QGIS API Documentation
3.18.1-Zürich (202f1bf7e5)
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3 More...
#include <qgs3dmapsettings.h>
Signals | |
void | backgroundColorChanged () |
Emitted when the background color has changed. More... | |
void | cameraMovementSpeedChanged () |
Emitted when the camera movement speed was changed. More... | |
void | cameraNavigationModeChanged () |
Emitted when the camera navigation mode was changed. More... | |
void | debugDepthMapSettingsChanged () |
Emitted when depth map debugging has changed. More... | |
void | debugShadowMapSettingsChanged () |
Emitted when shadow map debugging has changed. More... | |
void | directionalLightsChanged () |
Emitted when the list of directional lights changes. More... | |
void | eyeDomeLightingDistanceChanged () |
Emitted when the eye dome lighting distance has changed. More... | |
void | eyeDomeLightingEnabledChanged () |
Emitted when the flag whether eye dome lighting is used has changed. More... | |
void | eyeDomeLightingStrengthChanged () |
Emitted when the eye dome lighting strength has changed. More... | |
void | fieldOfViewChanged () |
Emitted when the camera lens field of view changes. More... | |
void | fpsCounterEnabledChanged (bool fpsCounterEnabled) |
Emitted when the FPS counter is enabled or disabled. More... | |
void | layersChanged () |
Emitted when the list of map layers for 3d rendering has changed. More... | |
void | mapTileResolutionChanged () |
Emitted when the map tile resoulution has changed. More... | |
void | maxTerrainGroundErrorChanged () |
Emitted when the maximum terrain ground error has changed. More... | |
void | maxTerrainScreenErrorChanged () |
Emitted when the maximum terrain screen error has changed. More... | |
void | pointLightsChanged () |
Emitted when the list of point lights changes. More... | |
void | projectionTypeChanged () |
Emitted when the camera lens projection type changes. More... | |
void | renderersChanged () |
Emitted when the list of map's extra renderers have been modified. More... | |
void | selectionColorChanged () |
Emitted when the selection color has changed. More... | |
void | shadowSettingsChanged () |
Emitted when shadow rendering settings are changed. More... | |
void | showCameraViewCenterChanged () |
Emitted when the flag whether camera's view center is shown has changed. More... | |
void | showLabelsChanged () |
Emitted when the flag whether labels are displayed on terrain tiles has changed. More... | |
void | showLightSourceOriginsChanged () |
Emitted when the flag whether light source origins are shown has changed. More... | |
void | showTerrainBoundingBoxesChanged () |
Emitted when the flag whether terrain's bounding boxes are shown has changed. More... | |
void | showTerrainTilesInfoChanged () |
Emitted when the flag whether terrain's tile info is shown has changed. More... | |
void | skyboxSettingsChanged () |
Emitted when skybox settings are changed. More... | |
void | terrainElevationOffsetChanged (float newElevation) |
Emitted when the terrain elevation offset is changed. More... | |
void | terrainGeneratorChanged () |
Emitted when the terrain generator has changed. More... | |
void | terrainLayersChanged () |
Emitted when the list of map layers for terrain texture has changed. More... | |
void | terrainMapThemeChanged () |
Emitted when terrain's map theme has changed. More... | |
void | terrainShadingChanged () |
Emitted when terrain shading enabled flag or terrain shading material has changed. More... | |
void | terrainVerticalScaleChanged () |
Emitted when the vertical scale of the terrain has changed. More... | |
Public Member Functions | |
Qgs3DMapSettings ()=default | |
Constructor for Qgs3DMapSettings. More... | |
Qgs3DMapSettings (const Qgs3DMapSettings &other) | |
Copy constructor. More... | |
~Qgs3DMapSettings () override | |
QColor | backgroundColor () const |
Returns background color of the 3D map view. More... | |
double | cameraMovementSpeed () const |
Returns the camera movement speed. More... | |
QgsCameraController::NavigationMode | cameraNavigationMode () const |
Returns the navigation mode used by the camera. More... | |
QgsCoordinateReferenceSystem | crs () const |
Returns coordinate reference system used in the 3D scene. More... | |
Qt::Corner | debugDepthMapCorner () const |
