34 : QObject( meshLayer )
35 , mMesh( meshLayer ? meshLayer->nativeMesh() : nullptr )
36 , mTriangularMesh( meshLayer ? meshLayer->triangularMeshByLodIndex( 0 ) : nullptr )
37 , mUndoStack( meshLayer ? meshLayer->undoStack() : nullptr )
49 , mTriangularMesh( triangularMesh )
51 mUndoStack =
new QUndoStack(
this );
57 std::unique_ptr<QgsMeshDatasetGroup> zValueDatasetGroup = std::make_unique<QgsMeshVerticesElevationDatasetGroup>( tr(
"vertices Z value" ), mMesh );
58 mZValueDatasetGroup = zValueDatasetGroup.get();
59 return zValueDatasetGroup.release();
82 geomEngine->prepareGeometry();
85 QList<int> newFaceVerticesIndexes( face.toList() );
86 int newFaceSize = face.count();
88 if ( !concernedFaceIndex.isEmpty() )
92 for (
const int faceIndex : concernedFaceIndex )
95 int existingFaceSize = existingFace.count();
96 bool shareVertex =
false;
97 for (
int i = 0; i < existingFaceSize; ++i )
99 if ( newFaceVerticesIndexes.contains( existingFace.at( i ) ) )
108 for (
int i = 0; i < existingFaceSize; ++i )
110 int index1 = existingFace.at( i );
111 int index2 = existingFace.at( ( i + 1 ) % existingFaceSize );
116 if ( ! newFaceVerticesIndexes.contains( index1 ) && !newFaceVerticesIndexes.contains( index2 ) )
119 if ( geomEngine->intersects( edgeGeom.
constGet() ) )
124 for (
int vi = 0; vi < newFaceVerticesIndexes.count(); ++vi )
126 int vertInNewFace1 = newFaceVerticesIndexes.at( vi );
127 int vertInNewFace2 = newFaceVerticesIndexes.at( ( vi + 1 ) % newFaceSize );
128 if ( vertInNewFace1 != index1 && vertInNewFace2 != index2 && vertInNewFace1 != index2 && vertInNewFace2 != index1 )
144 if ( geomEngine->intersects( existingFaceGeom.
constGet() ) )
153 for (
const int freeVertexIndex : freeVertices )
155 if ( newFaceVerticesIndexes.contains( freeVertexIndex ) )
159 if ( geomEngine->contains( &vertex ) )
172 QVector<QgsMeshFace> facesToAdd = prepareFaces( {face}, error );
192 void QgsMeshEditor::applyEdit( QgsMeshEditor::Edit &edit )
194 mTopologicalMesh.
applyChanges( edit.topologicalChanges );
195 mTriangularMesh->
applyChanges( edit.triangularMeshChanges );
197 if ( mZValueDatasetGroup &&
198 ( !edit.topologicalChanges.newVerticesZValues().isEmpty() ||
199 !edit.topologicalChanges.verticesToRemoveIndexes().isEmpty() ||
200 !edit.topologicalChanges.addedVertices().isEmpty() ) )
203 updateElementsCount( edit.topologicalChanges );
206 void QgsMeshEditor::reverseEdit( QgsMeshEditor::Edit &edit )
209 mTriangularMesh->
reverseChanges( edit.triangularMeshChanges, *mMesh );
211 if ( mZValueDatasetGroup &&
212 ( !edit.topologicalChanges.newVerticesZValues().isEmpty() ||
213 !edit.topologicalChanges.verticesToRemoveIndexes().isEmpty() ||
214 !edit.topologicalChanges.addedVertices().isEmpty() ) )
217 updateElementsCount( edit.topologicalChanges,
false );
220 void QgsMeshEditor::applyAddVertex( QgsMeshEditor::Edit &edit,
const QgsMeshVertex &vertex,
double tolerance )
225 int faceEdgeIntersect = -1;
226 int edgePosition = -1;
230 if (
edgeIsClose( vertexInTriangularCoordinate, tolerance, faceEdgeIntersect, edgePosition ) )
238 if ( includingFaceIndex != -1 )
239 topologicChanges = mTopologicalMesh.
addVertexInFace( includingFaceIndex, vertex );
244 applyEditOnTriangularMesh( edit, topologicChanges );
246 if ( mZValueDatasetGroup )
249 updateElementsCount( edit.topologicalChanges );
252 bool QgsMeshEditor::applyRemoveVertexFillHole( QgsMeshEditor::Edit &edit,
int vertexIndex )
258 applyEditOnTriangularMesh( edit, changes );
260 if ( mZValueDatasetGroup )
263 updateElementsCount( edit.topologicalChanges );
270 void QgsMeshEditor::applyRemoveVerticesWithoutFillHole( QgsMeshEditor::Edit &edit,
const QList<int> &verticesIndexes )
272 applyEditOnTriangularMesh( edit, mTopologicalMesh.
