21#include "qgsmeshterraingenerator.h"
36#include <QDomDocument>
47 connectChangedSignalsToSettingsChanged();
53 , mOrigin( other.mOrigin )
55 , mBackgroundColor( other.mBackgroundColor )
56 , mSelectionColor( other.mSelectionColor )
57 , mTerrainVerticalScale( other.mTerrainVerticalScale )
58 , mTerrainGenerator( other.mTerrainGenerator ? other.mTerrainGenerator->clone() : nullptr )
59 , mMapTileResolution( other.mMapTileResolution )
60 , mMaxTerrainScreenError( other.mMaxTerrainScreenError )
61 , mMaxTerrainGroundError( other.mMaxTerrainGroundError )
62 , mTerrainElevationOffset( other.mTerrainElevationOffset )
63 , mTerrainShadingEnabled( other.mTerrainShadingEnabled )
64 , mTerrainShadingMaterial( other.mTerrainShadingMaterial )
65 , mTerrainMapTheme( other.mTerrainMapTheme )
66 , mShowTerrainBoundingBoxes( other.mShowTerrainBoundingBoxes )
67 , mShowTerrainTileInfo( other.mShowTerrainTileInfo )
68 , mShowCameraViewCenter( other.mShowCameraViewCenter )
69 , mShowCameraRotationCenter( other.mShowCameraRotationCenter )
70 , mShowLightSources( other.mShowLightSources )
71 , mShowLabels( other.mShowLabels )
72 , mFieldOfView( other.mFieldOfView )
73 , mProjectionType( other.mProjectionType )
74 , mCameraNavigationMode( other.mCameraNavigationMode )
75 , mCameraMovementSpeed( other.mCameraMovementSpeed )
76 , mLayers( other.mLayers )
77 , mTransformContext( other.mTransformContext )
78 , mPathResolver( other.mPathResolver )
79 , mMapThemes( other.mMapThemes )
81 , mIsFpsCounterEnabled( other.mIsFpsCounterEnabled )
82 , mIsSkyboxEnabled( other.mIsSkyboxEnabled )
83 , mSkyboxSettings( other.mSkyboxSettings )
84 , mShadowSettings( other.mShadowSettings )
85 , mAmbientOcclusionSettings( other.mAmbientOcclusionSettings )
86 , mEyeDomeLightingEnabled( other.mEyeDomeLightingEnabled )
87 , mEyeDomeLightingStrength( other.mEyeDomeLightingStrength )
88 , mEyeDomeLightingDistance( other.mEyeDomeLightingDistance )
89 , mViewSyncMode( other.mViewSyncMode )
90 , mVisualizeViewFrustum( other.mVisualizeViewFrustum )
91 , mDebugShadowMapEnabled( other.mDebugShadowMapEnabled )
92 , mDebugShadowMapCorner( other.mDebugShadowMapCorner )
93 , mDebugShadowMapSize( other.mDebugShadowMapSize )
94 , mDebugDepthMapEnabled( other.mDebugDepthMapEnabled )
95 , mDebugDepthMapCorner( other.mDebugDepthMapCorner )
96 , mDebugDepthMapSize( other.mDebugDepthMapSize )
97 , mTerrainRenderingEnabled( other.mTerrainRenderingEnabled )
98 , mRendererUsage( other.mRendererUsage )
99 , m3dAxisSettings( other.m3dAxisSettings )
100 , mIsDebugOverlayEnabled( other.mIsDebugOverlayEnabled )
101 , mExtent( other.mExtent )
102 , mShowExtentIn2DView( other.mShowExtentIn2DView )
104 for (
QgsLightSource *source : std::as_const( other.mLightSources ) )
107 mLightSources << source->clone();
114 connectChangedSignalsToSettingsChanged();
119 qDeleteAll( mLightSources );
127 QDomElement elemOrigin = elem.firstChildElement( QStringLiteral(
"origin" ) );
129 elemOrigin.attribute( QStringLiteral(
"x" ) ).toDouble(),
130 elemOrigin.attribute( QStringLiteral(
"y" ) ).toDouble(),
131 elemOrigin.attribute( QStringLiteral(
"z" ) ).toDouble() );
133 QDomElement elemExtent = elem.firstChildElement( QStringLiteral(
"extent" ) );
134 if ( !elemExtent.isNull() )
137 elemExtent.attribute( QStringLiteral(
"xMin" ) ).toDouble(),
138 elemExtent.attribute( QStringLiteral(
"yMin" ) ).toDouble(),
139 elemExtent.attribute( QStringLiteral(
"xMax" ) ).toDouble(),
140 elemExtent.attribute( QStringLiteral(
"yMax" ) ).toDouble() );
142 mShowExtentIn2DView = elemExtent.attribute( QStringLiteral(
"showIn2dView" ), QStringLiteral(
"0" ) ).toInt();
149 QDomElement elemCamera = elem.firstChildElement( QStringLiteral(
"camera" ) );
150 if ( !elemCamera.isNull() )
152 mFieldOfView = elemCamera.attribute( QStringLiteral(
"field-of-view" ), QStringLiteral(
"45" ) ).toFloat();
153 mProjectionType =
static_cast< Qt3DRender::QCameraLens::ProjectionType
>( elemCamera.attribute( QStringLiteral(
"projection-type" ), QStringLiteral(
"1" ) ).toInt() );
154 QString
cameraNavigationMode = elemCamera.attribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"basic-navigation" ) );
159 mCameraMovementSpeed = elemCamera.attribute( QStringLiteral(
"camera-movement-speed" ), QStringLiteral(
"5.0" ) ).toDouble();
162 QDomElement elemColor = elem.firstChildElement( QStringLiteral(
"color" ) );
163 if ( !elemColor.isNull() )
169 QDomElement elemCrs = elem.firstChildElement( QStringLiteral(
"crs" ) );
172 QDomElement elemTerrain = elem.firstChildElement( QStringLiteral(
"terrain" ) );
173 mTerrainRenderingEnabled = elemTerrain.attribute( QStringLiteral(
"terrain-rendering-enabled" ), QStringLiteral(
"1" ) ).toInt();
174 mTerrainVerticalScale = elemTerrain.attribute( QStringLiteral(
"exaggeration" ), QStringLiteral(
"1" ) ).toFloat();
175 mMapTileResolution = elemTerrain.attribute( QStringLiteral(
"texture-size" ), QStringLiteral(
"512" ) ).toInt();
176 mMaxTerrainScreenError = elemTerrain.attribute( QStringLiteral(
"max-terrain-error" ), QStringLiteral(
"3" ) ).toFloat();
177 mMaxTerrainGroundError = elemTerrain.attribute( QStringLiteral(
"max-ground-error" ), QStringLiteral(
"1" ) ).toFloat();
178 mTerrainShadingEnabled = elemTerrain.attribute( QStringLiteral(
"shading-enabled" ), QStringLiteral(
"0" ) ).toInt();
179 mTerrainElevationOffset = elemTerrain.attribute( QStringLiteral(
"elevation-offset" ), QStringLiteral(
"0.0" ) ).toFloat();
181 QDomElement elemTerrainShadingMaterial = elemTerrain.firstChildElement( QStringLiteral(
"shading-material" ) );
182 if ( !elemTerrainShadingMaterial.isNull() )
183 mTerrainShadingMaterial.