Returns the corner where the shadow map preview is displayed. More... | |
bool | debugDepthMapEnabled () const |
Returns whether the shadow map debugging is enabled. More... | |
double | debugDepthMapSize () const |
Returns the size of the shadow map preview. More... | |
Qt::Corner | debugShadowMapCorner () const |
Returns the corner where the shadow map preview is displayed. More... | |
bool | debugShadowMapEnabled () const |
Returns whether the shadow map debugging is enabled. More... | |
double | debugShadowMapSize () const |
Returns the size of the shadow map preview. More... | |
QList< QgsDirectionalLightSettings > | directionalLights () const |
Returns list of directional lights defined in the scene. More... | |
int | eyeDomeLightingDistance () const |
Returns the eye dome lighting distance value (contributes to the contrast of the image) More... | |
bool | eyeDomeLightingEnabled () const |
Returns whether eye dome lighting is used. More... | |
double | eyeDomeLightingStrength () const |
Returns the eye dome lighting strength value. More... | |
float | fieldOfView () const |
Returns the camera lens' field of view. More... | |
bool | isFpsCounterEnabled () const |
Returns whether FPS counter label is enabled. More... | |
bool | isSkyboxEnabled () const |
Returns whether the skybox is enabled. More... | |
bool | isTerrainShadingEnabled () const |
Returns whether terrain shading is enabled. More... | |
QList< QgsMapLayer * > | layers () const |
Returns the list of 3D map layers to be rendered in the scene. More... | |
QgsMapThemeCollection * | mapThemeCollection () const |
Returns pointer to the collection of map themes. More... | |
int | mapTileResolution () const |
Returns resolution (in pixels) of the texture of a terrain tile. More... | |
QgsVector3D | mapToWorldCoordinates (const QgsVector3D &mapCoords) const |
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,-z,y)) More... | |
float | maxTerrainGroundError () const |
Returns maximum ground error of terrain tiles in world units. More... | |
float | maxTerrainScreenError () const |
Returns maximum allowed screen error of terrain tiles in pixels. More... | |
Qgs3DMapSettings & | operator= (Qgs3DMapSettings const &)=delete |
QgsVector3D | origin () const |
Returns coordinates in map CRS at which 3D scene has origin (0,0,0) More... | |
double | outputDpi () const |
Returns DPI used for conversion between real world units (e.g. More... | |
const QgsPathResolver & | pathResolver () const |
Returns the path resolver for conversion between relative and absolute paths during rendering operations, e.g. More... | |
QList< QgsPointLightSettings > | pointLights () const |
Returns list of point lights defined in the scene. More... | |
Qt3DRender::QCameraLens::ProjectionType | projectionType () const |
Returns the camera lens' projection type. More... | |
void | readXml (const QDomElement &elem, const QgsReadWriteContext &context) |
Reads configuration from a DOM element previously written by writeXml() More... | |
QList< QgsAbstract3DRenderer * > | renderers () const |
Returns list of extra 3D renderers. More... | |
void | resolveReferences (const QgsProject &project) |
Resolves references to other objects (map layers) after the call to readXml() More... | |
QColor | selectionColor () const |
Returns color used for selected features. More... | |
void | setBackgroundColor (const QColor &color) |
Sets background color of the 3D map view. More... | |
void | setCameraMovementSpeed (double movementSpeed) |
Sets the camera movement speed. More... | |
void | setCameraNavigationMode (QgsCameraController::NavigationMode navigationMode) |
Sets the navigation mode for the camera. More... | |
void | setCrs (const QgsCoordinateReferenceSystem &crs) |
Sets coordinate reference system used in the 3D scene. More... | |
void | setDebugDepthMapSettings (bool enabled, Qt::Corner corner, double size) |
Sets the debugging settings of the depth map. More... | |
void | setDebugShadowMapSettings (bool enabled, Qt::Corner corner, double size) |
Sets the debugging settings of the shadow map. More... | |
void | setDirectionalLights (const QList< QgsDirectionalLightSettings > &directionalLights) |
Sets list of directional lights defined in the scene. More... | |
void | setEyeDomeLightingDistance (int distance) |
