77 const auto constOrder = order;
78 for (
int id : constOrder )
79 orderStr << QString::number(
id );
80 QString str = orderStr.isEmpty() ? QStringLiteral(
"empty" ) : orderStr.join( QLatin1Char(
',' ) );
89 int numNodes = lst.count();
98 QgsDebugMsg( QStringLiteral(
"Legend node order manipulation is invalid without existing legend" ) );
102 int numNodes = _originalLegendNodeCount( nodeLayer );
105 order.reserve( numNodes );
106 for (
int i = 0; i < numNodes; ++i )
113 QString orderStr = nodeLayer->
customProperty( QStringLiteral(
"legend/node-order" ) ).toString();
115 if ( orderStr.isEmpty() )
116 return _makeNodeOrder( nodeLayer );
118 if ( orderStr == QLatin1String(
"empty" ) )
121 int numNodes = _originalLegendNodeCount( nodeLayer );
124 const auto constSplit = orderStr.split(
',' );
125 for (
const QString &item : constSplit )
128 int id = item.toInt( &ok );
129 if ( !ok || id < 0 || id >= numNodes )
130 return _makeNodeOrder( nodeLayer );
140 return nodeLayer->
customProperties().contains( QStringLiteral(
"legend/node-order" ) );
145 nodeLayer->
setCustomProperty(
"legend/label-" + QString::number( originalIndex ), newLabel );
150 return nodeLayer->
customProperty(
"legend/label-" + QString::number( originalIndex ) ).toString();
155 return nodeLayer->
customProperties().contains(
"legend/label-" + QString::number( originalIndex ) );
160 QDomDocument patchDoc;
161 QDomElement patchElem = patchDoc.createElement( QStringLiteral(
"patch" ) );
163 patchDoc.appendChild( patchElem );
164 nodeLayer->
setCustomProperty(
"legend/patch-shape-" + QString::number( originalIndex ), patchDoc.toString() );
169 QString patchDef = nodeLayer->
customProperty(
"legend/patch-shape-" + QString::number( originalIndex ) ).toString();
170 if ( patchDef.isEmpty() )
173 QDomDocument doc( QStringLiteral(
"patch" ) );
174 doc.setContent( patchDef );
182 if ( size.isValid() )
190 const QString size = nodeLayer->
customProperty(
"legend/symbol-size-" + QString::number( originalIndex ) ).toString();
191 if ( size.isEmpty() )
205 doc.appendChild( elem );
206 nodeLayer->
setCustomProperty(
"legend/custom-symbol-" + QString::number( originalIndex ), doc.toString() );
214 const QString symbolDef = nodeLayer->
customProperty(
"legend/custom-symbol-" + QString::number( originalIndex ) ).toString();
215 if ( symbolDef.isEmpty() )
219 doc.setContent( symbolDef );
220 const QDomElement elem = doc.documentElement();
235 QDomElement elem = doc.createElement( QStringLiteral(
"rampSettings" ) );
236 settings->
writeXml( doc, elem, rwContext );
237 doc.appendChild( elem );
238 nodeLayer->
setCustomProperty(
"legend/custom-ramp-settings-" + QString::number( originalIndex ), doc.toString() );
241 nodeLayer->
removeCustomProperty(
"legend/custom-ramp-settings-" + QString::number( originalIndex ) );
246 const QString settingsDef = nodeLayer->
customProperty(
"legend/custom-ramp-settings-" + QString::number( originalIndex ) ).toString();
247 if ( settingsDef.isEmpty() )
251 doc.setContent( settingsDef );
252 const QDomElement elem = doc.documentElement();
258 settings.