readXml( elemTerrainShadingMaterial, context );
184 mTerrainMapTheme = elemTerrain.attribute( QStringLiteral(
"map-theme" ) );
185 mShowLabels = elemTerrain.attribute( QStringLiteral(
"show-labels" ), QStringLiteral(
"0" ) ).toInt();
187 qDeleteAll( mLightSources );
188 mLightSources.clear();
189 const QDomElement lightsElem = elem.firstChildElement( QStringLiteral(
"lights" ) );
190 if ( !lightsElem.isNull() )
192 const QDomNodeList lightNodes = lightsElem.childNodes();
193 for (
int i = 0; i < lightNodes.size(); ++i )
195 const QDomElement lightElement = lightNodes.at( i ).toElement();
197 mLightSources << light;
203 QDomElement elemPointLights = elem.firstChildElement( QStringLiteral(
"point-lights" ) );
204 if ( !elemPointLights.isNull() )
206 QDomElement elemPointLight = elemPointLights.firstChildElement( QStringLiteral(
"point-light" ) );
207 while ( !elemPointLight.isNull() )
209 std::unique_ptr< QgsPointLightSettings > pointLight = std::make_unique< QgsPointLightSettings >();
210 pointLight->readXml( elemPointLight, context );
211 mLightSources << pointLight.release();
212 elemPointLight = elemPointLight.nextSiblingElement( QStringLiteral(
"point-light" ) );
218 std::unique_ptr< QgsPointLightSettings > defaultLight = std::make_unique< QgsPointLightSettings >();
219 defaultLight->setPosition(
QgsVector3D( 0, 1000, 0 ) );
220 mLightSources << defaultLight.release();
223 QDomElement elemDirectionalLights = elem.firstChildElement( QStringLiteral(
"directional-lights" ) );
224 if ( !elemDirectionalLights.isNull() )
226 QDomElement elemDirectionalLight = elemDirectionalLights.firstChildElement( QStringLiteral(
"directional-light" ) );
227 while ( !elemDirectionalLight.isNull() )
229 std::unique_ptr< QgsDirectionalLightSettings > directionalLight = std::make_unique< QgsDirectionalLightSettings >();
230 directionalLight->readXml( elemDirectionalLight, context );
231 mLightSources << directionalLight.release();
232 elemDirectionalLight = elemDirectionalLight.nextSiblingElement( QStringLiteral(
"directional-light" ) );
237 QDomElement elemMapLayers = elemTerrain.firstChildElement( QStringLiteral(
"layers" ) );
238 QDomElement elemMapLayer = elemMapLayers.firstChildElement( QStringLiteral(
"layer" ) );
239 QList<QgsMapLayerRef> mapLayers;
240 while ( !elemMapLayer.isNull() )
242 mapLayers <<
QgsMapLayerRef( elemMapLayer.attribute( QStringLiteral(
"id" ) ) );
243 elemMapLayer = elemMapLayer.nextSiblingElement( QStringLiteral(
"layer" ) );
247 QDomElement elemTerrainGenerator = elemTerrain.firstChildElement( QStringLiteral(
"generator" ) );
248 QString terrainGenType = elemTerrainGenerator.attribute( QStringLiteral(
"type" ) );
249 if ( terrainGenType == QLatin1String(
"dem" ) )
252 demTerrainGenerator->
setCrs( mCrs, mTransformContext );
255 else if ( terrainGenType == QLatin1String(
"online" ) )
258 onlineTerrainGenerator->
setCrs( mCrs, mTransformContext );
261 else if ( terrainGenType == QLatin1String(
"mesh" ) )
263 QgsMeshTerrainGenerator *meshTerrainGenerator =
new QgsMeshTerrainGenerator;
264 meshTerrainGenerator->setCrs( mCrs, mTransformContext );
267 else if ( terrainGenType == QLatin1String(
"quantizedmesh" ) )
278 mTerrainGenerator->readXml( elemTerrainGenerator );
280 QDomElement elemSkybox = elem.firstChildElement( QStringLiteral(
"skybox" ) );
281 mIsSkyboxEnabled = elemSkybox.attribute( QStringLiteral(
"skybox-enabled" ) ).toInt();
282 mSkyboxSettings.
readXml( elemSkybox, context );
284 QDomElement elemShadows = elem.firstChildElement( QStringLiteral(
"shadow-rendering" ) );
285 mShadowSettings.
readXml( elemShadows, context );
287 QDomElement elemAmbientOcclusion = elem.firstChildElement( QStringLiteral(
"screen-space-ambient-occlusion" ) );
288 mAmbientOcclusionSettings.
