32   for ( 
int i = 0; i < other.
count(); ++i )
    56   for ( 
int i = 0; i < rhs.
count(); ++i )
    81   for ( 
int i = mEffectList.
count() - 1; i >= 0; --i )
    90     if ( effect->
type() == 
"drawSource" )
   106     effect->
render( *pic, context );
   110     results << resultPic;
   113       currentPic = resultPic;
   121   for ( 
int i = 0; i < mEffectList.
count(); ++i )
   123     if ( !mEffectList[i]->
enabled() )
   182   for ( 
int i = 0; i < childNodes.
size(); ++i )
   203 void QgsEffectStack::clearStack()
   205   qDeleteAll( mEffectList );
   211   mEffectList.
append( effect );
   216   if ( index < 0 || index > mEffectList.
count() )
   221   mEffectList.
insert( index, effect );
   227   if ( index < 0 || index >= mEffectList.
count() )
   232   delete mEffectList.
at( index );
   239   if ( index < 0 || index >= mEffectList.
count() )
   242   return mEffectList.
takeAt( index );
   252   if ( index >= 0 && index < mEffectList.
count() )
   254     return mEffectList.
at( index );
 
QDomNode appendChild(const QDomNode &newChild)
 
QString attribute(const QString &name, const QString &defValue) const
 
void fixQPictureDpi(QPainter *painter) const
Applies a workaround to a QPainter to avoid an issue with incorrect scaling when drawing QPictures...
 
const T & at(int i) const
 
Base class for visual effects which can be applied to QPicture drawings. 
 
virtual QString type() const override
Returns the effect type. 
 
virtual void draw(QgsRenderContext &context) override
Handles drawing of the effect's result on to the specified render context. 
 
QDomNodeList childNodes() const
 
virtual bool saveProperties(QDomDocument &doc, QDomElement &element) const override
Saves the current state of the effect to a DOM element. 
 
virtual bool readProperties(const QDomElement &element) override
Restores the effect to the state described by a DOM element. 
 
virtual QgsPaintEffect * clone() const =0
Duplicates an effect by creating a deep copy of the effect. 
 
static QgsPaintEffect * create(const QgsStringMap &map)
Creates a new QgsEffectStack effect. 
 
QDomElement toElement() const
 
int count(const T &value) const
 
int count() const
Returns count of effects contained by the stack. 
 
void append(const T &value)
 
static QgsPaintEffectRegistry * instance()
Returns a reference to the singleton instance of the paint effect registry. 
 
virtual QString type() const =0
Returns the effect type. 
 
void setAttribute(const QString &name, const QString &value)
 
QgsPaintEffect * effect(int index) const
Returns a pointer to the effect at a specified index within the stack. 
 
void setPainter(QPainter *p)
 
A paint effect which consists of a stack of other chained paint effects. 
 
virtual QgsEffectStack * clone() const override
Duplicates an effect by creating a deep copy of the effect. 
 
bool changeEffect(const int index, QgsPaintEffect *effect)
Replaces the effect at a specified position within the stack. 
 
bool enabled() const
Returns whether the effect is enabled. 
 
bool insertEffect(const int index, QgsPaintEffect *effect)
Inserts an effect at a specified index within the stack. 
 
void appendEffect(QgsPaintEffect *effect)
Appends an effect to the end of the stack. 
 
bool requiresQPainterDpiFix
 
Contains information about the context of a rendering operation. 
 
void insert(int i, const T &value)
 
virtual ~QgsEffectStack()
 
QList< QgsPaintEffect *> * effectList()
Returns a pointer to the list of effects currently contained by the stack. 
 
QgsEffectStack & operator=(const QgsEffectStack &rhs)
 
virtual void render(QPicture &picture, QgsRenderContext &context)
Renders a picture using the effect. 
 
const QPicture * source() const
Returns the source QPicture. 
 
void drawPicture(const QPointF &point, const QPicture &picture)
 
QDomElement createElement(const QString &tagName)
 
QgsPaintEffect * createEffect(const QString &name, const QgsStringMap &properties=QgsStringMap()) const
Creates a new paint effect given the effect name and properties map. 
 
virtual QgsStringMap properties() const override
Unused for QgsEffectStack, will always return an empty string map. 
 
QDomNode at(int index) const
 
QgsPaintEffect * takeEffect(const int index)
Removes an effect from the stack and returns a pointer to it. 
 
virtual bool saveProperties(QDomDocument &doc, QDomElement &element) const
Saves the current state of the effect to a DOM element.