25#include <Qt3DCore/QAttribute>
26#include <Qt3DCore/QBuffer>
27#include <Qt3DCore/QGeometry>
28#include <Qt3DExtras/Qt3DWindow>
29#include <Qt3DRender/QEffect>
30#include <Qt3DRender/QGeometryRenderer>
31#include <Qt3DRender/QParameter>
32#include <Qt3DRender/QTexture>
34using namespace Qt::StringLiterals;
40 Q_ASSERT( lineSettings );
61 QgsLineMaterial *mat =
new QgsLineMaterial;
64 mat->setLineColor( lineSettings->
ambient() );
71 mat->setUseVertexColors(
false );
82 Q_ASSERT( lineSettings );
84 QMap<QString, QString> parameters;
85 parameters[u
"Ka"_s] = u
"%1 %2 %3"_s.arg( lineSettings->
ambient().redF() ).arg( lineSettings->
ambient().greenF() ).arg( lineSettings->
ambient().blueF() );
92 Q_ASSERT( lineSettings );
95 Qt3DRender::QParameter *ambientParameter =
new Qt3DRender::QParameter( u
"ambientColor"_s, ambient );
96 effect->addParameter( ambientParameter );
102 Q_ASSERT( lineSettings );
107 array.resize(
sizeof(
unsigned char ) * 3 );
108 unsigned char *fptr =
reinterpret_cast<unsigned char *
>( array.data() );
110 *fptr++ =
static_cast<unsigned char>( ambient.red() );
111 *fptr++ =
static_cast<unsigned char>( ambient.green() );
112 *fptr++ =
static_cast<unsigned char>( ambient.blue() );
118 Qt3DCore::QBuffer *dataBuffer =
new Qt3DCore::QBuffer( geometry );
120 Qt3DCore::QAttribute *colorAttribute =
new Qt3DCore::QAttribute( geometry );
121 colorAttribute->setName( u
"dataDefinedColor"_s );
122 colorAttribute->setVertexBaseType( Qt3DCore::QAttribute::UnsignedByte );
123 colorAttribute->setVertexSize( 3 );
124 colorAttribute->setAttributeType( Qt3DCore::QAttribute::VertexAttribute );
125 colorAttribute->setBuffer( dataBuffer );
126 colorAttribute->setByteStride( 3 *
sizeof(
unsigned char ) );
127 colorAttribute->setByteOffset( 0 );
128 colorAttribute->setCount( vertexCount );
129 geometry->addAttribute( colorAttribute );
131 dataBuffer->setData( data );
137 lines.
type = u
"lines"_s;
144 auto *entity =
new Qt3DCore::QEntity( parent );
145 auto *renderer =
new Qt3DRender::QGeometryRenderer( entity );
146 renderer->setPrimitiveType( Qt3DRender::QGeometryRenderer::LineStripAdjacency );
148 QgsLineVertexData lineVertexData;
149 lineVertexData.withAdjacency =
true;
150 constexpr double s = 1.0;
152 lineVertexData.addLineString(
QgsLineString( { -s, s, s, -s, -s }, { -s, -s, s, s, -s }, { 0, 0, 0, 0, 0 } ) );
153 Qt3DCore::QGeometry *geometry = lineVertexData.createGeometry( entity );
154 renderer->setGeometry( geometry );
155 renderer->setVertexCount(
static_cast< int >( lineVertexData.indexes.count() ) );
156 renderer->setPrimitiveRestartEnabled(
true );
157 renderer->setRestartIndexValue( 0 );
159 entity->addComponent( renderer );
167 auto *root =
new Qt3DCore::QEntity( parent );
171 QgsLineMaterial *lineMaterial = qobject_cast<QgsLineMaterial *>( mat );
172 Q_ASSERT( lineMaterial );
173 lineMaterial->setLineWidth( 2 );
177 auto updateViewport = [lineMaterial, window]() { lineMaterial->setViewportSize( QSizeF( window->width(), window->height() ) ); };
178 QObject::connect( window, &Qt3DExtras::Qt3DWindow::widthChanged, lineMaterial, updateViewport );
179 QObject::connect( window, &Qt3DExtras::Qt3DWindow::heightChanged, lineMaterial, updateViewport );
183 mat->setParent( mesh );
184 mesh->addComponent( mat );
192 QgsLineMaterial *material = sceneRoot->findChild<QgsLineMaterial *>();
193 material->setLineColor( lineSettings->
ambient() );
MaterialRenderingTechnique
Material rendering techniques.
