QGIS API Documentation  3.18.1-Zürich (202f1bf7e5)
qgs3dutils.cpp
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1 /***************************************************************************
2  qgs3dutils.cpp
3  --------------------------------------
4  Date : July 2017
5  Copyright : (C) 2017 by Martin Dobias
6  Email : wonder dot sk at gmail dot com
7  ***************************************************************************
8  * *
9  * This program is free software; you can redistribute it and/or modify *
10  * it under the terms of the GNU General Public License as published by *
11  * the Free Software Foundation; either version 2 of the License, or *
12  * (at your option) any later version. *
13  * *
14  ***************************************************************************/
15 
16 #include "qgs3dutils.h"
17 
18 #include "qgslinestring.h"
19 #include "qgspolygon.h"
20 #include "qgsfeaturerequest.h"
21 #include "qgsfeatureiterator.h"
22 #include "qgsfeature.h"
23 #include "qgsabstractgeometry.h"
24 #include "qgsvectorlayer.h"
26 #include "qgsfeedback.h"
27 #include "qgsexpression.h"
28 #include "qgsexpressionutils.h"
29 #include "qgsoffscreen3dengine.h"
30 
31 #include "qgs3dmapscene.h"
32 #include "qgsabstract3dengine.h"
33 #include "qgsterraingenerator.h"
34 #include "qgscameracontroller.h"
35 
36 #include "qgsline3dsymbol.h"
37 #include "qgspoint3dsymbol.h"
38 #include "qgspolygon3dsymbol.h"
39 
40 #include <Qt3DExtras/QPhongMaterial>
41 
43 {
44  QImage resImage;
45  QEventLoop evLoop;
46 
47  auto requestImageFcn = [&engine, scene]
48  {
49  if ( scene->sceneState() == Qgs3DMapScene::Ready )
50  {
51  engine.requestCaptureImage();
52  }
53  };
54 
55  auto saveImageFcn = [&evLoop, &resImage]( const QImage & img )
56  {
57  resImage = img;
58  evLoop.quit();
59  };
60 
61  QMetaObject::Connection conn1 = QObject::connect( &engine, &QgsAbstract3DEngine::imageCaptured, saveImageFcn );
62  QMetaObject::Connection conn2;
63 
64  if ( scene->sceneState() == Qgs3DMapScene::Ready )
65  {
66  requestImageFcn();
67  }
68  else
69  {
70  // first wait until scene is loaded
71  conn2 = QObject::connect( scene, &Qgs3DMapScene::sceneStateChanged, requestImageFcn );
72  }
73 
74  evLoop.exec();
75 
76  QObject::disconnect( conn1 );
77  if ( conn2 )
78  QObject::disconnect( conn2 );
79 
80  return resImage;
81 }
82 
83 bool Qgs3DUtils::exportAnimation( const Qgs3DAnimationSettings &animationSettings,
84  const Qgs3DMapSettings &mapSettings,
85  int framesPerSecond,
86  const QString &outputDirectory,
87  const QString &fileNameTemplate,
88  const QSize &outputSize,
89  QString &error,
90  QgsFeedback *feedback
91  )
92 {
93  QgsOffscreen3DEngine engine;
94  engine.setSize( outputSize );
95  Qgs3DMapScene *scene = new Qgs3DMapScene( mapSettings, &engine );
96  engine.setRootEntity( scene );
97 
98  if ( animationSettings.keyFrames().size() < 2 )
99  {
100  error = QObject::tr( "Unable to export 3D animation. Add at least 2 keyframes" );
101  return false;
102  }
103 
104  const float duration = animationSettings.duration(); //in seconds
105  if ( duration <= 0 )
106  {
107  error = QObject::tr( "Unable to export 3D animation (invalid duration)." );
108  return false;
109  }
110 
111  float time = 0;
112  int frameNo = 0;
113  int totalFrames = static_cast<int>( duration * framesPerSecond );
114 
115  if ( fileNameTemplate.isEmpty() )
116  {
117  error = QObject::tr( "Filename template is empty" );
118  return false;
119  }
120 
121  int numberOfDigits = fileNameTemplate.count( QLatin1Char( '#' ) );
122  if ( numberOfDigits < 0 )
123  {
124  error = QObject::tr( "Wrong filename template format (must contain #)" );
125  return false;
126  }
127  const QString token( numberOfDigits, QLatin1Char( '#' ) );
128  if ( !fileNameTemplate.contains( token ) )
129  {
