QGIS API Documentation 4.1.0-Master (31622b25bb0)
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qgsgoochmaterial3dhandler.cpp
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1/***************************************************************************
2 qgsgoochmaterial3dhandler.cpp
3 --------------------------------------
4 Date : July 2020
5 Copyright : (C) 2020 by Nyall Dawson
6 Email : nyall dot dawson at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
17
18#include "qgs3dutils.h"
19#include "qgsgoochmaterial.h"
22
23#include <QString>
24#include <Qt3DCore/QAttribute>
25#include <Qt3DCore/QBuffer>
26#include <Qt3DCore/QGeometry>
27
28using namespace Qt::StringLiterals;
29
30
32{
33 return QMap<QString, QString>();
34}
35
37{
38 switch ( technique )
39 {
41 {
42 Q_ASSERT( false );
43 return nullptr;
44 }
45
51 {
52 if ( context.isHighlighted() )
53 {
54 return new QgsHighlightMaterial( technique );
55 }
56
57 const QgsGoochMaterialSettings *goochSettings = dynamic_cast< const QgsGoochMaterialSettings * >( settings );
58 Q_ASSERT( goochSettings );
59 const QgsPropertyCollection &dataDefinedProperties = goochSettings->dataDefinedProperties();
60
61 QgsGoochMaterial *material = new QgsGoochMaterial();
62 material->setObjectName( u"goochMaterial"_s );
63 applySettingsToMaterial( goochSettings, material );
64 if ( context.isSelected() )
65 material->setDiffuse( context.selectionColor() );
66 material->setDataDefinedEnabled( dataDefinedProperties.hasActiveProperties() );
67
68 return material;
69 }
70
73 return nullptr;
74 }
75 return nullptr;
76}
77
79{
80 const QgsGoochMaterialSettings *goochSettings = dynamic_cast< const QgsGoochMaterialSettings * >( settings );
81 Q_ASSERT( goochSettings );
82 const QgsPropertyCollection &dataDefinedProperties = goochSettings->dataDefinedProperties();
83 const QColor diffuse = Qgs3DUtils::srgbToLinear( dataDefinedProperties.valueAsColor( QgsAbstractMaterialSettings::Property::Diffuse, expressionContext, goochSettings->diffuse() ) );
84 const QColor warm = Qgs3DUtils::srgbToLinear( dataDefinedProperties.valueAsColor( QgsAbstractMaterialSettings::Property::Warm, expressionContext, goochSettings->warm() ) );
85 const QColor cool = Qgs3DUtils::srgbToLinear( dataDefinedProperties.valueAsColor( QgsAbstractMaterialSettings::Property::Cool, expressionContext, goochSettings->cool() ) );
86 const QColor specular = Qgs3DUtils::srgbToLinear( dataDefinedProperties.valueAsColor( QgsAbstractMaterialSettings::Property::Specular, expressionContext, goochSettings->specular() ) );
87
88 QByteArray array;
89 array.resize( sizeof( unsigned char ) * 12 );
90 unsigned char *fptr = reinterpret_cast<unsigned char *>( array.data() );
91
92 *fptr++ = static_cast<unsigned char>( diffuse.red() );
93 *fptr++ = static_cast<unsigned char>( diffuse.green() );
94 *fptr++ = static_cast<unsigned char>( diffuse.blue() );
95
96 *fptr++ = static_cast<unsigned char>( warm.red() );
97 *fptr++ = static_cast<unsigned char>( warm.green() );
98 *fptr++ = static_cast<unsigned char>( warm.blue() );
99
100 *fptr++ = static_cast<unsigned char>( cool.red() );
101 *fptr++ = static_cast<unsigned char>( cool.green() );
102 *fptr++ = static_cast<unsigned char>( cool.blue() );
103
104 *fptr++ = static_cast<unsigned char>( specular.red() );
105 *fptr++ = static_cast<unsigned char>( specular.green() );
106 *fptr++ = static_cast<unsigned char>( specular.blue() );
107
108 return array;
109}
110
111void QgsGoochMaterial3DHandler::applyDataDefinedToGeometry( const QgsAbstractMaterialSettings *, Qt3DCore::QGeometry *geometry, int vertexCount, const QByteArray &data ) const
112{
113 Qt3DCore::QBuffer *dataBuffer = new Qt3DCore::QBuffer( geometry );
114
115 Qt3DCore::QAttribute *diffuseAttribute = new Qt3DCore::QAttribute( geometry );
116 diffuseAttribute->setName( u"dataDefinedDiffuseColor"_s );
117 diffuseAttribute->setVertexBaseType( Qt3DCore::QAttribute::UnsignedByte );