removeVertices( verticesIndexes ) );
274 if ( mZValueDatasetGroup )
277 updateElementsCount( edit.topologicalChanges );
282 applyEditOnTriangularMesh( edit, mTopologicalMesh.
addFaces( faces ) );
284 updateElementsCount( edit.topologicalChanges );
287 void QgsMeshEditor::applyRemoveFaces( QgsMeshEditor::Edit &edit,
const QList<int> &faceToRemoveIndex )
289 applyEditOnTriangularMesh( edit, mTopologicalMesh.
removeFaces( faceToRemoveIndex ) );
291 updateElementsCount( edit.topologicalChanges );
294 void QgsMeshEditor::applyChangeZValue( QgsMeshEditor::Edit &edit,
const QList<int> &verticesIndexes,
const QList<double> &newValues )
296 applyEditOnTriangularMesh( edit, mTopologicalMesh.
changeZValue( verticesIndexes, newValues ) );
298 if ( mZValueDatasetGroup )
302 void QgsMeshEditor::applyChangeXYValue( QgsMeshEditor::Edit &edit,
const QList<int> &verticesIndexes,
const QList<QgsPointXY> &newValues )
304 applyEditOnTriangularMesh( edit, mTopologicalMesh.
changeXYValue( verticesIndexes, newValues ) );
307 void QgsMeshEditor::applyFlipEdge( QgsMeshEditor::Edit &edit,
int vertexIndex1,
int vertexIndex2 )
309 applyEditOnTriangularMesh( edit, mTopologicalMesh.
flipEdge( vertexIndex1, vertexIndex2 ) );
311 updateElementsCount( edit.topologicalChanges );
314 void QgsMeshEditor::applyMerge( QgsMeshEditor::Edit &edit,
int vertexIndex1,
int vertexIndex2 )
316 applyEditOnTriangularMesh( edit, mTopologicalMesh.
merge( vertexIndex1, vertexIndex2 ) );
318 updateElementsCount( edit.topologicalChanges );
321 void QgsMeshEditor::applySplit( QgsMeshEditor::Edit &edit,
int faceIndex )
323 applyEditOnTriangularMesh( edit, mTopologicalMesh.
splitFace( faceIndex ) );
325 updateElementsCount( edit.topologicalChanges );
330 applyEditOnTriangularMesh( edit, editing->
apply(
this ) );
332 updateElementsCount( edit.topologicalChanges );
334 if ( mZValueDatasetGroup )
343 edit.topologicalChanges = topologicChanges;
344 edit.triangularMeshChanges = triangularChanges;
390 point.
y() - tolerance,
391 point.
x() + tolerance,
392 point.
y() + tolerance );
395 double minDist = std::numeric_limits<double>::max();
397 double epsilon = std::numeric_limits<double>::epsilon() * tolerance;
398 for (
const int nativeFaceIndex : nativeFaces )
401 const int faceSize = face.size();
402 for (
int i = 0; i < faceSize; ++i )
418 if ( dist < tolerance && dist < minDist )
420 faceIndex = nativeFaceIndex;
427 if ( edgePosition != -1 )
436 return mValidFacesCount;
441 return mValidVerticesCount;
446 return mMaximumVerticesPerFace;
475 return mTopologicalMesh.
canBeMerged( vertexIndex1, vertexIndex2 );
488 return mTopologicalMesh.
canBeSplit( faceIndex );
493 QList<int> faceIndexesSplittable;
495 for (
const int faceIndex : faceIndexes )
497 faceIndexesSplittable.append( faceIndex );
499 if ( faceIndexesSplittable.isEmpty() )
504 return faceIndexesSplittable.count();
507 QVector<QgsMeshFace> QgsMeshEditor::prepareFaces(
const QVector<QgsMeshFace> &faces,
QgsMeshEditingError &error )
509 QVector<QgsMeshFace> treatedFaces = faces;
513 for (
int i = 0; i < treatedFaces.count(); ++i )
516 if ( mMaximumVerticesPerFace != 0 && face.count() > mMaximumVerticesPerFace )
533 QVector<QgsMeshFace> facesToAdd = prepareFaces( faces, error );
557 QVector<QgsMeshVertex> verticesInLayerCoordinate( vertices.count() );
558 int ignoredVertex = 0;
559 for (
int i = 0; i < vertices.count(); ++i )
561 const QgsPointXY &pointInTriangularMesh = vertices.at( i );
562 bool isTooClose =
false;
564 if ( triangleIndex != -1 )
567 for (
int j = 0; j < 3; ++j )
570 double dist = pointInTriangularMesh.
distance( facePoint );
571 if ( dist < tolerance )
584 if ( verticesInLayerCoordinate.at( i ).isEmpty() )
588 if ( ignoredVertex < vertices.count() )
593 int effectivlyAddedVertex = vertices.count() - ignoredVertex;
595 return effectivlyAddedVertex;
607 QList<int> verticesIndexes = verticesToRemoveIndexes;
609 QSet<int> concernedNativeFaces;
610 for (
const int vi : std::as_const( verticesIndexes ) )
611 concernedNativeFaces.unite( qgis::listToSet( mTopologicalMesh.