readXml( elemAmbientOcclusion, context );
290 QDomElement elemEyeDomeLighting = elem.firstChildElement( QStringLiteral(
"eye-dome-lighting" ) );
291 mEyeDomeLightingEnabled = elemEyeDomeLighting.attribute(
"enabled", QStringLiteral(
"0" ) ).toInt();
292 mEyeDomeLightingStrength = elemEyeDomeLighting.attribute(
"eye-dome-lighting-strength", QStringLiteral(
"1000.0" ) ).toDouble();
293 mEyeDomeLightingDistance = elemEyeDomeLighting.attribute(
"eye-dome-lighting-distance", QStringLiteral(
"1" ) ).toInt();
295 QDomElement elemNavigationSync = elem.firstChildElement( QStringLiteral(
"navigation-sync" ) );
296 mViewSyncMode = (
Qgis::ViewSyncModeFlags )( elemNavigationSync.attribute( QStringLiteral(
"view-sync-mode" ), QStringLiteral(
"0" ) ).toInt() );
297 mVisualizeViewFrustum = elemNavigationSync.attribute( QStringLiteral(
"view-frustum-visualization-enabled" ), QStringLiteral(
"0" ) ).toInt();
299 QDomElement elemDebugSettings = elem.firstChildElement( QStringLiteral(
"debug-settings" ) );
300 mDebugShadowMapEnabled = elemDebugSettings.attribute( QStringLiteral(
"shadowmap-enabled" ), QStringLiteral(
"0" ) ).toInt();
301 mDebugShadowMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( QStringLiteral(
"shadowmap-corner" ),
"0" ).toInt() );
302 mDebugShadowMapSize = elemDebugSettings.attribute( QStringLiteral(
"shadowmap-size" ), QStringLiteral(
"0.2" ) ).toDouble();
304 mDebugDepthMapEnabled = elemDebugSettings.attribute( QStringLiteral(
"depthmap-enabled" ), QStringLiteral(
"0" ) ).toInt();
305 mDebugDepthMapCorner =
static_cast<Qt::Corner
>( elemDebugSettings.attribute( QStringLiteral(
"depthmap-corner" ), QStringLiteral(
"1" ) ).toInt() );
306 mDebugDepthMapSize = elemDebugSettings.attribute( QStringLiteral(
"depthmap-size" ), QStringLiteral(
"0.2" ) ).toDouble();
308 QDomElement elemDebug = elem.firstChildElement( QStringLiteral(
"debug" ) );
309 mShowTerrainBoundingBoxes = elemDebug.attribute( QStringLiteral(
"bounding-boxes" ), QStringLiteral(
"0" ) ).toInt();
310 mShowTerrainTileInfo = elemDebug.attribute( QStringLiteral(
"terrain-tile-info" ), QStringLiteral(
"0" ) ).toInt();
311 mShowCameraViewCenter = elemDebug.attribute( QStringLiteral(
"camera-view-center" ), QStringLiteral(
"0" ) ).toInt();
312 mShowCameraRotationCenter = elemDebug.attribute( QStringLiteral(
"camera-rotation-center" ), QStringLiteral(
"0" ) ).toInt();
313 mShowLightSources = elemDebug.attribute( QStringLiteral(
"show-light-sources" ), QStringLiteral(
"0" ) ).toInt();
314 mIsFpsCounterEnabled = elemDebug.attribute( QStringLiteral(
"show-fps-counter" ), QStringLiteral(
"0" ) ).toInt();
316 QDomElement elemTemporalRange = elem.firstChildElement( QStringLiteral(
"temporal-range" ) );
317 QDateTime start = QDateTime::fromString( elemTemporalRange.attribute( QStringLiteral(
"start" ) ), Qt::ISODate );
318 QDateTime end = QDateTime::fromString( elemTemporalRange.attribute( QStringLiteral(
"end" ) ), Qt::ISODate );
321 QDomElement elem3dAxis = elem.firstChildElement( QStringLiteral(
"axis3d" ) );
322 m3dAxisSettings.
readXml( elem3dAxis, context );
330 QDomElement elem = doc.createElement( QStringLiteral(
"qgis3d" ) );
332 QDomElement elemOrigin = doc.createElement( QStringLiteral(
"origin" ) );
333 elemOrigin.setAttribute( QStringLiteral(
"x" ), QString::number( mOrigin.
x() ) );
334 elemOrigin.setAttribute( QStringLiteral(
"y" ), QString::number( mOrigin.
y() ) );
335 elemOrigin.setAttribute( QStringLiteral(
"z" ), QString::number( mOrigin.
z() ) );
336 elem.appendChild( elemOrigin );
338 QDomElement elemExtent = doc.createElement( QStringLiteral(
"extent" ) );
339 elemExtent.setAttribute( QStringLiteral(
"xMin" ), mExtent.
xMinimum() );
340 elemExtent.setAttribute( QStringLiteral(
"yMin" ), mExtent.
yMinimum() );
341 elemExtent.setAttribute( QStringLiteral(
"xMax" ), mExtent.
xMaximum() );
342 elemExtent.setAttribute( QStringLiteral(
"yMax" ), mExtent.
yMaximum() );
343 elemExtent.setAttribute( QStringLiteral(
"showIn2dView" ), mShowExtentIn2DView );
344 elem.appendChild( elemExtent );
346 QDomElement elemCamera = doc.createElement( QStringLiteral(
"camera" ) );
347 elemCamera.setAttribute( QStringLiteral(
"field-of-view" ), mFieldOfView );
348 elemCamera.setAttribute( QStringLiteral(
"projection-type" ),
static_cast< int >( mProjectionType ) );
349 switch ( mCameraNavigationMode )
352 elemCamera.setAttribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"terrain-based-navigation" ) );
355 elemCamera.setAttribute( QStringLiteral(
"camera-navigation-mode" ), QStringLiteral(
"walk-navigation" ) );
358 elemCamera.setAttribute( QStringLiteral(
"camera-movement-speed" ), mCameraMovementSpeed );
359 elem.appendChild( elemCamera );
361 QDomElement elemColor = doc.createElement( QStringLiteral(
"color" ) );
364 elem.appendChild( elemColor );
366 QDomElement elemCrs = doc.createElement( QStringLiteral(
"crs" ) );
368 elem.appendChild( elemCrs );
370 QDomElement elemTerrain = doc.createElement( QStringLiteral(
"terrain" ) );
371 elemTerrain.setAttribute( QStringLiteral(
"terrain-rendering-enabled" ), mTerrainRenderingEnabled ? 1 : 0 );
372 elemTerrain.setAttribute( QStringLiteral(
"exaggeration" ), QString::number( mTerrainVerticalScale ) );
373 elemTerrain.setAttribute( QStringLiteral(
"texture-size" ), mMapTileResolution );
374 elemTerrain.setAttribute( QStringLiteral(
"max-terrain-error" ), QString::number( mMaxTerrainScreenError ) );
375 elemTerrain.setAttribute( QStringLiteral(
"max-ground-error" ), QString::number( mMaxTerrainGroundError ) );
376 elemTerrain.setAttribute( QStringLiteral(
"shading-enabled" ), mTerrainShadingEnabled ? 1 : 0 );
377 elemTerrain.setAttribute( QStringLiteral(
"elevation-offset" ), mTerrainElevationOffset );
379 QDomElement elemTerrainShadingMaterial = doc.createElement( QStringLiteral(
"shading-material" ) );
380 mTerrainShadingMaterial.
