QGIS API Documentation 4.1.0-Master (376402f9aeb)
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qgsline3dsymbol_p.cpp
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1/***************************************************************************
2 qgsline3dsymbol_p.cpp
3 --------------------------------------
4 Date : July 2017
5 Copyright : (C) 2017 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#include "qgsline3dsymbol_p.h"
17
18#include "qgs3d.h"
19#include "qgs3dutils.h"
21#include "qgsgeos.h"
22#include "qgsgeotransform.h"
24#include "qgsline3dsymbol.h"
25#include "qgslinematerial_p.h"
26#include "qgslinevertexdata_p.h"
28#include "qgsmessagelog.h"
29#include "qgsmultilinestring.h"
30#include "qgsmultipolygon.h"
32#include "qgspolygon.h"
35#include "qgstessellator.h"
36#include "qgsvectorlayer.h"
37
38#include <QString>
39#include <Qt3DCore/QAttribute>
40#include <Qt3DCore/QBuffer>
41#include <Qt3DCore/QTransform>
42#include <Qt3DExtras/QPhongMaterial>
43#include <Qt3DRender/QGeometryRenderer>
44
45using namespace Qt::StringLiterals;
46
48
49// -----------
50
51
52class QgsBufferedLine3DSymbolHandler : public QgsFeature3DHandler
53{
54 public:
55 QgsBufferedLine3DSymbolHandler( const QgsLine3DSymbol *symbol, const QgsFeatureIds &selectedIds )
56 : mSymbol( static_cast<QgsLine3DSymbol *>( symbol->clone() ) )
57 , mSelectedIds( selectedIds )
58 {}
59
60 bool prepare( const Qgs3DRenderContext &context, QSet<QString> &attributeNames, const QgsBox3D &chunkExtent ) override;
61 void processFeature( const QgsFeature &feature, const Qgs3DRenderContext &context ) override;
62 void finalize( Qt3DCore::QEntity *parent, const Qgs3DRenderContext &context ) override;
63
64 private:
66 struct LineData
67 {
68 std::unique_ptr<QgsTessellator> tessellator;
69 QVector<QgsFeatureId> triangleIndexFids;
70 QVector<uint> triangleIndexStartingIndices;
71 };
72
73 void processPolygon( QgsPolygon *polyBuffered, QgsFeatureId fid, float height, float extrusionHeight, const Qgs3DRenderContext &context, LineData &lineData );
74
75 void makeEntity( Qt3DCore::QEntity *parent, const Qgs3DRenderContext &context, LineData &lineData, bool selected );
76
77 // input specific for this class
78 std::unique_ptr<QgsLine3DSymbol> mSymbol;
79 // inputs - generic
80 QgsFeatureIds mSelectedIds;
81 // outputs
82 LineData mLineDataNormal;
83 LineData mLineDataSelected;
84};
85
86
87bool QgsBufferedLine3DSymbolHandler::prepare( const Qgs3DRenderContext &, QSet<QString> &attributeNames, const QgsBox3D &chunkExtent )
88{
89 Q_UNUSED( attributeNames )
90
91 mChunkOrigin = chunkExtent.center();
92 mChunkOrigin.setZ( 0. ); // set the chunk origin to the bottom of the box, as the tessellator currently always considers origin z to be zero
93 mChunkExtent = chunkExtent;
94
95 const bool requiresTextureCoordinates = mSymbol->materialSettings() && mSymbol->materialSettings()->requiresTextureCoordinates();
96 const bool requiresTangents = mSymbol->materialSettings() && mSymbol->materialSettings()->requiresTangents();
97
98 auto lineDataNormalTessellator = std::make_unique<QgsTessellator>();
99 lineDataNormalTessellator->setOrigin( mChunkOrigin );
100 lineDataNormalTessellator->setAddNormals( true );
101 lineDataNormalTessellator->setAddTextureUVs( requiresTextureCoordinates );
102 lineDataNormalTessellator->setAddTangents( requiresTangents );
103 lineDataNormalTessellator->setExtrusionFaces( Qgis::ExtrusionFace::Walls | Qgis::ExtrusionFace::Roof );