facesAroundVertex( vi ) ) );
624 QList<int> remainingVertices;
627 return remainingVertices;
638 for (
const int faceIndex : facesToCheck )
641 int faceSize = face.count();
642 QVector<QgsPointXY> pointsInTriangularMeshCoordinate( faceSize );
643 QVector<QgsPointXY> points( faceSize );
644 for (
int i = 0; i < faceSize; ++i )
647 int ip1 = face[( i + 1 ) % faceSize];
648 int ip2 = face[( i + 2 ) % faceSize];
654 double ux = p0.x() - p1.
x();
655 double uy = p0.y() - p1.
y();
656 double vx = p2.
x() - p1.
x();
657 double vy = p2.
y() - p1.
y();
659 double crossProduct = ux * vy - uy * vx;
660 if ( crossProduct >= 0 )
669 QList<int> otherFaceIndexes =
672 for (
const int otherFaceIndex : otherFaceIndexes )
675 int existingFaceSize = otherFace.count();
676 bool shareVertex =
false;
677 for (
int i = 0; i < existingFaceSize; ++i )
679 if ( face.contains( otherFace.at( i ) ) )
688 for (
int i = 0; i < existingFaceSize; ++i )
690 int index1 = otherFace.at( i );
691 int index2 = otherFace.at( ( i + 1 ) % existingFaceSize );
692 if ( ! face.contains( index1 ) && !face.contains( index2 ) )
694 const QgsPointXY &v1 = transformFunction( index1 );
695 const QgsPointXY &v2 = transformFunction( index2 );
704 QVector<QgsPointXY> otherPoints( existingFaceSize );
705 for (
int i = 0; i < existingFaceSize; ++i )
706 otherPoints[i] = transformFunction( otherFace.at( i ) );
708 if ( deformedFace.
intersects( existingFaceGeom ) )
714 for (
const int vertexIndex : freeVerticesIndex )
716 const QgsPointXY &mapPoint = transformFunction( vertexIndex );
717 if ( deformedFace.
contains( &mapPoint ) )
724 for (
const int vertexIndex : freeVerticesIndex )
726 const QgsMeshVertex &newFreeVertexPosition = transformFunction( vertexIndex );
730 if ( originalIncludingFace != -1 )
735 int faceSize = face.count();
736 QVector<QgsPointXY> points( faceSize );
737 for (
int i = 0; i < faceSize; ++i )
738 points[i] = transformFunction( face.at( i ) );
741 const QgsPointXY ptXY( newFreeVertexPosition );
742 if ( deformedFace.
contains( &ptXY ) )
773 : mMeshEditor( meshEditor )
782 for (
int i =
mEdits.count() - 1; i >= 0; --i )
791 for ( QgsMeshEditor::Edit &edit :
mEdits )
797 , mVertices( vertices )
798 , mTolerance( tolerance )
800 setText( QObject::tr(
"Add %n vertices",
nullptr, mVertices.count() ) );
805 if ( !mVertices.isEmpty() )
807 for (
int i = 0; i < mVertices.count(); ++i )
812 QgsMeshEditor::Edit edit;
813 mMeshEditor->applyAddVertex( edit, vertex, mTolerance );
820 for ( QgsMeshEditor::Edit &edit :
mEdits )
827 const QList<int> &verticesToRemoveIndexes,
828 QList<int> *remainingVerticesPointer )
830 , mVerticesToRemoveIndexes( verticesToRemoveIndexes )
831 , mRemainingVerticesPointer( remainingVerticesPointer )
833 setText( QObject::tr(
"Remove %n vertices filling holes",
nullptr, verticesToRemoveIndexes.count() ) );
838 int initialVertexCount = mVerticesToRemoveIndexes.count();
839 if ( !mVerticesToRemoveIndexes.isEmpty() )
841 QgsMeshEditor::Edit edit;
842 QList<int> vertexToRetry;
843 while ( !mVerticesToRemoveIndexes.isEmpty() )
846 for (
const int &vertex : std::as_const( mVerticesToRemoveIndexes ) )
848 if (
mMeshEditor->applyRemoveVertexFillHole( edit, vertex ) )
851 vertexToRetry.append( vertex );
854 if ( vertexToRetry.count() == mVerticesToRemoveIndexes.count() )
857 mVerticesToRemoveIndexes = vertexToRetry;
860 if ( initialVertexCount == mVerticesToRemoveIndexes.count() )
863 if ( mRemainingVerticesPointer !=
nullptr )
864 *mRemainingVerticesPointer = mVerticesToRemoveIndexes;
866 mRemainingVerticesPointer =
nullptr;
868 mVerticesToRemoveIndexes.clear();
872 for ( QgsMeshEditor::Edit &edit :
mEdits )
880 const QList<int> &verticesToRemoveIndexes )
882 , mVerticesToRemoveIndexes( verticesToRemoveIndexes )
884 setText( QObject::tr(
"Remove %n vertices without filling holes",
nullptr, verticesToRemoveIndexes.count() ) ) ;
889 if ( !mVerticesToRemoveIndexes.isEmpty() )
891 QgsMeshEditor::Edit edit;
893 mMeshEditor->applyRemoveVerticesWithoutFillHole( edit, mVerticesToRemoveIndexes );
896 mVerticesToRemoveIndexes.clear();
900 for ( QgsMeshEditor::Edit &edit :
mEdits )
909 setText( QObject::tr(
"Add %n face(s)",
nullptr, faces.