130  error = QObject::tr( "Filename template must contain all # placeholders in one continuous group." );
131  return false;
132  }
133 
134  while ( time <= duration )
135  {
136 
137  if ( feedback )
138  {
139  if ( feedback->isCanceled() )
140  {
141  error = QObject::tr( "Export canceled" );
142  return false;
143  }
144  feedback->setProgress( frameNo / static_cast<double>( totalFrames ) * 100 );
145  }
146  ++frameNo;
147 
148  Qgs3DAnimationSettings::Keyframe kf = animationSettings.interpolate( time );
149  scene->cameraController()->setLookingAtPoint( kf.point, kf.dist, kf.pitch, kf.yaw );
150 
151  QString fileName( fileNameTemplate );
152  const QString frameNoPaddedLeft( QStringLiteral( "%1" ).arg( frameNo, numberOfDigits, 10, QChar( '0' ) ) ); // e.g. 0001
153  fileName.replace( token, frameNoPaddedLeft );
154  const QString path = QDir( outputDirectory ).filePath( fileName );
155 
156  QImage img = Qgs3DUtils::captureSceneImage( engine, scene );
157 
158  img.save( path );
159 
160  time += 1.0f / static_cast<float>( framesPerSecond );
161  }
162 
163  return true;
164 }
165 
166 
167 int Qgs3DUtils::maxZoomLevel( double tile0width, double tileResolution, double maxError )
168 {
169  if ( maxError <= 0 || tileResolution <= 0 || tile0width <= 0 )
170  return 0; // invalid input
171 
172  // derived from:
173  // tile width [map units] = tile0width / 2^zoomlevel
174  // tile error [map units] = tile width / tile resolution
175  // + re-arranging to get zoom level if we know tile error we want to get
176  double zoomLevel = -log( tileResolution * maxError / tile0width ) / log( 2 );
177  return round( zoomLevel ); // we could use ceil() here if we wanted to always get to the desired error
178 }
179 
181 {
182  switch ( altClamp )
183  {
184  case Qgs3DTypes::AltClampAbsolute: return QStringLiteral( "absolute" );
185  case Qgs3DTypes::AltClampRelative: return QStringLiteral( "relative" );
186  case Qgs3DTypes::AltClampTerrain: return QStringLiteral( "terrain" );
187  default: Q_ASSERT( false ); return QString();
188  }
189 }
190 
191 
193 {
194  if ( str == QLatin1String( "absolute" ) )
196  else if ( str == QLatin1String( "terrain" ) )
198  else // "relative" (default)
200 }
201 
202 
204 {
205  switch ( altBind )
206  {
207  case Qgs3DTypes::AltBindVertex: return QStringLiteral( "vertex" );
208  case Qgs3DTypes::AltBindCentroid: return QStringLiteral( "centroid" );
209  default: Q_ASSERT( false ); return QString();
210  }
211 }
212 
213 
215 {
216  if ( str == QLatin1String( "vertex" ) )
218  else // "centroid" (default)
220 }
221 
223 {
224  switch ( mode )
225  {
226  case Qgs3DTypes::NoCulling: return QStringLiteral( "no-culling" );
227  case Qgs3DTypes::Front: return QStringLiteral( "front" );
228  case Qgs3DTypes::Back: return QStringLiteral( "back" );
229  case Qgs3DTypes::FrontAndBack: return QStringLiteral( "front-and-back" );
230  }
231  return QString();
232 }
233 
235 {
236  if ( str == QLatin1String( "front" ) )
237  return Qgs3DTypes::Front;
238  else if ( str == QLatin1String( "back" ) )
239  return Qgs3DTypes::Back;
240  else if ( str == QLatin1String( "front-and-back" ) )
242  else
243  return Qgs3DTypes::NoCulling;
244 }
245 
246 float Qgs3DUtils::clampAltitude( const QgsPoint &p, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, float height, const QgsPoint &centroid, const Qgs3DMapSettings &map )
247 {
248  float terrainZ = 0;
249  if ( altClamp == Qgs3DTypes::AltClampRelative || altClamp == Qgs3DTypes::AltClampTerrain )
250  {
251  QgsPointXY pt = altBind == Qgs3DTypes::AltBindVertex ? p : centroid;
252  terrainZ = map.terrainGenerator()->heightAt( pt.x(), pt.y(), map );
253  }
254 
255  float geomZ = 0;
256  if ( p.is3D() && ( altClamp == Qgs3DTypes::AltClampAbsolute || altClamp == Qgs3DTypes::AltClampRelative ) )