104 lineDataNormalTessellator->setTriangulationAlgorithm( Qgis::TriangulationAlgorithm::Earcut );
105
106 mLineDataNormal.tessellator = std::move( lineDataNormalTessellator );
107
108 auto lineDataSelectedTessellator = std::make_unique<QgsTessellator>();
109 lineDataSelectedTessellator->setOrigin( mChunkOrigin );
110 lineDataSelectedTessellator->setAddNormals( true );
111 lineDataSelectedTessellator->setAddTextureUVs( requiresTextureCoordinates );
112 lineDataSelectedTessellator->setAddTangents( requiresTangents );
113 lineDataSelectedTessellator->setExtrusionFaces( Qgis::ExtrusionFace::Walls | Qgis::ExtrusionFace::Roof );
114 lineDataSelectedTessellator->setTriangulationAlgorithm( Qgis::TriangulationAlgorithm::Earcut );
115
116 mLineDataSelected.tessellator = std::move( lineDataSelectedTessellator );
117
118 return true;
119}
120
121void QgsBufferedLine3DSymbolHandler::processFeature( const QgsFeature &feature, const Qgs3DRenderContext &context )
122{
123 if ( feature.geometry().isNull() )
124 return;
125
126 LineData &lineData = mSelectedIds.contains( feature.id() ) ? mLineDataSelected : mLineDataNormal;
127
128 QgsGeometry geom = feature.geometry();
129 clipGeometryIfTooLarge( geom );
130
131 if ( geom.isEmpty() )
132 return;
133
134 const QgsAbstractGeometry *abstractGeom = geom.constGet()->simplifiedTypeRef();
135
136 // segmentize curved geometries if necessary
137 if ( QgsWkbTypes::isCurvedType( abstractGeom->wkbType() ) )
138 {
139 geom = QgsGeometry( abstractGeom->segmentize() );
140 abstractGeom = geom.constGet()->simplifiedTypeRef();
141 }
142
143 // TODO: configurable
144 const int nSegments = 4;
146 const Qgis::JoinStyle joinStyle = Qgis::JoinStyle::Round;
147 const double mitreLimit = 0;
148
149 const QgsGeos engine( abstractGeom );
150
151 double width = mSymbol->width();
152 if ( qgsDoubleNear( width, 0 ) )
153 {
154 // a zero-width buffered line should be treated like a "wall" or "fence" -- we fake this by bumping the width to a very tiny amount,
155 // so that we get a very narrow polygon shape to work with...
156 width = 0.001;
157 }
158
159 QgsAbstractGeometry *buffered = engine.buffer( width / 2., nSegments, endCapStyle, joinStyle, mitreLimit ); // factory
160 if ( !buffered )
161 return;
162
164 {
165 QgsPolygon *polyBuffered = qgsgeometry_cast<QgsPolygon *>( buffered );
166 processPolygon( polyBuffered, feature.id(), mSymbol->offset(), mSymbol->extrusionHeight(), context, lineData );
167 }
168 else if ( QgsWkbTypes::flatType( buffered->wkbType() ) == Qgis::WkbType::MultiPolygon )
169 {
170 QgsMultiPolygon *mpolyBuffered = qgsgeometry_cast<QgsMultiPolygon *>( buffered );
171 for ( int i = 0; i < mpolyBuffered->numGeometries(); ++i )
172 {
173 QgsPolygon *polyBuffered = qgsgeometry_cast<QgsPolygon *>( mpolyBuffered->polygonN( i ) )->clone(); // need to clone individual geometry parts
174 processPolygon( polyBuffered, feature.id(), mSymbol->offset(), mSymbol->extrusionHeight(), context, lineData );
175 }
176 delete buffered;
177 }
178 mFeatureCount++;
179}
180
181void QgsBufferedLine3DSymbolHandler::processPolygon( QgsPolygon *polyBuffered, QgsFeatureId fid, float height, float extrusionHeight, const Qgs3DRenderContext &context, LineData &lineData )
182{
183 Qgs3DUtils::clampAltitudes( polyBuffered, mSymbol->altitudeClamping(), mSymbol->altitudeBinding(), height, context );
184
185 Q_ASSERT( lineData.tessellator->dataVerticesCount() % 3 == 0 );
186 const uint startingTriangleIndex = static_cast<uint>( lineData.tessellator->dataVerticesCount() / 3 );