readXml( elem, rwContext );
264 if ( columnBreakBeforeNode )
265 nodeLayer->
setCustomProperty(
"legend/column-break-" + QString::number( originalIndex ), QStringLiteral(
"1" ) );
272 return nodeLayer->
customProperty(
"legend/column-break-" + QString::number( originalIndex ) ).toInt();
279 const auto constNodes = nodes;
283 if ( !userLabel.isNull() )
289 symbolNode->setPatchShape( shape );
298 colorRampNode->setSettings( *settings );
303 if ( userSize.isValid() )
319 QList<QgsLayerTreeModelLegendNode *> newOrder;
320 QSet<int> usedIndices;
321 const auto constOrder = order;
322 for (
int idx : constOrder )
324 if ( usedIndices.contains( idx ) )
326 QgsDebugMsg( QStringLiteral(
"invalid node order. ignoring." ) );
330 newOrder << nodes[idx];
335 for (
int i = 0; i < nodes.count(); ++i )
337 if ( !usedIndices.contains( i ) )
358 QList<QgsLayerTreeModelLegendNode *> nodes;
364 if ( nodeLayer->
customProperty( QStringLiteral(
"showFeatureCount" ), 0 ).toBool() )
376 if (
auto *lDataDefinedSizeLegendSettings = i.dataDefinedSizeLegendSettings() )
381 if ( mTextOnSymbolEnabled && mTextOnSymbolContent.contains( i.ruleKey() ) )
383 legendNode->setTextOnSymbolLabel( mTextOnSymbolContent.value( i.ruleKey() ) );
384 legendNode->setTextOnSymbolTextFormat( mTextOnSymbolTextFormat );
390 if ( nodes.count() == 1 && nodes[0]->data( Qt::EditRole ).toString().isEmpty() )
409 mTextOnSymbolEnabled =
false;
411 mTextOnSymbolContent.clear();
413 QDomElement tosElem = elem.firstChildElement( QStringLiteral(
"text-on-symbol" ) );
414 if ( !tosElem.isNull() )
416 mTextOnSymbolEnabled =
true;
417 QDomElement tosFormatElem = tosElem.firstChildElement( QStringLiteral(
"text-style" ) );
418 mTextOnSymbolTextFormat.
readXml( tosFormatElem, context );
419 QDomElement tosContentElem = tosElem.firstChildElement( QStringLiteral(
"content" ) );
420 QDomElement tosContentItemElem = tosContentElem.firstChildElement( QStringLiteral(
"item" ) );
421 while ( !tosContentItemElem.isNull() )
423 mTextOnSymbolContent.insert( tosContentItemElem.attribute( QStringLiteral(
"key" ) ), tosContentItemElem.attribute( QStringLiteral(
"value" ) ) );
424 tosContentItemElem = tosContentItemElem.nextSiblingElement( QStringLiteral(
"item" ) );
431 QDomElement elem = doc.createElement( QStringLiteral(
"legend" ) );
432 elem.setAttribute( QStringLiteral(
"type" ), QStringLiteral(
"default-vector" ) );
434 if ( mTextOnSymbolEnabled )
436 QDomElement tosElem = doc.createElement( QStringLiteral(
"text-on-symbol" ) );
437 QDomElement tosFormatElem = mTextOnSymbolTextFormat.
writeXml( doc, context );
438 tosElem.appendChild( tosFormatElem );
439 QDomElement tosContentElem = doc.createElement( QStringLiteral(
"content" ) );
440 for (
auto it = mTextOnSymbolContent.constBegin(); it != mTextOnSymbolContent.constEnd(); ++it )
442 QDomElement tosContentItemElem = doc.createElement( QStringLiteral(
"item" ) );
443 tosContentItemElem.setAttribute( QStringLiteral(
"key" ), it.key() );
444 tosContentItemElem.setAttribute( QStringLiteral(
"value" ), it.value() );
445 tosContentElem.appendChild( tosContentItemElem );
447 tosElem.appendChild( tosContentElem );
448 elem.appendChild( tosElem );
466 QList<QgsLayerTreeModelLegendNode *> nodes;
489 QList<QgsLayerTreeModelLegendNode *> nodes;
501 if ( indexScalar > -1 && indexVector > -1 && indexScalar != indexVector )
503 else if ( indexScalar > -1 )
505 else if ( indexVector > -1 )
515 if ( indexScalar > -1 )
535 for (
const QPair< QString, QColor > &item : items )
561 return QList<QgsLayerTreeModelLegendNode *>();
Settings for a color ramp legend node.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from an XML element.
void writeXml(QDomDocument &doc, QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to an XML element.