Sets the eye dome lighting distance value (contributes to the contrast of the image. More... | |
void | setEyeDomeLightingEnabled (bool enabled) |
Sets whether eye dome lighting will be used. More... | |
void | setEyeDomeLightingStrength (double strength) |
Sets the eye dome lighting strength value. More... | |
void | setFieldOfView (const float fieldOfView) |
Sets the camera lens' field of view. More... | |
void | setIsFpsCounterEnabled (bool fpsCounterEnabled) |
Sets whether FPS counter label is enabled. More... | |
void | setIsSkyboxEnabled (bool enabled) |
Sets whether the skybox is enabled. More... | |
void | setLayers (const QList< QgsMapLayer * > &layers) |
Sets the list of 3D map layers to be rendered in the scene. More... | |
void | setMapThemeCollection (QgsMapThemeCollection *mapThemes) |
Sets pointer to the collection of map themes. More... | |
void | setMapTileResolution (int res) |
Sets resolution (in pixels) of the texture of a terrain tile. More... | |
void | setMaxTerrainGroundError (float error) |
Returns maximum ground error of terrain tiles in world units. More... | |
void | setMaxTerrainScreenError (float error) |
Sets maximum allowed screen error of terrain tiles in pixels. More... | |
void | setOrigin (const QgsVector3D &origin) |
Sets coordinates in map CRS at which our 3D world has origin (0,0,0) More... | |
void | setOutputDpi (const double dpi) |
Sets DPI used for conversion between real world units (e.g. More... | |
void | setPathResolver (const QgsPathResolver &resolver) |
Sets the path resolver for conversion between relative and absolute paths during rendering operations, e.g. More... | |
void | setPointLights (const QList< QgsPointLightSettings > &pointLights) |
Sets list of point lights defined in the scene. More... | |
void | setProjectionType (const Qt3DRender::QCameraLens::ProjectionType projectionType) |
Sets the camera lens' projection type. More... | |
void | setRenderers (const QList< QgsAbstract3DRenderer * > &renderers) |
Sets list of extra 3D renderers to use in the scene. Takes ownership of the objects. More... | |
void | setSelectionColor (const QColor &color) |
Sets color used for selected features. More... | |
void | setShadowSettings (const QgsShadowSettings &shadowSettings) |
Sets the current configuration of shadow rendering. More... | |
void | setShowCameraViewCenter (bool enabled) |
Sets whether to show camera's view center as a sphere (for debugging) More... | |
void | setShowLabels (bool enabled) |
Sets whether to display labels on terrain tiles. More... | |
void | setShowLightSourceOrigins (bool enabled) |
Sets whether to show light source origins as a sphere (for debugging) More... | |
void | setShowTerrainBoundingBoxes (bool enabled) |
Sets whether to display bounding boxes of terrain tiles (for debugging) More... | |
void | setShowTerrainTilesInfo (bool enabled) |
Sets whether to display extra tile info on top of terrain tiles (for debugging) More... | |
void | setSkyboxSettings (const QgsSkyboxSettings &skyboxSettings) |
Sets the current configuration of the skybox. More... | |
void | setTerrainElevationOffset (float offset) |
Sets the terrain elevation offset (used to move the terrain up or down) More... | |
void | setTerrainGenerator (QgsTerrainGenerator *gen) |
Sets terrain generator. More... | |
void | setTerrainLayers (const QList< QgsMapLayer * > &layers) |
Sets the list of 2d map layers to be rendered in the terrain. More... | |
void | setTerrainMapTheme (const QString &theme) |
Sets name of the map theme. More... | |
void | setTerrainShadingEnabled (bool enabled) |
Sets whether terrain shading is enabled. More... | |
void | setTerrainShadingMaterial (const QgsPhongMaterialSettings &material) |
Sets terrain shading material. More... | |
void | setTerrainVerticalScale (double zScale) |
Sets vertical scale (exaggeration) of terrain (1 = true scale, > 1 = hills get more pronounced) More... | |
void | setTransformContext (const QgsCoordinateTransformContext &context) |
Sets the coordinate transform context, which stores various information regarding which datum transforms should be used when transforming points from a source to destination coordinate reference system. More... | |
QgsShadowSettings | shadowSettings () const |
Returns the current configuration of shadows. More... | |
bool | showCameraViewCenter () const |