187 lineData.triangleIndexStartingIndices.append( startingTriangleIndex );
188 lineData.triangleIndexFids.append( fid );
189 lineData.tessellator->addPolygon( *polyBuffered, extrusionHeight );
190 if ( !lineData.tessellator->error().isEmpty() )
191 {
192 QgsMessageLog::logMessage( lineData.tessellator->error(), QObject::tr( "3D" ) );
193 }
194
195 delete polyBuffered;
196}
197
198void QgsBufferedLine3DSymbolHandler::finalize( Qt3DCore::QEntity *parent, const Qgs3DRenderContext &context )
199{
200 // create entity for selected and not selected
201 makeEntity( parent, context, mLineDataNormal, false );
202 makeEntity( parent, context, mLineDataSelected, true );
203
204 mZMin = std::min( mLineDataNormal.tessellator->zMinimum(), mLineDataSelected.tessellator->zMinimum() );
205 mZMax = std::max( mLineDataNormal.tessellator->zMaximum(), mLineDataSelected.tessellator->zMaximum() );
206}
207
208
209void QgsBufferedLine3DSymbolHandler::makeEntity( Qt3DCore::QEntity *parent, const Qgs3DRenderContext &context, LineData &lineData, bool selected )
210{
211 if ( lineData.tessellator->dataVerticesCount() == 0 )
212 return; // nothing to show - no need to create the entity
213
214 QgsMaterialContext materialContext;
215 materialContext.setIsSelected( selected );
216 materialContext.setSelectionColor( context.selectionColor() );
217 materialContext.setIsHighlighted( mHighlightingEnabled );
218
219 QgsMaterial *material = Qgs3D::toMaterial( mSymbol->materialSettings(), Qgis::MaterialRenderingTechnique::Triangles, materialContext );
220
221 // extract vertex buffer data from tessellator
222 const QByteArray vertexBuffer = lineData.tessellator->vertexBuffer();
223 const QByteArray indexBuffer = lineData.tessellator->indexBuffer();
224 const int vertexCount = vertexBuffer.count() / lineData.tessellator->stride();
225 const size_t indexCount = lineData.tessellator->dataVerticesCount();
226
228 true, false, false, mSymbol->materialSettings() && mSymbol->materialSettings()->requiresTextureCoordinates(), mSymbol->materialSettings() && mSymbol->materialSettings()->requiresTangents()
229 );
230 geometry->setVertexBufferData( vertexBuffer, vertexCount, lineData.triangleIndexFids, lineData.triangleIndexStartingIndices );
231 geometry->setIndexBufferData( indexBuffer, indexCount );
232
233 Qt3DRender::QGeometryRenderer *renderer = new Qt3DRender::QGeometryRenderer;
234 renderer->setGeometry( geometry );
235
236 // add transform (our geometry has coordinates relative to mChunkOrigin)
237 QgsGeoTransform *transform = new QgsGeoTransform;
238 transform->setGeoTranslation( mChunkOrigin );
239
240 // make entity
241 Qt3DCore::QEntity *entity = new Qt3DCore::QEntity;
242 entity->addComponent( renderer );
243 entity->addComponent( material );
244 entity->addComponent( transform );
245 entity->setParent( parent );
246
247 if ( !selected )
248 renderer->setProperty( Qgs3DTypes::PROP_NAME_3D_RENDERER_FLAG, Qgs3DTypes::Main3DRenderer ); // temporary measure to distinguish between "selected" and "main"
249
250 // cppcheck wrongly believes entity will leak
251 // cppcheck-suppress memleak
252}
253
254
255// --------------
256
257
258class QgsThickLine3DSymbolHandler : public QgsFeature3DHandler
259{
260 public:
261 QgsThickLine3DSymbolHandler( const QgsLine3DSymbol *symbol, const QgsFeatureIds &selectedIds )
262 : mSymbol( static_cast<QgsLine3DSymbol *>( symbol->clone() ) )
263 , mSelectedIds( selectedIds )
264 {}
265