A legend node which renders a color ramp.
A ramp shader will color a raster pixel based on a list of values ranges in a ramp.
void legendSymbologyItems(QList< QPair< QString, QColor > > &symbolItems) const override
Returns legend symbology items if provided by renderer.
const QgsColorRampLegendNodeSettings * legendSettings() const
Returns the color ramp shader legend settings.
Type colorRampType() const
Returns the color ramp type.
QgsColorRamp * sourceColorRamp() const
Returns the source color ramp.
@ Interpolated
Interpolates the color between two class breaks linearly.
@ Discrete
Assigns the color of the higher class for every pixel between two class breaks.
@ Exact
Assigns the color of the exact matching value in the color ramp item list.
virtual QgsColorRamp * clone() const =0
Creates a clone of the color ramp.
Produces legend node with a marker symbol.
Default legend implementation for mesh layers.
QgsDefaultMeshLayerLegend(QgsMeshLayer *ml)
Creates an instance for the given mesh layer.
QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Returns list of legend nodes to be used for a particular layer tree layer node.
Default legend implementation for point cloud layers.
QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Returns list of legend nodes to be used for a particular layer tree layer node.
QgsDefaultPointCloudLayerLegend(QgsPointCloudLayer *layer)
Creates an instance for the given point cloud layer.
Default legend implementation for raster layers.
QgsDefaultRasterLayerLegend(QgsRasterLayer *rl)
QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Returns list of legend nodes to be used for a particular layer tree layer node.
Default legend implementation for vector layers.
QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer) override
Returns list of legend nodes to be used for a particular layer tree layer node.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const override
Writes configuration to a DOM element, to be used later with readXml()
void readXml(const QDomElement &elem, const QgsReadWriteContext &context) override
Reads configuration from a DOM element previously written by writeXml()
QgsDefaultVectorLayerLegend(QgsVectorLayer *vl)
virtual QList< QgsLayerTreeModelLegendNode * > legendItems(QgsLayerTreeLayer *nodeLayer) const
Returns list of legend nodes for the diagram.
virtual QgsLegendSymbolList legendSymbolItems() const
Returns a list of symbology items for the legend.
virtual QString legendClassificationAttribute() const
If supported by the renderer, return classification attribute for the use in legend.
Layer tree node points to a map layer.
QgsMapLayer * layer() const
Returns the map layer associated with this node.
The QgsLegendRendererItem class is abstract interface for legend items returned from QgsMapLayerLegen...
virtual void setColumnBreak(bool breakBeforeNode)
Sets whether a forced column break should occur before the node.
virtual void setUserPatchSize(QSizeF size)
Sets the user (overridden) size for the legend node.
virtual void setEmbeddedInParent(bool embedded)
virtual void setUserLabel(const QString &userLabel)
void setCustomProperty(const QString &key, const QVariant &value)
Sets a custom property for the node. Properties are stored in a map and saved in project file.
void removeCustomProperty(const QString &key)
Remove a custom property from layer. Properties are stored in a map and saved in project file.
QVariant customProperty(const QString &key, const QVariant &defaultValue=QVariant()) const
Read a custom property from layer. Properties are stored in a map and saved in project file.
QStringList customProperties() const
Returns list of keys stored in custom properties.
Represents a patch shape for use in map legends.
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Read settings from a DOM element.
void writeXml(QDomElement &element, QDomDocument &doc, const QgsReadWriteContext &context) const
Write settings into a DOM element.
