QGIS API Documentation
3.28.0-Firenze (ed3ad0430f)
src
3d
qgsvectorlayer3drenderer.h
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/***************************************************************************
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qgsvectorlayer3drenderer.h
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--------------------------------------
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Date : July 2017
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Copyright : (C) 2017 by Martin Dobias
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Email : wonder dot sk at gmail dot com
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***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#ifndef QGSVECTORLAYER3DRENDERER_H
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#define QGSVECTORLAYER3DRENDERER_H
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#include "qgis_3d.h"
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#include "
qgis_sip.h
"
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#include "
qgs3drendererregistry.h
"
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#include "
qgsabstractvectorlayer3drenderer.h
"
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#include "
qgsabstract3dsymbol.h
"
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#include "
qgsphongmaterialsettings.h
"
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#include "
qgsmaplayerref.h
"
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#include <QObject>
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class
QgsVectorLayer
;
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class
_3D_EXPORT
QgsVectorLayer3DRendererMetadata
:
public
Qgs3DRendererAbstractMetadata
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{
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public
:
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QgsVectorLayer3DRendererMetadata
();
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QgsAbstract3DRenderer
*
createRenderer
( QDomElement &elem,
const
QgsReadWriteContext
&context )
override
SIP_FACTORY
;
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};
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class
_3D_EXPORT
QgsVectorLayer3DRenderer
:
public
QgsAbstractVectorLayer3DRenderer
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{
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public
:
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explicit
QgsVectorLayer3DRenderer
(
QgsAbstract3DSymbol
*s
SIP_TRANSFER
=
nullptr
);
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void
setSymbol(
QgsAbstract3DSymbol
*symbol
SIP_TRANSFER
);
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const
QgsAbstract3DSymbol
*symbol()
const
;
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QString
type
()
const override
{
return
"vector"
; }
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QgsVectorLayer3DRenderer
*clone() const override
SIP_FACTORY
;
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Qt3DCore
::QEntity *createEntity( const
Qgs3DMapSettings
&map ) const override
SIP_SKIP
;
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void
writeXml( QDomElement &elem, const
QgsReadWriteContext
&context ) const override;
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void
readXml( const QDomElement &elem, const
QgsReadWriteContext
&context ) override;
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private:
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std::
unique_ptr
<
QgsAbstract3DSymbol
> mSymbol;
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private:
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#ifdef SIP_RUN
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QgsVectorLayer3DRenderer
(
const
QgsVectorLayer3DRenderer
& );
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QgsVectorLayer3DRenderer
&operator=(
const
QgsVectorLayer3DRenderer
& );
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#endif
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};
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#endif
// QGSVECTORLAYER3DRENDERER_H
Qgs3DMapSettings
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Definition:
qgs3dmapsettings.h:59
Qgs3DRendererAbstractMetadata
Base metadata class for 3D renderers.
Definition:
qgs3drendererregistry.h:35
Qgs3DRendererAbstractMetadata::createRenderer
virtual QgsAbstract3DRenderer * createRenderer(QDomElement &elem, const QgsReadWriteContext &context)=0
Returns new instance of the renderer given the DOM element.
QgsAbstract3DRenderer
Base class for all renderers that may to participate in 3D view.
Definition:
qgsabstract3drenderer.h:49
QgsAbstract3DSymbol
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Definition:
qgsabstract3dsymbol.h:47
QgsAbstractVectorLayer3DRenderer
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Definition:
qgsabstractvectorlayer3drenderer.h:78
QgsReadWriteContext
The class is used as a container of context for various read/write operations on other objects.
Definition:
qgsreadwritecontext.h:35
QgsVectorLayer3DRendererMetadata
Metadata for vector layer 3D renderer to allow creation of its instances from XML.
Definition:
qgsvectorlayer3drenderer.h:44
QgsVectorLayer3DRenderer
3D renderer that renders all features of a vector layer with the same 3D symbol.
Definition:
qgsvectorlayer3drenderer.h:60
QgsVectorLayer3DRenderer::type
QString type() const override
Returns unique identifier of the renderer class (used to identify subclass)
Definition:
qgsvectorlayer3drenderer.h:70
QgsVectorLayer
Represents a vector layer which manages a vector based data sets.
Definition:
qgsvectorlayer.h:392
Qt3DCore
Definition:
qgsabstract3drenderer.h:31
geos::unique_ptr
std::unique_ptr< GEOSGeometry, GeosDeleter > unique_ptr
Scoped GEOS pointer.
Definition:
qgsgeos.h:74
qgis_sip.h
SIP_SKIP
#define SIP_SKIP
Definition:
qgis_sip.h:126
SIP_TRANSFER
#define SIP_TRANSFER
Definition:
qgis_sip.h:36
SIP_FACTORY
#define SIP_FACTORY
Definition:
qgis_sip.h:76
qgs3drendererregistry.h
qgsabstract3dsymbol.h
qgsabstractvectorlayer3drenderer.h
qgsmaplayerref.h
qgsphongmaterialsettings.h
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