Returns whether to show camera's view center as a sphere (for debugging) More... | |
bool | showLabels () const |
Returns whether to display labels on terrain tiles. More... | |
bool | showLightSourceOrigins () const |
Returns whether to show light source origins as a sphere (for debugging) More... | |
bool | showTerrainBoundingBoxes () const |
Returns whether to display bounding boxes of terrain tiles (for debugging) More... | |
bool | showTerrainTilesInfo () const |
Returns whether to display extra tile info on top of terrain tiles (for debugging) More... | |
QgsSkyboxSettings | skyboxSettings () const |
Returns the current configuration of the skybox. More... | |
float | terrainElevationOffset () const |
Returns the elevation offset of the terrain (used to move the terrain up or down) More... | |
QgsTerrainGenerator * | terrainGenerator () const |
Returns terrain generator. It takes care of producing terrain tiles from the input data. More... | |
QList< QgsMapLayer * > | terrainLayers () const |
Returns the list of map layers to be rendered as a texture of the terrain. More... | |
QString | terrainMapTheme () const |
Returns name of the map theme (from the active project) that will be used for terrain's texture. More... | |
QgsPhongMaterialSettings | terrainShadingMaterial () const |
Returns terrain shading material. More... | |
double | terrainVerticalScale () const |
Returns vertical scale (exaggeration) of terrain. More... | |
QgsCoordinateTransformContext | transformContext () const |
Returns the coordinate transform context, which stores various information regarding which datum transforms should be used when transforming points from a source to destination coordinate reference system. More... | |
QgsVector3D | worldToMapCoordinates (const QgsVector3D &worldCoords) const |
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,-z,y)) More... | |
QDomElement | writeXml (QDomDocument &doc, const QgsReadWriteContext &context) const |
Writes configuration to a DOM element, to be used later with readXml() More... | |
Public Member Functions inherited from QgsTemporalRangeObject | |
QgsTemporalRangeObject (bool enabled=false) | |
Constructor QgsTemporalRangeObject. More... | |
virtual | ~QgsTemporalRangeObject ()=default |
bool | isTemporal () const |
Returns true if the object's temporal range is enabled, and the object will be filtered when rendering maps with a specific time range set. More... | |
void | setIsTemporal (bool enabled) |
Sets whether the temporal range is enabled (i.e. More... | |
void | setTemporalRange (const QgsDateTimeRange &range) |
Sets the temporal range for the object. More... | |
const QgsDateTimeRange & | temporalRange () const |
Returns the datetime range for the object. More... | |
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default |
Constructor for Qgs3DMapSettings.
Qgs3DMapSettings::Qgs3DMapSettings | ( | const Qgs3DMapSettings & | other | ) |
Copy constructor.
Definition at line 33 of file qgs3dmapsettings.cpp.
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override |
Definition at line 87 of file qgs3dmapsettings.cpp.
QColor Qgs3DMapSettings::backgroundColor | ( | ) | const |
Returns background color of the 3D map view.
Definition at line 485 of file qgs3dmapsettings.cpp.
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Emitted when the background color has changed.
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Returns the camera movement speed.
Definition at line 499 of file qgs3dmapsettings.h.
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Emitted when the camera movement speed was changed.
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Returns the navigation mode used by the camera.
Definition at line 486 of file qgs3dmapsettings.h.
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Emitted when the camera navigation mode was changed.
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Returns coordinate reference system used in the 3D scene.
Definition at line 98 of file qgs3dmapsettings.h.
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Returns the corner where the shadow map preview is displayed.
Definition at line 428 of file qgs3dmapsettings.h.
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Returns whether the shadow map debugging is enabled.