257  geomZ = p.z();
258 
259  float z = ( terrainZ + geomZ ) * map.terrainVerticalScale() + height;
260  return z;
261 }
262 
263 void Qgs3DUtils::clampAltitudes( QgsLineString *lineString, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, const QgsPoint &centroid, float height, const Qgs3DMapSettings &map )
264 {
265  for ( int i = 0; i < lineString->nCoordinates(); ++i )
266  {
267  float terrainZ = 0;
268  if ( altClamp == Qgs3DTypes::AltClampRelative || altClamp == Qgs3DTypes::AltClampTerrain )
269  {
270  QgsPointXY pt;
271  if ( altBind == Qgs3DTypes::AltBindVertex )
272  {
273  pt.setX( lineString->xAt( i ) );
274  pt.setY( lineString->yAt( i ) );
275  }
276  else
277  {
278  pt.set( centroid.x(), centroid.y() );
279  }
280  terrainZ = map.terrainGenerator()->heightAt( pt.x(), pt.y(), map );
281  }
282 
283  float geomZ = 0;
284  if ( altClamp == Qgs3DTypes::AltClampAbsolute || altClamp == Qgs3DTypes::AltClampRelative )
285  geomZ = lineString->zAt( i );
286 
287  float z = ( terrainZ + geomZ ) * map.terrainVerticalScale() + height;
288  lineString->setZAt( i, z );
289  }
290 }
291 
292 
294 {
295  if ( !polygon->is3D() )
296  polygon->addZValue( 0 );
297 
298  QgsPoint centroid;
299  if ( altBind == Qgs3DTypes::AltBindCentroid )
300  centroid = polygon->centroid();
301 
302  QgsCurve *curve = const_cast<QgsCurve *>( polygon->exteriorRing() );
303  QgsLineString *lineString = qgsgeometry_cast<QgsLineString *>( curve );
304  if ( !lineString )
305  return false;
306 
307  clampAltitudes( lineString, altClamp, altBind, centroid, height, map );
308 
309  for ( int i = 0; i < polygon->numInteriorRings(); ++i )
310  {
311  QgsCurve *curve = const_cast<QgsCurve *>( polygon->interiorRing( i ) );
312  QgsLineString *lineString = qgsgeometry_cast<QgsLineString *>( curve );
313  if ( !lineString )
314  return false;
315 
316  clampAltitudes( lineString, altClamp, altBind, centroid, height, map );
317  }
318  return true;
319 }
320 
321 
322 QString Qgs3DUtils::matrix4x4toString( const QMatrix4x4 &m )
323 {
324  const float *d = m.constData();
325  QStringList elems;
326  elems.reserve( 16 );
327  for ( int i = 0; i < 16; ++i )
328  elems << QString::number( d[i] );
329  return elems.join( ' ' );
330 }
331 
332 QMatrix4x4 Qgs3DUtils::stringToMatrix4x4( const QString &str )
333 {
334  QMatrix4x4 m;
335  float *d = m.data();
336  QStringList elems = str.split( ' ' );
337  for ( int i = 0; i < 16; ++i )
338  d[i] = elems[i].toFloat();
339  return m;
340 }
341 
342 void Qgs3DUtils::extractPointPositions( const QgsFeature &f, const Qgs3DMapSettings &map, Qgs3DTypes::AltitudeClamping altClamp, QVector<QVector3D> &positions )
343 {
344  const QgsAbstractGeometry *g = f.geometry().constGet();
345  for ( auto it = g->vertices_begin(); it != g->vertices_end(); ++it )
346  {
347  QgsPoint pt = *it;
348  float geomZ = 0;
349  if ( pt.is3D() )
350  {
351  geomZ = pt.z();
352  }
353  float terrainZ = map.terrainGenerator()->heightAt( pt.x(), pt.y(), map ) * map.terrainVerticalScale();
354  float h;
355  switch ( altClamp )
356  {
358  default:
359  h = geomZ;
360  break;
362  h = terrainZ;
363  break;
365  h = terrainZ + geomZ;
366  break;
367  }
368  positions.append( QVector3D( pt.x() - map.origin().x(), h, -( pt.y() - map.origin().y() ) ) );
369  QgsDebugMsgLevel( QStringLiteral( "%1 %2 %3" ).arg( positions.last().x() ).arg( positions.last().y() ).arg( positions.last().z() ), 2 );
370  }
371 }
372 
378 static inline uint outcode( QVector4D v )
379 {
380  // For a discussion of outcodes see pg 388 Dunn & Parberry.
381  // For why you can't just test if the point is in a bounding box
382  // consider the case where a view frustum with view-size 1.5 x 1.5
383  // is tested against a 2x2 box which encloses the near-plane, while
384  // all the points in the box are outside the frustum.
