QGIS API Documentation 3.28.0-Firenze (ed3ad0430f)
qgslayertreelayer.cpp
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1/***************************************************************************
2 qgslayertreelayer.cpp
3 --------------------------------------
4 Date : May 2014
5 Copyright : (C) 2014 by Martin Dobias
6 Email : wonder dot sk at gmail dot com
7 ***************************************************************************
8 * *
9 * This program is free software; you can redistribute it and/or modify *
10 * it under the terms of the GNU General Public License as published by *
11 * the Free Software Foundation; either version 2 of the License, or *
12 * (at your option) any later version. *
13 * *
14 ***************************************************************************/
15
16#include "qgslayertreelayer.h"
17
18#include "qgslayertreeutils.h"
19#include "qgsmaplayer.h"
20#include "qgsproject.h"
21#include "qgssymbollayerutils.h"
22
23
25 : QgsLayerTreeNode( NodeLayer, true )
26 , mRef( layer )
27 , mLayerName( layer->name() )
28{
30}
31
32QgsLayerTreeLayer::QgsLayerTreeLayer( const QString &layerId, const QString &name, const QString &source, const QString &provider )
33 : QgsLayerTreeNode( NodeLayer, true )
34 , mRef( layerId, name, source, provider )
35 , mLayerName( name.isEmpty() ? QStringLiteral( "(?)" ) : name )
36{
37}
38
40 : QgsLayerTreeNode( other )
41 , mRef( other.mRef )
42 , mLayerName( other.mLayerName )
43 , mPatchShape( other.mPatchShape )
44 , mPatchSize( other.mPatchSize )
45 , mSplitBehavior( other.mSplitBehavior )
46{
48}
49
50void QgsLayerTreeLayer::resolveReferences( const QgsProject *project, bool looseMatching )
51{
52 if ( mRef )
53 return; // already assigned
54
55 if ( !looseMatching )
56 {
57 mRef.resolve( project );
58 }
59 else
60 {
61 mRef.resolveWeakly( project );
62 }
63
64 if ( !mRef )
65 return;
66
68 emit layerLoaded();
69}
70
72{
73 if ( !mRef )
74 return;
75
76 connect( mRef.layer, &QgsMapLayer::nameChanged, this, &QgsLayerTreeLayer::layerNameChanged );
77 connect( mRef.layer, &QgsMapLayer::willBeDeleted, this, &QgsLayerTreeLayer::layerWillBeDeleted );
78}
79
80
82{
83 return ( mRef && mUseLayerName ) ? mRef->name() : mLayerName;
84}
85
86void QgsLayerTreeLayer::setName( const QString &n )
87{
88 if ( mRef && mUseLayerName )
89 {
90 if ( mRef->name() == n )
91 return;
92 mRef->setName( n );
93 // no need to emit signal: we will be notified from layer's nameChanged() signal
94 }
95 else
96 {
97 if ( mLayerName == n )
98 return;
99 mLayerName = n;
100 emit nameChanged( this, n );
101 }
102}
103
105{
106 if ( element.tagName() != QLatin1String( "layer-tree-layer" ) )
107 return nullptr;
108
109 const QString layerID = element.attribute( QStringLiteral( "id" ) );
110 const QString layerName = element.attribute( QStringLiteral( "name" ) );
111
112 const QString providerKey = element.attribute( QStringLiteral( "providerKey" ) );
113 const QString source = context.pathResolver().readPath( element.attribute( QStringLiteral( "source" ) ) );
114
115 const Qt::CheckState checked = QgsLayerTreeUtils::checkStateFromXml( element.attribute( QStringLiteral( "checked" ) ) );
116 const bool isExpanded = ( element.attribute( QStringLiteral( "expanded" ), QStringLiteral( "1" ) ) == QLatin1String( "1" ) );
117 const QString labelExpression = element.attribute( QStringLiteral( "legend_exp" ) );
118
119 // needs to have the layer reference resolved later
120 QgsLayerTreeLayer *nodeLayer = new QgsLayerTreeLayer( layerID, layerName, source, providerKey );
121
122 nodeLayer->readCommonXml( element );
123
124 nodeLayer->setItemVisibilityChecked( checked != Qt::Unchecked );