writeXml( elemTerrainShadingMaterial, context );
381 elemTerrain.appendChild( elemTerrainShadingMaterial );
382 elemTerrain.setAttribute( QStringLiteral(
"map-theme" ), mTerrainMapTheme );
383 elemTerrain.setAttribute( QStringLiteral(
"show-labels" ), mShowLabels ? 1 : 0 );
386 QDomElement elemLights = doc.createElement( QStringLiteral(
"lights" ) );
389 const QDomElement elemLight = light->writeXml( doc, context );
390 elemLights.appendChild( elemLight );
392 elem.appendChild( elemLights );
395 QDomElement elemMapLayers = doc.createElement( QStringLiteral(
"layers" ) );
398 QDomElement elemMapLayer = doc.createElement( QStringLiteral(
"layer" ) );
399 elemMapLayer.setAttribute( QStringLiteral(
"id" ), layerRef.layerId );
400 elemMapLayers.appendChild( elemMapLayer );
402 elemTerrain.appendChild( elemMapLayers );
404 QDomElement elemTerrainGenerator = doc.createElement( QStringLiteral(
"generator" ) );
406 mTerrainGenerator->writeXml( elemTerrainGenerator );
407 elemTerrain.appendChild( elemTerrainGenerator );
408 elem.appendChild( elemTerrain );
410 QDomElement elemSkybox = doc.createElement( QStringLiteral(
"skybox" ) );
411 elemSkybox.setAttribute( QStringLiteral(
"skybox-enabled" ), mIsSkyboxEnabled );
412 mSkyboxSettings.
writeXml( elemSkybox, context );
413 elem.appendChild( elemSkybox );
415 QDomElement elemShadows = doc.createElement( QStringLiteral(
"shadow-rendering" ) );
416 mShadowSettings.
writeXml( elemShadows, context );
417 elem.appendChild( elemShadows );
419 QDomElement elemAmbientOcclusion = doc.createElement( QStringLiteral(
"screen-space-ambient-occlusion" ) );
420 mAmbientOcclusionSettings.
writeXml( elemAmbientOcclusion, context );
421 elem.appendChild( elemAmbientOcclusion );
423 QDomElement elemDebug = doc.createElement( QStringLiteral(
"debug" ) );
424 elemDebug.setAttribute( QStringLiteral(
"bounding-boxes" ), mShowTerrainBoundingBoxes ? 1 : 0 );
425 elemDebug.setAttribute( QStringLiteral(
"terrain-tile-info" ), mShowTerrainTileInfo ? 1 : 0 );
426 elemDebug.setAttribute( QStringLiteral(
"camera-view-center" ), mShowCameraViewCenter ? 1 : 0 );
427 elemDebug.setAttribute( QStringLiteral(
"camera-rotation-center" ), mShowCameraRotationCenter ? 1 : 0 );
428 elemDebug.setAttribute( QStringLiteral(
"show-light-sources" ), mShowLightSources ? 1 : 0 );
429 elemDebug.setAttribute( QStringLiteral(
"show-fps-counter" ), mIsFpsCounterEnabled ? 1 : 0 );
430 elem.appendChild( elemDebug );
432 QDomElement elemEyeDomeLighting = doc.createElement( QStringLiteral(
"eye-dome-lighting" ) );
433 elemEyeDomeLighting.setAttribute( QStringLiteral(
"enabled" ), mEyeDomeLightingEnabled ? 1 : 0 );
434 elemEyeDomeLighting.setAttribute( QStringLiteral(
"eye-dome-lighting-strength" ), mEyeDomeLightingStrength );
435 elemEyeDomeLighting.setAttribute( QStringLiteral(
"eye-dome-lighting-distance" ), mEyeDomeLightingDistance );
436 elem.appendChild( elemEyeDomeLighting );
438 QDomElement elemNavigationSync = doc.createElement( QStringLiteral(
"navigation-sync" ) );
439 elemNavigationSync.setAttribute( QStringLiteral(
"view-sync-mode" ), ( int )mViewSyncMode );
440 elemNavigationSync.setAttribute( QStringLiteral(
"view-frustum-visualization-enabled" ), mVisualizeViewFrustum ? 1 : 0 );
441 elem.appendChild( elemNavigationSync );
443 QDomElement elemDebugSettings = doc.createElement( QStringLiteral(
"debug-settings" ) );
444 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-enabled" ), mDebugShadowMapEnabled );
445 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-corner" ), mDebugShadowMapCorner );
446 elemDebugSettings.setAttribute( QStringLiteral(
"shadowmap-size" ), mDebugShadowMapSize );
447 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-enabled" ), mDebugDepthMapEnabled );
448 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-corner" ), mDebugDepthMapCorner );
449 elemDebugSettings.setAttribute( QStringLiteral(
"depthmap-size" ), mDebugDepthMapSize );
450 elem.appendChild( elemDebugSettings );
452 QDomElement elemTemporalRange = doc.createElement( QStringLiteral(
"temporal-range" ) );
453 elemTemporalRange.setAttribute( QStringLiteral(
"start" ),
temporalRange().
begin().toString( Qt::ISODate ) );
454 elemTemporalRange.setAttribute( QStringLiteral(
"end" ),
temporalRange().
end().toString( Qt::ISODate ) );
456 QDomElement elem3dAxis = doc.createElement( QStringLiteral(
"axis3d" ) );
457 m3dAxisSettings.