266 bool prepare( const Qgs3DRenderContext &context, QSet<QString> &attributeNames, const QgsBox3D &chunkExtent ) override;
267 void processFeature( const QgsFeature &feature, const Qgs3DRenderContext &context ) override;
268 void finalize( Qt3DCore::QEntity *parent, const Qgs3DRenderContext &context ) override;
269
270 private:
271 void makeEntity( Qt3DCore::QEntity *parent, const Qgs3DRenderContext &context, QgsLineVertexData &lineVertexData, bool selected );
272 Qt3DExtras::QPhongMaterial *material( const QgsLine3DSymbol &symbol ) const;
273 void processMaterialDatadefined( uint verticesCount, const QgsExpressionContext &context, QgsLineVertexData &lineVertexData );
274
275 // input specific for this class
276 std::unique_ptr<QgsLine3DSymbol> mSymbol;
277 // inputs - generic
278 QgsFeatureIds mSelectedIds;
279 // outputs
280 QgsLineVertexData mLineDataNormal;
281 QgsLineVertexData mLineDataSelected;
282};
283
284
285bool QgsThickLine3DSymbolHandler::prepare( const Qgs3DRenderContext &context, QSet<QString> &attributeNames, const QgsBox3D &chunkExtent )
286{
287 Q_UNUSED( attributeNames )
288
289 mChunkOrigin = chunkExtent.center();
290 mChunkExtent = chunkExtent;
291
292 mLineDataNormal.withAdjacency = true;
293 mLineDataSelected.withAdjacency = true;
294 mLineDataNormal.init( mSymbol->altitudeClamping(), mSymbol->altitudeBinding(), mSymbol->offset(), context, mChunkOrigin );
295 mLineDataSelected.init( mSymbol->altitudeClamping(), mSymbol->altitudeBinding(), mSymbol->offset(), context, mChunkOrigin );
296
297 QSet<QString> attrs = mSymbol->dataDefinedProperties().referencedFields( context.expressionContext() );
298 attributeNames.unite( attrs );
299 attrs = mSymbol->materialSettings()->dataDefinedProperties().referencedFields( context.expressionContext() );
300 attributeNames.unite( attrs );
301
302 if ( mSymbol->materialSettings()->dataDefinedProperties().isActive( QgsAbstractMaterialSettings::Property::Ambient ) )
303 {
304 processMaterialDatadefined( mLineDataNormal.vertices.size(), context.expressionContext(), mLineDataNormal );
305 processMaterialDatadefined( mLineDataSelected.vertices.size(), context.expressionContext(), mLineDataSelected );
306 }
307
308 return true;
309}
310
311void QgsThickLine3DSymbolHandler::processFeature( const QgsFeature &feature, const Qgs3DRenderContext &context )
312{
313 Q_UNUSED( context )
314 if ( feature.geometry().isNull() )
315 return;
316
317 QgsLineVertexData &lineVertexData = mSelectedIds.contains( feature.id() ) ? mLineDataSelected : mLineDataNormal;
318
319 const int oldVerticesCount = lineVertexData.vertices.size();
320
321 QgsGeometry geom = feature.geometry();
322 ( void ) clipGeometryIfTooLarge( geom );
323
324 if ( geom.isEmpty() )
325 return;
326
327 const QgsAbstractGeometry *abstractGeom = geom.constGet()->simplifiedTypeRef();
328
329 // segmentize curved geometries if necessary
330 if ( QgsWkbTypes::isCurvedType( abstractGeom->wkbType() ) )
331 {
332 geom = QgsGeometry( abstractGeom->segmentize() );
333 abstractGeom = geom.constGet()->simplifiedTypeRef();
334 }
335
336 if ( const QgsLineString *lineString = qgsgeometry_cast<const QgsLineString *>( abstractGeom ) )
337 {
338 lineVertexData.addLineString( *lineString );
339 }
340 else if ( const QgsMultiLineString *multiLineString = qgsgeometry_cast<const QgsMultiLineString *>( abstractGeom ) )
341 {
342 for ( int nGeom = 0; nGeom < multiLineString->numGeometries(); ++nGeom )
343 {
344 const QgsLineString *lineString = multiLineString->lineStringN( nGeom );
345 lineVertexData.addLineString( *lineString );
