45 mCamera =
new Qt3DRender::QCamera;
46 mCamera->lens()->setPerspectiveProjection( 45.0f,
float( mSize.width() ) /
float( mSize.height() ), 0.1f, 1000.0f );
47 mCamera->setPosition( QVector3D( 0, 0, 20.0f ) );
48 mCamera->setUpVector( QVector3D( 0, 1, 0 ) );
49 mCamera->setViewCenter( QVector3D( 0, 0, 0 ) );
52 mAspectEngine =
new Qt3DCore::QAspectEngine();
54 mRenderAspect =
new Qt3DRender::QRenderAspect();
56 mLogicAspect =
new Qt3DLogic::QLogicAspect();
58 mAspectEngine->registerAspect( mRenderAspect );
59 mAspectEngine->registerAspect( mLogicAspect );
66 mRoot =
new Qt3DCore::QEntity;
67 mRenderSettings =
new Qt3DRender::QRenderSettings( mRoot );
68 mRoot->addComponent( mRenderSettings );
70 mCamera->setParent( mRoot );
74 mOffscreenSurface =
new QOffscreenSurface();
76 QSurfaceFormat format;
79 if ( QCoreApplication::instance() && QCoreApplication::instance()->testAttribute( Qt::AA_ShareOpenGLContexts ) )
81 format = QSurfaceFormat::defaultFormat();
86 format.setRenderableType( QSurfaceFormat::OpenGL );
88 format.setVersion( 4, 1 );
89 format.setProfile( QSurfaceFormat::CoreProfile );
91 format.setVersion( 4, 3 );
92 format.setProfile( QSurfaceFormat::CoreProfile );
94 format.setDepthBufferSize( 24 );
95 format.setSamples( 4 );
96 format.setStencilBufferSize( 8 );
99 mOffscreenSurface->setFormat( format );
100 mOffscreenSurface->create();
103 mFrameGraph->shadowRenderView().setEnabled(
false );
106 mRenderSettings->setActiveFrameGraph(
mFrameGraph->frameGraphRoot() );
109 mAspectEngine->setRootEntity( Qt3DCore::QEntityPtr( mRoot ) );