33inline bool nodataValue(
double x,
double y )
35 return ( std::isnan( x ) || std::isnan( y ) );
38QgsMeshVectorRenderer::~QgsMeshVectorRenderer() =
default;
40QgsMeshVectorRenderer *QgsMeshVectorRenderer::makeVectorRenderer(
44 const QVector<double> &datasetValuesMag,
45 double datasetMagMaximumValue,
46 double datasetMagMinimumValue,
51 QgsMeshLayerRendererFeedback *feedBack,
55 QgsMeshVectorRenderer *renderer =
nullptr;
61 renderer =
new QgsMeshVectorGlyphRenderer( m, datasetVectorValues, datasetValuesMag, datasetMagMaximumValue, datasetMagMinimumValue, dataType, settings, context, size );
76QgsMeshVectorGlyphRenderer::QgsMeshVectorGlyphRenderer(
79 const QVector<double> &datasetValuesMag,
80 double datasetMagMaximumValue,
81 double datasetMagMinimumValue,
87 : mTriangularMesh( m )
88 , mDatasetValues( datasetValues )
89 , mDatasetValuesMag( datasetValuesMag )
90 , mMinMag( datasetMagMinimumValue )
91 , mMaxMag( datasetMagMaximumValue )
92 , mDataType( dataType )
93 , mBufferedExtent( context.mapExtent() )
97 , mEngine( datasetMagMaximumValue, datasetMagMinimumValue, settings, context, size )
100 Q_ASSERT( !mDatasetValuesMag.empty() );
101 Q_ASSERT( !std::isnan( mMinMag ) );
102 Q_ASSERT( !std::isnan( mMaxMag ) );
103 Q_ASSERT( mDatasetValues.isValid() );
110 mBufferedExtent.setXMinimum( mBufferedExtent.xMinimum() - extension );
111 mBufferedExtent.setXMaximum( mBufferedExtent.xMaximum() + extension );
112 mBufferedExtent.setYMinimum( mBufferedExtent.yMinimum() - extension );
113 mBufferedExtent.setYMaximum( mBufferedExtent.yMaximum() + extension );
116QgsMeshVectorGlyphRenderer::~QgsMeshVectorGlyphRenderer() =
default;
118void QgsMeshVectorGlyphRenderer::draw()
120 if ( mCfg.isOnUserDefinedGrid() )
122 drawVectorDataOnGrid();
126 drawVectorDataOnVertices();
130 drawVectorDataOnFaces();
134 drawVectorDataOnEdges();
138double QgsMeshVectorGlyphRenderer::calcExtentBufferSize()
const
141 switch ( mCfg.arrowSettings().shaftLengthMethod() )
150 buffer = mCfg.arrowSettings().scaleFactor() * mMaxMag;
160 if ( mCfg.filterMax() >= 0 && buffer > mCfg.filterMax() )
161 buffer = mCfg.filterMax();
169void QgsMeshVectorGlyphRenderer::drawVectorDataOnVertices()
171 const QVector<QgsMeshVertex> &vertices = mTriangularMesh.vertices();
172 QSet<int> verticesToDraw;
175 Q_ASSERT( mDatasetValuesMag.count() == vertices.count() );
179 const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
180 const QVector<QgsMeshFace> &triangles = mTriangularMesh.triangles();
186 const QList<int> edgesInExtent = mTriangularMesh.edgeIndexesForRectangle( mBufferedExtent );
187 const QVector<QgsMeshEdge> &edges = mTriangularMesh.edges();
192 drawVectorDataOnPoints( verticesToDraw, vertices );
195void QgsMeshVectorGlyphRenderer::drawVectorDataOnPoints(
const QSet<int> indexesToRender,
const QVector<QgsMeshVertex> &points )
197 for (
const int i : indexesToRender )
199 if ( mContext.renderingStopped() )
203 if ( !mBufferedExtent.contains( center ) )
207 const double xVal = val.
x();
208 const double yVal = val.
y();
209 if ( nodataValue( xVal, yVal ) )
212 const double V = mDatasetValuesMag[i];
213 const QgsPointXY lineStart = mContext.mapToPixel().transform( center.
x(), center.