118 diffuseAttribute->setVertexSize( 3 );
119 diffuseAttribute->setAttributeType( Qt3DCore::QAttribute::VertexAttribute );
120 diffuseAttribute->setBuffer( dataBuffer );
121 diffuseAttribute->setByteStride( 12 * sizeof( unsigned char ) );
122 diffuseAttribute->setByteOffset( 0 );
123 diffuseAttribute->setCount( vertexCount );
124 geometry->addAttribute( diffuseAttribute );
125
126 Qt3DCore::QAttribute *warmAttribute = new Qt3DCore::QAttribute( geometry );
127 warmAttribute->setName( u"dataDefinedWarmColor"_s );
128 warmAttribute->setVertexBaseType( Qt3DCore::QAttribute::UnsignedByte );
129 warmAttribute->setVertexSize( 3 );
130 warmAttribute->setAttributeType( Qt3DCore::QAttribute::VertexAttribute );
131 warmAttribute->setBuffer( dataBuffer );
132 warmAttribute->setByteStride( 12 * sizeof( unsigned char ) );
133 warmAttribute->setByteOffset( 3 * sizeof( unsigned char ) );
134 warmAttribute->setCount( vertexCount );
135 geometry->addAttribute( warmAttribute );
136
137 Qt3DCore::QAttribute *coolAttribute = new Qt3DCore::QAttribute( geometry );
138 coolAttribute->setName( u"dataDefinedCoolColor"_s );
139 coolAttribute->setVertexBaseType( Qt3DCore::QAttribute::UnsignedByte );
140 coolAttribute->setVertexSize( 3 );
141 coolAttribute->setAttributeType( Qt3DCore::QAttribute::VertexAttribute );
142 coolAttribute->setBuffer( dataBuffer );
143 coolAttribute->setByteStride( 12 * sizeof( unsigned char ) );
144 coolAttribute->setByteOffset( 6 * sizeof( unsigned char ) );
145 coolAttribute->setCount( vertexCount );
146 geometry->addAttribute( coolAttribute );
147
148 Qt3DCore::QAttribute *specularAttribute = new Qt3DCore::QAttribute( geometry );
149 specularAttribute->setName( u"dataDefinedSpecularColor"_s );
150 specularAttribute->setVertexBaseType( Qt3DCore::QAttribute::UnsignedByte );
151 specularAttribute->setVertexSize( 3 );
152 specularAttribute->setAttributeType( Qt3DCore::QAttribute::VertexAttribute );
153 specularAttribute->setBuffer( dataBuffer );
154 specularAttribute->setByteStride( 12 * sizeof( unsigned char ) );
155 specularAttribute->setByteOffset( 9 * sizeof( unsigned char ) );
156 specularAttribute->setCount( vertexCount );
157 geometry->addAttribute( specularAttribute );
158
159 dataBuffer->setData( data );
160}
161
162bool QgsGoochMaterial3DHandler::updatePreviewScene( Qt3DCore::QEntity *sceneRoot, const QgsAbstractMaterialSettings *settings, const QgsMaterialContext & ) const
163{
164 const QgsGoochMaterialSettings *goochSettings = qgis::down_cast< const QgsGoochMaterialSettings * >( settings );
165
166 QgsGoochMaterial *material = sceneRoot->findChild<QgsGoochMaterial *>();
167 if ( !material || material->objectName() != "goochMaterial"_L1 )
168 return false;
169
170 applySettingsToMaterial( goochSettings, material );
171
172 return true;
173}
174
176{
177 const QgsGoochMaterialSettings *goochSettings = qgis::down_cast< const QgsGoochMaterialSettings * >( settings );
178
179 QgsGoochMaterial *material = new QgsGoochMaterial();
180 material->setInstancingEnabled( true, flags );
181
182 material->setObjectName( u"goochMaterial"_s );
183 applySettingsToMaterial( goochSettings, material );
184 if ( context.isSelected() )
185 material->setDiffuse( context.selectionColor() );
186
187 return material;
188}
189
190void QgsGoochMaterial3DHandler::applySettingsToMaterial( const QgsGoochMaterialSettings *settings, QgsGoochMaterial *material )
191{
192 material->setDiffuse( settings->diffuse() );
193 material->setSpecular( settings->specular() );
194 material->setCool( settings->cool() );
195 material->setWarm( settings->warm() );
196 material->setShininess( static_cast<float>( settings->shininess() ) );
197 material->setAlpha( static_cast<float>( settings->alpha() ) );
198 material->setBeta( static_cast<float>( settings->beta() ) );
199}
MaterialRenderingTechnique
Material rendering techniques.