385  // TODO: optimise this with assembler - according to D&P this can
386  // be done in one line of assembler on some platforms
387  uint code = 0;
388  if ( v.x() < -v.w() ) code |= 0x01;
389  if ( v.x() > v.w() ) code |= 0x02;
390  if ( v.y() < -v.w() ) code |= 0x04;
391  if ( v.y() > v.w() ) code |= 0x08;
392  if ( v.z() < -v.w() ) code |= 0x10;
393  if ( v.z() > v.w() ) code |= 0x20;
394  return code;
395 }
396 
397 
408 bool Qgs3DUtils::isCullable( const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix )
409 {
410  uint out = 0xff;
411 
412  for ( int i = 0; i < 8; ++i )
413  {
414  QVector4D p( ( ( i >> 0 ) & 1 ) ? bbox.xMin : bbox.xMax,
415  ( ( i >> 1 ) & 1 ) ? bbox.yMin : bbox.yMax,
416  ( ( i >> 2 ) & 1 ) ? bbox.zMin : bbox.zMax, 1 );
417  QVector4D pc = viewProjectionMatrix * p;
418 
419  // if the logical AND of all the outcodes is non-zero then the BB is
420  // definitely outside the view frustum.
421  out = out & outcode( pc );
422  }
423  return out;
424 }
425 
427 {
428  return QgsVector3D( mapCoords.x() - origin.x(),
429  mapCoords.z() - origin.z(),
430  -( mapCoords.y() - origin.y() ) );
431 
432 }
433 
435 {
436  return QgsVector3D( worldCoords.x() + origin.x(),
437  -worldCoords.z() + origin.y(),
438  worldCoords.y() + origin.z() );
439 }
440 
441 static QgsRectangle _tryReprojectExtent2D( const QgsRectangle &extent, const QgsCoordinateReferenceSystem &crs1, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context )
442 {
443  QgsRectangle extentMapCrs( extent );
444  if ( crs1 != crs2 )
445  {
446  // reproject if necessary
447  QgsCoordinateTransform ct( crs1, crs2, context );
448  try
449  {
450  extentMapCrs = ct.transformBoundingBox( extentMapCrs );
451  }
452  catch ( const QgsCsException & )
453  {
454  // bad luck, can't reproject for some reason
455  QgsDebugMsg( QStringLiteral( "3D utils: transformation of extent failed: " ) + extentMapCrs.toString( -1 ) );
456  }
457  }
458  return extentMapCrs;
459 }
460 
461 QgsAABB Qgs3DUtils::layerToWorldExtent( const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context )
462 {
463  QgsRectangle extentMapCrs( _tryReprojectExtent2D( extent, layerCrs, mapCrs, context ) );
464  return mapToWorldExtent( extentMapCrs, zMin, zMax, mapOrigin );
465 }
466 
468 {
469  QgsRectangle extentMap = worldToMapExtent( bbox, mapOrigin );
470  return _tryReprojectExtent2D( extentMap, mapCrs, layerCrs, context );
471 }
472 
473 QgsAABB Qgs3DUtils::mapToWorldExtent( const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin )
474 {
475  QgsVector3D extentMin3D( extent.xMinimum(), extent.yMinimum(), zMin );
476  QgsVector3D extentMax3D( extent.xMaximum(), extent.yMaximum(), zMax );
477  QgsVector3D worldExtentMin3D = mapToWorldCoordinates( extentMin3D, mapOrigin );
478  QgsVector3D worldExtentMax3D = mapToWorldCoordinates( extentMax3D, mapOrigin );
479  QgsAABB rootBbox( worldExtentMin3D.x(), worldExtentMin3D.y(), worldExtentMin3D.z(),
480  worldExtentMax3D.x(), worldExtentMax3D.y(), worldExtentMax3D.z() );
481  return rootBbox;
482 }
483 
485 {
486  QgsVector3D worldExtentMin3D = Qgs3DUtils::worldToMapCoordinates( QgsVector3D( bbox.xMin, bbox.yMin, bbox.zMin ), mapOrigin );
487  QgsVector3D worldExtentMax3D = Qgs3DUtils::worldToMapCoordinates( QgsVector3D( bbox.xMax, bbox.yMax, bbox.zMax ), mapOrigin );
488  QgsRectangle extentMap( worldExtentMin3D.x(), worldExtentMin3D.y(), worldExtentMax3D.x(), worldExtentMax3D.y() );
489  // we discard zMin/zMax here because we don't need it
490  return extentMap;
491 }
492 
493 
495 {
496  QgsVector3D mapPoint1 = worldToMapCoordinates( worldPoint1, origin1 );
497  QgsVector3D mapPoint2 = mapPoint1;
498  if ( crs1 != crs2 )
499  {
500  // reproject if necessary
501  QgsCoordinateTransform ct( crs1, crs2, context );
502  try
503  {
504  QgsPointXY pt = ct.transform( QgsPointXY( mapPoint1.x(), mapPoint1.y() ) );
505  mapPoint2.set( pt.x(), pt.y(), mapPoint1.z() );
506  }
507  catch ( const QgsCsException & )