346 }
347 }
348
349 if ( mSymbol->materialSettings()->dataDefinedProperties().isActive( QgsAbstractMaterialSettings::Property::Ambient ) )
350 processMaterialDatadefined( lineVertexData.vertices.size() - oldVerticesCount, context.expressionContext(), lineVertexData );
351
352 mFeatureCount++;
353}
354
355void QgsThickLine3DSymbolHandler::finalize( Qt3DCore::QEntity *parent, const Qgs3DRenderContext &context )
356{
357 // create entity for selected and not selected
358 makeEntity( parent, context, mLineDataNormal, false );
359 makeEntity( parent, context, mLineDataSelected, true );
360
361 updateZRangeFromPositions( mLineDataNormal.vertices );
362 updateZRangeFromPositions( mLineDataSelected.vertices );
363}
364
365
366void QgsThickLine3DSymbolHandler::makeEntity( Qt3DCore::QEntity *parent, const Qgs3DRenderContext &context, QgsLineVertexData &lineVertexData, bool selected )
367{
368 if ( lineVertexData.indexes.isEmpty() )
369 return;
370
371 // material (only ambient color is used for the color)
372 QgsMaterialContext materialContext;
373 materialContext.setIsSelected( selected );
374 materialContext.setSelectionColor( context.selectionColor() );
375
376 QgsMaterial *material = Qgs3D::toMaterial( mSymbol->materialSettings(), Qgis::MaterialRenderingTechnique::Lines, materialContext );
377 if ( !material )
378 {
379 const QgsSimpleLineMaterialSettings defaultMaterial;
380 material = Qgs3D::toMaterial( &defaultMaterial, Qgis::MaterialRenderingTechnique::Lines, materialContext );
381 }
382
383 if ( QgsLineMaterial *lineMaterial = dynamic_cast<QgsLineMaterial *>( material ) )
384 {
385 float width = mSymbol->width();
386 if ( mHighlightingEnabled )
387 {
388 const QgsSettings settings;
389 const QColor color = QColor( settings.value( u"Map/highlight/color"_s, Qgis::DEFAULT_HIGHLIGHT_COLOR.name() ).toString() );
390 lineMaterial->setLineColor( color );
391 // This is a workaround, make lines thicker to avoid rendering thin lines as three parallel lines with a gap between them
392 // Ideally we would want highlighted lines to be:
393 // - Rendered with an increased line width during highlights render view first pass
394 // - Not rendered during highlights render view second pass (multi-viewport one)
395 width = std::max<float>( static_cast<float>( QgsHighlightsRenderView::silhouetteWidth() * 2 ), mSymbol->width() );
396 }
397 lineMaterial->setLineWidth( width );
398 }
399
400 Qt3DCore::QEntity *entity = new Qt3DCore::QEntity;
401
402 // geometry renderer
403 Qt3DRender::QGeometryRenderer *renderer = new Qt3DRender::QGeometryRenderer;
404 renderer->setPrimitiveType( Qt3DRender::QGeometryRenderer::LineStripAdjacency );
405 Qt3DCore::QGeometry *geometry = lineVertexData.createGeometry( entity );
406
407 if ( mSymbol->materialSettings()->dataDefinedProperties().isActive( QgsAbstractMaterialSettings::Property::Ambient ) )
408 {
409 Qgs3D::applyMaterialDataDefinedToGeometry( mSymbol->materialSettings(), geometry, lineVertexData.vertices.size(), lineVertexData.materialDataDefined );
410 }
411
412 renderer->setGeometry( geometry );
413
414 renderer->setVertexCount( lineVertexData.indexes.count() );
415 renderer->setPrimitiveRestartEnabled( true );
416 renderer->setRestartIndexValue( 0 );
417
418 // add transform (our geometry has coordinates relative to mChunkOrigin)
419 QgsGeoTransform *transform = new QgsGeoTransform;
420 transform->setGeoTranslation( mChunkOrigin );
421
422 // make entity
423 entity->addComponent( renderer );