meshFaces().count() ) );
916 QgsMeshEditor::Edit edit;
924 for ( QgsMeshEditor::Edit &edit :
mEdits )
931 , mfacesToRemoveIndexes( facesToRemoveIndexes )
933 setText( QObject::tr(
"Remove %n face(s)",
nullptr, facesToRemoveIndexes.count() ) );
938 if ( !mfacesToRemoveIndexes.isEmpty() )
940 QgsMeshEditor::Edit edit;
941 mMeshEditor->applyRemoveFaces( edit, mfacesToRemoveIndexes );
944 mfacesToRemoveIndexes.clear();
948 for ( QgsMeshEditor::Edit &edit :
mEdits )
965 return !mUndoStack->isClean();
1016 return mTopologicalMesh;
1021 return mTriangularMesh;
1026 , mVerticesIndexes( verticesIndexes )
1027 , mNewValues( newValues )
1029 setText( QObject::tr(
"Change %n vertices Z Value",
nullptr, verticesIndexes.count() ) );
1034 if ( !mVerticesIndexes.isEmpty() )
1036 QgsMeshEditor::Edit edit;
1037 mMeshEditor->applyChangeZValue( edit, mVerticesIndexes, mNewValues );
1039 mVerticesIndexes.clear();
1044 for ( QgsMeshEditor::Edit &edit :
mEdits )
1051 , mVerticesIndexes( verticesIndexes )
1052 , mNewValues( newValues )
1054 setText( QObject::tr(
"Move %n vertices",
nullptr, verticesIndexes.count() ) );
1059 if ( !mVerticesIndexes.isEmpty() )
1061 QgsMeshEditor::Edit edit;
1062 mMeshEditor->applyChangeXYValue( edit, mVerticesIndexes, mNewValues );
1064 mVerticesIndexes.clear();
1069 for ( QgsMeshEditor::Edit &edit :
mEdits )
1077 , mVerticesIndexes( verticesIndexes )
1078 , mNewCoordinates( newCoordinates )
1080 setText( QObject::tr(
"Transform %n vertices coordinates",
nullptr, verticesIndexes.count() ) );
1085 if ( !mVerticesIndexes.isEmpty() )
1087 QgsMeshEditor::Edit editXY;
1088 QList<QgsPointXY> newXY;
1089 newXY.reserve( mNewCoordinates.count() );
1090 QgsMeshEditor::Edit editZ;
1092 newZ.reserve( mNewCoordinates.count() );
1094 for (
const QgsPoint &pt : std::as_const( mNewCoordinates ) )
1097 newZ.append( pt.z() );
1100 mMeshEditor->applyChangeXYValue( editXY, mVerticesIndexes, newXY );
1102 mMeshEditor->applyChangeZValue( editZ, mVerticesIndexes, newZ );
1104 mVerticesIndexes.clear();
1105 mNewCoordinates.clear();
1109 for ( QgsMeshEditor::Edit &edit :
mEdits )
1118 , mVertexIndex1( vertexIndex1 )
1119 , mVertexIndex2( vertexIndex2 )
1121 setText( QObject::tr(
"Flip edge" ) );
1126 if ( mVertexIndex1 >= 0 && mVertexIndex2 >= 0 )
1128 QgsMeshEditor::Edit edit;
1129 mMeshEditor->applyFlipEdge( edit, mVertexIndex1, mVertexIndex2 );
1136 for ( QgsMeshEditor::Edit &edit :
mEdits )
1143 , mVertexIndex1( vertexIndex1 )
1144 , mVertexIndex2( vertexIndex2 )
1146 setText( QObject::tr(
"Merge faces" ) );
1151 if ( mVertexIndex1 >= 0 && mVertexIndex2 >= 0 )
1153 QgsMeshEditor::Edit edit;
1154 mMeshEditor->applyMerge( edit, mVertexIndex1, mVertexIndex2 );
1161 for ( QgsMeshEditor::Edit &edit :
mEdits )
1168 , mFaceIndexes( faceIndexes )
1170 setText( QObject::tr(
"Split %n face(s)",
nullptr, faceIndexes.count() ) );
1175 if ( !mFaceIndexes.isEmpty() )
1177 for (
int faceIndex : std::as_const( mFaceIndexes ) )
1179 QgsMeshEditor::Edit edit;
1183 mFaceIndexes.clear();
1187 for ( QgsMeshEditor::Edit &edit :
mEdits )
1194 , mAdvancedEditing( advancdEdit )
1196 setText( advancdEdit->
text() );
1201 if ( mAdvancedEditing )
1203 QgsMeshEditor::Edit edit;
1206 mMeshEditor->applyAdvancedEdit( edit, mAdvancedEditing );
1210 mAdvancedEditing =
nullptr;
1214 for ( QgsMeshEditor::Edit &edit :
mEdits )
The Qgis class provides global constants for use throughout the application.