508  {
509  // bad luck, can't reproject for some reason
510  }
511  }
512  return mapToWorldCoordinates( mapPoint2, origin2 );
513 }
514 
515 void Qgs3DUtils::estimateVectorLayerZRange( QgsVectorLayer *layer, double &zMin, double &zMax )
516 {
517  if ( !QgsWkbTypes::hasZ( layer->wkbType() ) )
518  {
519  zMin = 0;
520  zMax = 0;
521  return;
522  }
523 
524  zMin = std::numeric_limits<double>::max();
525  zMax = std::numeric_limits<double>::min();
526 
527  QgsFeature f;
528  QgsFeatureIterator it = layer->getFeatures( QgsFeatureRequest().setNoAttributes().setLimit( 100 ) );
529  while ( it.nextFeature( f ) )
530  {
531  QgsGeometry g = f.geometry();
532  for ( auto vit = g.vertices_begin(); vit != g.vertices_end(); ++vit )
533  {
534  double z = ( *vit ).z();
535  if ( z < zMin ) zMin = z;
536  if ( z > zMax ) zMax = z;
537  }
538  }
539 
540  if ( zMin == std::numeric_limits<double>::max() && zMax == std::numeric_limits<double>::min() )
541  {
542  zMin = 0;
543  zMax = 0;
544  }
545 }
546 
548 {
549  QgsExpressionContext exprContext;
553  return exprContext;
554 }
555 
557 {
558  QgsPhongMaterialSettings settings;
559  settings.setAmbient( material->ambient() );
560  settings.setDiffuse( material->diffuse() );
561  settings.setSpecular( material->specular() );
562  settings.setShininess( material->shininess() );
563  return settings;
564 }
565 
566 QgsRay3D Qgs3DUtils::rayFromScreenPoint( const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera )
567 {
568  QVector3D deviceCoords( point.x(), point.y(), 0.0 );
569  // normalized device coordinates
570  QVector3D normDeviceCoords( 2.0 * deviceCoords.x() / windowSize.width() - 1.0f, 1.0f - 2.0 * deviceCoords.y() / windowSize.height(), camera->nearPlane() );
571  // clip coordinates
572  QVector4D rayClip( normDeviceCoords.x(), normDeviceCoords.y(), -1.0, 0.0 );
573 
574  QMatrix4x4 invertedProjMatrix = camera->projectionMatrix().inverted();
575  QMatrix4x4 invertedViewMatrix = camera->viewMatrix().inverted();
576 
577  // ray direction in view coordinates
578  QVector4D rayDirView = invertedProjMatrix * rayClip;
579  // ray origin in world coordinates
580  QVector4D rayOriginWorld = invertedViewMatrix * QVector4D( 0.0f, 0.0f, 0.0f, 1.0f );
581 
582  // ray direction in world coordinates
583  rayDirView.setZ( -1.0f );
584  rayDirView.setW( 0.0f );
585  QVector4D rayDirWorld4D = invertedViewMatrix * rayDirView;
586  QVector3D rayDirWorld( rayDirWorld4D.x(), rayDirWorld4D.y(), rayDirWorld4D.z() );
587  rayDirWorld = rayDirWorld.normalized();
588 
589  return QgsRay3D( QVector3D( rayOriginWorld ), rayDirWorld );
590 }
Keyframe interpolate(float time) const
Interpolates camera position and rotation at the given point in time.
float duration() const
Returns duration of the whole animation in seconds.
Keyframes keyFrames() const
Returns keyframes of the animation.
@ Ready
The scene is fully loaded/updated.
Definition: qgs3dmapscene.h:96
QgsCameraController * cameraController()
Returns camera controller.
Definition: qgs3dmapscene.h:77
void sceneStateChanged()
Emitted when the scene's state has changed.
SceneState sceneState() const
Returns the current state of the scene.
QgsTerrainGenerator * terrainGenerator() const
Returns terrain generator. It takes care of producing terrain tiles from the input data.
double terrainVerticalScale() const
Returns vertical scale (exaggeration) of terrain.
QgsVector3D origin() const
Returns coordinates in map CRS at which 3D scene has origin (0,0,0)
AltitudeClamping
how to handle altitude of vector features
Definition: qgs3dtypes.h:35
@ AltClampAbsolute
Z_final = z_geometry.
Definition: qgs3dtypes.h:36
@ AltClampTerrain
Z_final = z_terrain.
Definition: qgs3dtypes.h:38
@ AltClampRelative
Z_final = z_terrain + z_geometry.
Definition: qgs3dtypes.h:37
AltitudeBinding
how to handle clamping of vertices of individual features
Definition: qgs3dtypes.h:43
@ AltBindCentroid
Clamp just centroid of feature.
