QGIS API Documentation
3.16.0-Hannover (43b64b13f3)
src
3d
qgsshadowsettings.cpp
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/***************************************************************************
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qgsshadowsettings.cpp
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--------------------------------------
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Date : September 2020
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Copyright : (C) 2020 by Belgacem Nedjima
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Email : gb uderscore nedjima at esi dot dz
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***************************************************************************
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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***************************************************************************/
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#include "
qgsshadowsettings.h
"
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#include <QDomDocument>
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#include "
qgsreadwritecontext.h
"
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#include "
qgssymbollayerutils.h
"
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void
QgsShadowSettings::readXml
(
const
QDomElement &element,
const
QgsReadWriteContext
&context )
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{
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Q_UNUSED( context );
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mRenderShadows = element.attribute( QStringLiteral(
"shadow-rendering-enabled"
), QStringLiteral(
"0"
) ).toInt();
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mSelectedDirectionalLight = element.attribute( QStringLiteral(
"selected-directional-light"
), QStringLiteral(
"-1"
) ).toInt();
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mMaximumShadowRenderingDistance = element.attribute( QStringLiteral(
"max-shadow-rendering-distance"
), QStringLiteral(
"500"
) ).toInt();
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mShadowBias = element.attribute( QStringLiteral(
"shadow-bias"
), QStringLiteral(
"0.00001"
) ).toFloat();
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mShadowMapResolution = element.attribute( QStringLiteral(
"shadow-map-resolution"
), QStringLiteral(
"2048"
) ).toInt();
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}
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void
QgsShadowSettings::writeXml
( QDomElement &element,
const
QgsReadWriteContext
&context )
const
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{
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Q_UNUSED( context );
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element.setAttribute( QStringLiteral(
"shadow-rendering-enabled"
), mRenderShadows );
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element.setAttribute( QStringLiteral(
"selected-directional-light"
), mSelectedDirectionalLight );
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element.setAttribute( QStringLiteral(
"max-shadow-rendering-distance"
), mMaximumShadowRenderingDistance );
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element.setAttribute( QStringLiteral(
"shadow-bias"
), mShadowBias );
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element.setAttribute( QStringLiteral(
"shadow-map-resolution"
), mShadowMapResolution );
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}
QgsReadWriteContext
The class is used as a container of context for various read/write operations on other objects.
Definition:
qgsreadwritecontext.h:35
qgsreadwritecontext.h
qgssymbollayerutils.h
qgsshadowsettings.h
QgsShadowSettings::readXml
void readXml(const QDomElement &element, const QgsReadWriteContext &context)
Reads settings from a DOM element.
Definition:
qgsshadowsettings.cpp:23
QgsShadowSettings::writeXml
void writeXml(QDomElement &element, const QgsReadWriteContext &context) const
Writes settings to a DOM element.
Definition:
qgsshadowsettings.cpp:33
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