MeshEditingErrorType
Type of error that can occur during mesh frame editing.
@ TooManyVerticesInFace
A face has more vertices than the maximum number supported per face.
@ InvalidFace
An error occurs due to an invalid face (for example, vertex indexes are unordered)
@ UniqueSharedVertex
A least two faces share only one vertices.
@ ManifoldFace
ManifoldFace.
@ InvalidVertex
An error occurs due to an invalid vertex (for example, vertex index is out of range the available ver...
@ FlatFace
A flat face is present.
static double sqrDistToLine(double ptX, double ptY, double x1, double y1, double x2, double y2, double &minDistX, double &minDistY, double epsilon) SIP_HOLDGIL
Returns the squared distance between a point and a line.
A geometry is the spatial representation of a feature.
const QgsAbstractGeometry * constGet() const SIP_HOLDGIL
Returns a non-modifiable (const) reference to the underlying abstract geometry primitive.
static QgsGeometry fromPolylineXY(const QgsPolylineXY &polyline)
Creates a new LineString geometry from a list of QgsPointXY points.
bool contains(const QgsPointXY *p) const
Returns true if the geometry contains the point p.
static QgsGeometryEngine * createGeometryEngine(const QgsAbstractGeometry *geometry)
Creates and returns a new geometry engine representing the specified geometry.
static QgsGeometry fromPolygonXY(const QgsPolygonXY &polygon)
Creates a new geometry from a QgsPolygonXY.
QgsRectangle boundingBox() const
Returns the bounding box of the geometry.
bool intersects(const QgsRectangle &rectangle) const
Returns true if this geometry exactly intersects with a rectangle.
Line string geometry type, with support for z-dimension and m-values.
Abstract class that can be derived to implement advanced editing on mesh.
virtual QgsTopologicalMesh::Changes apply(QgsMeshEditor *meshEditor)=0
Apply a change to mesh Editor.
virtual bool isFinished() const
Returns whether the advanced edit is finished, if not, this edit has to be applied again with QgsMesh...
virtual QString text() const
Returns a short text string describing what this advanced edit does. Default implementation return a ...
virtual int maximumVerticesCountPerFace() const
Returns the maximum number of vertices per face supported by the current mesh, if returns 0,...
Abstract class that represents a dataset group.
void setStatisticObsolete()
Sets statistic obsolete, that means statistic will be recalculated when requested.
Class that represents an error during mesh editing.
Qgis::MeshEditingErrorType errorType
QgsMeshEditingError()
Constructor of the default error, that is NoError.
Class that makes edit operation on a mesh.
friend class QgsMeshLayerUndoCommandSplitFaces
QgsMeshEditingError initialize()
Initialize the mesh editor and return errors if the internal native mesh have topologic errors.
friend class QgsMeshLayerUndoCommandMerge
void changeXYValues(const QList< int > &verticesIndexes, const QList< QgsPointXY > &newValues)
Changes the (X,Y) coordinates values of the vertices with indexes in verticesIndexes with the values ...
int validFacesCount() const
Returns the count of valid faces, that is non void faces in the mesh.
friend class QgsMeshLayerUndoCommandRemoveVerticesWithoutFillHoles
QgsMeshEditingError removeFaces(const QList< int > &facesToRemove)
Removes faces faces to the mesh, returns topological errors if this operation fails (operation is not...
QgsMeshEditingError addFaces(const QVector< QgsMeshFace > &faces)
Adds faces faces to the mesh, returns topological errors if this operation fails (operation is not re...
bool checkConsistency(QgsMeshEditingError &error) const
Return true if the edited mesh is consistent.
QList< int > removeVerticesFillHoles(const QList< int > &verticesToRemoveIndexes)
Removes vertices with indexes in the list verticesToRemoveIndexes in the mesh the surrounding faces A...
void flipEdge(int vertexIndex1, int vertexIndex2)
Flips edge (vertexIndex1, vertexIndex2)
QgsRectangle extent() const
Returns the extent of the edited mesh.
friend class QgsMeshLayerUndoCommandAddVertices
bool faceCanBeSplit(int faceIndex) const
Returns true if face with index faceIndex can be split.
int maximumVerticesPerFace() const
Returns the maximum count of vertices per face that the mesh can support.
QgsMeshEditingError addFace(const QVector< int > &vertexIndexes)
Adds a face face to the mesh with vertex indexes vertexIndexes, returns topological errors if this op...