Definition: qgs3dtypes.h:45
@ AltBindVertex
Clamp every vertex of feature.
Definition: qgs3dtypes.h:44
CullingMode
Triangle culling mode.
Definition: qgs3dtypes.h:50
@ FrontAndBack
Will not render anything.
Definition: qgs3dtypes.h:54
@ NoCulling
Will render both front and back faces of triangles.
Definition: qgs3dtypes.h:51
@ Front
Will render only back faces of triangles.
Definition: qgs3dtypes.h:52
@ Back
Will render only front faces of triangles (recommended when input data are consistent)
Definition: qgs3dtypes.h:53
static QgsVector3D transformWorldCoordinates(const QgsVector3D &worldPoint1, const QgsVector3D &origin1, const QgsCoordinateReferenceSystem &crs1, const QgsVector3D &origin2, const QgsCoordinateReferenceSystem &crs2, const QgsCoordinateTransformContext &context)
Transforms a world point from (origin1, crs1) to (origin2, crs2)
Definition: qgs3dutils.cpp:494
static QString altBindingToString(Qgs3DTypes::AltitudeBinding altBind)
Converts a value from AltitudeBinding enum to a string.
Definition: qgs3dutils.cpp:203
static Qgs3DTypes::CullingMode cullingModeFromString(const QString &str)
Converts a string to a value from CullingMode enum.
Definition: qgs3dutils.cpp:234
static QString altClampingToString(Qgs3DTypes::AltitudeClamping altClamp)
Converts a value from AltitudeClamping enum to a string.
Definition: qgs3dutils.cpp:180
static void clampAltitudes(QgsLineString *lineString, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, const QgsPoint &centroid, float height, const Qgs3DMapSettings &map)
Clamps altitude of vertices of a linestring according to the settings.
Definition: qgs3dutils.cpp:263
static QString matrix4x4toString(const QMatrix4x4 &m)
Converts a 4x4 transform matrix to a string.
Definition: qgs3dutils.cpp:322
static QgsRectangle worldToMapExtent(const QgsAABB &bbox, const QgsVector3D &mapOrigin)
Converts axis aligned bounding box in 3D world coordinates to extent in map coordinates.
Definition: qgs3dutils.cpp:484
static QgsRectangle worldToLayerExtent(const QgsAABB &bbox, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts axis aligned bounding box in 3D world coordinates to extent in map layer CRS.
Definition: qgs3dutils.cpp:467
static int maxZoomLevel(double tile0width, double tileResolution, double maxError)
Calculates the highest needed zoom level for tiles in quad-tree given width of the base tile (zoom le...
Definition: qgs3dutils.cpp:167
static QgsAABB mapToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsVector3D &mapOrigin)
Converts map extent to axis aligned bounding box in 3D world coordinates.
Definition: qgs3dutils.cpp:473
static float clampAltitude(const QgsPoint &p, Qgs3DTypes::AltitudeClamping altClamp, Qgs3DTypes::AltitudeBinding altBind, float height, const QgsPoint &centroid, const Qgs3DMapSettings &map)
Clamps altitude of a vertex according to the settings, returns Z value.
Definition: qgs3dutils.cpp:246
static QgsAABB layerToWorldExtent(const QgsRectangle &extent, double zMin, double zMax, const QgsCoordinateReferenceSystem &layerCrs, const QgsVector3D &mapOrigin, const QgsCoordinateReferenceSystem &mapCrs, const QgsCoordinateTransformContext &context)
Converts extent (in map layer's CRS) to axis aligned bounding box in 3D world coordinates.
Definition: qgs3dutils.cpp:461
static QString cullingModeToString(Qgs3DTypes::CullingMode mode)
Converts a value from CullingMode enum to a string.
Definition: qgs3dutils.cpp:222
static bool isCullable(const QgsAABB &bbox, const QMatrix4x4 &viewProjectionMatrix)
Returns true if bbox is completely outside the current viewing volume.
Definition: qgs3dutils.cpp:408
static void estimateVectorLayerZRange(QgsVectorLayer *layer, double &zMin, double &zMax)
Try to estimate range of Z values used in the given vector layer and store that in zMin and zMax.
Definition: qgs3dutils.cpp:515
static QgsPhongMaterialSettings phongMaterialFromQt3DComponent(Qt3DExtras::QPhongMaterial *material)
Returns phong material settings object based on the Qt3D material.
Definition: qgs3dutils.cpp:556
static void extractPointPositions(const QgsFeature &f, const Qgs3DMapSettings &map, Qgs3DTypes::AltitudeClamping altClamp, QVector< QVector3D > &positions)
Calculates (x,y,z) positions of (multi)point from the given feature.