writeXml( elem3dAxis, context );
458 elem.appendChild( elem3dAxis );
467 for (
int i = 0; i < mLayers.count(); ++i )
473 mTerrainGenerator->resolveReferences( project );
477 mTerrainGenerator->setExtent( terrainExtent );
497 if ( mTerrainGenerator )
500 mTerrainGenerator->setExtent( terrainExtent );
551 return mTransformContext;
558 mTransformContext = context;
565 return mPathResolver;
572 mPathResolver = resolver;
586 mMapThemes = mapThemes;
593 if ( color == mBackgroundColor )
596 mBackgroundColor = color;
604 return mBackgroundColor;
611 if ( color == mSelectionColor )
614 mSelectionColor = color;
622 return mSelectionColor;
629 if ( zScale == mTerrainVerticalScale )
632 mTerrainVerticalScale = zScale;
640 return mTerrainVerticalScale;
647 const QList<QgsMapLayer *> raw = _qgis_listRefToRaw( mLayers );
652 mLayers = _qgis_listRawToRef(
layers );
660 QList<QgsMapLayer *> lst;
661 lst.reserve( mLayers.count() );
664 if ( layerRef.layer )
665 lst.append( layerRef.layer );
699 QgsMeshTerrainGenerator *newTerrainGenerator =
new QgsMeshTerrainGenerator;
701 newTerrainGenerator->setLayer( meshProvider->
layer() );
702 std::unique_ptr< QgsMesh3DSymbol > symbol( newTerrainGenerator->symbol()->clone() );
704 newTerrainGenerator->setSymbol( symbol.release() );
722 if ( mMapTileResolution == res )
725 mMapTileResolution = res;
733 return mMapTileResolution;
740 if ( mMaxTerrainScreenError == error )
743 mMaxTerrainScreenError = error;
751 return mMaxTerrainScreenError;
758 if ( mMaxTerrainGroundError == error )
761 mMaxTerrainGroundError = error;
769 if ( mTerrainElevationOffset == offset )
771 mTerrainElevationOffset = offset;
779 return mTerrainElevationOffset;
786 return mMaxTerrainGroundError;
793 if ( mTerrainGenerator )
803 mTerrainGenerator.reset( gen );
813 return mTerrainGenerator.get();
820 if ( mTerrainShadingEnabled == enabled )
823 mTerrainShadingEnabled = enabled;
831 return mTerrainShadingEnabled;
838 if ( mTerrainShadingMaterial == material )
841 mTerrainShadingMaterial = material;
849 return mTerrainShadingMaterial;
856 if ( mTerrainMapTheme == theme )
859 mTerrainMapTheme = theme;
867 return mTerrainMapTheme;
874 if ( mShowTerrainBoundingBoxes == enabled )
877 mShowTerrainBoundingBoxes = enabled;
885 return mShowTerrainBoundingBoxes;
893 if ( mShowTerrainTileInfo == enabled )
896 mShowTerrainTileInfo = enabled;
904 return mShowTerrainTileInfo;
911 if ( mShowCameraViewCenter == enabled )
914 mShowCameraViewCenter = enabled;
922 return mShowCameraViewCenter;
929 if ( mShowCameraRotationCenter == enabled )
932 mShowCameraRotationCenter = enabled;
940 return mShowCameraRotationCenter;
947 if ( mShowLightSources == enabled )
950 mShowLightSources = enabled;
958 return mShowLightSources;
965 if ( mShowLabels == enabled )
968 mShowLabels = enabled;
983 if ( mEyeDomeLightingEnabled == enabled )
985 mEyeDomeLightingEnabled = enabled;
993 return mEyeDomeLightingEnabled;
1000 if ( mEyeDomeLightingStrength == strength )
1002 mEyeDomeLightingStrength = strength;
1010 return mEyeDomeLightingStrength;
1017 if ( mEyeDomeLightingDistance == distance )
1019 mEyeDomeLightingDistance = distance;
1027 return mEyeDomeLightingDistance;
1034 return mLightSources;
1042 if ( mLightSources.count() == lights.count() )
1045 for (
int i = 0; i < mLightSources.count(); ++i )
1047 if ( mLightSources[i]->type() == lights[i]->type() )
1049 switch ( mLightSources[i]->type() )
1066 qDeleteAll( lights );
1071 qDeleteAll( mLightSources );
1072 mLightSources = lights;
1083 return mFieldOfView;
1101 return mProjectionType;
1119 return mCameraNavigationMode;
1126 if ( mCameraNavigationMode == navigationMode )
1129 mCameraNavigationMode = navigationMode;
1137 return mCameraMovementSpeed;
1144 if ( mCameraMovementSpeed == movementSpeed )
1147 mCameraMovementSpeed = movementSpeed;
1169 return mSkyboxSettings;
1176 return mShadowSettings;
1183 return mAmbientOcclusionSettings;
1214 return mIsSkyboxEnabled;
1221 mIsSkyboxEnabled = enabled;
1228 return mIsFpsCounterEnabled;
1235 mDebugShadowMapEnabled = enabled;
1236 mDebugShadowMapCorner = corner;
1237 mDebugShadowMapSize = size;
1245 return mDebugShadowMapEnabled;
1252 return mDebugShadowMapCorner;
1259 return mDebugShadowMapSize;
1266 mDebugDepthMapEnabled = enabled;
1267 mDebugDepthMapCorner = corner;
1268 mDebugDepthMapSize = size;
1276 return mDebugDepthMapEnabled;
1283 return mDebugDepthMapCorner;
1290 return mDebugDepthMapSize;
1297 if ( fpsCounterEnabled == mIsFpsCounterEnabled )
1299 mIsFpsCounterEnabled = fpsCounterEnabled;
1307 return mTerrainRenderingEnabled;
1324 return mRendererUsage;
1338 return mViewSyncMode;
1345 mViewSyncMode = mode;
1352 return mVisualizeViewFrustum;
1359 if ( mVisualizeViewFrustum != enabled )
1361 mVisualizeViewFrustum = enabled;
1370 return m3dAxisSettings;
1377 if ( debugOverlayEnabled == mIsDebugOverlayEnabled )
1380 mIsDebugOverlayEnabled = debugOverlayEnabled;
1388 return mShowExtentIn2DView;
1391void Qgs3DMapSettings::connectChangedSignalsToSettingsChanged()
1435 if ( axisSettings == m3dAxisSettings )
1447 m3dAxisSettings = axisSettings;
1456 return mIsDebugOverlayEnabled;
1463 if ( show == mShowExtentIn2DView )
1466 mShowExtentIn2DView = show;
QFlags< ViewSyncModeFlag > ViewSyncModeFlags
NavigationMode
The navigation mode used by 3D cameras.