125 nodeLayer->setExpanded( isExpanded );
127
128 const QDomElement patchElem = element.firstChildElement( QStringLiteral( "patch" ) );
129 if ( !patchElem.isNull() )
130 {
132 patch.readXml( patchElem, context );
133 nodeLayer->setPatchShape( patch );
134 }
135
136 nodeLayer->setPatchSize( QgsSymbolLayerUtils::decodeSize( element.attribute( QStringLiteral( "patch_size" ) ) ) );
137
138 nodeLayer->setLegendSplitBehavior( static_cast< LegendNodesSplitBehavior >( element.attribute( QStringLiteral( "legend_split_behavior" ), QStringLiteral( "0" ) ).toInt() ) );
139
140 return nodeLayer;
141}
142
143QgsLayerTreeLayer *QgsLayerTreeLayer::readXml( QDomElement &element, const QgsProject *project, const QgsReadWriteContext &context )
144{
145 QgsLayerTreeLayer *node = readXml( element, context );
146 if ( node )
147 node->resolveReferences( project );
148 return node;
149}
150
151void QgsLayerTreeLayer::writeXml( QDomElement &parentElement, const QgsReadWriteContext &context )
152{
153 QDomDocument doc = parentElement.ownerDocument();
154 QDomElement elem = doc.createElement( QStringLiteral( "layer-tree-layer" ) );
155 elem.setAttribute( QStringLiteral( "id" ), layerId() );
156 elem.setAttribute( QStringLiteral( "name" ), name() );
157
158 if ( mRef )
159 {
160 elem.setAttribute( QStringLiteral( "source" ), context.pathResolver().writePath( mRef->publicSource() ) );
161 elem.setAttribute( QStringLiteral( "providerKey" ), mRef->dataProvider() ? mRef->dataProvider()->name() : QString() );
162 }
163
164 elem.setAttribute( QStringLiteral( "checked" ), mChecked ? QStringLiteral( "Qt::Checked" ) : QStringLiteral( "Qt::Unchecked" ) );
165 elem.setAttribute( QStringLiteral( "expanded" ), mExpanded ? "1" : "0" );
166 elem.setAttribute( QStringLiteral( "legend_exp" ), mLabelExpression );
167
168 if ( !mPatchShape.isNull() )
169 {
170 QDomElement patchElem = doc.createElement( QStringLiteral( "patch" ) );
171 mPatchShape.writeXml( patchElem, doc, context );
172 elem.appendChild( patchElem );
173 }
174 elem.setAttribute( QStringLiteral( "patch_size" ), QgsSymbolLayerUtils::encodeSize( mPatchSize ) );
175
176 elem.setAttribute( QStringLiteral( "legend_split_behavior" ), mSplitBehavior );
177
178 writeCommonXml( elem );
179
180 parentElement.appendChild( elem );
181}
182
184{
185 return QStringLiteral( "LAYER: %1 checked=%2 expanded=%3 id=%4\n" ).arg( name() ).arg( mChecked ).arg( mExpanded ).arg( layerId() );
186}
187
189{
190 return new QgsLayerTreeLayer( *this );
191}
192
193void QgsLayerTreeLayer::layerWillBeDeleted()
194{
195 Q_ASSERT( mRef );
196
197 emit layerWillBeUnloaded();
198
199 mLayerName = mRef->name();
200 // in theory we do not even need to do this - the weak ref should clear itself
201 mRef.layer.clear();
202 // layerId stays in the reference
203
204}
205
207{
208 mUseLayerName = use;
209}
210
212{
213 return mUseLayerName;
214}
215
216void QgsLayerTreeLayer::layerNameChanged()
217{
218 Q_ASSERT( mRef );
219 emit nameChanged( this, mRef->name() );
220}
221
222void QgsLayerTreeLayer::setLabelExpression( const QString &expression )
223{
224 mLabelExpression = expression;
225}
226
228{
229 return mPatchShape;
230}
231
233{
234 mPatchShape = shape;
235}
236
virtual QString name() const =0
Returns a provider name.
Layer tree node points to a map layer.
QString dump() const override
Returns string with layer tree structure. For debug purposes only.
void resolveReferences(const QgsProject *project, bool looseMatching=false) override
Resolves reference to layer from stored layer ID (if it has not been resolved already)
void writeXml(QDomElement &parentElement, const QgsReadWriteContext &context) override
Write layer tree to XML.
