QGIS API Documentation
3.8.0-Zanzibar (11aff65)
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#include "qgs3dmapscene.h"
#include <Qt3DRender/QCamera>
#include <Qt3DRender/QMesh>
#include <Qt3DRender/QObjectPicker>
#include <Qt3DRender/QPickEvent>
#include <Qt3DRender/QPickingSettings>
#include <Qt3DRender/QPickTriangleEvent>
#include <Qt3DRender/QPointLight>
#include <Qt3DRender/QRenderSettings>
#include <Qt3DRender/QSceneLoader>
#include <Qt3DExtras/QForwardRenderer>
#include <Qt3DExtras/QPhongMaterial>
#include <Qt3DExtras/QSkyboxEntity>
#include <Qt3DExtras/QSphereMesh>
#include <Qt3DLogic/QFrameAction>
#include <QTimer>
#include "qgsaabb.h"
#include "qgsabstract3dengine.h"
#include "qgs3dmapscenepickhandler.h"
#include "qgs3dmapsettings.h"
#include "qgs3dutils.h"
#include "qgsabstract3drenderer.h"
#include "qgscameracontroller.h"
#include "qgschunkedentity_p.h"
#include "qgschunknode_p.h"
#include "qgsmeshlayer.h"
#include "qgsmeshlayer3drenderer.h"
#include "qgsrulebased3drenderer.h"
#include "qgsterrainentity_p.h"
#include "qgsterraingenerator.h"
#include "qgstessellatedpolygongeometry.h"
#include "qgsvectorlayer.h"
#include "qgsvectorlayer3drenderer.h"
#include "qgslinematerial_p.h"
Go to the source code of this file.
Functions | |
QgsChunkedEntity::SceneState | _sceneState (QgsCameraController *cameraController) |
QgsChunkedEntity::SceneState _sceneState | ( | QgsCameraController * | cameraController | ) |
Definition at line 226 of file qgs3dmapscene.cpp.