424 entity->addComponent( material );
425 entity->addComponent( transform );
426 entity->setParent( parent );
427}
428
429void QgsThickLine3DSymbolHandler::processMaterialDatadefined( uint verticesCount, const QgsExpressionContext &context, QgsLineVertexData &lineVertexData )
430{
431 const QByteArray bytes = Qgs3D::materialDataDefinedVertexColorsAsByte( mSymbol->materialSettings(), context );
432 lineVertexData.materialDataDefined.append( bytes.repeated( static_cast<int>( verticesCount ) ) );
433}
434
435
436// --------------
437
438
439namespace Qgs3DSymbolImpl
440{
441
442 QgsFeature3DHandler *handlerForLine3DSymbol( QgsVectorLayer *layer, const QgsAbstract3DSymbol *symbol )
443 {
444 const QgsLine3DSymbol *lineSymbol = dynamic_cast<const QgsLine3DSymbol *>( symbol );
445 if ( !lineSymbol )
446 return nullptr;
447
448 if ( lineSymbol->renderAsSimpleLines() )
449 return new QgsThickLine3DSymbolHandler( lineSymbol, layer->selectedFeatureIds() );
450 else
451 return new QgsBufferedLine3DSymbolHandler( lineSymbol, layer->selectedFeatureIds() );
452 }
453} // namespace Qgs3DSymbolImpl
454
static const QColor DEFAULT_HIGHLIGHT_COLOR
Default highlight color.
Definition qgis.h:6709
JoinStyle
Join styles for buffers.
Definition qgis.h:2242
@ Round
Use rounded joins.
Definition qgis.h:2243
EndCapStyle
End cap styles for buffers.
Definition qgis.h:2229
@ Round
Round cap.
Definition qgis.h:2230
@ Triangles
Triangle based rendering (default).
Definition qgis.h:4343
@ Lines
Line based rendering, requires line data.
Definition qgis.h:4344
@ Polygon
Polygon.
Definition qgis.h:298
@ MultiPolygon
MultiPolygon.
Definition qgis.h:302
Rendering context for preparation of 3D entities.
QColor selectionColor() const
Returns color used for selected features.
QgsExpressionContext & expressionContext()
Gets the expression context.
@ Main3DRenderer
Renderer for normal entities.
Definition qgs3dtypes.h:48
static const char * PROP_NAME_3D_RENDERER_FLAG
Qt property name to hold the 3D geometry renderer flag.
Definition qgs3dtypes.h:43
static void clampAltitudes(QgsLineString *lineString, Qgis::AltitudeClamping altClamp, Qgis::AltitudeBinding altBind, const QgsPoint &centroid, float offset, const Qgs3DRenderContext &context)
Clamps altitude of vertices of a linestring according to the settings.
static QgsMaterial * toMaterial(const QgsAbstractMaterialSettings *settings, Qgis::MaterialRenderingTechnique technique, const QgsMaterialContext &context)
Creates a new QgsMaterial object representing the material settings.
Definition qgs3d.cpp:141
static QByteArray materialDataDefinedVertexColorsAsByte(const QgsAbstractMaterialSettings *settings, const QgsExpressionContext &expressionContext)
Returns byte array corresponding to the data defined colors depending of the expressionContext,...
Definition qgs3d.cpp:175
static void applyMaterialDataDefinedToGeometry(const QgsAbstractMaterialSettings *settings, Qt3DCore::QGeometry *geometry, int vertexCount, const QByteArray &dataDefinedBytes)
Applies the data defined bytes, dataDefinedBytes, on the geometry by filling a specific vertex buffer...
Definition qgs3d.cpp:167
Abstract base class for all geometries.
virtual const QgsAbstractGeometry * simplifiedTypeRef() const
Returns a reference to the simplest lossless representation of this geometry, e.g.
virtual QgsAbstractGeometry * segmentize(double tolerance=M_PI/180., SegmentationToleranceType toleranceType=MaximumAngle) const
Returns a version of the geometry without curves.