The class stores information about one class/rule of a vector layer renderer in a unified way that ca...
static void setLegendNodeOrder(QgsLayerTreeLayer *nodeLayer, const QList< int > &order)
static void setLegendNodeColorRampSettings(QgsLayerTreeLayer *nodeLayer, int originalIndex, const QgsColorRampLegendNodeSettings *settings)
Sets a custom legend color ramp settings for the legend node belonging to nodeLayer at the specified ...
static void setLegendNodeCustomSymbol(QgsLayerTreeLayer *nodeLayer, int originalIndex, const QgsSymbol *symbol)
Sets a custom legend symbol for the legend node belonging to nodeLayer at the specified originalIndex...
static QString legendNodeUserLabel(QgsLayerTreeLayer *nodeLayer, int originalIndex)
static QSizeF legendNodeSymbolSize(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns the legend node symbol size for the legend node belonging to nodeLayer at the specified origi...
static bool hasLegendNodeUserLabel(QgsLayerTreeLayer *nodeLayer, int originalIndex)
static bool legendNodeColumnBreak(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns whether a forced column break should occur before the node.
static bool hasLegendNodeOrder(QgsLayerTreeLayer *nodeLayer)
static void setLegendNodeUserLabel(QgsLayerTreeLayer *nodeLayer, int originalIndex, const QString &newLabel)
static void setLegendNodeSymbolSize(QgsLayerTreeLayer *nodeLayer, int originalIndex, QSizeF size)
Sets the legend symbol size for the legend node belonging to nodeLayer at the specified originalIndex...
static QgsColorRampLegendNodeSettings * legendNodeColorRampSettings(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns the custom legend color ramp settings for the legend node belonging to nodeLayer at the speci...
static void setLegendNodeColumnBreak(QgsLayerTreeLayer *nodeLayer, int originalIndex, bool columnBreakBeforeNode)
Sets whether a forced column break should occur before the node.
static void setLegendNodePatchShape(QgsLayerTreeLayer *nodeLayer, int originalIndex, const QgsLegendPatchShape &shape)
Sets the legend patch shape for the legend node belonging to nodeLayer at the specified originalIndex...
static QgsSymbol * legendNodeCustomSymbol(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns the custom legend symbol for the legend node belonging to nodeLayer at the specified original...
static QList< int > legendNodeOrder(QgsLayerTreeLayer *nodeLayer)
static void applyLayerNodeProperties(QgsLayerTreeLayer *nodeLayer, QList< QgsLayerTreeModelLegendNode * > &nodes)
update according to layer node's custom properties (order of items, user labels for items)
static QgsLegendPatchShape legendNodePatchShape(QgsLayerTreeLayer *nodeLayer, int originalIndex)
Returns the legend patch shape for the legend node belonging to nodeLayer at the specified originalIn...
The QgsMapLayerLegend class is abstract interface for implementations of legends for one map layer.
virtual void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Reads configuration from a DOM element previously written by writeXml()
static QgsMapLayerLegend * defaultMeshLegend(QgsMeshLayer *ml)
Create new legend implementation for mesh layer.
virtual QList< QgsLayerTreeModelLegendNode * > createLayerTreeModelLegendNodes(QgsLayerTreeLayer *nodeLayer)=0
Returns list of legend nodes to be used for a particular layer tree layer node.
static QgsMapLayerLegend * defaultPointCloudLegend(QgsPointCloudLayer *layer)
Create new legend implementation for a point cloud layer.
QgsMapLayerLegend(QObject *parent=nullptr)
Constructor for QgsMapLayerLegend.
virtual QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Writes configuration to a DOM element, to be used later with readXml()
static QgsMapLayerLegend * defaultRasterLegend(QgsRasterLayer *rl)
Create new legend implementation for raster layer.
static QgsMapLayerLegend * defaultVectorLegend(QgsVectorLayer *vl)
Create new legend implementation for vector layer.
void itemsChanged()
Emitted when existing items/nodes got invalid and should be replaced by new ones.
QgsMapLayerLegend * legend() const
Can be nullptr.
void rendererChanged()
Signal emitted when renderer is changed.
void nameChanged()
Emitted when the name has been changed.