QgsMeshEditor(QgsMeshLayer *meshLayer)
Constructor with a specified layer meshLayer.
void merge(int vertexIndex1, int vertexIndex2)
Merges faces separated by vertices with indexes vertexIndex1 and vertexIndex2.
bool edgeIsClose(QgsPointXY point, double tolerance, int &faceIndex, int &edgePosition)
Returns true if an edge of face is closest than the tolerance from the point in triangular mesh coord...
QgsMeshEditingError removeVerticesWithoutFillHoles(const QList< int > &verticesToRemoveIndexes)
Removes vertices with indexes in the list verticesToRemoveIndexes in the mesh removing the surroundin...
QList< int > freeVerticesIndexes() const
Returns all the free vertices indexes.
friend class QgsMeshLayerUndoCommandChangeXYValue
bool isVertexOnBoundary(int vertexIndex) const
Returns whether the vertex with index vertexIndex is on a boundary.
friend class QgsMeshLayerUndoCommandFlipEdge
void changeCoordinates(const QList< int > &verticesIndexes, const QList< QgsPoint > &newCoordinates)
Changes the (X,Y,Z) coordinates values of the vertices with indexes in vertices indexes with the valu...
void stopEditing()
Stops editing.
bool isFaceGeometricallyCompatible(const QgsMeshFace &face)
Returns true if the face does not intersect or contains any other elements (faces or vertices) The to...
friend class QgsMeshLayerUndoCommandAdvancedEditing
bool canBeMerged(int vertexIndex1, int vertexIndex2) const
Returns true if faces separated by vertices with indexes vertexIndex1 and vertexIndex2 can be merged.
friend class QgsMeshLayerUndoCommandAddFaces
friend class QgsMeshLayerUndoCommandChangeCoordinates
bool edgeCanBeFlipped(int vertexIndex1, int vertexIndex2) const
Returns true if the edge can be flipped (only available for edge shared by two faces with 3 vertices)
int splitFaces(const QList< int > &faceIndexes)
Splits faces with index faceIndexes.
QgsMeshVertexCirculator vertexCirculator(int vertexIndex) const
Returns a vertex circulator linked to this mesh around the vertex with index vertexIndex.
void meshEdited()
Emitted when the mesh is edited.
void changeZValues(const QList< int > &verticesIndexes, const QList< double > &newValues)
Changes the Z values of the vertices with indexes in vertices indexes with the values in newValues.
void resetTriangularMesh(QgsTriangularMesh *triangularMesh)
Resets the triangular mesh.
bool isModified() const
Returns whether the mesh has been modified.
void advancedEdit(QgsMeshAdvancedEditing *editing)
Applies an advance editing on the edited mesh, see QgsMeshAdvancedEditing.
bool canBeTransformed(const QList< int > &facesToCheck, const std::function< const QgsMeshVertex(int)> &transformFunction) const
Returns true if faces with index in transformedFaces can be transformed without obtaining topologic o...
int addVertices(const QVector< QgsMeshVertex > &vertices, double tolerance)
Adds vertices in triangular mesh coordinate in the mesh.
int validVerticesCount() const
Returns the count of valid vertices, that is non void vertices in the mesh.
friend class QgsMeshLayerUndoCommandRemoveVerticesFillHoles
bool isVertexFree(int vertexIndex) const
Returns whether the vertex with index vertexIndex is a free vertex.
bool faceCanBeAdded(const QgsMeshFace &face)
Returns true if a face can be added to the mesh.
bool reindex(bool renumbering)
Reindexes the mesh, that is remove unusued index of face and vertices, this operation void the undo/r...
friend class QgsMeshLayerUndoCommandChangeZValue
QgsTriangularMesh * triangularMesh()
Returns a pointer to the triangular mesh.
QgsMeshDatasetGroup * createZValueDatasetGroup()
Creates and returns a scalar dataset group with value on vertex that is can be used to access the Z v...
friend class QgsMeshLayerUndoCommandRemoveFaces
QgsTopologicalMesh & topologicalMesh()
Returns a reference to the topological mesh.
int addPointsAsVertices(const QVector< QgsPoint > &point, double tolerance)
Adds points as vertices in triangular mesh coordinate in the mesh.
QgsMeshLayerUndoCommandAddFaces(QgsMeshEditor *meshEditor, QgsTopologicalMesh::TopologicalFaces &faces)
Constructor with the associated meshEditor and faces that will be added.
QgsMeshLayerUndoCommandAddVertices(QgsMeshEditor *meshEditor, const QVector< QgsMeshVertex > &vertices, double tolerance)
Constructor with the associated meshEditor and vertices that will be added.
QgsMeshLayerUndoCommandAdvancedEditing(QgsMeshEditor *meshEditor, QgsMeshAdvancedEditing *advancdEdit)
Constructor with the associated meshEditor.
QgsMeshLayerUndoCommandChangeCoordinates(QgsMeshEditor *meshEditor, const QList< int > &verticesIndexes, const QList< QgsPoint > &newCoordinates)
Constructor with the associated meshEditor and indexes verticesIndexes of the vertices that will have...