@ TerrainBased
The default navigation based on the terrain.
@ Walk
Uses WASD keys or arrows to navigate in walking (first person) manner.
RendererUsage
Usage of the renderer.
@ Point
Point light source.
@ Directional
Directional light source.
Contains the configuration of a 3d axis.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void extentChanged()
Emitted when the 3d view's 2d extent has changed.
void setEyeDomeLightingStrength(double strength)
Sets the eye dome lighting strength value.
void mapTileResolutionChanged()
Emitted when the map tile resoulution has changed.
void terrainVerticalScaleChanged()
Emitted when the vertical scale of the terrain has changed.
bool isDebugOverlayEnabled() const
Returns whether debug overlay is enabled.
Qt::Corner debugDepthMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setTransformContext(const QgsCoordinateTransformContext &context)
Sets the coordinate transform context, which stores various information regarding which datum transfo...
void settingsChanged()
Emitted when one of the configuration settings has changed.
void renderersChanged()
Emitted when the list of map's extra renderers have been modified.
void eyeDomeLightingDistanceChanged()
Emitted when the eye dome lighting distance has changed.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Reads configuration from a DOM element previously written by writeXml()
void terrainShadingChanged()
Emitted when terrain shading enabled flag or terrain shading material has changed.
const QgsPathResolver & pathResolver() const
Returns the path resolver for conversion between relative and absolute paths during rendering operati...
void setAmbientOcclusionSettings(const QgsAmbientOcclusionSettings &ambientOcclusionSettings)
Sets the current configuration of screen space ambient occlusion.
void setShowTerrainTilesInfo(bool enabled)
Sets whether to display extra tile info on top of terrain tiles (for debugging)
QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords) const
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
bool showExtentIn2DView() const
Returns whether the extent is displayed on the main 2D map canvas.
double cameraMovementSpeed() const
Returns the camera movement speed.
Qt3DRender::QCameraLens::ProjectionType projectionType() const
Returns the camera lens' projection type.
void setEyeDomeLightingEnabled(bool enabled)
Sets whether eye dome lighting will be used.
bool debugDepthMapEnabled() const
Returns whether the shadow map debugging is enabled.
bool isSkyboxEnabled() const
Returns whether the skybox is enabled.
void setFieldOfView(const float fieldOfView)
Sets the camera lens' field of view.
void debugDepthMapSettingsChanged()
Emitted when depth map debugging has changed.
void setLightSources(const QList< QgsLightSource * > &lights)
Sets the list of light sources defined in the scene.
double outputDpi() const
Returns DPI used for conversion between real world units (e.g.
Qgis::NavigationMode cameraNavigationMode() const
Returns the navigation mode used by the camera.
double eyeDomeLightingStrength() const
Returns the eye dome lighting strength value.
void backgroundColorChanged()
Emitted when the background color has changed.
void showTerrainBoundingBoxesChanged()
Emitted when the flag whether terrain's bounding boxes are shown has changed.
Qt::Corner debugShadowMapCorner() const
Returns the corner where the shadow map preview is displayed.
void setMapThemeCollection(QgsMapThemeCollection *mapThemes)
Sets pointer to the collection of map themes.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Writes configuration to a DOM element, to be used later with readXml()
void setDebugDepthMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the depth map.
bool showCameraViewCenter() const
Returns whether to show camera's view center as a sphere (for debugging)
void showCameraRotationCenterChanged()
Emitted when the flag whether camera's rotation center is shown has changed.
QColor selectionColor() const
Returns color used for selected features.
void directionalLightsChanged()
Emitted when the list of directional lights changes.
void setTerrainShadingMaterial(const QgsPhongMaterialSettings &material)
Sets terrain shading material.
void cameraNavigationModeChanged()
Emitted when the camera navigation mode was changed.
void shadowSettingsChanged()
Emitted when shadow rendering settings are changed.
void setViewFrustumVisualizationEnabled(bool enabled)
Sets whether the camera's view frustum is visualized on the 2D map canvas.
void setShowCameraRotationCenter(bool enabled)
Sets whether to show camera's rotation center as a sphere (for debugging)
float maxTerrainGroundError() const
Returns maximum ground error of terrain tiles in world units.
void setExtent(const QgsRectangle &extent)
Sets the 3D scene's 2D extent in the 3D scene's CRS, while also setting the scene's origin to the ext...
void eyeDomeLightingEnabledChanged()
Emitted when the flag whether eye dome lighting is used has changed.
void setTerrainVerticalScale(double zScale)
Sets vertical scale (exaggeration) of terrain (1 = true scale, > 1 = hills get more pronounced)
void debugOverlayEnabledChanged(bool debugOverlayEnabled)
Emitted when the debug overaly is enabled or disabled.
void setOutputDpi(const double dpi)
Sets DPI used for conversion between real world units (e.g.
void setIsSkyboxEnabled(bool enabled)
Sets whether the skybox is enabled.
void setShowLabels(bool enabled)
Sets whether to display labels on terrain tiles.
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
void setViewSyncMode(Qgis::ViewSyncModeFlags mode)
Sets the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
void setOrigin(const QgsVector3D &origin)
Sets coordinates in map CRS at which our 3D world has origin (0,0,0)
void setMaxTerrainGroundError(float error)
Returns maximum ground error of terrain tiles in world units.
void setSkyboxSettings(const QgsSkyboxSettings &skyboxSettings)
Sets the current configuration of the skybox.
void skyboxSettingsChanged()
Emitted when skybox settings are changed.
void setMapTileResolution(int res)
Sets resolution (in pixels) of the texture of a terrain tile.
void setLayers(const QList< QgsMapLayer * > &layers)
Sets the list of 3D map layers to be rendered in the scene.