Definition qgis.h:4342
@ Points
Point based rendering, requires point data.
Definition qgis.h:4346
@ Triangles
Triangle based rendering (default).
Definition qgis.h:4343
@ TrianglesFromModel
Triangle based rendering, using a model object source.
Definition qgis.h:4348
@ Lines
Line based rendering, requires line data.
Definition qgis.h:4344
@ Billboards
Flat billboard rendering.
Definition qgis.h:4350
@ TrianglesDataDefined
Triangle based rendering with possibility of datadefined color.
Definition qgis.h:4349
@ InstancedPoints
Instanced based rendering, requiring triangles and point data.
Definition qgis.h:4345
@ TrianglesWithFixedTexture
Triangle based rendering, using a fixed, non-user-configurable texture (e.g. for terrain rendering).
Definition qgis.h:4347
QFlags< InstancedMaterialFlag > InstancedMaterialFlags
Definition qgis.h:4365
static QColor srgbToLinear(const QColor &color)
Converts a SRGB color to a linear color.
Abstract base class for material settings.
QgsPropertyCollection dataDefinedProperties() const
Returns the symbol material property collection, used for data defined overrides.
QColor valueAsColor(int key, const QgsExpressionContext &context, const QColor &defaultColor=QColor(), bool *ok=nullptr) const
Calculates the current value of the property with the specified key and interprets it as a color.
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
QMap< QString, QString > toExportParameters(const QgsAbstractMaterialSettings *settings) const override
Returns the parameters to be exported to .mtl file.
void applyDataDefinedToGeometry(const QgsAbstractMaterialSettings *settings, Qt3DCore::QGeometry *geometry, int vertexCount, const QByteArray &data) const override
Applies the data defined bytes, dataDefinedBytes, on the geometry by filling a specific vertex buffer...
QgsMaterial * toMaterial(const QgsAbstractMaterialSettings *settings, Qgis::MaterialRenderingTechnique technique, const QgsMaterialContext &context) const override
Creates a new QgsMaterial object representing the material settings.
QgsMaterial * toInstancedMaterial(const QgsAbstractMaterialSettings *settings, const QgsMaterialContext &context, Qgis::InstancedMaterialFlags flags) const override
Creates a QgsMaterial for instanced point rendering.
bool updatePreviewScene(Qt3DCore::QEntity *sceneRoot, const QgsAbstractMaterialSettings *settings, const QgsMaterialContext &context) const override
Updates an existing material preview scene with new material settings.
QByteArray dataDefinedVertexColorsAsByte(const QgsAbstractMaterialSettings *settings, const QgsExpressionContext &expressionContext) const override
Returns byte array corresponding to the data defined colors depending of the expressionContext,...
Basic shading material used for rendering based on the Phong shading model with three color component...
QColor specular() const
Returns specular color component.
double alpha() const
Returns the alpha value.
QColor cool() const
Returns cool color component.
QColor warm() const
Returns warm color component.
QColor diffuse() const
Returns diffuse color component.
double beta() const
Returns the beta value.
double shininess() const
Returns shininess of the surface.
Context settings for a material.
QColor selectionColor() const
Returns the color for representing materials in a selected state.
bool isSelected() const
Returns true if the material should represent a selected state.
bool isHighlighted() const
Returns true if the material should represent a highlighted state.
Base class for all materials used within QGIS 3D views.
Definition qgsmaterial.h:40
A grouped map of multiple QgsProperty objects, each referenced by an integer key value.
bool hasActiveProperties() const final
Returns true if the collection has any active properties, or false if all properties within the colle...