@ Points
Point based rendering, requires point data.
@ Triangles
Triangle based rendering (default).
@ TrianglesFromModel
Triangle based rendering, using a model object source.
@ Lines
Line based rendering, requires line data.
@ Billboards
Flat billboard rendering.
@ TrianglesDataDefined
Triangle based rendering with possibility of datadefined color.
@ InstancedPoints
Instanced based rendering, requiring triangles and point data.
@ TrianglesWithFixedTexture
Triangle based rendering, using a fixed, non-user-configurable texture (e.g. for terrain rendering).
Abstract base class for material settings.
@ Ambient
Ambient color (phong material).
QgsPropertyCollection dataDefinedProperties() const
Returns the symbol material property collection, used for data defined overrides.
QColor valueAsColor(int key, const QgsExpressionContext &context, const QColor &defaultColor=QColor(), bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as a color.
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
Line string geometry type, with support for z-dimension and m-values.
Context settings for a material.
QColor selectionColor() const
Returns the color for representing materials in a selected state.
bool isSelected() const
Returns true if the material should represent a selected state.
bool isHighlighted() const
Returns true if the material should represent a highlighted state.
Base class for all materials used within QGIS 3D views.
bool isActive(int key) const final
Returns true if the collection contains an active property with the specified key.
QMap< QString, QString > toExportParameters(const QgsAbstractMaterialSettings *settings) const override
Returns the parameters to be exported to .mtl file.
QList< PreviewMeshType > previewMeshTypes() const override
Returns a list of available preview mesh types for the material.
QByteArray dataDefinedVertexColorsAsByte(const QgsAbstractMaterialSettings *settings, const QgsExpressionContext &expressionContext) const override
Returns byte array corresponding to the data defined colors depending of the expressionContext,...
bool updatePreviewScene(Qt3DCore::QEntity *sceneRoot, const QgsAbstractMaterialSettings *settings, const QgsMaterialContext &context) const override
Updates an existing material preview scene with new material settings.
QgsMaterial * toMaterial(const QgsAbstractMaterialSettings *settings, Qgis::MaterialRenderingTechnique technique, const QgsMaterialContext &context) const override
Creates a new QgsMaterial object representing the material settings.
void addParametersToEffect(Qt3DRender::QEffect *effect, const QgsAbstractMaterialSettings *settings, const QgsMaterialContext &materialContext) const override
Adds parameters from the material settings to a destination effect.
Qt3DCore::QEntity * createPreviewScene(const QgsAbstractMaterialSettings *settings, const QString &type, const QgsMaterialContext &context, Qt3DExtras::Qt3DWindow *window, Qt3DCore::QEntity *parent) const override
Builds a complete self-contained scene for previewing the material, using the specified mesh type.
void applyDataDefinedToGeometry(const QgsAbstractMaterialSettings *settings, Qt3DCore::QGeometry *geometry, int vertexCount, const QByteArray &data) const override
Applies the data defined bytes, dataDefinedBytes, on the geometry by filling a specific vertex buffer...
Qt3DCore::QEntity * createPreviewMesh(const QString &type, Qt3DCore::QEntity *parent) const override
Creates a new entity representing a suitable preview mesh for this material type.
Basic shading material used for rendering simple lines as solid line components.
QColor ambient() const
Returns the ambient color component.
Encapsulates information about available preview meshes.
QString type
Identifier string.
QString displayName
Translated, user-friendly name.