y() );
215 mEngine.drawGlyph( lineStart, xVal, yVal, V );
219void QgsMeshVectorGlyphRenderer::drawVectorDataOnFaces()
221 const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
222 const QVector<QgsMeshVertex> ¢roids = mTriangularMesh.faceCentroids();
224 drawVectorDataOnPoints( nativeFacesInExtent, centroids );
227void QgsMeshVectorGlyphRenderer::drawVectorDataOnEdges()
229 const QList<int> edgesInExtent = mTriangularMesh.edgeIndexesForRectangle( mBufferedExtent );
230 const QVector<QgsMeshVertex> ¢roids = mTriangularMesh.edgeCentroids();
232 drawVectorDataOnPoints( nativeEdgesInExtent, centroids );
235void QgsMeshVectorGlyphRenderer::drawVectorDataOnGrid()
240 const QList<int> trianglesInExtent = mTriangularMesh.faceIndexesForRectangle( mBufferedExtent );
241 const int cellx = mCfg.userGridCellWidth();
242 const int celly = mCfg.userGridCellHeight();
244 const QVector<QgsMeshFace> &triangles = mTriangularMesh.triangles();
245 const QVector<QgsMeshVertex> &vertices = mTriangularMesh.vertices();
247 for (
const int i : trianglesInExtent )
249 if ( mContext.renderingStopped() )
254 const int v1 = face[0], v2 = face[1], v3 = face[2];
255 const QgsPoint p1 = vertices[v1], p2 = vertices[v2], p3 = vertices[v3];
257 const int nativeFaceIndex = mTriangularMesh.trianglesToNativeFaces()[i];
260 const QgsRectangle bbox = QgsMeshLayerUtils::triangleBoundingBox( p1, p2, p3 );
261 int left, right, top, bottom;
262 QgsMeshLayerUtils::boundingBoxToScreenRectangle( mContext.mapToPixel(), mOutputSize, bbox, left, right, top, bottom );
265 if ( left % cellx != 0 )
266 left += cellx - ( left % cellx );
267 if ( right % cellx != 0 )
268 right -= ( right % cellx );
269 if ( top % celly != 0 )
270 top += celly - ( top % celly );
271 if ( bottom % celly != 0 )
272 bottom -= ( bottom % celly );
274 for (
int y = top; y <= bottom; y += celly )
276 for (
int x = left; x <= right; x += cellx )
279 const QgsPointXY p = mContext.mapToPixel().toMapCoordinates( x, y );
283 const auto val1 = mDatasetValues.value( v1 );
284 const auto val2 = mDatasetValues.value( v2 );
285 const auto val3 = mDatasetValues.value( v3 );
286 val.
setX( QgsMeshLayerUtils::interpolateFromVerticesData( p1, p2, p3, val1.x(), val2.x(), val3.x(), p ) );
287 val.
setY( QgsMeshLayerUtils::interpolateFromVerticesData( p1, p2, p3, val1.y(), val2.y(), val3.y(), p ) );
291 const auto val1 = mDatasetValues.value( nativeFaceIndex );
292 val.
setX( QgsMeshLayerUtils::interpolateFromFacesData( p1, p2, p3, val1.x(), p ) );
293 val.
setY( QgsMeshLayerUtils::interpolateFromFacesData( p1, p2, p3, val1.y(), p ) );
295 if ( nodataValue( val.
x(), val.
y() ) )
299 mEngine.drawGlyph( lineStart, val.
x(), val.
y(), val.
scalar() );
@ WindBarbs
Displaying vector dataset with wind barbs.
@ Arrows
Displaying vector dataset with arrows.
@ Traces
Displaying vector dataset with particle traces.
@ Streamlines
Displaying vector dataset with streamlines.
@ Millimeters
Millimeters.
@ Fixed
Use fixed length fixedShaftLength() regardless of vector's magnitude.
@ Scaled
Scale vector magnitude by factor scaleFactor().
@ MinMax
Scale vector magnitude linearly to fit in range of vectorFilterMin() and vectorFilterMax().
A block of integers/doubles from a mesh dataset.
@ Vector2DDouble
Vector double pairs (x1, y1, x2, y2, ... ).
Represents a single mesh dataset value.
void setY(double y)
Sets Y value.
double y() const
Returns y value.
double scalar() const
Returns magnitude of vector for vector data or scalar value for scalar data.
double x() const
Returns x value.
void setX(double x)
Sets X value.
static QSet< int > nativeEdgesFromEdges(const QList< int > &edgesIndexes, const QVector< int > &edgesToNativeEdges)
Returns unique native faces indexes from list of triangle indexes.
static QSet< int > nativeVerticesFromEdges(const QList< int > &edgesIndexes, const QVector< QgsMeshEdge > &edges)
Returns unique native faces indexes from list of vertices of triangles.
static QSet< int > nativeVerticesFromTriangles(const QList< int > &triangleIndexes, const QVector< QgsMeshFace > &triangles)
Returns unique native vertex indexes from list of vertices of triangles.
static QSet< int > nativeFacesFromTriangles(const QList< int > &triangleIndexes, const QVector< int > &trianglesToNativeFaces)
Returns unique native faces indexes from list of triangle indexes.
Point geometry type, with support for z-dimension and m-values.
A rectangle specified with double values.
Contains information about the context of a rendering operation.
double convertToMapUnits(double size, Qgis::RenderUnit unit, const QgsMapUnitScale &scale=QgsMapUnitScale()) const
Converts a size from the specified units to map units.
A triangular/derived mesh with vertices in map coordinates.
Represents a renderer settings for vector datasets.
Qgis::VectorFieldSymbology symbology() const
Returns the displaying method used to render vector datasets.
QVector< int > QgsMeshFace
List of vertex indexes.