QObject *parent = nullptr );
58 
60  QWindow *window();
61 
63  void setShadowRenderingEnabled( bool enabled );
65  bool shadowRenderingEnabled() { return mShadowRenderingEnabled; }
66 
67  void setClearColor( const QColor &color ) override;
68  void setFrustumCullingEnabled( bool enabled ) override;
69  void setRootEntity( Qt3DCore::QEntity *root ) override;
70 
71  Qt3DRender::QRenderSettings *renderSettings() override;
72  Qt3DRender::QCamera *camera() override;
73  QSize size() const override;
74  QSurface *surface() const override;
75 
76  void setSize( QSize s ) override;
77  private:
79  Qt3DExtras::Qt3DWindow *mWindow3D = nullptr;
81  bool mShadowRenderingEnabled = false;
82  Qt3DCore::QEntity *mRoot = nullptr;
83  Qt3DCore::QEntity *mSceneRoot = nullptr;
84 
85  QgsPreviewQuad *mPreviewQuad = nullptr;
86  QSize mSize = QSize( 1024, 768 );
87 };
88 
89 #endif // QGSWINDOW3DENGINE_H
virtual void setClearColor(const QColor &color)=0
Sets background color of the scene.
virtual Qt3DRender::QRenderSettings * renderSettings()=0
Returns access to the engine's render settings (the frame graph can be accessed from here)
virtual Qt3DRender::QCamera * camera()=0
Returns pointer to the engine's camera entity.
virtual QSurface * surface() const =0
Returns the surface of the engine.
virtual void setSize(QSize s)=0
Sets the size of the rendering area (in pixels)
virtual void setFrustumCullingEnabled(bool enabled)=0
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities ...
virtual void setRootEntity(Qt3DCore::QEntity *root)=0
Sets root entity of the 3D scene.
virtual QSize size() const =0
Returns size of the engine's rendering area in pixels.
bool shadowRenderingEnabled()
Returns whether shadow rendering is enabled.