Definition: qgs3dutils.cpp:342
static Qgs3DTypes::AltitudeClamping altClampingFromString(const QString &str)
Converts a string to a value from AltitudeClamping enum.
Definition: qgs3dutils.cpp:192
static QMatrix4x4 stringToMatrix4x4(const QString &str)
Convert a string to a 4x4 transform matrix.
Definition: qgs3dutils.cpp:332
static QgsVector3D worldToMapCoordinates(const QgsVector3D &worldCoords, const QgsVector3D &origin)
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,...
Definition: qgs3dutils.cpp:434
static QgsVector3D mapToWorldCoordinates(const QgsVector3D &mapCoords, const QgsVector3D &origin)
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,...
Definition: qgs3dutils.cpp:426
static bool exportAnimation(const Qgs3DAnimationSettings &animationSettings, const Qgs3DMapSettings &mapSettings, int framesPerSecond, const QString &outputDirectory, const QString &fileNameTemplate, const QSize &outputSize, QString &error, QgsFeedback *feedback=nullptr)
Captures 3D animation frames to the selected folder.
Definition: qgs3dutils.cpp:83
static QgsRay3D rayFromScreenPoint(const QPoint &point, const QSize &windowSize, Qt3DRender::QCamera *camera)
Convert from clicked point on the screen to a ray in world coordinates.
Definition: qgs3dutils.cpp:566
static QImage captureSceneImage(QgsAbstract3DEngine &engine, Qgs3DMapScene *scene)
Captures image of the current 3D scene of a 3D engine.
Definition: qgs3dutils.cpp:42
static Qgs3DTypes::AltitudeBinding altBindingFromString(const QString &str)
Converts a string to a value from AltitudeBinding enum.
Definition: qgs3dutils.cpp:214
static QgsExpressionContext globalProjectLayerExpressionContext(QgsVectorLayer *layer)
Returns expression context for use in preparation of 3D data of a layer.
Definition: qgs3dutils.cpp:547
3
Definition: qgsaabb.h:34
float yMax
Definition: qgsaabb.h:85
float xMax
Definition: qgsaabb.h:84
float xMin
Definition: qgsaabb.h:81
float zMax
Definition: qgsaabb.h:86
float yMin
Definition: qgsaabb.h:82
float zMin
Definition: qgsaabb.h:83
void requestCaptureImage()
Starts a request for an image rendered by the engine.
void imageCaptured(const QImage &image)
Emitted after a call to requestCaptureImage() to return the captured image.
Abstract base class for all geometries.
vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry.
bool is3D() const SIP_HOLDGIL
Returns true if the geometry is 3D and contains a z-value.
vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
virtual QgsPoint centroid() const
Returns the centroid of the geometry.
void setLookingAtPoint(const QgsVector3D &point, float distance, float pitch, float yaw)
Sets the complete camera configuration: the point towards it is looking (in 3D world coordinates),...
This class represents a coordinate reference system (CRS).
Contains information about the context in which a coordinate transform is executed.
Class for doing transforms between two map coordinate systems.
QgsPointXY transform(const QgsPointXY &point, TransformDirection direction=ForwardTransform) const SIP_THROW(QgsCsException)
Transform the point from the source CRS to the destination CRS.
Custom exception class for Coordinate Reference System related exceptions.
Definition: qgsexception.h:66
bool addZValue(double zValue=0) override
Adds a z-dimension to the geometry, initialized to a preset value.
const QgsCurve * interiorRing(int i) const SIP_HOLDGIL
Retrieves an interior ring from the curve polygon.
const QgsCurve * exteriorRing() const SIP_HOLDGIL
Returns the curve polygon's exterior ring.
int numInteriorRings() const SIP_HOLDGIL
Returns the number of interior rings contained with the curve polygon.
Abstract base class for curved geometry type.
Definition: qgscurve.h:36
static QgsExpressionContextScope * projectScope(const QgsProject *project)
Creates a new scope which contains variables and functions relating to a QGIS project.
static QgsExpressionContextScope * layerScope(const QgsMapLayer *layer)
Creates a new scope which contains variables and functions relating to a QgsMapLayer.
static QgsExpressionContextScope * globalScope()
Creates a new scope which contains variables and functions relating to the global QGIS context.
Expression contexts are used to encapsulate the parameters around which a QgsExpression should be eva...
Wrapper for iterator of features from vector data provider or vector layer.
bool nextFeature(QgsFeature &f)
This class wraps a request for features to a vector layer (or directly its vector data provider).
The feature class encapsulates a single feature including its id, geometry and a list of field/values...
Definition: qgsfeature.h:56
QgsGeometry geometry
Definition: qgsfeature.h:67
Base class for feedback objects to be used for cancellation of something running in a worker thread.
Definition: qgsfeedback.h:45
bool isCanceled() const
Tells whether the operation has been canceled already.