Definition at line 426 of file qgs3dmapsettings.h.
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Emitted when depth map debugging has changed.
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Returns the size of the shadow map preview.
Definition at line 430 of file qgs3dmapsettings.h.
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Returns the corner where the shadow map preview is displayed.
Definition at line 415 of file qgs3dmapsettings.h.
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Returns whether the shadow map debugging is enabled.
Definition at line 413 of file qgs3dmapsettings.h.
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Emitted when shadow map debugging has changed.
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Returns the size of the shadow map preview.
Definition at line 417 of file qgs3dmapsettings.h.
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Returns list of directional lights defined in the scene.
Definition at line 442 of file qgs3dmapsettings.h.
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Emitted when the list of directional lights changes.
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Returns the eye dome lighting distance value (contributes to the contrast of the image)
Definition at line 404 of file qgs3dmapsettings.h.
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Emitted when the eye dome lighting distance has changed.
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Returns whether eye dome lighting is used.
Definition at line 386 of file qgs3dmapsettings.h.
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Emitted when the flag whether eye dome lighting is used has changed.
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Returns the eye dome lighting strength value.
Definition at line 395 of file qgs3dmapsettings.h.
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Emitted when the eye dome lighting strength has changed.
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Returns the camera lens' field of view.
Definition at line 460 of file qgs3dmapsettings.h.
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Emitted when the camera lens field of view changes.
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Emitted when the FPS counter is enabled or disabled.
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Returns whether FPS counter label is enabled.
Definition at line 565 of file qgs3dmapsettings.h.
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Returns whether the skybox is enabled.
Definition at line 551 of file qgs3dmapsettings.h.
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inline |
Returns whether terrain shading is enabled.
When enabled, in addition to the terrain texture generated from the map, the terrain rendering will take into account position of the lights, terrain normals and terrain shading material (ambient and specular colors, shininess).
Definition at line 301 of file qgs3dmapsettings.h.
QList< QgsMapLayer * > Qgs3DMapSettings::layers | ( | ) | const |
Returns the list of 3D map layers to be rendered in the scene.
This setting dictates which layers are to be rendered using their 3D rendering configuration, if available.
Definition at line 534 of file qgs3dmapsettings.cpp.
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Emitted when the list of map layers for 3d rendering has changed.
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Returns pointer to the collection of map themes.
Normally this would be QgsProject::mapThemeCollection() of the currently used project. Without a valid map theme collection object it is not possible to resolve map themes from their names.
Definition at line 142 of file qgs3dmapsettings.h.
int Qgs3DMapSettings::mapTileResolution | ( | ) | const |
Returns resolution (in pixels) of the texture of a terrain tile.
This parameter influences how many zoom levels for terrain tiles there will be (together with maxTerrainGroundError())
Definition at line 583 of file qgs3dmapsettings.cpp.
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Emitted when the map tile resoulution has changed.
QgsVector3D Qgs3DMapSettings::mapToWorldCoordinates | ( | const QgsVector3D & | mapCoords | ) | const |
Converts map coordinates to 3D world coordinates (applies offset and turns (x,y,z) into (x,-z,y))
Definition at line 451 of file qgs3dmapsettings.cpp.
float Qgs3DMapSettings::maxTerrainGroundError | ( | ) | const |
Returns maximum ground error of terrain tiles in world units.
This parameter influences how many zoom levels there will be (together with mapTileResolution()). This value tells that when the given ground error is reached (e.g. 10 meters), it makes no sense to further split terrain tiles into finer ones because they will not add extra details anymore.
Definition at line 619 of file qgs3dmapsettings.cpp.
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Emitted when the maximum terrain ground error has changed.
float Qgs3DMapSettings::maxTerrainScreenError | ( | ) | const |
Returns maximum allowed screen error of terrain tiles in pixels.
This parameter decides how aggressively less detailed terrain tiles are swapped to more detailed ones as camera gets closer. Each tile has its error defined in world units - this error gets projected to screen pixels according to camera view and if the tile's error is greater than the allowed error, it will be swapped by more detailed tiles with lower error.