Base class for providing data for QgsMeshLayer.
virtual QgsMeshDatasetGroupMetadata datasetGroupMetadata(int groupIndex) const =0
Returns dataset group metadata.
Represents a mesh layer supporting display of data on structured or unstructured meshes.
QgsMeshRendererSettings rendererSettings() const
Returns renderer settings.
QgsMeshDataProvider * dataProvider() override
Returns the layer's data provider, it may be nullptr.
Represents a mesh renderer settings for scalar datasets.
QgsColorRampShader colorRampShader() const
Returns color ramp shader function.
Represents all mesh renderer settings.
QgsMeshRendererScalarSettings scalarSettings(int groupIndex) const
Returns renderer settings.
int activeVectorDatasetGroup() const
Returns the active vector dataset group.
int activeScalarDatasetGroup() const
Returns the active scalar dataset group.
Represents a map layer supporting display of point clouds.
QgsPointCloudRenderer * renderer()
Returns the 2D renderer for the point cloud.
Abstract base class for 2d point cloud renderers.
virtual QList< QgsLayerTreeModelLegendNode * > createLegendNodes(QgsLayerTreeLayer *nodeLayer)
Creates a set of legend nodes representing the renderer.
static QgsProject * instance()
Returns the QgsProject singleton instance.
virtual bool supportsLegendGraphic() const
Returns whether the provider supplies a legend graphic.
Represents a raster layer.
QgsRasterDataProvider * dataProvider() override
Returns the source data provider.
QgsRasterRenderer * renderer() const
Returns the raster's renderer.
virtual QList< QgsLayerTreeModelLegendNode * > createLegendNodes(QgsLayerTreeLayer *nodeLayer)
Creates a set of legend nodes representing the renderer.
double maximumValue() const
Returns the minimum value for the raster shader.
double minimumValue() const
Returns the maximum value for the raster shader.
Implementation of legend node interface for displaying raster legend entries.
The class is used as a container of context for various read/write operations on other objects.
void setPathResolver(const QgsPathResolver &resolver)
Sets up path resolver for conversion between relative and absolute paths.
This class is a composition of two QSettings instances:
QVariant value(const QString &key, const QVariant &defaultValue=QVariant(), Section section=NoSection) const
Returns the value for setting key.
Implementation of legend node interface for displaying arbitrary label with icon.
static QString encodeSize(QSizeF size)
Encodes a QSizeF to a string.
static QgsSymbol * loadSymbol(const QDomElement &element, const QgsReadWriteContext &context)
Attempts to load a symbol from a DOM element.
static QDomElement saveSymbol(const QString &symbolName, const QgsSymbol *symbol, QDomDocument &doc, const QgsReadWriteContext &context)
Writes a symbol definition to XML.
static QSizeF decodeSize(const QString &string)
Decodes a QSizeF from a string.
Implementation of legend node interface for displaying preview of vector symbols and their labels and...
Abstract base class for all rendered symbols.
Container for all settings relating to text rendering.
void readXml(const QDomElement &elem, const QgsReadWriteContext &context)
Read settings from a DOM element.
QDomElement writeXml(QDomDocument &doc, const QgsReadWriteContext &context) const
Write settings into a DOM element.
Represents a vector layer which manages a vector based data sets.
QgsVectorLayerFeatureCounter * countSymbolFeatures(bool storeSymbolFids=false)
Count features for symbols.
bool diagramsEnabled() const
Returns whether the layer contains diagrams which are enabled and should be drawn.
const QgsDiagramRenderer * diagramRenderer() const
QgsFeatureRenderer * renderer()
Returns the feature renderer used for rendering the features in the layer in 2D map views.
Implementation of legend node interface for displaying WMS legend entries.
QgsLayerTreeModelLegendNode * legendNode(const QString &rule, QgsLayerTreeModel &model)
QList< QPair< QString, QColor > > QgsLegendColorList