Definition: qgsfeedback.h:54
void setProgress(double progress)
Sets the current progress for the feedback object.
Definition: qgsfeedback.h:63
A geometry is the spatial representation of a feature.
Definition: qgsgeometry.h:124
const QgsAbstractGeometry * constGet() const SIP_HOLDGIL
Returns a non-modifiable (const) reference to the underlying abstract geometry primitive.
QgsAbstractGeometry::vertex_iterator vertices_begin() const
Returns STL-style iterator pointing to the first vertex of the geometry.
QgsAbstractGeometry::vertex_iterator vertices_end() const
Returns STL-style iterator pointing to the imaginary vertex after the last vertex of the geometry.
Line string geometry type, with support for z-dimension and m-values.
Definition: qgslinestring.h:44
double yAt(int index) const override
Returns the y-coordinate of the specified node in the line string.
void setZAt(int index, double z)
Sets the z-coordinate of the specified node in the line string.
int nCoordinates() const override SIP_HOLDGIL
Returns the number of nodes contained in the geometry.
double zAt(int index) const
Returns the z-coordinate of the specified node in the line string.
double xAt(int index) const override
Returns the x-coordinate of the specified node in the line string.
void setSize(QSize s) override
Sets the size of the rendering area (in pixels)
void setRootEntity(Qt3DCore::QEntity *root) override
Sets root entity of the 3D scene.
void setDiffuse(const QColor &diffuse)
Sets diffuse color component.
void setAmbient(const QColor &ambient)
Sets ambient color component.
void setShininess(float shininess)
Sets shininess of the surface.
void setSpecular(const QColor &specular)
Sets specular color component.
A class to represent a 2D point.
Definition: qgspointxy.h:44
void set(double x, double y) SIP_HOLDGIL
Sets the x and y value of the point.
Definition: qgspointxy.h:124
void setX(double x) SIP_HOLDGIL
Sets the x value of the point.
Definition: qgspointxy.h:107
double y
Definition: qgspointxy.h:48
Q_GADGET double x
Definition: qgspointxy.h:47
void setY(double y) SIP_HOLDGIL
Sets the y value of the point.
Definition: qgspointxy.h:117
Point geometry type, with support for z-dimension and m-values.
Definition: qgspoint.h:38
Q_GADGET double x
Definition: qgspoint.h:41
double z
Definition: qgspoint.h:43
double y
Definition: qgspoint.h:42
Polygon geometry type.
Definition: qgspolygon.h:34
static QgsProject * instance()
Returns the QgsProject singleton instance.
Definition: qgsproject.cpp:501
A representation of a ray in 3D.
Definition: qgsray3d.h:31
A rectangle specified with double values.
Definition: qgsrectangle.h:42
double yMaximum() const SIP_HOLDGIL
Returns the y maximum value (top side of rectangle).
Definition: qgsrectangle.h:172
double xMaximum() const SIP_HOLDGIL
Returns the x maximum value (right side of rectangle).
Definition: qgsrectangle.h:162
double xMinimum() const SIP_HOLDGIL
Returns the x minimum value (left side of rectangle).
Definition: qgsrectangle.h:167
double yMinimum() const SIP_HOLDGIL
Returns the y minimum value (bottom side of rectangle).
Definition: qgsrectangle.h:177
virtual float heightAt(double x, double y, const Qgs3DMapSettings &map) const
Returns height at (x,y) in terrain's CRS.
double y() const
Returns Y coordinate.
Definition: qgsvector3d.h:51
double z() const
Returns Z coordinate.
Definition: qgsvector3d.h:53
double x() const
Returns X coordinate.
Definition: qgsvector3d.h:49
void set(double x, double y, double z)
Sets vector coordinates.
Definition: qgsvector3d.h:56
Represents a vector layer which manages a vector based data sets.
Q_INVOKABLE QgsWkbTypes::Type wkbType() const FINAL
Returns the WKBType or WKBUnknown in case of error.
QgsFeatureIterator getFeatures(const QgsFeatureRequest &request=QgsFeatureRequest()) const FINAL
Queries the layer for features specified in request.
static bool hasZ(Type type) SIP_HOLDGIL
Tests whether a WKB type contains the z-dimension.
Definition: qgswkbtypes.h:1050
#define QgsDebugMsgLevel(str, level)
Definition: qgslogger.h:39
#define QgsDebugMsg(str)
Definition: qgslogger.h:38
float pitch
Tilt of the camera in degrees (0 = looking from the top, 90 = looking from the side,...
float yaw
Horizontal rotation around the focal point in degrees.
QgsVector3D point
Point towards which the camera is looking in 3D world coords.
float dist
Distance of the camera from the focal point.