Qgis::WkbType wkbType() const
Returns the WKB type of the geometry.
A 3-dimensional box composed of x, y, z coordinates.
Definition qgsbox3d.h:45
bool contains(const QgsBox3D &other) const
Returns true when box contains other box.
Definition qgsbox3d.cpp:164
QgsVector3D center() const
Returns the center of the box as a vector.
Definition qgsbox3d.cpp:124
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
The feature class encapsulates a single feature including its unique ID, geometry and a list of field...
Definition qgsfeature.h:60
QgsFeatureId id
Definition qgsfeature.h:68
QgsGeometry geometry
Definition qgsfeature.h:71
int numGeometries() const
Returns the number of geometries within the collection.
A geometry is the spatial representation of a feature.
const QgsAbstractGeometry * constGet() const
Returns a non-modifiable (const) reference to the underlying abstract geometry primitive.
bool isEmpty() const
Returns true if the geometry is empty (eg a linestring with no vertices, or a collection with no geom...
Does vector analysis using the GEOS library and handles import, export, and exception handling.
Definition qgsgeos.h:175
static int silhouetteWidth()
Returns the width of the generated silhouette effect in pixels.
bool renderAsSimpleLines() const
Returns whether the renderer will render data with simple lines (otherwise it uses buffer).
Line string geometry type, with support for z-dimension and m-values.
Context settings for a material.
void setIsSelected(bool isSelected)
Sets whether the material should represent a selected state.
void setSelectionColor(const QColor &color)
Sets the color for representing materials in a selected state.
void setIsHighlighted(bool isHighlighted)
Sets whether the material should represent a highlighted state.
Base class for all materials used within QGIS 3D views.
Definition qgsmaterial.h:40
static void logMessage(const QString &message, const QString &tag=QString(), Qgis::MessageLevel level=Qgis::MessageLevel::Warning, bool notifyUser=true, const char *file=__builtin_FILE(), const char *function=__builtin_FUNCTION(), int line=__builtin_LINE(), Qgis::StringFormat format=Qgis::StringFormat::PlainText)
Adds a message to the log instance (and creates it if necessary).
Multi line string geometry collection.
Multi polygon geometry collection.
QgsPolygon * polygonN(int index)
Returns the polygon with the specified index.
Polygon geometry type.
Definition qgspolygon.h:37
Stores settings for use within QGIS.
Definition qgssettings.h:68
QVariant value(const QString &key, const QVariant &defaultValue=QVariant(), Section section=NoSection) const
Returns the value for setting key.
Basic shading material used for rendering simple lines as solid line components.
Qt3DRender::QGeometry subclass that represents polygons tessellated into 3D geometry.
void setVertexBufferData(const QByteArray &vertexBufferData, int vertexCount, const QVector< QgsFeatureId > &triangleIndexFids, const QVector< uint > &triangleIndexStartingIndices)
Initializes vertex buffer (and other members) from data that were already tessellated.
void setIndexBufferData(const QByteArray &indexBufferData, size_t indexCount)
Sets index buffer data.
void setZ(double z)
Sets Z coordinate.
Definition qgsvector3d.h:80
Q_INVOKABLE const QgsFeatureIds & selectedFeatureIds() const
Returns a list of the selected features IDs in this layer.
static Q_INVOKABLE bool isCurvedType(Qgis::WkbType type)
Returns true if the WKB type is a curved type or can contain curved geometries.
static Qgis::WkbType flatType(Qgis::WkbType type)
Returns the flat type for a WKB type.
bool qgsDoubleNear(double a, double b, double epsilon=4 *std::numeric_limits< double >::epsilon())
Compare two doubles (but allow some difference).
Definition qgis.h:7134
T qgsgeometry_cast(QgsAbstractGeometry *geom)
QSet< QgsFeatureId > QgsFeatureIds
qint64 QgsFeatureId
64 bit feature ids negative numbers are used for uncommitted/newly added features