QgsMeshLayerUndoCommandChangeXYValue(QgsMeshEditor *meshEditor, const QList< int > &verticesIndexes, const QList< QgsPointXY > &newValues)
Constructor with the associated meshEditor and indexes verticesIndexes of the vertices that will have...
QgsMeshLayerUndoCommandChangeZValue(QgsMeshEditor *meshEditor, const QList< int > &verticesIndexes, const QList< double > &newValues)
Constructor with the associated meshEditor and indexes verticesIndexes of the vertices that will have...
QgsMeshLayerUndoCommandFlipEdge(QgsMeshEditor *meshEditor, int vertexIndex1, int vertexIndex2)
Constructor with the associated meshEditor and the vertex indexes of the edge (vertexIndex1,...
QgsMeshLayerUndoCommandMerge(QgsMeshEditor *meshEditor, int vertexIndex1, int vertexIndex2)
Constructor with the associated meshEditor and the vertex indexes of the edge (vertexIndex1,...
Base class for undo/redo command for mesh editing.
QList< QgsMeshEditor::Edit > mEdits
QgsMeshLayerUndoCommandMeshEdit(QgsMeshEditor *meshEditor)
Constructor for the base class.
QPointer< QgsMeshEditor > mMeshEditor
QgsMeshLayerUndoCommandRemoveFaces(QgsMeshEditor *meshEditor, const QList< int > &facesToRemoveIndexes)
Constructor with the associated meshEditor and indexes facesToRemoveIndexes of the faces that will be...
QgsMeshLayerUndoCommandRemoveVerticesFillHoles(QgsMeshEditor *meshEditor, const QList< int > &verticesToRemoveIndexes, QList< int > *remainingVerticesPointer=nullptr)
Constructor with the associated meshEditor and vertices that will be removed.
QgsMeshLayerUndoCommandRemoveVerticesWithoutFillHoles(QgsMeshEditor *meshEditor, const QList< int > &verticesToRemoveIndexes)
Constructor with the associated meshEditor and vertices that will be removed.
QgsMeshLayerUndoCommandSplitFaces(QgsMeshEditor *meshEditor, const QList< int > &faceIndexes)
Constructor with the associated meshEditor and indexes faceIndexes of the faces to split.
Represents a mesh layer supporting display of data on structured or unstructured meshes.
QgsMeshDataProvider * dataProvider() override
Returns the layer's data provider, it may be nullptr.
Convenient class that turn around a vertex and provide information about faces and vertices.
A class to represent a 2D point.
double distance(double x, double y) const SIP_HOLDGIL
Returns the distance between this point and a specified x, y coordinate.
Point geometry type, with support for z-dimension and m-values.
bool isEmpty() const override SIP_HOLDGIL
Returns true if the geometry is empty.
A rectangle specified with double values.
Class that contains topological differences between two states of a topological mesh,...
QVector< QgsMeshFace > removedFaces() const
Returns the faces that are removed with this changes.
QVector< QgsMeshVertex > addedVertices() const
Returns the added vertices with this changes.
bool isEmpty() const
Returns whether changes are empty, that there is nothing to change.
QVector< QgsMeshFace > addedFaces() const
Returns the face that are added with this changes.
QList< int > verticesToRemoveIndexes() const
Returns the indexes of vertices to remove.
Class that contains independent faces an topological information about this faces.
void clear()
Clears all data contained in the instance.
QVector< QgsMeshFace > meshFaces() const
Returns faces.
Class that wraps a QgsMesh to ensure the consistency of the mesh during editing and help to access to...
Changes changeZValue(const QList< int > &verticesIndexes, const QList< double > &newValues)
Changes the Z values of the vertices with indexes in vertices indexes with the values in newValues.
static QgsTopologicalMesh createTopologicalMesh(QgsMesh *mesh, int maxVerticesPerFace, QgsMeshEditingError &error)
Creates a topologicaly consistent mesh with mesh, this static method modifies mesh to be topological ...
bool isVertexFree(int vertexIndex) const
Returns whether the vertex is a free vertex.
static QgsMeshEditingError counterClockwiseFaces(QgsMeshFace &face, QgsMesh *mesh)
Checks the topology of the face and sets it counter clockwise if necessary.
Changes removeVertexFillHole(int vertexIndex)
Removes the vertex with index vertexIndex.
void applyChanges(const Changes &changes)
Applies the changes.
QgsMeshEditingError facesCanBeRemoved(const QList< int > facesIndexes)
Returns whether faces with index in faceIndexes can be removed/ The method an error object with type ...
QgsMeshEditingError checkConsistency() const
Checks the consistency of the topological mesh and return false if there is a consistency issue.
Changes removeVertices(const QList< int > &vertices)
Removes all the vertices with index in the list vertices If vertices in linked with faces,...