Definition at line 597 of file qgs3dmapsettings.cpp.
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Emitted when the maximum terrain screen error has changed.
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Returns coordinates in map CRS at which 3D scene has origin (0,0,0)
Definition at line 88 of file qgs3dmapsettings.h.
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Returns DPI used for conversion between real world units (e.g.
mm) and pixels Default value is 96
Definition at line 520 of file qgs3dmapsettings.h.
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Returns the path resolver for conversion between relative and absolute paths during rendering operations, e.g.
for resolving relative symbol paths.
Definition at line 125 of file qgs3dmapsettings.h.
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Returns list of point lights defined in the scene.
Definition at line 436 of file qgs3dmapsettings.h.
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Emitted when the list of point lights changes.
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Returns the camera lens' projection type.
Definition at line 472 of file qgs3dmapsettings.h.
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Emitted when the camera lens projection type changes.
void Qgs3DMapSettings::readXml | ( | const QDomElement & | elem, |
const QgsReadWriteContext & | context | ||
) |
Reads configuration from a DOM element previously written by writeXml()
Definition at line 92 of file qgs3dmapsettings.cpp.
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inline |
Returns list of extra 3D renderers.
Definition at line 339 of file qgs3dmapsettings.h.
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Emitted when the list of map's extra renderers have been modified.
void Qgs3DMapSettings::resolveReferences | ( | const QgsProject & | project | ) |
Resolves references to other objects (map layers) after the call to readXml()
Definition at line 429 of file qgs3dmapsettings.cpp.
QColor Qgs3DMapSettings::selectionColor | ( | ) | const |
Returns color used for selected features.
Definition at line 499 of file qgs3dmapsettings.cpp.
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signal |
Emitted when the selection color has changed.
void Qgs3DMapSettings::setBackgroundColor | ( | const QColor & | color | ) |
Sets background color of the 3D map view.
Definition at line 476 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setCameraMovementSpeed | ( | double | movementSpeed | ) |
void Qgs3DMapSettings::setCameraNavigationMode | ( | QgsCameraController::NavigationMode | navigationMode | ) |
Sets the navigation mode for the camera.
Definition at line 778 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setCrs | ( | const QgsCoordinateReferenceSystem & | crs | ) |
Sets coordinate reference system used in the 3D scene.
Definition at line 461 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setDebugDepthMapSettings | ( | bool | enabled, |
Qt::Corner | corner, | ||
double | size | ||
) |
Sets the debugging settings of the depth map.
Definition at line 816 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setDebugShadowMapSettings | ( | bool | enabled, |
Qt::Corner | corner, | ||
double | size | ||
) |
Sets the debugging settings of the shadow map.
Definition at line 808 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setDirectionalLights | ( | const QList< QgsDirectionalLightSettings > & | directionalLights | ) |
Sets list of directional lights defined in the scene.
Definition at line 751 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setEyeDomeLightingDistance | ( | int | distance | ) |
Sets the eye dome lighting distance value (contributes to the contrast of the image.
Definition at line 734 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setEyeDomeLightingEnabled | ( | bool | enabled | ) |
Sets whether eye dome lighting will be used.
Definition at line 718 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setEyeDomeLightingStrength | ( | double | strength | ) |
Sets the eye dome lighting strength value.
Definition at line 726 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setFieldOfView | ( | const float | fieldOfView | ) |
Sets the camera lens' field of view.
Definition at line 760 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setIsFpsCounterEnabled | ( | bool | fpsCounterEnabled | ) |
Sets whether FPS counter label is enabled.
Definition at line 824 of file qgs3dmapsettings.cpp.
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inline |
Sets whether the skybox is enabled.
Definition at line 558 of file qgs3dmapsettings.h.
void Qgs3DMapSettings::setLayers | ( | const QList< QgsMapLayer * > & | layers | ) |
Sets the list of 3D map layers to be rendered in the scene.
This setting dictates which layers are to be rendered using their 3D rendering configuration, if available.
Definition at line 518 of file qgs3dmapsettings.cpp.
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inline |
Sets pointer to the collection of map themes.