QgsShadowSettings shadowSettings() const
Returns the current configuration of shadows.
void terrainMapThemeChanged()
Emitted when terrain's map theme has changed.
void setShadowSettings(const QgsShadowSettings &shadowSettings)
Sets the current configuration of shadow rendering.
void setIsDebugOverlayEnabled(bool debugOverlayEnabled)
Sets whether debug overlay is enabled The debug overlay displays some debugging and profiling informa...
void pointLightsChanged()
Emitted when the list of point lights changes.
void setTerrainElevationOffset(float offset)
Sets the terrain elevation offset (used to move the terrain up or down)
QList< QgsLightSource * > lightSources() const
Returns list of directional light sources defined in the scene.
double debugDepthMapSize() const
Returns the size of the shadow map preview.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets coordinate reference system used in the 3D scene.
Qgs3DAxisSettings get3DAxisSettings() const
Returns the current configuration of 3d axis.
void setEyeDomeLightingDistance(int distance)
Sets the eye dome lighting distance value (contributes to the contrast of the image.
bool viewFrustumVisualizationEnabled() const
Returns whether the camera's view frustum is visualized on the 2D map canvas.
void setShowLightSourceOrigins(bool enabled)
Sets whether to show light source origins as a sphere (for debugging)
void setShowExtentIn2DView(bool show)
Sets whether the extent is displayed on the main 2D map canvas.
void projectionTypeChanged()
Emitted when the camera lens projection type changes.
float fieldOfView() const
Returns the camera lens' field of view.
void selectionColorChanged()
Emitted when the selection color has changed.
QgsAmbientOcclusionSettings ambientOcclusionSettings() const
Returns the current configuration of screen space ambient occlusion.
QgsRectangle extent() const
Returns the 3D scene's 2D extent in the 3D scene's CRS.
void setTerrainShadingEnabled(bool enabled)
Sets whether terrain shading is enabled.
Qgis::ViewSyncModeFlags viewSyncMode() const
Returns the view sync mode (used to synchronize the 2D main map canvas and the 3D camera navigation)
void setDebugShadowMapSettings(bool enabled, Qt::Corner corner, double size)
Sets the debugging settings of the shadow map.
float terrainElevationOffset() const
Returns the elevation offset of the terrain (used to move the terrain up or down)
int eyeDomeLightingDistance() const
Returns the eye dome lighting distance value (contributes to the contrast of the image)
void setSelectionColor(const QColor &color)
Sets color used for selected features.
void lightSourcesChanged()
Emitted when any of the light source settings in the map changes.
void showLightSourceOriginsChanged()
Emitted when the flag whether light source origins are shown has changed.
QgsTerrainGenerator * terrainGenerator() const
Returns the terrain generator.
void setCameraNavigationMode(Qgis::NavigationMode navigationMode)
Sets the navigation mode for the camera.
QColor backgroundColor() const
Returns background color of the 3D map view.
void resolveReferences(const QgsProject &project)
Resolves references to other objects (map layers) after the call to readXml()
double debugShadowMapSize() const
Returns the size of the shadow map preview.
void setPathResolver(const QgsPathResolver &resolver)
Sets the path resolver for conversion between relative and absolute paths during rendering operations...
QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords) const
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
bool showTerrainBoundingBoxes() const
Returns whether to display bounding boxes of terrain tiles (for debugging)
~Qgs3DMapSettings() override
void showLabelsChanged()
Emitted when the flag whether labels are displayed on terrain tiles has changed.
void maxTerrainScreenErrorChanged()
Emitted when the maximum terrain screen error has changed.
void setShowCameraViewCenter(bool enabled)
Sets whether to show camera's view center as a sphere (for debugging)
int mapTileResolution() const
Returns resolution (in pixels) of the texture of a terrain tile.
bool showLabels() const
Returns whether to display labels on terrain tiles.
void set3DAxisSettings(const Qgs3DAxisSettings &axisSettings, bool force=false)
Sets the current configuration of 3d axis.
void setCameraMovementSpeed(double movementSpeed)
Sets the camera movement speed.
void terrainElevationOffsetChanged(float newElevation)
Emitted when the terrain elevation offset is changed.
void setTerrainRenderingEnabled(bool terrainRenderingEnabled)
Sets whether the 2D terrain surface will be rendered in.
bool debugShadowMapEnabled() const
Returns whether the shadow map debugging is enabled.
void setBackgroundColor(const QColor &color)
Sets background color of the 3D map view.
bool terrainRenderingEnabled() const
Returns whether the 2D terrain surface will be rendered.
void fpsCounterEnabledChanged(bool fpsCounterEnabled)
Emitted when the FPS counter is enabled or disabled.
void axisSettingsChanged()
Emitted when 3d axis rendering settings are changed.
void viewFrustumVisualizationEnabledChanged()
Emitted when the camera's view frustum visualization on the main 2D map canvas is enabled or disabled...
void setProjectionType(const Qt3DRender::QCameraLens::ProjectionType projectionType)
Sets the camera lens' projection type.
void ambientOcclusionSettingsChanged()
Emitted when ambient occlusion rendering settings are changed.
bool showTerrainTilesInfo() const
Returns whether to display extra tile info on top of terrain tiles (for debugging)
void showExtentIn2DViewChanged()
Emitted when the parameter to display 3d view's extent in the 2D canvas has changed.
void configureTerrainFromProject(QgsProjectElevationProperties *properties, const QgsRectangle &fullExtent)
Configures the map's terrain settings directly from a project's elevation properties.
void layersChanged()
Emitted when the list of map layers for 3d rendering has changed.
void showTerrainTilesInfoChanged()
Emitted when the flag whether terrain's tile info is shown has changed.
void eyeDomeLightingStrengthChanged()
Emitted when the eye dome lighting strength has changed.
QgsSkyboxSettings skyboxSettings() const
Returns the current configuration of the skybox.
void setMaxTerrainScreenError(float error)
Sets maximum allowed screen error of terrain tiles in pixels.
bool isTerrainShadingEnabled() const
Returns whether terrain shading is enabled.
void cameraMovementSpeedChanged()
Emitted when the camera movement speed was changed.
QgsCoordinateReferenceSystem crs() const
Returns coordinate reference system used in the 3D scene.
bool eyeDomeLightingEnabled() const
Returns whether eye dome lighting is used.
QgsPhongMaterialSettings terrainShadingMaterial() const
Returns terrain shading material.
void setRendererUsage(Qgis::RendererUsage rendererUsage)
Sets the renderer usage.
bool isFpsCounterEnabled() const
Returns whether FPS counter label is enabled.
