16 #ifndef QGSABSTRACT3DENGINE_H 
   17 #define QGSABSTRACT3DENGINE_H 
   36   class QRenderSettings;
 
   38   class QFrameGraphNode;
 
   79     virtual Qt3DRender::QCamera *
camera() = 0;
 
   81     virtual QSize 
size() 
const = 0;
 
   90     void requestCaptureImage();
 
  113     void setRenderCaptureEnabled( 
bool enabled );
 
  119     bool renderCaptureEnabled() 
const;
 
void imageCaptured(const QImage &image)
Emitted after a call to requestCaptureImage() to return the captured image.
virtual void setClearColor(const QColor &color)=0
Sets background color of the scene.
virtual Qt3DRender::QRenderSettings * renderSettings()=0
Returns access to the engine's render settings (the frame graph can be accessed from here)
virtual Qt3DRender::QCamera * camera()=0
Returns pointer to the engine's camera entity.
virtual QSurface * surface() const =0
Returns the surface of the engine.
virtual void setSize(QSize s)=0
Sets the size of the rendering area (in pixels)
QgsShadowRenderingFrameGraph * frameGraph()
Returns the shadow rendering frame graph object used to render the scene.
virtual void setFrustumCullingEnabled(bool enabled)=0
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities ...
virtual void setRootEntity(Qt3DCore::QEntity *root)=0
Sets root entity of the 3D scene.
virtual QSize size() const =0
Returns size of the engine's rendering area in pixels.