Definition at line 149 of file qgs3dmapsettings.h.
void Qgs3DMapSettings::setMapTileResolution | ( | int | res | ) |
Sets resolution (in pixels) of the texture of a terrain tile.
Definition at line 574 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setMaxTerrainGroundError | ( | float | error | ) |
Returns maximum ground error of terrain tiles in world units.
Definition at line 602 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setMaxTerrainScreenError | ( | float | error | ) |
Sets maximum allowed screen error of terrain tiles in pixels.
Definition at line 588 of file qgs3dmapsettings.cpp.
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inline |
Sets coordinates in map CRS at which our 3D world has origin (0,0,0)
We move the 3D world origin to the center of the extent of our terrain: this is done to minimize the impact of numerical errors when operating with 32-bit floats. Unfortunately this is not enough when working with a large area (still results in jitter with scenes spanning hundreds of kilometers and zooming in a lot).
Need to look into more advanced techniques like "relative to center" or "relative to eye" to improve the precision.
Definition at line 86 of file qgs3dmapsettings.h.
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inline |
Sets DPI used for conversion between real world units (e.g.
mm) and pixels
dpi | the number of dot per inch |
Definition at line 512 of file qgs3dmapsettings.h.
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inline |
Sets the path resolver for conversion between relative and absolute paths during rendering operations, e.g.
for resolving relative symbol paths.
Definition at line 134 of file qgs3dmapsettings.h.
void Qgs3DMapSettings::setPointLights | ( | const QList< QgsPointLightSettings > & | pointLights | ) |
Sets list of point lights defined in the scene.
Definition at line 742 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setProjectionType | ( | const Qt3DRender::QCameraLens::ProjectionType | projectionType | ) |
Sets the camera lens' projection type.
Definition at line 769 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setRenderers | ( | const QList< QgsAbstract3DRenderer * > & | renderers | ) |
Sets list of extra 3D renderers to use in the scene. Takes ownership of the objects.
Definition at line 664 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setSelectionColor | ( | const QColor & | color | ) |
Sets color used for selected features.
Definition at line 490 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setShadowSettings | ( | const QgsShadowSettings & | shadowSettings | ) |
Sets the current configuration of shadow rendering.
Definition at line 802 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setShowCameraViewCenter | ( | bool | enabled | ) |
Sets whether to show camera's view center as a sphere (for debugging)
Definition at line 691 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setShowLabels | ( | bool | enabled | ) |
Sets whether to display labels on terrain tiles.
Definition at line 709 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setShowLightSourceOrigins | ( | bool | enabled | ) |
Sets whether to show light source origins as a sphere (for debugging)
Definition at line 700 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setShowTerrainBoundingBoxes | ( | bool | enabled | ) |
Sets whether to display bounding boxes of terrain tiles (for debugging)
Definition at line 673 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setShowTerrainTilesInfo | ( | bool | enabled | ) |
Sets whether to display extra tile info on top of terrain tiles (for debugging)
Definition at line 682 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setSkyboxSettings | ( | const QgsSkyboxSettings & | skyboxSettings | ) |
Sets the current configuration of the skybox.
Definition at line 796 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setTerrainElevationOffset | ( | float | offset | ) |
Sets the terrain elevation offset (used to move the terrain up or down)
Definition at line 611 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setTerrainGenerator | ( | QgsTerrainGenerator * | gen | ) |
Sets terrain generator.
It takes care of producing terrain tiles from the input data. Takes ownership of the generator
Definition at line 624 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setTerrainLayers | ( | const QList< QgsMapLayer * > & | layers | ) |
Sets the list of 2d map layers to be rendered in the terrain.
Definition at line 546 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setTerrainMapTheme | ( | const QString & | theme | ) |
Sets name of the map theme.
Definition at line 655 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setTerrainShadingEnabled | ( | bool | enabled | ) |
Sets whether terrain shading is enabled.
Definition at line 637 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setTerrainShadingMaterial | ( | const QgsPhongMaterialSettings & | material | ) |
Sets terrain shading material.