QString layerId() const
Returns the ID for the map layer associated with this node.
QString mLabelExpression
Expression to evaluate in the legend.
void setPatchSize(QSizeF size)
Sets the user (overridden) size for the legend node.
QgsMapLayerRef mRef
Weak reference to the layer (or just it's ID if the reference is not resolved yet)
void layerWillBeUnloaded()
Emitted when a previously available layer got unloaded (from layer registry).
void setName(const QString &n) override
Sets the layer's name.
QString labelExpression() const
Returns the expression member of the LayerTreeNode.
LegendNodesSplitBehavior
Legend node column split behavior.
void setUseLayerName(bool use=true)
Uses the layer's name if use is true, or the name manually set if false.
QgsLegendPatchShape patchShape() const
Returns the symbol patch shape to use when rendering the legend node symbol.
void setLabelExpression(const QString &expression)
set the expression to evaluate
QgsLayerTreeLayer(QgsMapLayer *layer)
bool useLayerName() const
Returns whether the layer's name is used, or the name manually set.
void setPatchShape(const QgsLegendPatchShape &shape)
Sets the symbol patch shape to use when rendering the legend node symbol.
QString name() const override
Returns the layer's name.
void layerLoaded()
Emitted when a previously unavailable layer got loaded.
static QgsLayerTreeLayer * readXml(QDomElement &element, const QgsReadWriteContext &context)
Read layer node from XML.
void setLegendSplitBehavior(LegendNodesSplitBehavior behavior)
Sets the column split behavior for the node.
QString mLayerName
Layer name - only used if layer does not exist or if mUseLayerName is false.
QgsLayerTreeLayer * clone() const override
Create a copy of the node. Returns new instance.
This class is a base class for nodes in a layer tree.
void readCommonXml(QDomElement &element)
Read common XML elements.
void nameChanged(QgsLayerTreeNode *node, QString name)
Emitted when the name of the node is changed.
void setExpanded(bool expanded)
Sets whether the node should be shown as expanded or collapsed in GUI.
void writeCommonXml(QDomElement &element)
Write common XML elements.
bool mExpanded
whether the node should be shown in GUI as expanded
bool isExpanded() const
Returns whether the node should be shown as expanded or collapsed in GUI.
void setItemVisibilityChecked(bool checked)
Check or uncheck a node (independently of its ancestors or children)
static Qt::CheckState checkStateFromXml(const QString &txt)
Convert QString to Qt::CheckState.
Represents a patch shape for use in map legends.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Read settings from a DOM element.
bool isNull() const
Returns true if the patch shape is a null QgsLegendPatchShape, which indicates that the default legen...
void writeXml(QDomElement &element, QDomDocument &doc, const QgsReadWriteContext &context) const
Write settings into a DOM element.
Base class for all map layer types.
Definition: qgsmaplayer.h:73
QString name
Definition: qgsmaplayer.h:76
QString publicSource() const
Gets a version of the internal layer definition that has sensitive bits removed (for example,...
void willBeDeleted()
Emitted in the destructor when the layer is about to be deleted, but it is still in a perfectly valid...
void setName(const QString &name)
Set the display name of the layer.
void nameChanged()
Emitted when the name has been changed.
virtual Q_INVOKABLE QgsDataProvider * dataProvider()
Returns the layer's data provider, it may be nullptr.
QString writePath(const QString &filename) const
Prepare a filename to save it to the project file.
QString readPath(const QString &filename) const
Turn filename read from the project file to an absolute path.
Encapsulates a QGIS project, including sets of map layers and their styles, layouts,...
Definition: qgsproject.h:104
The class is used as a container of context for various read/write operations on other objects.
const QgsPathResolver & pathResolver() const
Returns path resolver for conversion between relative and absolute paths.
static QString encodeSize(QSizeF size)
Encodes a QSizeF to a string.
static QSizeF decodeSize(const QString &string)
Decodes a QSizeF from a string.
TYPE * resolveWeakly(const QgsProject *project, MatchType matchType=MatchType::All)
Resolves the map layer by attempting to find a matching layer in a project using a weak match.
QPointer< TYPE > layer
Weak pointer to map layer.
TYPE * resolve(const QgsProject *project)
Resolves the map layer by attempting to find a layer with matching ID within a project.