Changes changeXYValue(const QList< int > &verticesIndexes, const QList< QgsPointXY > &newValues)
Changes the (X,Y) values of the vertices with indexes in vertices indexes with the values in newValue...
void reindex()
Reindexes faces and vertices, after this operation, the topological mesh can't be edited anymore and ...
QgsMeshEditingError facesCanBeAdded(const TopologicalFaces &topologicalFaces) const
Returns whether the faces can be added to the mesh.
bool renumber()
Renumbers the indexes of vertices and faces using the Reverse CutHill McKee Algorithm.
Changes flipEdge(int vertexIndex1, int vertexIndex2)
Flips edge (vertexIndex1, vertexIndex2) The method returns a instance of the class QgsTopologicalMesh...
void reverseChanges(const Changes &changes)
Reverses the changes.
Changes addFaces(const TopologicalFaces &topologicFaces)
Adds faces topologicFaces to the topologic mesh.
Changes merge(int vertexIndex1, int vertexIndex2)
Merges faces separated by vertices with indexes vertexIndex1 and vertexIndex2 The method returns a in...
QList< int > freeVerticesIndexes() const
Returns a list of vertices are not linked to any faces.
bool edgeCanBeFlipped(int vertexIndex1, int vertexIndex2) const
Returns true if the edge can be flipped (only available for edge shared by two faces with 3 vertices)
Changes addVertexInFace(int faceIndex, const QgsMeshVertex &vertex)
Adds a vertex in the face with index faceIndex.
Changes removeFaces(const QList< int > facesIndexes)
Removes faces with index in faceIndexes.
bool canBeMerged(int vertexIndex1, int vertexIndex2) const
Returns true if faces separated by vertices with indexes vertexIndex1 and vertexIndex2 can be merged.
QList< int > facesAroundVertex(int vertexIndex) const
Returns the indexes of faces that are around the vertex with index vertexIndex.
bool canBeSplit(int faceIndex) const
Returns true if face with index faceIndex can be split.
Changes addFreeVertex(const QgsMeshVertex &vertex)
Adds a free vertex in the face, that is a vertex tha tis not included or linked with any faces.
Changes insertVertexInFacesEdge(int faceIndex, int position, const QgsMeshVertex &vertex)
Inserts a vertex in the edge of face with index faceIndex at position .
bool isVertexOnBoundary(int vertexIndex) const
Returns whether the vertex is on a boundary.
Changes splitFace(int faceIndex)
Splits face with index faceIndex The method returns a instance of the class QgsTopologicalMesh::Chang...
static TopologicalFaces createNewTopologicalFaces(const QVector< QgsMeshFace > &faces, bool uniqueSharedVertexAllowed, QgsMeshEditingError &error)
Creates new topological faces that are not yet included in the mesh.
QgsMeshVertexCirculator vertexCirculator(int vertexIndex) const
Returns a vertex circulator linked to this mesh around the vertex with index vertexIndex.
The Changes class is used to make changes of the triangular and to keep traces of this changes If a C...
Triangular/Derived Mesh is mesh with vertices in map coordinates.
const QVector< QgsMeshFace > & triangles() const
Returns triangles.
QgsRectangle nativeExtent()
Returns the extent of the mesh in the native mesh coordinates system, returns empty extent if the tra...
int nativeFaceIndexForPoint(const QgsPointXY &point) const
Finds index of native face at given point It uses spatial indexing.
void reverseChanges(const Changes &changes, const QgsMesh &nativeMesh)
Reverses the changes on the triangular mesh (see Changes)
void applyChanges(const Changes &changes)
Applies the changes on the triangular mesh (see Changes)
const QVector< QgsMeshVertex > & vertices() const
Returns vertices in map coordinate system.
QgsMeshVertex triangularToNativeCoordinates(const QgsMeshVertex &vertex) const
Transforms the vertex from triangular mesh coordinates system to native coordinates system.
QgsMeshVertex nativeToTriangularCoordinates(const QgsMeshVertex &vertex) const
Transforms the vertex from native coordinates system to triangular mesh coordinates system.
const QVector< QgsMeshVertex > & faceCentroids() const
Returns centroids of the native faces in map CRS.
QList< int > nativeFaceIndexForRectangle(const QgsRectangle &rectangle) const
Finds indexes of native faces which bounding boxes intersect given bounding box It uses spatial index...
int faceIndexForPoint_v2(const QgsPointXY &point) const
Finds index of triangle at given point It uses spatial indexing and don't use geos to be faster.
CORE_EXPORT QgsGeometry toGeometry(const QgsMeshFace &face, const QVector< QgsMeshVertex > &vertices)
Returns face as polygon geometry.
QVector< int > QgsMeshFace
List of vertex indexes.
QgsPoint QgsMeshVertex
xyz coords of vertex
Mesh - vertices, edges and faces.
int vertexCount() const
Returns number of vertices.
QgsMeshFace face(int index) const
Returns a face at the index.
QVector< QgsMeshFace > faces
int faceCount() const
Returns number of faces.