Definition at line 646 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setTerrainVerticalScale | ( | double | zScale | ) |
Sets vertical scale (exaggeration) of terrain (1 = true scale, > 1 = hills get more pronounced)
Definition at line 504 of file qgs3dmapsettings.cpp.
void Qgs3DMapSettings::setTransformContext | ( | const QgsCoordinateTransformContext & | context | ) |
Sets the coordinate transform context, which stores various information regarding which datum transforms should be used when transforming points from a source to destination coordinate reference system.
Definition at line 471 of file qgs3dmapsettings.cpp.
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Returns the current configuration of shadows.
Definition at line 532 of file qgs3dmapsettings.h.
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Emitted when shadow rendering settings are changed.
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Returns whether to show camera's view center as a sphere (for debugging)
Definition at line 360 of file qgs3dmapsettings.h.
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Emitted when the flag whether camera's view center is shown has changed.
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Returns whether to display labels on terrain tiles.
Definition at line 377 of file qgs3dmapsettings.h.
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Emitted when the flag whether labels are displayed on terrain tiles has changed.
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Returns whether to show light source origins as a sphere (for debugging)
Definition at line 372 of file qgs3dmapsettings.h.
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Emitted when the flag whether light source origins are shown has changed.
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Returns whether to display bounding boxes of terrain tiles (for debugging)
Definition at line 344 of file qgs3dmapsettings.h.
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Emitted when the flag whether terrain's bounding boxes are shown has changed.
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Returns whether to display extra tile info on top of terrain tiles (for debugging)
Definition at line 348 of file qgs3dmapsettings.h.
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Emitted when the flag whether terrain's tile info is shown has changed.
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Returns the current configuration of the skybox.
Definition at line 526 of file qgs3dmapsettings.h.
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Emitted when skybox settings are changed.
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Returns the elevation offset of the terrain (used to move the terrain up or down)
Definition at line 278 of file qgs3dmapsettings.h.
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Emitted when the terrain elevation offset is changed.
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Returns terrain generator. It takes care of producing terrain tiles from the input data.
Definition at line 286 of file qgs3dmapsettings.h.
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Emitted when the terrain generator has changed.
QList< QgsMapLayer * > Qgs3DMapSettings::terrainLayers | ( | ) | const |
Returns the list of map layers to be rendered as a texture of the terrain.
Definition at line 562 of file qgs3dmapsettings.cpp.
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Emitted when the list of map layers for terrain texture has changed.
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Returns name of the map theme (from the active project) that will be used for terrain's texture.
Empty map theme name means that the map theme is not overridden and the current map theme will be used.
Definition at line 330 of file qgs3dmapsettings.h.
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Emitted when terrain's map theme has changed.
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Emitted when terrain shading enabled flag or terrain shading material has changed.
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Returns terrain shading material.
Diffuse color component is ignored since the diffuse component is provided by 2D rendered map texture. Only used when isTerrainShadingEnabled() is true
.
Definition at line 315 of file qgs3dmapsettings.h.
double Qgs3DMapSettings::terrainVerticalScale | ( | ) | const |
Returns vertical scale (exaggeration) of terrain.
Definition at line 513 of file qgs3dmapsettings.cpp.
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signal |
Emitted when the vertical scale of the terrain has changed.
QgsCoordinateTransformContext Qgs3DMapSettings::transformContext | ( | ) | const |
Returns the coordinate transform context, which stores various information regarding which datum transforms should be used when transforming points from a source to destination coordinate reference system.
Definition at line 466 of file qgs3dmapsettings.cpp.
QgsVector3D Qgs3DMapSettings::worldToMapCoordinates | ( | const QgsVector3D & | worldCoords | ) | const |
Converts 3D world coordinates to map coordinates (applies offset and turns (x,y,z) into (x,-z,y))
Definition at line 456 of file qgs3dmapsettings.cpp.
QDomElement Qgs3DMapSettings::writeXml | ( | QDomDocument & | doc, |
const QgsReadWriteContext & | context | ||
) | const |
Writes configuration to a DOM element, to be used later with readXml()
Definition at line 291 of file qgs3dmapsettings.cpp.