QGIS API Documentation 3.32.0-Lima (311a8cb8a6)
|
3 More...
#include <qgswindow3dengine.h>
Public Member Functions | |
QgsWindow3DEngine (QObject *parent=nullptr) | |
Constructor for QgsWindow3DEngine with the specified parent object. More... | |
Qt3DRender::QCamera * | camera () override |
Returns pointer to the engine's camera entity. More... | |
Qt3DRender::QRenderSettings * | renderSettings () override |
Returns access to the engine's render settings (the frame graph can be accessed from here) More... | |
Qt3DCore::QEntity * | root () const |
Returns the root entity. More... | |
void | setClearColor (const QColor &color) override |
Sets background color of the scene. More... | |
void | setFrustumCullingEnabled (bool enabled) override |
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities outside of camera's view) More... | |
void | setRootEntity (Qt3DCore::QEntity *root) override |
Sets root entity of the 3D scene. More... | |
void | setShadowRenderingEnabled (bool enabled) |
Sets whether shadow rendering is enabled. More... | |
void | setSize (QSize s) override |
Sets the size of the rendering area (in pixels) More... | |
bool | shadowRenderingEnabled () |
Returns whether shadow rendering is enabled. More... | |
QSize | size () const override |
Returns size of the engine's rendering area in pixels. More... | |
QSurface * | surface () const override |
Returns the surface of the engine. More... | |
QWindow * | window () |
Returns the internal 3D window where all the rendered output is displayed. More... | |
Public Member Functions inherited from QgsAbstract3DEngine | |
QgsAbstract3DEngine (QObject *parent=nullptr) | |
Constructor for QgsAbstract3DEngine with the specified parent object. More... | |
virtual Qt3DRender::QCamera * | camera ()=0 |
Returns pointer to the engine's camera entity. More... | |
QgsShadowRenderingFrameGraph * | frameGraph () |
Returns the shadow rendering frame graph object used to render the scene. More... | |
bool | renderCaptureEnabled () const |
Returns whether it will be possible to render to an image. More... | |
virtual Qt3DRender::QRenderSettings * | renderSettings ()=0 |
Returns access to the engine's render settings (the frame graph can be accessed from here) More... | |
void | requestCaptureImage () |
Starts a request for an image rendered by the engine. More... | |
void | requestDepthBufferCapture () |
Starts a request for an image containing the depth buffer data of the engine. More... | |
virtual void | setClearColor (const QColor &color)=0 |
Sets background color of the scene. More... | |
virtual void | setFrustumCullingEnabled (bool enabled)=0 |
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities outside of camera's view) More... | |
void | setRenderCaptureEnabled (bool enabled) |
Sets whether it will be possible to render to an image. More... | |
virtual void | setRootEntity (Qt3DCore::QEntity *root)=0 |
Sets root entity of the 3D scene. More... | |
virtual void | setSize (QSize s)=0 |
Sets the size of the rendering area (in pixels) More... | |
virtual QSize | size () const =0 |
Returns size of the engine's rendering area in pixels. More... | |
virtual QSurface * | surface () const =0 |
Returns the surface of the engine. More... | |
Additional Inherited Members | |
Signals inherited from QgsAbstract3DEngine | |
void | depthBufferCaptured (const QImage &image) |
Emitted after a call to requestDepthBufferCapture() to return the captured depth buffer. More... | |
void | imageCaptured (const QImage &image) |
Emitted after a call to requestCaptureImage() to return the captured image. More... | |
void | sizeChanged () |
Emitted after a call to setSize() More... | |
Protected Attributes inherited from QgsAbstract3DEngine | |
QgsShadowRenderingFrameGraph * | mFrameGraph = nullptr |
3
On-screen 3D engine: it creates OpenGL window (QWindow) and displays rendered 3D scene there. The window can be embedded into a QWidget-based application with QWidget::createWindowContainer().
Definition at line 49 of file qgswindow3dengine.h.
QgsWindow3DEngine::QgsWindow3DEngine | ( | QObject * | parent = nullptr | ) |
Constructor for QgsWindow3DEngine with the specified parent object.
Definition at line 25 of file qgswindow3dengine.cpp.
|
overridevirtual |
Returns pointer to the engine's camera entity.
Implements QgsAbstract3DEngine.
Definition at line 81 of file qgswindow3dengine.cpp.
|
overridevirtual |
Returns access to the engine's render settings (the frame graph can be accessed from here)
Implements QgsAbstract3DEngine.
Definition at line 76 of file qgswindow3dengine.cpp.
Qt3DCore::QEntity * QgsWindow3DEngine::root | ( | ) | const |
Returns the root entity.
Definition at line 46 of file qgswindow3dengine.cpp.
|
overridevirtual |
Sets background color of the scene.
Implements QgsAbstract3DEngine.
Definition at line 57 of file qgswindow3dengine.cpp.
|
overridevirtual |
Sets whether frustum culling is enabled (this should make rendering faster by not rendering entities outside of camera's view)
Implements QgsAbstract3DEngine.
Definition at line 62 of file qgswindow3dengine.cpp.
|
overridevirtual |
Sets root entity of the 3D scene.
Implements QgsAbstract3DEngine.
Definition at line 68 of file qgswindow3dengine.cpp.
void QgsWindow3DEngine::setShadowRenderingEnabled | ( | bool | enabled | ) |
Sets whether shadow rendering is enabled.
Definition at line 51 of file qgswindow3dengine.cpp.
|
overridevirtual |
Sets the size of the rendering area (in pixels)
Implements QgsAbstract3DEngine.
Definition at line 96 of file qgswindow3dengine.cpp.
|
inline |
Returns whether shadow rendering is enabled.
Definition at line 68 of file qgswindow3dengine.h.
|
overridevirtual |
Returns size of the engine's rendering area in pixels.
Implements QgsAbstract3DEngine.
Definition at line 86 of file qgswindow3dengine.cpp.
|
overridevirtual |
Returns the surface of the engine.
Implements QgsAbstract3DEngine.
Definition at line 91 of file qgswindow3dengine.cpp.
QWindow * QgsWindow3DEngine::window | ( | ) |
Returns the internal 3D window where all the rendered output is displayed.
Definition at line 41 of file qgswindow3dengine.cpp.