QString terrainMapTheme() const
Returns name of the map theme (from the active project) that will be used for terrain's texture.
float maxTerrainScreenError() const
Returns maximum allowed screen error of terrain tiles in pixels.
void setShowTerrainBoundingBoxes(bool enabled)
Sets whether to display bounding boxes of terrain tiles (for debugging)
void fieldOfViewChanged()
Emitted when the camera lens field of view changes.
Qgis::RendererUsage rendererUsage() const
Returns the renderer usage.
void setIsFpsCounterEnabled(bool fpsCounterEnabled)
Sets whether FPS counter label is enabled.
QgsMapThemeCollection * mapThemeCollection() const
Returns pointer to the collection of map themes.
QList< QgsMapLayer * > layers() const
Returns the list of 3D map layers to be rendered in the scene.
void setTerrainMapTheme(const QString &theme)
Sets name of the map theme.
void terrainGeneratorChanged()
Emitted when the terrain generator has changed.
bool showLightSourceOrigins() const
Returns whether to show light source origins as a sphere (for debugging)
void setTerrainGenerator(QgsTerrainGenerator *gen)
Sets terrain generator and sets extent() as the generator's extent.
void debugShadowMapSettingsChanged()
Emitted when shadow map debugging has changed.
void showCameraViewCenterChanged()
Emitted when the flag whether camera's view center is shown has changed.
void maxTerrainGroundErrorChanged()
Emitted when the maximum terrain ground error has changed.
QgsCoordinateTransformContext transformContext() const
Returns the coordinate transform context, which stores various information regarding which datum tran...
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0).
bool showCameraRotationCenter() const
Returns whether to show camera's rotation center as a sphere (for debugging)
static QgsRectangle tryReprojectExtent2D(const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Reprojects extent from crs1 to crs2 coordinate reference system with context context.
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
virtual QString type() const =0
Returns the unique type ID string for the provider.
double offset() const
Returns the vertical offset value, used for adjusting the heights from the terrain provider.
double scale() const
Returns the vertical scale factor, which can be used to exaggerate vertical heights.
class containing the configuration of ambient occlusion rendering 3
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
static QColor colorFromString(const QString &string)
Decodes a string into a color value.
static QString colorToString(const QColor &color)
Encodes a color into a string value.
This class represents a coordinate reference system (CRS).
bool isValid() const
Returns whether this CRS is correctly initialized and usable.
bool readXml(const QDomNode &node)
Restores state from the given DOM node.
bool writeXml(QDomNode &node, QDomDocument &doc) const
Stores state to the given Dom node in the given document.
Contains information about the context in which a coordinate transform is executed.
void setCrs(const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context)
Sets CRS of the terrain.
void setLayer(QgsRasterLayer *layer)
Sets raster layer with elevation model to be used for terrain generation.
void setCrs(const QgsCoordinateReferenceSystem &crs)
Sets CRS of the terrain.
static QgsLightSource * createFromXml(const QDomElement &element, const QgsReadWriteContext &context)
Creates a new light source from an XML element.
Container class that allows storage of map themes consisting of visible map layers and layer styles.
A terrain provider that uses the Z values of a mesh layer to build a terrain surface.
QgsMeshLayer * layer() const
Returns the mesh layer to be used as the terrain source.
void setCrs(const QgsCoordinateReferenceSystem &crs, const QgsCoordinateTransformContext &context)
Sets CRS of the terrain.
Resolves relative paths into absolute paths and vice versa.
void writeXml(QDomElement &elem, const QgsReadWriteContext &context) const override
Writes settings to a DOM element.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context) override
Reads settings from a DOM element.
A class to represent a 2D point.
Temporarily blocks QgsProject "dirtying" for the lifetime of the object.
Contains elevation properties for a QgsProject.
QgsAbstractTerrainProvider * terrainProvider()
Returns the project's terrain provider.
QgsReferencedRectangle fullExtent() const
Returns the full extent of the project, which represents the maximal limits of the project.
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
static QgsProject * instance()
Returns the QgsProject singleton instance.
Q_INVOKABLE QgsMapLayer * mapLayer(const QString &layerId) const
Retrieve a pointer to a registered layer by layer ID.
void setDirty(bool b=true)
Flag the project as dirty (modified).
const QgsProjectViewSettings * viewSettings() const
Returns the project's view settings, which contains settings and properties relating to how a QgsProj...
A terrain provider where the terrain source is a raster DEM layer.
QgsRasterLayer * layer() const
Returns the raster layer with elevation model to be used as the terrain source.
The class is used as a container of context for various read/write operations on other objects.
A rectangle specified with double values.
double xMinimum() const
Returns the x minimum value (left side of rectangle).
double yMinimum() const
Returns the y minimum value (bottom side of rectangle).
double xMaximum() const
Returns the x maximum value (right side of rectangle).
double yMaximum() const
Returns the y maximum value (top side of rectangle).
QgsPointXY center() const
Returns the center point of the rectangle.
class containing the configuration of shadows rendering 3
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
Contains the configuration of a skybox entity.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
Base class for objects with an associated (optional) temporal range.
const QgsDateTimeRange & temporalRange() const
Returns the datetime range for the object.
void setTemporalRange(const QgsDateTimeRange &range)
Sets the temporal range for the object.
T begin() const
Returns the beginning of the range.
T end() const
Returns the upper bound of the range.
void terrainChanged()
Emitted when the terrain changed (for example, raster DEM or mesh have data changed)
virtual void setExtent(const QgsRectangle &extent)
sets the extent of the terrain in terrain's CRS
static QString typeToString(Type type)
Converts terrain generator type enumeration into a string.
virtual QgsCoordinateReferenceSystem crs() const
Returns CRS of the terrain.
Class for storage of 3D vectors similar to QVector3D, with the difference that it uses double precisi...
double y() const
Returns Y coordinate.
double z() const
Returns Z coordinate.
double x() const
Returns X coordinate.
_LayerRef< QgsMapLayer > QgsMapLayerRef
QgsTemporalRange< QDateTime > QgsDateTimeRange
QgsRange which stores a range of date times.
#define QGIS_PROTECT_QOBJECT_THREAD_ACCESS
const QgsCoordinateReferenceSystem & crs
void setLayer(TYPE *l)
Sets the reference to point to a specified layer.
QString layerId
Original layer ID.